The desert was blazing hot and Jakai was ready to cool off. As he was walking though, he noticed a familiar face appear in front of him. You! What are you doing here?! Jakai remembered the face well. A previous encounter with the man indicated that he wanted to bring a total end to the Uchiha Clan. Well if it's a fight you want, then it's a fight you'll get! Quickly, Jakai performed the snake handseal and spat out a large volume of water from his mouth. The amount of water would be enough to cover the entire field in water, even the area where the man would stand and around him. The water would soon turn into a wave that Jakai began to ride on.
(Suiton: Bakusui Shōha) — Water Release: Exploding Water Colliding Wave
Type: Offensive/Supplementary Rank: B Range: Short - Long Chakra Cost: 20 Damage Points: 40 Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
As Jakai rode the waves and neared the man, the waves rose high enough to cover Jakai's presence (as Jakai was riding slightly behind the top of the wave). Jakai would then focus his chakra and merge within the water, concealing his presence. He would quickly use the waves as a distraction for the man, while Jakai would appear 5 meters behind him, who would still be facing the wave of water.
(Suiton: Mizugakure no Jutsu) — Water Release: Hidden Amongst Water Technique
Type: Supplementary Rank: B Range: Short Chakra Cost: 20 Damage Points: N/A Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.
As Jakai rose from behind, reaching short range of his target, he would create four sharks of water beneath the man from the water Jakai previously created. The sharks would immediately rush up and send him flying in the air. One shark would rise from his left, another from his right side, as well two sharks from behind him The sharks would aim at each of his limbs, breaking the bones in his arms and legs, and leaving him immobile afterwards.
(Suiton: Senkogenma Kujo) — Water Release: Flash Grinding Destruction
Type: Offensive Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: As his opponent is standing on a source of water, the user will create four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air, breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.
As the man would fall back down from the previous attack, unable to move, Jakai would take out his sword. Don't think so lightly of the Uchiha. Jakai would then impale the man through his chest and heart, killing him on impact.
Chakra Meter: 1,800 - (20 + 20 + 30) = 1,730
(Wave in front, Water Shark on Left, Water Shark on Right, Two Water Sharks Behind)
The desert was blazing hot and Jakai was ready to cool off. As he was walking though, he noticed a familiar face appear in front of him. You! What are you doing here?! Jakai remembered the face well. A previous encounter with the man indicated that he wanted to bring a total end to the Uchiha Clan. Well if it's a fight you want, then it's a fight you'll get! Quickly, Jakai performed the snake handseal and spat out a large volume of water from his mouth. The amount of water would be enough to cover the entire field in water, even the area where the man would stand and around him. The water would soon turn into a wave that Jakai began to ride on.
(Suiton: Bakusui Shōha) — Water Release: Exploding Water Colliding Wave
Type: Offensive/Supplementary Rank: B Range: Short - Long Chakra Cost: 20 Damage Points: 40 Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
As Jakai rode the waves and neared the man, the waves rose high enough to cover Jakai's presence (as Jakai was riding slightly behind the top of the wave). Jakai would then focus his chakra and merge within the water, concealing his presence. He would quickly use the waves as a distraction for the man, while Jakai would appear 5 meters behind him, who would still be facing the wave of water.
(Suiton: Mizugakure no Jutsu) — Water Release: Hidden Amongst Water Technique
Type: Supplementary Rank: B Range: Short Chakra Cost: 20 Damage Points: N/A Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.
As Jakai rose from behind, reaching short range of his target, he would create four sharks of water beneath the man from the water Jakai previously created. The sharks would immediately rush up and send him flying in the air. One shark would rise from his left, another from his right side, as well two sharks from behind him The sharks would aim at each of his limbs, breaking the bones in his arms and legs, and leaving him immobile afterwards.
(Suiton: Senkogenma Kujo) — Water Release: Flash Grinding Destruction
Type: Offensive Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: As his opponent is standing on a source of water, the user will create four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air, breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.
As the man would fall back down from the previous attack, unable to move, Jakai would take out his sword. Don't think so lightly of the Uchiha. Jakai would then impale the man through his chest and heart, killing him on impact.
Chakra Meter: 1,800 - (20 + 20 + 30) = 1,730
(Wave in front, Water Shark on Left, Water Shark on Right, Two Water Sharks Behind)
Natsu begins by running at you. As he does you releases the giant amount of water towards him. He performs 3 handseals while running forwards creating a crack 10 infront of you that goes across the field in a straight line. As the water passes over it the water flows into it and is redirected like a river in the field. The water passes into this basin dropping down causing you to lose balance on the waves as it does. As you're falling down Natsu leaps up onto the wave doing a round house kick with his right leg to your face, leaping over the basin he created. He kicks you before you fuse into the water, and if you still do he'd simply pass over the water, away from your final jutsu.
(Doton: Iwa no Ryūiki) - Earth Release: Earth River Basin
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will make a set of three hand seals and then create a section of earth to split open and form a river bed in which can be made to flow anywhere. This technique is primarily used to defend against opponents water techniques and re-direct their flow to the users desired location.
Noticing the man heading his way while diverting the flow of the water, Jakai stops his next technique and focuses on the man. As he notices him coming in with a kick, Jakai swiftly spins around the kick, limboing beneath the kick of the man and then kicking the man in the air. He then follows up with the man, kicking and punching him several times before punching him back on the ground.
(Konoha Arashi) — Leaf Tempest
Type: Attack Rank: C Range: Short Chakra Cost: N/A Damage Points: 25 Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.
As the man would approach the ground, Jakai would create 5 earth spikes that would appear around the man. The spikes were angled and aimed towards his abdomen, with spikes coming from his center, front, back, left, and right side. The spikes would impale him as he was falling, killing him.
(Doton: Ganchūsō) — Earth Release: Stone Spikes
Type: Offensive Rank: C Range: Short - Mid Chakra Cost: 15 Damage Points: 30 Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Noticing the man heading his way while diverting the flow of the water, Jakai stops his next technique and focuses on the man. As he notices him coming in with a kick, Jakai swiftly spins around the kick, limboing beneath the kick of the man and then kicking the man in the air. He then follows up with the man, kicking and punching him several times before punching him back on the ground.
(Konoha Arashi) — Leaf Tempest
Type: Attack Rank: C Range: Short Chakra Cost: N/A Damage Points: 25 Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.
As the man would approach the ground, Jakai would create 5 earth spikes that would appear around the man. The spikes were angled and aimed towards his abdomen, with spikes coming from his center, front, back, left, and right side. The spikes would impale him as he was falling, killing him.
(Doton: Ganchūsō) — Earth Release: Stone Spikes
Type: Offensive Rank: C Range: Short - Mid Chakra Cost: 15 Damage Points: 30 Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
As natsu jumps at you, he reads your movements as a smile crosses his face. As you're about to kick him, having ducked under his kick. He times it perfectly, (i'm assuming you're kicking me in my left side with your right leg), so that when you're about to make contact he does a downwards palm thrust onto your leg pushing your leg down and himself up away from your kick. Having pushed down on your leg it would throw you off. Putting Natsu above you from pushing off your leg, he does a second palm thrust with his right hand down onto the back of your neck hitting you into the water. Using this palm thrust to push himself off you and onto the ground behind you. You'd be pushed into the water going into the chasm i made before
(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.
As natsu jumps at you, he reads your movements as a smile crosses his face. As you're about to kick him, having ducked under his kick. He times it perfectly, (i'm assuming you're kicking me in my left side with your right leg), so that when you're about to make contact he does a downwards palm thrust onto your leg pushing your leg down and himself up away from your kick. Having pushed down on your leg it would throw you off. Putting Natsu above you from pushing off your leg, he does a second palm thrust with his right hand down onto the back of your neck hitting you into the water. Using this palm thrust to push himself off you and onto the ground behind you. You'd be pushed into the water going into the chasm i made before
(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.
After Jakai's initial kick was countered with a palm thrust that would make him off balance, he would make sure to turn his head to constantly maintain visual contact with his opponent. Seeing how an additional palm thrust was heading his way, Jakai turned his body and countered by quickly moulding his chakra and blowing out a stream of air that would send the man higher up in the air.
(Fūton no Jutsu) — Wind Release Technique
Type: Supplementary/Offensive/Defensive Rank: D Range: Short - Mid Chakra Cost: 10 Damage Points: 20 Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
So now, Jakai and the man are both falling downwards to the ground, however, the man is in a higher position in the air. Jakai quickly blows another stream of wind to get down to the ground incredibly quick.
Type: Supplementary Rank: D Range: Short - Mid Chakra Cost: 10 Damage Points: N/A Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
Jakai would now jump up again to catch the falling man and grab his ankles, wrap his legs around the man's waist and arms, and with his head sticking downwards. He would then pile drive the man head-first into the ground.
(Hayabusa Otoshi) - Peregrine Falcon Drop
Type: Offensive Rank: C Range: Short Chakra Cost: N/A Damage Points: 15 Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
After Jakai's initial kick was countered with a palm thrust that would make him off balance, he would make sure to turn his head to constantly maintain visual contact with his opponent. Seeing how an additional palm thrust was heading his way, Jakai turned his body and countered by quickly moulding his chakra and blowing out a stream of air that would send the man higher up in the air.
(Fūton no Jutsu) — Wind Release Technique
Type: Supplementary/Offensive/Defensive Rank: D Range: Short - Mid Chakra Cost: 10 Damage Points: 20 Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
So now, Jakai and the man are both falling downwards to the ground, however, the man is in a higher position in the air. Jakai quickly blows another stream of wind to get down to the ground incredibly quick.
Type: Supplementary Rank: D Range: Short - Mid Chakra Cost: 10 Damage Points: N/A Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
Jakai would now jump up again to catch the falling man and grab his ankles, wrap his legs around the man's waist and arms, and with his head sticking downwards. He would then pile drive the man head-first into the ground.
(Hayabusa Otoshi) - Peregrine Falcon Drop
Type: Offensive Rank: C Range: Short Chakra Cost: N/A Damage Points: 15 Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
Natsu is pushed back up into the air as his opponent goes down. Hovering slightly in the air he's having so much fun playing around like this. But now it's time to step things up a notch. With his sharingan he reads your movements and times it perfectly. As you shoot back up he leans forwards down into a nose dive doing two things at the same time. The first is wrap his right fist in flames, then instantly as you're a meter away he releases a blast of flames from his feet shooting him at you punching you in the face like rocket, punching you in the face with his flaming right fist. The impact releases a blast of flames forwards pushing you back into the water with explosive force. This wouldn't kill you but give you some fire degree burns. He punches you catching you off guard as you go to grab him.
(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.
Note: can only make max of 2 blasts per use
(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.
Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time