Grey raised an eyebrow, amusement flickering in his eyes as he surveyed the fiery wreckage and the masked figure before him. "Well, aren't you a sight for sore eyes? Nice entrance—did you come in on a flaming chariot or just your ego?" He smirked, tightening his grip on his sword.Mirabelle Uzumaki
A cobalt commit would have soared over the skies, illuminating the terrain with its presence. However, it wasn’t no mere comet, not was it one either - it was trouble. Immediately, it arched and crashed onto the surface, the once serene grassland was burned, with fragments of flickering flames. In the middle of this chaos, was a mere figure- red hair with a tinge of orange highlights. A feminine figure stood there, her face covered with a mask as she helt two daggers in hand.You must be registered for see images
Grey Fullbuster, it’s a lovely surprise seeing you all alone…where’s the others?
She asked, her eyes scanning for the apparent knuckleheaded band of misfits. Fairy Tail, their reputation among the city was quite high- and word spread like wildfire of their accolades, so much so that they have been subjected as targets by certain mercenaries.
Surrender yourself, we can make this quick, easy and not as bloody.
She spoke, her voice carried an air of sincerity, with a twinge of malice. It was his call, die protecting his friends or die trying to look like some sort of hero.
As Mirabelle’s clone shattered under the impact of Grey’s icy spear and she leaped into the air, Grey reacted swiftly. He swung Hyourinmaru with determination, releasing layers of ice that erupted from the blade in a flurry of movement. One powerful slash came from the right, followed by a strike from the left, and then another decisive slash from the right, aimed directly at her.Oh shit I didnt realize this had a time limit.
Mirabelle’s eyes sharpened slightly, the tension on her grip ever so slightly tightened. Her neutral face slowly faded, replaced with one that she knew oh so well. Her wolfish smile aside, she noticed Grey taking the preemptive motive and started charging towards her. She followed suite, close the distance between them at a slightly faster pace, her eyes lashed in on her prey.
Oh they can cheer for you from the afterlife. Pretty easy alternative, don't you think?
She sneered, as the lance of ice was released and formed. She would restrain, he needed to be brought in alive- and with that she would have kneaded an ample amount of chakra into her body. Once she did, the spear would seemingly strike Mirabelle’s body but in truth - it was a clone composed of Lightning Release chakra, but poking it with his little stick would all but be proven to be a miscalculation.
The reasoning, the little bugger was rigged. Mirabelle had utilized the chakra generated from her being, allowing her to not only create the clone to take the impact, but also allowed her to quickly dodge into the air- as she used the chakra to raise upwards, backwards at a diagonal angle. She would have activated another technique as well to further enhance the Lightning Release, with the use of her Solar Wind chakra to superheat the Lightning and once release, would have had an emerald hue to it.
She wasn’t finished, as she was airborne- she took the two daggers and threw them directly at Grey, one aimed at his left eye and one to her neck. Once she landed about three meters backwards, she would have finished with drawing yet another dagger from her side belt.
It’s a shame, killing such a beautiful face.
(Ninpo : Hane mawaru eafurōkabā) - Ninja Art : Gambol Shroud
(Taiyofuuton: Beratorikkusu) Solar Wind Release: BellatrixType : Offensive / Defensive / Supplementary
Rank : A
Range : Short
Chakra Cost : 30
Damage Points : 60 + 20 = 80
Description :
The User releases a burst of chakra from around there body and moves in a certain direction, whether it be forward, upwards, backwards or to the side the chakra will remain where they once stood manifesting into an element to carry different effects. The Shroud of Chakra basically stays there and takes the hit whilst the user moves out the way, though the effects could be different and be advantageous especially in close range.
Raw Shadow
A Supplementary / Defensive use, the user will release a burst of chakra and move away from it. The Chakra will notmanifest into the elemental affinity and will retain the shape of the user's body producing a sort of copy like the shadow clone but it has a tiny amount of chakra to carry some sort of form. The Body can be used to take a hit or as a temporary platform as it can also be formed whilst airborne
Burning Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Fire whilst retaining the shape of the user's body, though it would explode at the user's will causing the opponent (and the user if not careful) to be blown away. The explosion as a 2 meter radius and isn't fatal, it will cause minor cuts and burns over the victim if they are caught by it.
Petrified Shadow
Good to use when the opponent is attacking you in close combat, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Earth whilst retaining the shape of the user's body a stone statue will be left behind as a defence. However it can also be used when the opponent tries to attack with a weapon or with their limbs, the earth manifesting around said weapon or limb to trap them as you make your next attack.
Liquid Shadow
Good to use when the opponent is moving towards you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of water whilst retaining the shape of the user's body, the water can either be sticky or not leaving behind a small water source or trapping a target if they manage to walk into the liquid.
Shocking Shadow
Good to use when the opponent is near you, the user will release a burst of chakra and move away from it. The Chakra will manifest into the elemental affinity of Lightning whilst retaining the shape of the user's body, the lightning will branch off from the left behind body to any target within short range and will shock them with lightning damage.
Restrictions
- Can't be use another ability in the same turn as a different one
- Usable 4 times a battle
- Requires a turn cool down after each use.
( Nageru ) - ThrowType: Supplementary
Rank: B – Rank
Range: Short – Long
Chakra: 20 (+10 Chakra)
Damage: N/A
Description: Bellatrix is an infusion technique that weaponizes Solar Wind Release. Once the user utilizes any sort of energy-based technique, be it basic elemental natures (Fire, Wind or Lightning) or advanced elemental natures (CE/Adv Element) – the user will utilize a sole hand seal. This is done in the sequence of original hand seals, immediately infusing the target technique with the infusion. As it occurs, the technique in question becomes superheated to higher degrees, a gift granted by Solar Wind’s naturally higher temperatures. The technique in question loses it original coloration, instead becoming a bright emerald coloration however it’s power is increased immensely, gaining an additional +20 DMG increase. It doesn’t change the elemental nature of the technique into that of Solar Wind, as all it simply does is increase the temperature and explosive nature of the infused technique. This can be used four times per battle, with a cool down of one turn between each use. Bellatrix is activated in the same time frame as the original technique, though the hand seal is only performed if the original technique has hand seals required.
Type: Offensive
Rank: D - B (B)
Range: Short - Mid
Chakra: N/A
Damage: 20 - 40 (40)
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed.
Mirabelle’s airborne positioning would oftentimes lead one to believe that she was at some sort of disadvantage; but in reality she knew exactly what was needed to do in this circumstance. Despite the clashing of techniques, Grey would have continued on his offensive measures, resulting in layers of ice to be released from either side of the maiden- but she was quick to assess the situation. Her own deduction quickly played several countermeasures within that moment, but she still wished to toy with her opponent ever so slightly- and so she came within her own little spin on things. She would have quickly slammed her hands into one another, the amount of force behind it causing a violent omnidirectional burst of neutralizing winds to expand outwards from her positioning.
The strong burst of energy would have directed the layers of ice away, but it would have also neutralized itself in the process; but it seems Grey wasn't quite done - as sharp instruments of ice would have erupted from the very ground beneath Mirabelle- but she was quick witted and from an extended arm, a chakra chain would have erupted. This chain would violently crush the ice- leaving her safe to land as she retracted herself using the chain, and once firm on the surface she would have smiled. With the dagger in hand, she tossed it aside with an uncaring look in her eyes.
I suppose that’s your answer, and unfortunately I have no choice but to use more…force behind my attacks now. It’s a shame too, I hate cutting up cute faces~
She said, launching herself at him now as she passively summoned her bow from a seal located on her wrist- with the quiver on her hip. She would have closed the distance, as she ran in an arc and aimed a quick arrow to Grey’s abdomen, but it wasnt no ordinary arrow. The bow would have initially infused the element of wind into it, allowing it to deal piercing damage as well. She continued to circle her prey ( five meters away) , watching his every move.
Don't you think it's time to stop messing around?
I will, but what's the fun in roasting someone beneath you so quickly?
You'll come to regret it very quickly if you don't take him serious, Mirabelle.
Yeah yeah...
She shared a mental conversation with Matatabi.
(Taijutsu: Hakushu Shōten) Body Art: Hand Clap Focal Point
(Chakurachēn) Chakra Chains[Type: Offensive
Rank: A - S (A)
Range: Short - Mid
Chakra: N/A (30)
Damage: 60 - 80 (60)
Description: Inspired by his Gathering Clouds sword technique’s ability to create shockwaves of air pressure, Hakushu Shōten is a taijutsu attack created by Kōtetsu Inuzuka that allows the user to slam his hands together with tremendous strength to produce a radial shockwave of air pressure that reaches up to mid-range away from the user’s position and gradually spreads outward to a maximum of 10 meters wide as it travels. In addition to dealing concussive damage to an enemy and being capable of shattering or dispersing techniques of equal strength, this technique is able to push whatever it comes into contact with into mid-range. Due to this technique not being reliant on chakra it has no elemental strengths or weaknesses and functions on a rank vs rank system, however, any enhancements to taijutsu will apply to the technique.
Notes:
- The A-ranked version of this technique can be used four times per battle.
- The S ranked can only be used twice and requires a single turn cooldown between uses.
(Mayonaka ) Midnight (Passive, Active Use of Bolts of Downfall; B Rank)Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden (B)
Range: Short-Long
Chakra: 15-70 (20)
Damage: 30-120 (40)
Description: Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potential 120 damage points, only usable with the physical manifestation.
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank
Type: Weapon
Rank: S
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: Mayonaka is a powerful bow that was handcrafted by Mirabelle Nariyuki. Her desire to create a weapon that suites her combat prowess as an archer allowed her to create this weapon. Through the assistance of her mentor, Paradox, a very cryptic weapons master – she was able to finally establish and create a bow that surpassed any of her previous weaponry. The bow itself is rather basic in design – being a sleek black coloration, having a somewhat glass like finish to it . The quiver associated with the bow rests on her hip usually but can be used in any fashion she desired such as on her back. The bow’s design is strong enough to resist one S rank attack or two A ranks before shattering to another technique afterwards. The bow itself is highly focused with its design of combining fuinjutsu and archery into one. These can be found below, with some of it revolving the bow itself and the quiver tied in.
Against the Fleeing Light (N/A) – Considered the most basic ability of the bow, is passive in nature and doesn’t require a move slot. Located on the bow and within the quiver are two seals, modified version of the “Lightning Blade Creation Seal”. Upon the user taking an arrow out from the quiver, it is immediately replaced with another in order to keep the user’s arsenal of arrows continuously filled. This allows the user to summon forth any kind of arrow she has access towards, though the quiver itself utilizes unique arrows as well. These unique arrows are adaptive by nature – meaning that they are capable of transforming into any kind of arrow the user might need in combat. This includes special arrows for custom fighting styles etc those allowing for the user to complete have access to their arsenal to the fullest capacity. This also extends to techniques that create chakra based arrows, causing adaptive arrows to absorb the chakra nature of the user and transforming into the needed arrow while the bow itself acts as the chakra bow or even turning into other types of bows for other styles if any is needed to be formed. The other seal is located on the bow itself, allowing the user to seal and unseal the bow into the palm if needed or to put away when not in use or to avoid someone trying to steal it. This doesn’t cost a move as well, though most at least be within ten meters of the weapon to do so.
Stellar Predator (N/A) – The secondary and final passive of the bow, located on the golden accents of the bow. This is an empowerment, with a seal that is passively activated each time the user utilizes a technique or skill from the bow. The seal passively siphons an additional amount of chakra from the user (+10) in order to enhance the strength of the bow and arrow. This acts as a means to increase the damage of these techniques by +1 rank or +20 DMG for techniques S rank and above in power.
Bolts of Downfall (D – S) – The first active ability of the bow, in which utilizes a seal marked “energize”. Upon preparing to fire an arrow, the user can activate this seal – which causes an elemental nature or other nature transformation the user has access towards to be released. The seal then infuses the bow with said elemental nature, creating a coating around it. Once the arrow is released it soars through the skies at the intended target. The coating causes the arrow to gain the elemental properties of the chosen nature, that when striking them will react in a way the element normally does (such as fire burning the opponent, lightning shocking the opponent) etc. This can also be applied to Custom Elements or Advanced Elements. D to B rank can be used any amount of times per battle, while A rank can only be used thrice and S rank twice. A rank causes this technique to go on cooldown for two turns before utilizing it again while S rank causes this same cooldown but for three turns instead. Stellar Predator's damage increase doesn’t apply to this ability. These arrows are fired up to long range, with the coatings being applied at a short range.
Gaze of the Deep (A) - The second active ability of the bow, the user is capable of activating a seal marked as “protection ” on the bow . By activating the seal, a spherical barrier of chakra will immediately form around the user (up to short range). This barrier is laced with sealing scrip all around it, that once foreign chakra comes into contact with it – the barrier forcefully seals the technique into the seal. Once this is done, the barrier collapses afterwards. This ability can only seal chakra/techniques up to A rank (30 Chakra) but cannot be used on living creatures unless it’s a chakra made familiar. Can only be used thrice per battle, with a cool down of three turns.
Despite her clearing the ice from before; a sudden chill ran down the maiden’s spine. With what appeared to be ice like mirrors appearing around her- she forgoes her original plan and decided it was time to stop playing games. Once the ice appeared, she would have inhaled and exhaled, and with a swing of her hand- a powerful burst of flames erupted from her being. The very flames, cobalt blue in coloration would have surged into the form of a lioness- its highly energetic and spiritual nature as it roared across the very terrain, but it wouldn’t stop it’s assault - quickly lashing it’s paws against the mirrors and destroying them with literal ease. They shattered akin to shards of glass, as Mirabelle stood there in silence.
She would have removed her mask, her eyes reflecting the very flames that she conjured. Once it was all cleared, her opponent was next. The lioness wasted no time, attempting to pounce on the prey as it quickly slammed its paw once again but this time in an attempt to burn Grey’s body with spiritual blue flames, though that wasn’t all to it. Mirabelle would have moved in tandem with the lioness, using it as cover as she arched around the opponent and with her positioning changed though staying close enough (five meters), she would have stomped her foot onto the ground, unleashing a powerful explosion of fiery red flames, debris and the likes.
If that was your true power, you’re miles away from the peak that I rest upon, Grey. The least I can give you is a proper defeat, knowing the name of the one who bested you. Mirabelle Uzumaki, the pleasure is mine.
( Aoi Katon ) - Blue Fire Release
(Akuma Homura: Puraimarureiji no Hachiou ) Satan's Flame: Primal Rage of the Eight KingsType: Offensive/Defensive/Supplementary
Rank: B - S (S)
Range: Short – Long
Chakra: 20 - 40 (40)
Damage: 40 - 80 ( 80 + 30 + 30 + 10 via AP = 150)
Description: A skill unique to the Two-Tails and its Jinchuriki, this jutsu allows the user to manipulate Blue Fire in an assortment of ways. Formed after making the appropriate handseals, this allows the user to release blue flames in the form of fireballs, streams of fire, and even blue flame based familiars to attack on the user's command. These Flames carry no properties of Blue Fire beside the basic variant which shares the same traditional properties of normal Fire Release except the weakness to Water.
Note: This can only be used by Matatabi and it's Jinchuriki.
Note: Intangible or Spiritual Blue Flames can only be utilized if their respective skills have been acquired.
Skills Applied: Enhanced Flames + Burn Heal + Fortified Flames + Spiritual Flames
Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: 80 + 10 via AP for Fire Release= 90
Description: The user first begins to channel chakra across their entire body, soon followed by their body being completely engulfed in fire; a bright blue color if having mastered the style. This technique relies on a single strike, leaving a devastating result on contact, preferably by hand but can be done by any part of the body. The user performs a simple but sturdy strike. on contact, the user manipulates the flame around their body to rapidly travel to the point of release, as if being forcefully sucked in to that single point. After a very brief pause, a blaze of fire violently explodes & spreads out from the point of contact. the intensity of the flame is enough to swiftly burn the opponent alive, though alternatively, the user can release the fire from the ground by punching/stomping and releasing the fire. This cause a large amount of stone, debris and other material in the ground to fly outwards, potentially obscuring the vision of the enemy, as well as stoning them with heated rocks etc . The user does suffer a slight burn from the initial release, but it fades over a single turn. The user is able to manipulate the form of the blaze to somewhat of a monstrous image, as if roaring, though this would be purely cosmetic. After usage the user is unable to use Taijutsu above S Rank in the next turn, while being able to only to be used twice per battle. Requires a two turn cool down after usage before reusing this technique.
Nibi Skill Tree Reference
Yes, you are right..Yes it would; but also based on your wording- the ice tiger wouldn’t have moved from its original positioning after you jumped; meaning it would have been destroyed by Rage of the Eight King’s explosion- and with that in mind; I am replying with the intent of it being gone (unless you disagree) and replying to the ice disks afterwards
Despite the opponent leaping into the air to avoid the flames, his own little ice pet was met at the mercy of the flames, completely melting as a result of her attack but Grey wasn’t finished; as his airborne tactic lead to him releasing ice disk projectiles at Mira. The kunoichi smiled, as she weaponized the residual flames from her previous technique- quickly forging a formidable offense and defensive technique; as the flames would be molded into yet another cobalt feline, this one being a jaguar. It’s body served as a shield from the ice disks, though now once again weakened - it wasn’t the only intention.
The jaguar would have launched itself at Grey; once again attempting to completely consume him in it’s fiery rage; but it carried a particular aspect from the previous technique and that was its explosive nature, which on impact cause one to occur- leaving Grey at the mercy of the jaguar. Mirabelle would have followed up; tapping into the direct source of Bijuu chakra from her partner - causing it to manifest as a translucent orange red color. This cloaked her body, ascending her into her Chakra Cloak state and empowering her physique; quickly arching on all fours as she chased after Grey.
HEHE PERISH!~
She yelled, causing the chakra to react, a pulsing chakra arm extending from the shroud with the intent of grabbing him by his neck, smashing him into the ground and ragdolling him into the surface of the terrain.
(Katon: Doubutsushi Ru-retto)-Fire Release: Fauna Roulette
( Chakra no Koromo ) - Chakra ShroudType: Offensive/Supplementary
Rank: A
Range: Short - Long
Chakra: 30 (-10 per turn)
Damage: 60 + 30 + 30 + 10 = 130
Description: The user will form two hand seals and focus their chakra into an existing source of fire or fire technique. By doing so they will manipulate the shape of of the fire technique, forming it into one of various sentient animals that can attack or defend for the user. The creature passively feeds off of the users chakra to keep both their shape and autonomy. The bigger the animal the denser it becomes, being able to interact with solid objects. The smaller they are however the quicker and more agile the beasts. When formed the beast is able to utilise abilities that the source technique had while active, if the user wishes.
Notes:
~Cannot be used in consecutive turns
~Can only be used three times and each usage lasts for four turns
~Can only be taught by xHoudinii
Skilled Applied: Skills Applied: Enhanced Flames + Burn Heal + Fortified Flames + Spiritual Flames + Engulfed Transformation
( Bijutsu: Chakra Ude ) - Tailed Beast Skill: Chakra ArmType: Mode
Rank: A-Rank
Range: Short
Chakra: 30 ( -10 per turn, adds 175 chakra points )
Damage: N/A ( +20 to Taijutsu and Bijuu Techniques )
Description: The Jinchūriki accesses his Bijuu's chakra and releases a portion of it into his body, triggering this initial transformation. By doing this, red chakra oozes from his skin, engulfing him in a chakra shroud that resembles a miniature, translucid version of his Bijuu ( although with little detail ), with a variable number of tails ( depends on which Bijuu it is ) and certain unique traits like the Kyuubis ears or Hachibi's horns. The jinchūriki gains a drastic increase in speed, being capable of fighting on par with almost any ninja and gets his Taijutsu damage boosted not only by the increased strength behind his chakra shroud but also by the chakra shroud itself, which damages enemies to the touch. In certain situations, the jinchūriki can also gain more animalistic abilities, such as running tremendously fast on all fours or viciously clawing on his enemies. The chakra shroud protects the jinchūriki from damage and grants him a damage shaving immunity of 40 damage.
Note: Can only be used 3 times and lasts for a maximum of 5 turns.
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60 + 20 = 80
Description: This is one of the basic abilities of every jinchuuriki when they are shrouded by chakra. The user will shape their chakra into up to 4 arms of bijuu chakra that they can extend to attack the enemy or even to help him perform techniques or do handseals.
Note: Can be used by Pseudo Jinchuuriki's in their Pseudo Transformations
Note: Naruto can use it in both 9 Tails Chakra Mode and Bijuu Mode, creating 6 arms in each.
Note: Can be used in Chakra Shroud and Initial Transformations.
Nice one. Don't think I can make a legit move here. GGsHmm, the thing is here is that you're reacting to things later in my move; but due to how TF works- I still have to defend against the remaining damage of our technique clash lol. So the rest of my move doesn't actually happen.
Despite the clashing of the Blue Fire occurring; Mirabelle’s intuition as a fighter realized that the approaching blizzard like dragons would have caused quite the commotion if struck by them. A small smile appeared on her face; continued into her previous tactic - but rather than her Chakra Shroud - she would have instead utilized an even deeper connection to her beast. This allowed a firm, dark red colored shroud to wrap neatly around her, the very terrain cracking under the weight of her might and in that same instance; utilized her increased power and nature to quickly dash towards her right side. This allowed her to easily avoid the dragons, them crashing into nothing but emptied space- but the Jinchuriki would have made her movement swift and intentful. Grey would have lost sight of Mirabelle (30 speed vs 20 tracking); as the Jinchuriki would have closed the gap immediately.
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Grey would have conjured some sort of familiar made of water release; but she didn’t care as she immediately roared; allowing chakra to develop around her body in a fiery destructive aura. Once finished, she would have utilized it to launch herself into the air to close the gap between herself and Grey, attempting to ram a powerful destructive punch; followed by an explosive release of the fiery chakra. Despite his attempts at trying to run, Mirabelle’s speed and power would have overturned the nature of the fights, leaving her with perfect means of collapsing onto her opponent.
Only one dying here today, is you- GREY!!!
( Nibi Fukanzen Henji no Justu ) - Two Tailed Initial Transformation Technique
(Katon: Shiranuigata Guren Hōōken) - Hidden Fire Form - Crimson Lotus: Phoenix BladeType: Mode
Rank: S
Range: Short
Chakra: 50 ( +600 Chakra, -20 per turn )
Damage: N/A ( +30 to Fire, Bijuu Techniques and Taijutsu )
Description: When the incomplete form is activated, the user borrows chakra from Matatabi before a dark red, nearly black layer of chakra envelops them. The Jinchuriki's muscle mass increases as cat ears and large nails as well as two distinctive tails are created. Entering Version 2 creates a great deal of energy, producing craters beneath the user and destroying any restraints that might have been placed upon them beforehand while pushing other users back to mid range. The user becomes capable of reducing up to 40 damage per attack and can ignore the drawbacks of the Health System while in this form.
Note: This form only lasts a maximum of 10 turns.
Note: Can only be used twice, after each usage the user cannot activate it for at least 6 turns. Should it end, the user is left unable to use any Bijuu jutsu above A rank for two turns.
Type: Offensive
Rank: S
Range: Short - Mid range
Chakra cost: 40
Damage points: 80 + 30 + 10 = 120
Description: Using a style similar to the fire dragon slayer, the user will gather a large amount of fire chakra and release it throughout their entire body in a huge surge. In doing this they will cover their entire body in focused flames that don't harm them (or anyone around them) while at the same time they release a extremely powerful jet of fire from their feet to propel them in a chosen direction like a rocket, shot at fast speed. It will look like the user is shot like an overly large flaming arrow, but that's not all. As the the user is shot through the air, they release pulses of fire around their body (in short range) that look like bright rings of flame, this helps them to break through larger defenses and destroy anything (following strengths and weaknesses of Fire) in their path to reach their target. As they hit their target with a punch or even a headbutt, the strike will be extremely powerful due to the pushing force behind it from the propelling fire, able to cause blunt trauma. As they reach their target the user can release the fire around them outwards to mid range in a destructive explosion outwards from them. The user being the epicenter wouldn't be harmed by this but anyone caught in the blast would have 3rd degree burns and internal damage from the explosive force of the near solid fire, like Sasuke's fire dragon jutsu.
Note: usable twice
Note: No water jutsu in this or the following turn
Note: No jutsu above A rank in the following turn.