Open Battle

Squidy

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3 Day limit; but I'm lenient until we each make 5 posts
Mid.range
Terrain:
Mountainous area, with 15m high elevated area surrounding us starting at 25m, so 10m behind us


Please be active, cause I need this so I can stay active lol. Zain in sig.
 

Squidy

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I'd fight you but i doubt you wanna fight me again(?) xD
Man don't try me like that xD
I was looking forwards to our re-match, BUT I rather it with my main bio so consider this another light spar, but you can go all out on me this time lol
Facing off with his opponent, Zain welcomes the man with a warm smile before taking on a peaceable stance.

Let's test our strengths my friend. The Hyuuga says while passively activating his Byakugan, opening his eyes to another level. Immediately as this happens, Zain waves 1 hand seal causing a plethora of dust to raise upwards from the ground which takes on a fixed rotation around his position, blocking sights for most within its realm. After waving the hand seal the Hyuuga runs into short range of his target while throwing explosive tagged kunai forwards before him entering.



Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.

Type: Supplementary
Rank: C
Range: Short-Mid.
Chakra: 15 (-5 per turn)
Damage: N/A
Description: The user molds chakra throughout their entire body, or alternatively into an earth source below, as they wave a single hand seal triggering this technique. Upon its activation the user releases a large omnidirectional sphere from their body, or the ground if that method is chosen, that consists of numerous grains of earth that stay suspended in the air in motion around the user on various axes while the creator serves as the epicenter of this technique that creates an adaptable dust storm. The expansion of the dust storm from the body is rather swift while the release method from the ground is near instantaneous, and once active the translucent storm rages on as it hampers the eye sights of those amidst the shroud. Those within Scatter Cloud's veiled realm will be unable to see objects past short range of themselves while view within short range itself is hampered to a lesser degree. Small objects are harder to pick up without enhanced sights, human sized objects are seen to a hampered degree, while bigger objects are easier to spot than others. Certain doujutsu can see through this technique with ease while others would have trouble based on their different properties. The course of each grain's fixed rotation is linked to the user's senses allowing them to feel the unnatural motion of disturbance amid their cloud as well as the feeling of grains being removed from the overall substance giving the user enhanced feelings while surrounded by their own dust shroud. Lasting 4 turns, this technique consistently collects grains of earth from its surroundings while active making the jutsu seem unquellable as it reforms when faced with weaker techniques unable to combat the shroud in its entirety.
>Can be used 4x per battle


160 Health
2,000 Chakra

Potential Chakra Usage:
-30
 

Skorm

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Man don't try me like that xD
I was looking forwards to our re-match, BUT I rather it with my main bio so consider this another light spar, but you can go all out on me this time lol
Facing off with his opponent, Zain welcomes the man with a warm smile before taking on a peaceable stance.

Let's test our strengths my friend. The Hyuuga says while passively activating his Byakugan, opening his eyes to another level. Immediately as this happens, Zain waves 1 hand seal causing a plethora of dust to raise upwards from the ground which takes on a fixed rotation around his position, blocking sights for most within its realm. After waving the hand seal the Hyuuga runs into short range of his target while throwing explosive tagged kunai forwards before him entering.



Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.

Type: Supplementary
Rank: C
Range: Short-Mid.
Chakra: 15 (-5 per turn)
Damage: N/A
Description: The user molds chakra throughout their entire body, or alternatively into an earth source below, as they wave a single hand seal triggering this technique. Upon its activation the user releases a large omnidirectional sphere from their body, or the ground if that method is chosen, that consists of numerous grains of earth that stay suspended in the air in motion around the user on various axes while the creator serves as the epicenter of this technique that creates an adaptable dust storm. The expansion of the dust storm from the body is rather swift while the release method from the ground is near instantaneous, and once active the translucent storm rages on as it hampers the eye sights of those amidst the shroud. Those within Scatter Cloud's veiled realm will be unable to see objects past short range of themselves while view within short range itself is hampered to a lesser degree. Small objects are harder to pick up without enhanced sights, human sized objects are seen to a hampered degree, while bigger objects are easier to spot than others. Certain doujutsu can see through this technique with ease while others would have trouble based on their different properties. The course of each grain's fixed rotation is linked to the user's senses allowing them to feel the unnatural motion of disturbance amid their cloud as well as the feeling of grains being removed from the overall substance giving the user enhanced feelings while surrounded by their own dust shroud. Lasting 4 turns, this technique consistently collects grains of earth from its surroundings while active making the jutsu seem unquellable as it reforms when faced with weaker techniques unable to combat the shroud in its entirety.
>Can be used 4x per battle


160 Health
2,000 Chakra

Potential Chakra Usage:
-30
All out? Noh. I'll do that when you beg for it U___U.

Memetheme
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Alucard would enter the battlefield against his o'l sparring mate who at this time had evolved, unlocking a Dojutsu. It wasn't of the same potential of the Tenseigan but was still capable of many things.

..Atleast it's not the eye of hatred.. I'm proud of you.
After having weaved a single handseal, the Hyuuga would wrap up a dust storm around the field. Alucards tenseigan, being on ocular par with that of the legendary Mangekyo Sharingan would have no issues seeing through it and he could pinpoint the Hyuuga's movement through the dust cloud. A kunai was tossed at Alucard as the opponent would enter short-range. Alucard would catch the kunai in his mouth and chew right through the explosion, which would've dealt damage to regular shinobi. But, he was no regular shinobi. The Yin-infused skeleton of his along with the Shikotsumyaku kekkei genkai had made him unable to be hurt by these lesser means[ref1]. Through the explosion that followed, Alucard would talk loudly.

..Ah, but you're facing a god now. No need for toys.

He would then gather up his chakra and unleash it. With the dust in the viscinity, he would use a technique that would look exactly like it but act completely differently. From his mouth, Alucard would spew out a great amount of ultra hot ash that would lay itself and mix in with the dust, creating minor sparks of heat. The ash was more powerful that the dust and would ultimately melt through it while causing damage towards the Hyuuga who was now quite close.

(Katon: Haijingakure no Jutsu) - Fire Release: Hiding in Ash and Dust Technique
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user expels chakra-infused ash that blankets a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.

( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye - (passive)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.

[ref1]
Ghoulspine Spec:
Additional effects and Restrictions:
If the user specialises in the CFS, they will receive be granted extra shielding against not just against additional elements but also mind altering techniques and have any technique that hits them be debuffed and loses one rank in potential(this is due to another prospect of Yin release that makes debuffs applicable through either chakra tethers such as hungry ghost) In this case it is the complex formation of Yin shielding that is circulating across the users skeleton that creates this debuff.
Additional restriction is that the visual genjutsu effects only takes place once the users skeleton has touched them and infused them with their chakra.
Link[x]
Shikotsumyaku Abilities:
  • Reduction of up to 40 damage per non-elemental Taijutsu 30 damage for non-elemental NB Taijutsu. The user also gains a small reduction of up to 30 damage per matter-based clashes. This involves Earth, Water, and some Wind release attacks. This means the user tanks damage done directly by these attacks but not residual effects, such as drowning, decapitation, limbs removed, etc. This also does not include energy-based attacks.
Link[x]
HP: 160
CP: 2,600 - 10 - 30 = 2,540
 

Squidy

Active member
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Messages
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All out? Noh. I'll do that when you beg for it U___U.

Memetheme
You must be registered for see medias
Alucard would enter the battlefield against his o'l sparring mate who at this time had evolved, unlocking a Dojutsu. It wasn't of the same potential of the Tenseigan but was still capable of many things.

..Atleast it's not the eye of hatred.. I'm proud of you.
After having weaved a single handseal, the Hyuuga would wrap up a dust storm around the field. Alucards tenseigan, being on ocular par with that of the legendary Mangekyo Sharingan would have no issues seeing through it and he could pinpoint the Hyuuga's movement through the dust cloud. A kunai was tossed at Alucard as the opponent would enter short-range. Alucard would catch the kunai in his mouth and chew right through the explosion, which would've dealt damage to regular shinobi. But, he was no regular shinobi. The Yin-infused skeleton of his along with the Shikotsumyaku kekkei genkai had made him unable to be hurt by these lesser means[ref1]. Through the explosion that followed, Alucard would talk loudly.

..Ah, but you're facing a god now. No need for toys.

He would then gather up his chakra and unleash it. With the dust in the viscinity, he would use a technique that would look exactly like it but act completely differently. From his mouth, Alucard would spew out a great amount of ultra hot ash that would lay itself and mix in with the dust, creating minor sparks of heat. The ash was more powerful that the dust and would ultimately melt through it while causing damage towards the Hyuuga who was now quite close.

(Katon: Haijingakure no Jutsu) - Fire Release: Hiding in Ash and Dust Technique
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user expels chakra-infused ash that blankets a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.

( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye - (passive)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.

[ref1]
Ghoulspine Spec:

Link[x]
Shikotsumyaku Abilities:

Link[x]
HP: 160
CP: 2,600 - 10 - 30 = 2,540
After seeing his opponent grab his explosive kunai with his mouth, chewing into the explosion while taking the full brunt of damage, it was only then Zain remembered the type of beast he was dealing with, prompting the shinobi to stop at the border of short range. Goddamn.... he thought to himself while immediately deactivating his former earthen technique.

Using his ocular prowess the Hyuuga would see the swift build up of his opponent's fire chakra being channeled up towards his head area signifying an oncoming attack, and thus responded by performing a signature move of his clan.

ROTATION!! The young shinobi yells as he rapidly spins in place while releasing ample amounts of chakra from all points of his body. This action forms a high rotating shield of chakra that quickly expands 20m away from Zain who serves as the jutsu's epicenter, stretching into long range while encompassing all within a 360° range excluding the earth beneath.

Type: Defensive/Offensive
Rank: D-S
Range: Short-Long
Chakra: 10-40
Damage: 20-80
Description: A maneuver that obliges advanced chakra control—achieved via training in the Gentle Fist style—to release varied amounts of chakra from all of the user's 361 tenketsu, simultaneously. And in the midst of doing so, the user proceeds to rapidly spin and thereby, form a rotating shield of chakra with their own person at the epicenter. This functions as a defense to compensate for the Byakugan's blind spot as the released chakra blocks everything in a true 360° range and is able to send those struck by it careening back.

Note: D to C-rank is short-range while each rank thereafter will increase the diameter by 5 meters.


160 Health
1,970 Chakra

Potential Chakra Usage:
-5
 

Skorm

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After seeing his opponent grab his explosive kunai with his mouth, chewing into the explosion while taking the full brunt of damage, it was only then Zain remembered the type of beast he was dealing with, prompting the shinobi to stop at the border of short range. Goddamn.... he thought to himself while immediately deactivating his former earthen technique.

Using his ocular prowess the Hyuuga would see the swift build up of his opponent's fire chakra being channeled up towards his head area signifying an oncoming attack, and thus responded by performing a signature move of his clan.

ROTATION!! The young shinobi yells as he rapidly spins in place while releasing ample amounts of chakra from all points of his body. This action forms a high rotating shield of chakra that quickly expands 20m away from Zain who serves as the jutsu's epicenter, stretching into long range while encompassing all within a 360° range excluding the earth beneath.

Type: Defensive/Offensive
Rank: D-S
Range: Short-Long
Chakra: 10-40
Damage: 20-80
Description: A maneuver that obliges advanced chakra control—achieved via training in the Gentle Fist style—to release varied amounts of chakra from all of the user's 361 tenketsu, simultaneously. And in the midst of doing so, the user proceeds to rapidly spin and thereby, form a rotating shield of chakra with their own person at the epicenter. This functions as a defense to compensate for the Byakugan's blind spot as the released chakra blocks everything in a true 360° range and is able to send those struck by it careening back.

Note: D to C-rank is short-range while each rank thereafter will increase the diameter by 5 meters.


160 Health
1,970 Chakra

Potential Chakra Usage:
-5
As i wrote to you in DM, you need to clarify what rank of a multi-ranked technique is and frankly in this move you say you only potentially use -5 chakra which is the cost of the Byuakugan and nothing for that rotation technique. I'll go with the rotation being S rank since you said 20 meters. Reading its description it states it increases 5 meters after every rank after C-rank(which is 5m). That means B-rank is 10, A-rank is 15, S-rank is 20.


Alucard would see the chakra overflowing inside the Hyuuga and be released throughout its tenketsu points. The fact that he also shout out "rotation" indicated the Gentle Fist technique, something that he had fought before many times. The fire technique had weakened the rotation to the point it had lost damage and chakra, but would still continue towards Alucard.

..Pure chakra.. Am i a joke to you?
His Tenseigan would reveal the distance between him and the technique as he reached out his right hand and used the space time portal inside of his palm to siphon the pure chakra into the portal like a chakra vacuum. This would effectively nullify the rotation technique and fuel Alucard with dark chakra instead for a technique he could use.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

He then looked at the Hyuuga who had ended the smoke screen, which was just annoying as hell. He crossed his arms and laid his glowing Dojutsu in the line with the enemy and weaved four handseals, unleashing his lightning style into an omni-directional pulse with the intent of instant paralysis while Alucard would move in on the Hyuuga. With the opponent frozen in place, Alucard would place his hands upon him and siphon the lightning chakra flowing through his body and instead converting it into a damaging internal surge of dark chakra.

(Meiton/Raiton: Ordnitaulin) - Dark/Lightning Arts: Ordnitaulin
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Ordnitaulin is an advanced application of dark and lightning release where the user needs to use both of the releases in a fast succession of the other. The user begins by making 4 handseals and creating an immense omni-directional blast of lightning that is designed to paralyse anyone it makes contact with, stretching out up to mid-range from the user. The user will then place their palms with the dark marks on said target and use the lightning current that remains inside of them to absorb it into dark chakra, directly piercing them from inside out with powerful dark chakra.

Note: Can only be used twice per battle
Note: No dark release technique A rank and above for one turn
Note: Can only be taught by Skorm
Note: Counts as 2 out of 3 Jutsu per turn.

HP: 160
CP: 2,540 - 10 - 20 - 40 = 2,470
 

Squidy

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As i wrote to you in DM, you need to clarify what rank of a multi-ranked technique is and frankly in this move you say you only potentially use -5 chakra which is the cost of the Byuakugan and nothing for that rotation technique. I'll go with the rotation being S rank since you said 20 meters. Reading its description it states it increases 5 meters after every rank after C-rank(which is 5m). That means B-rank is 10, A-rank is 15, S-rank is 20.


Alucard would see the chakra overflowing inside the Hyuuga and be released throughout its tenketsu points. The fact that he also shout out "rotation" indicated the Gentle Fist technique, something that he had fought before many times. The fire technique had weakened the rotation to the point it had lost damage and chakra, but would still continue towards Alucard.

..Pure chakra.. Am i a joke to you?
His Tenseigan would reveal the distance between him and the technique as he reached out his right hand and used the space time portal inside of his palm to siphon the pure chakra into the portal like a chakra vacuum. This would effectively nullify the rotation technique and fuel Alucard with dark chakra instead for a technique he could use.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

He then looked at the Hyuuga who had ended the smoke screen, which was just annoying as hell. He crossed his arms and laid his glowing Dojutsu in the line with the enemy and weaved four handseals, unleashing his lightning style into an omni-directional pulse with the intent of instant paralysis while Alucard would move in on the Hyuuga. With the opponent frozen in place, Alucard would place his hands upon him and siphon the lightning chakra flowing through his body and instead converting it into a damaging internal surge of dark chakra.

(Meiton/Raiton: Ordnitaulin) - Dark/Lightning Arts: Ordnitaulin
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: Ordnitaulin is an advanced application of dark and lightning release where the user needs to use both of the releases in a fast succession of the other. The user begins by making 4 handseals and creating an immense omni-directional blast of lightning that is designed to paralyse anyone it makes contact with, stretching out up to mid-range from the user. The user will then place their palms with the dark marks on said target and use the lightning current that remains inside of them to absorb it into dark chakra, directly piercing them from inside out with powerful dark chakra.

Note: Can only be used twice per battle
Note: No dark release technique A rank and above for one turn
Note: Can only be taught by Skorm
Note: Counts as 2 out of 3 Jutsu per turn.

HP: 160
CP: 2,540 - 10 - 20 - 40 = 2,470
Imma make it a goal to destroy this bio one day O_<
The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception.
Also your Tensigian wouldn't be able to see through my storm, but since I acknowledged it, i'll keep rolling.
The man with a mirad of abilities easily absorbed Zain's swift rotation, Was that dark release!? he uttered to himself in astonishment, prompting the shinobi to take caution. This man's body was not only able to take ample amounts of damage with no effect, but also absorb elements into the palm of his hands on top of wielding such an advanced dojutsu. It was unheard of!

Coming to an immediate stop, Zain would then respond and drop down to the ground slamming his hands, causing the earth starting 1m before him, as well as the earth below and around his opponent to lower at extreme speeds, trapping the Chimera man 20m deep in a symmetrical ditch that was 5mx5m.

Standing above, looking down at the man with a condescending expression, the Hyuuga would waste no time as he takes in a deep breath before expelling a large torrent of water down into the pit, covering all spaces of escape, that crashes into the bottom with force before filling the pit in mere seconds. Zain now stood before a seemingly small pool of water, gazing in, watching his opponent with his more "All Seeing" eyes than that of his foe.
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.


160 Health
1,925 Chakra

Potential Chakra Usage:
-75
 

Skorm

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Imma make it a goal to destroy this bio one day O_<
Also your Tensigian wouldn't be able to see through my storm, but since I acknowledged it, i'll keep rolling.
The man with a mirad of abilities easily absorbed Zain's swift rotation, Was that dark release!? he uttered to himself in astonishment, prompting the shinobi to take caution. This man's body was not only able to take ample amounts of damage with no effect, but also absorb elements into the palm of his hands on top of wielding such an advanced dojutsu. It was unheard of!

Coming to an immediate stop, Zain would then respond and drop down to the ground slamming his hands, causing the earth starting 1m before him, as well as the earth below and around his opponent to lower at extreme speeds, trapping the Chimera man 20m deep in a symmetrical ditch that was 5mx5m.

Standing above, looking down at the man with a condescending expression, the Hyuuga would waste no time as he takes in a deep breath before expelling a large torrent of water down into the pit, covering all spaces of escape, that crashes into the bottom with force before filling the pit in mere seconds. Zain now stood before a seemingly small pool of water, gazing in, watching his opponent with his more "All Seeing" eyes than that of his foe.
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.


160 Health
1,925 Chakra

Potential Chakra Usage:
-75
Well the technique specified some Dojutsu, but not which ones so i just went with it >_>. MS has a very good clairvoyance.



Alucard had absorbed the Hyuuga's technique upon being responded by an earth technique that would seem to radiate all through the ground infront of the opponent bar one meter infront.

..Guess i'm going down then..
Alucard would say out loud in a mocking tone as the ground around him would fall in on itself and create a massive pit with him in the epicenter. Instead of using his dark/lightning technique that he planned, he would instead use his metal chakra.
Alucard weaved two handseals; Hare - Ox.
..Bisumaton..

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S(A)
Range: Short-Long
Chakra: 10-40(30) + 10
Damage: 20-80(60) + 20
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

From his mouth, Alucard expelled a massive torrent of molten metal that he aimed at the edge of the pit, towards the opponent. The torrent would shred through the walls of the pit infront of him and simply devour it, making the Hyuuga fall into the molten metal himself as the ground around him would fall into itself as it would crumble by the metal. The torrent would reach long ranges, indicating that even if the Hyuuga would retreat it would still reach him. The aftermath would be molten metal travelling upwards. The power of the technique would be increased in chakra and damage thanks to one of Alucards exotic swords, The Golden Nightmare[ref2]. Alucard would then use his wind style to create a decent blast of wind that would help him get out from the pit from his mouth.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

HP: 160
CP: 2,520 - 30 - 10 - 10 = 2,470
 

Squidy

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Well the technique specified some Dojutsu, but not which ones so i just went with it >_>. MS has a very good clairvoyance.



Alucard had absorbed the Hyuuga's technique upon being responded by an earth technique that would seem to radiate all through the ground infront of the opponent bar one meter infront.

..Guess i'm going down then..
Alucard would say out loud in a mocking tone as the ground around him would fall in on itself and create a massive pit with him in the epicenter. Instead of using his dark/lightning technique that he planned, he would instead use his metal chakra.
Alucard weaved two handseals; Hare - Ox.
..Bisumaton..

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S(A)
Range: Short-Long
Chakra: 10-40(30) + 10
Damage: 20-80(60) + 20
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

From his mouth, Alucard expelled a massive torrent of molten metal that he aimed at the edge of the pit, towards the opponent. The torrent would shred through the walls of the pit infront of him and simply devour it, making the Hyuuga fall into the molten metal himself as the ground around him would fall into itself as it would crumble by the metal. The torrent would reach long ranges, indicating that even if the Hyuuga would retreat it would still reach him. The aftermath would be molten metal travelling upwards. The power of the technique would be increased in chakra and damage thanks to one of Alucards exotic swords, The Golden Nightmare[ref2]. Alucard would then use his wind style to create a decent blast of wind that would help him get out from the pit from his mouth.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.

HP: 160
CP: 2,520 - 30 - 10 - 10 = 2,470
And you're staying down too....foo! The Hyuuga utters ending with a smirk while piecing through his opponent's chakra system with his eyes, reading his next moves carefully.

As the Chimera man inhales deeply, Zain waves two hand seals of his own while channeling his lightning chakra around himself, ultimately creating 4 orbs of concentrated lightning that spin around his position rapidly. As the molten metal exhaled by his foe comes towards the Hyuuga, he manipulates the rapidly rotating orbs forwards before himself, and in doing so they combine into a very large, dense orb of lightning that shines very brightly, its glaring rays touching the entire battlefield. The orb sits over a majority of the pit, mainly the area before Zain, creating a barricade in the form of dense lightning that clashes with the molten metal being spewed, nullifying the attack without removing the element, and thus ultimately leading the molten metal to return upon its user who sits beneath it. Now absorb that, demon.... Zain says mockingly as his technique dissipates.
Type: Defensive/Supplementary/Offensive
Rank: A-Rank
Range: Short to mid
Chakra: 30 ( -5 per turn )
Damage: 60
Description: The user performs 2 handseals while concentrating Raiton chakra around themselves to form 4 orbs of compressed lightning which would then rotate around the user 1 meter away from them. Each orb has the power of C-Rank compressed lightning and is 10 centimeters in diameter. If someone approaches the user and gets hit by one of those lightning orbs, they would receive C-Rank shocking damage while being placed off balance due to being hit and also being slightly shocked the moment they're in contact with said orb. Once an orb lands on a target, it disappears. While opponent is within the medium range radius, the user can direct those 4 orbs at the target from whichever direction they wish by a simple waving motion from their hand or weapon they are holding. When doing so, the orbs can either attack simultaneously or in quick succession. The orbs are self-sustaining so the user is free to use any other techniques when these orbs are active. If the user wants, he can also make the orbs merge together. For example, he can make the orbs merge into one gigantic A ranked orb which glows at a very bright light. This orb can be launched at the enemy at fast speeds. It can cause massive burns and paralyze and as well as restrict a target's movements for the rest of the turn. This jutsu can be cancelled at will by the user.
Note: Twice per battle
Note: Lasts for up to 4 turns
Note: Must wait 1 turn to use again once the jutsu end.
Note: Courtesy of Klad


160 Health
1,890 Chakra

Potential Chakra Usage:
-35
 

Skorm

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And you're staying down too....foo! The Hyuuga utters ending with a smirk while piecing through his opponent's chakra system with his eyes, reading his next moves carefully.

As the Chimera man inhales deeply, Zain waves two hand seals of his own while channeling his lightning chakra around himself, ultimately creating 4 orbs of concentrated lightning that spin around his position rapidly. As the molten metal exhaled by his foe comes towards the Hyuuga, he manipulates the rapidly rotating orbs forwards before himself, and in doing so they combine into a very large, dense orb of lightning that shines very brightly, its glaring rays touching the entire battlefield. The orb sits over a majority of the pit, mainly the area before Zain, creating a barricade in the form of dense lightning that clashes with the molten metal being spewed, nullifying the attack without removing the element, and thus ultimately leading the molten metal to return upon its user who sits beneath it. Now absorb that, demon.... Zain says mockingly as his technique dissipates.
Type: Defensive/Supplementary/Offensive
Rank: A-Rank
Range: Short to mid
Chakra: 30 ( -5 per turn )
Damage: 60
Description: The user performs 2 handseals while concentrating Raiton chakra around themselves to form 4 orbs of compressed lightning which would then rotate around the user 1 meter away from them. Each orb has the power of C-Rank compressed lightning and is 10 centimeters in diameter. If someone approaches the user and gets hit by one of those lightning orbs, they would receive C-Rank shocking damage while being placed off balance due to being hit and also being slightly shocked the moment they're in contact with said orb. Once an orb lands on a target, it disappears. While opponent is within the medium range radius, the user can direct those 4 orbs at the target from whichever direction they wish by a simple waving motion from their hand or weapon they are holding. When doing so, the orbs can either attack simultaneously or in quick succession. The orbs are self-sustaining so the user is free to use any other techniques when these orbs are active. If the user wants, he can also make the orbs merge together. For example, he can make the orbs merge into one gigantic A ranked orb which glows at a very bright light. This orb can be launched at the enemy at fast speeds. It can cause massive burns and paralyze and as well as restrict a target's movements for the rest of the turn. This jutsu can be cancelled at will by the user.
Note: Twice per battle
Note: Lasts for up to 4 turns
Note: Must wait 1 turn to use again once the jutsu end.
Note: Courtesy of Klad


160 Health
1,890 Chakra

Potential Chakra Usage:
-35
With his opponent nullifying the metal technique, Alucard would go through with the wind style technique that he already had planned to skip jump the pit and land above the perimeter. The two of them had now the circled pit between them as Alucard was standing on the other side of it.

Oh how shame for you... You activated my AluCARD!
He would surround himself in a bright cyan colored chakra shroud, spawning 6 puppet cursing obs behind his back that would constantly rotate like a clockwork. His speed would multiply to levels beyond that of lightning mode which also would multiply his tracking to beyond human levels.

( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-coloured chakra shroud with six magatama markings on his collar, dark markings over his eyebrows and lower eyelids, and a single horn shaped like Kaguya's extending from his forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards.The user also gains access to six spheres created from the Pupet Cursing Technique in their offensive use, turning them into glowing cyan orbs that can be used by shaping them into smaller orbs to launch high-speed barrage attacks and explosions. The user's strength is significantly increased adding +30 to his Ninjutsu and Taijutsu techniques. Their speed is also greatly increased to the point in which he surpasses the Raikage while in the second stage of Lightning Release Armor.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 3 additional turns before using again.
Note: Can only be used by Custom Otsutsuki Bios with the Tenseigan.
Note: Requires Tenseigan active.

With the chakra shroud activated, Alucard would look towards the opponent with his glowing dojutsu mocking him with a hand gesture that suggested him to come closer.

HP: 160
CP: 2,470 - 10 - 40 = 2,420
 
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Squidy

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With his opponent nullifying the metal technique, Alucard would go through with the wind style technique that he already had planned to skip jump the pit and land above the perimeter. The two of them had now the circled pit between them as Alucard was standing on the other side of it.

Oh how shame for you... You activated my AluCARD!
He would surround himself in a bright cyan colored chakra shroud, spawning 6 puppet cursing obs behind his back that would constantly rotate like a clockwork. His speed would multiply to levels beyond that of lightning mode which also would multiply his tracking to beyond human levels.

( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-coloured chakra shroud with six magatama markings on his collar, dark markings over his eyebrows and lower eyelids, and a single horn shaped like Kaguya's extending from his forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards.The user also gains access to six spheres created from the Pupet Cursing Technique in their offensive use, turning them into glowing cyan orbs that can be used by shaping them into smaller orbs to launch high-speed barrage attacks and explosions. The user's strength is significantly increased adding +30 to his Ninjutsu and Taijutsu techniques. Their speed is also greatly increased to the point in which he surpasses the Raikage while in the second stage of Lightning Release Armor.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 3 additional turns before using again.
Note: Can only be used by Custom Otsutsuki Bios with the Tenseigan.
Note: Requires Tenseigan active.

With the chakra shroud activated, Alucard would look towards the opponent with his glowing dojutsu mocking him with a hand gesture that suggested him to come closer.

HP: 160
CP: 2,470 - 10 - 40 = 2,420
Hmph, are you telling me, now, I will see a difference? The Hyuuga says as he watches his opponent in the eyes from across the pit.

As Zain sees his opponent's chakra surging, becoming more powerful as it grows, he performs a jutsu that empowers himself as he exudes chakra from both hands creating two large lion-shaped shrouds of dense, shaped chakra. He would then widen his stance, lowering himself somewhat, as he performs a strong right handed open palm thrust forwards that releases the large lion chakra shrouding said limb forwards as a swift projectile aimed at his opponent. The shroud is 4m in size and travels with veracity, while another chakra shroud takes the place of the former and re-coats the Hyuuga's right hand.

Type: Offensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 20
Damage: 40+30= 70 (+20 to Taijutsu/+30 to Gentle Fist)
Description: The user exudes chakra from both hands and by utilizing advanced chakra control, mold the chakra into a form highly reminiscent of large guardian lion-shaped shrouds to greatly increase both the range and destructive power of their taijutsu. These lion-shaped shrouds are able drain the chakra network of those they touch and can be used in conjunction with any of the Eight Trigrams Sixty-Four Palms variants, increasing the damage by 30 while sacrificing the ability to limit chakra usage. But that being said, it is quite difficult to achieve this move and even a minute error with regards to chakra control will result in failure.

Note: Lasts up to three turns per use and has a three-turn cooldown


160 Health
1,855 Chakra

Potential Chakra Usage:
-25
 

Skorm

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Hmph, are you telling me, now, I will see a difference? The Hyuuga says as he watches his opponent in the eyes from across the pit.

As Zain sees his opponent's chakra surging, becoming more powerful as it grows, he performs a jutsu that empowers himself as he exudes chakra from both hands creating two large lion-shaped shrouds of dense, shaped chakra. He would then widen his stance, lowering himself somewhat, as he performs a strong right handed open palm thrust forwards that releases the large lion chakra shrouding said limb forwards as a swift projectile aimed at his opponent. The shroud is 4m in size and travels with veracity, while another chakra shroud takes the place of the former and re-coats the Hyuuga's right hand.

Type: Offensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 20
Damage: 40+30= 70 (+20 to Taijutsu/+30 to Gentle Fist)
Description: The user exudes chakra from both hands and by utilizing advanced chakra control, mold the chakra into a form highly reminiscent of large guardian lion-shaped shrouds to greatly increase both the range and destructive power of their taijutsu. These lion-shaped shrouds are able drain the chakra network of those they touch and can be used in conjunction with any of the Eight Trigrams Sixty-Four Palms variants, increasing the damage by 30 while sacrificing the ability to limit chakra usage. But that being said, it is quite difficult to achieve this move and even a minute error with regards to chakra control will result in failure.

Note: Lasts up to three turns per use and has a three-turn cooldown


160 Health
1,855 Chakra

Potential Chakra Usage:
-25
Alucard would track every single dust molecule in slow motion, the cyan glowing orbs behind his back hungered for damage and as an opening was showned, he would use it. Noticing a spike in his opponents chakra as well, Alucard would clap his hands in excitement. The Hyuuga would launch a projectiled lion fist that was travelling towards him. But he, himself, had unlocked a new arsenal with the chakra mode..

Ginrin. Tensei..

Alucard shifted his chakra into one of his puppet curse orbs while grabbing it in his hand. Through the pure energy unleashed, Alucard then created a massive silver typhoon that would pierce space itself due to its power.

( Ginrin Tensei Baku) - Silver Wheel Reincarnation Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra: 40
Damage: 120 (160 with TSB used) (120 + 30) = 150
Description: While using Tenseigan Chakra Mode, the user focuses his chakra into one of his green orbs and grasps it in his hand to create a powerful silvery typhoon capable of causing life threatening injuries. If the user does not have access to the Truth Seeking Orbs, he is able to use his Puppet Cursing Technique spheres in their place.
Note: Can only be used with Tenseigan Chakra Mode
Note: Can only be used twice per battle with a three turn cool down period.

HP: 160
CP: 2,420 - 10 - 15 - 40 = 2,355
Speed: 8 x 4 = 32
Tracking: [32 + 4] x [5 + 2] = 252
 
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