Open Battle

Typhon

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Open Challenge

Rei's Rules
-CJ Allowed
-CE Allowed
-No Stealing

Terrain: A modern city covered with skyscrapers of roughly the same size. I stand on the roof of one building with you standing on the roof of an opposing building mid range from me. The two buildings (as well as the surrounding ones) are about 50 stories tall.

I'm using my Hanzo bio. Post your bio when you respond.


I stand mid range from you holding Cepheus, my kusarigama. I then make a couple of hand seals and cause it to rain over the battlefield.

(Sono Sutago, Cepheus) | The Five Stars, Cepheus
Type: Weapon
Rank: S
Range: Short-Mid
Chakra Cost: N/A
Damage: N/A (+10 to Rain techniques, -10 to Fire techniques)
Description: Cepheus is a unique Kusarigama that was crafted by a legendary weapons smith in Amegakure during Hanzo the Salamander's reign. The forger created the weapon as a gift to Hanzo as a symbol of respect and obedience. It was created using a rare and powerful metallic alloy known only to this legendary weapons smith. The sharpness of the sickle is unrivaled and the metal is incredibly strong rendering the weapon indestructible. The most unique feature of the kusarigama is that rather than having a single weight and chain attached to the sickle, it has five chains each with a spiked weight at the end. These weights represent the five stars of the Cepheus constellation which is named after the Greek King Cepheus. By creating this weapon for Hanzo to represent the constellation the weapons smith was showing his recognition of Hanzo as his King. At the beginning of the chains near the handle of the sickle are specialized chain links that are circular rather than ovular. These are made to fit onto the fingers of the wielder's hand. The rings allow each chain and weight to be manipulated by a single finger letting the wielder manipulate all five weights at the same time and independent of each other. The level of difficulty in using the weapon is high and requires someone experienced in kusarigama-jutsu to wield effectively. The sickle portion is fairly large and well crafted, but not much different in style or size than the sickle seen on Hanzo's standard kusarigama. A final feature of the weapon was that the weapons smith imbued it with chakra from the Great White Salamander, Talaya. The strong chakra empowers the wielder by increasing the effectiveness of their rain techniques. While rain techniques are enhanced, fire techniques are inversely weakened. A final feature of the weapon is that due to the imbued salamander chakra, when a person who hasn't signed the Salamander contract tries to hold it, a slime is excreted from the weapon causing it to slip out of that person's hands.
-Can only be wielded by a person who has signed the Salamander contract.
-User gains 10 damage to rain techniques.
-User loses 10 damage to fire techniques.
-Indestructible, but can't cut through everything.


(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

The_Empire

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Why not me
__
Greed Kiyoshi(sig) does a have an update in the bio section but it will get more updated tonight.

I want to make it rain and I have a scarf withh a hand on the end around my waist with the hand on the back like I`m Goku with a tail.
___
Make six hand seals and makes it rain also.

You know the jutsu, lazy on the first post but it will get better as long as I don`t use clones.
 

Typhon

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As the rain increases in density I make three hand seals and gather a vortex of wind around you, trapping you. I then condense a single rain drop above you so it becomes very sharp as it comes down on your head.

(Futon: Bushōgoma) - Wind Style: Lazy Spinning Top
Type: Supplementary/Defense
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage: N/A
Description: The user will form three hand seals and gather the wind around an opponent into a vortex. The wind becomes a medium sized tornado that doesn't harm the target, but traps them in rapidly spinning walls of wind. The wind is in close proximity to the target making them susceptible to fire techniques while they're trapped in the tornado. This can also be created around the user as a means of defense.
-Can be used twice per battle.


(Hitoshirenu Ame Sai) - Hidden Rain Slash
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user manipulates their chakra to condense a single raindrop into a more solid form. The raindrop becomes as sharp as a blade. The disadvantage to this jutsu is that the raindrop falls in a straight line.
 

The_Empire

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Customs already, dang
_____

As the wind surrounds me into a vortex, I let it happen and makes one hand seal. As I make the one hand seal, my skin turns black all over. My skin becomes harder and stomps on the ground I stand on making a hole so I fall through. The rain knife hits me but it doesn`t hurt or anything. I land on the floor below, and smashes a window and looks up yelling at you. The hole isn`t over my head but a few(2-4) feet behind me.

"Hey weird guy, I`m down here.

Note: With both of our rain drops hitting each other it seems like we are everywhere.

(Doton: Domu)-Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user`s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
 

Typhon

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Not sure the rain sensing would work like that in this situation. :p

As you're standing there and think you're safe, I gather the rain that's falling into the hole into a trident of water. I then have the trident shoot towards your back where it causes some damage and knocks you out of the window of the building. Because of my kusarigama's bonus to rain techniques, the trident is able to pierce through the iron skin and cut into your skin as it pushes you out of the window. Then as you're falling I gather the rain into a large pillar which crashes down on you, striking you, and then slamming you into the ground far below.


(Ame toraidento no Jutsu) - Rain Trident Technique
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: A powerful jutsu that uses chakra to gather rain and form it into a long Trident. The Trident is able to change lengths at the user's well and thanks to the chakra has a somewhat solid form. The Trident returns to its' normal state shortly after creation. When the trident cuts into an object, it expands into said object causing more damage and sometimes can even be used to break bones.



(Hashira no Ame) - Pillar of Rain
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: The user focuses rain to form as a large pillar before high up in the rain, and also focusing on a point on the ground where it should land, the water pillar has a radius of 4 meters and is a powerful jutsu to give an upper advantage against the enemy, the pillar dissolves as it lands on the ground creating a shock wave of water


Watch your back Scarf-man!
 

The_Empire

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As I get hit in the back, the armor deactives and of course I have got cut. I fly out the window clapping my hands together. Two wholes appear on my hands. I hold my hands backwards and flames push me straight towards your building. The speed I`m going, the pillar doesn`t hit me and I smash straight through the windows. I get up dusting the glass off of me. I walk through standing in the middle of the room without a sound gathering chakra. You would know I`m in your building but you wouldn`t know where I am.

(Katon: Afutabana)- Fire Style: Afterburner
Type: Supplementary/Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user clasps his hands together and creates a circular mark in the palm of each hand that emit powerful jets of flame that can propell the user for a total of 5 seconds. The jutsu's timing and jet power are controlled by the user. They can get the user to a target at mid range in 2.5 seconds.
-Usable twice per battle
-Can only be taught by Katonpwnz
 

Typhon

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You can run, but you can't hide.

As you break into my building I reach into a pouch and pull out two hand fulls of marshmallow. I throw them over the ledge of my building and start stringing together hand seals. The marshmallows rapidly morph and grow into a giant man, Stay Puft! Upon forming he sees you through the broken window and reaches into the building, grabbing you and pulling you out and crushing you.

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Marshmallow Release: Stay Puft!
(Mashamaruton: Sasai Puft!)
Type: Attack/Defense/Supplementary
Rank: Forbidden
Range: N/A
Chakra Cost: 60
Damage: 110 (-20 to the user)
Description: The user takes out two hand fulls (10) of marshmallows and takes them in the air while stringing together a series of ten hand seals. Upon completion the marshmallows will greatly expand and form into a giant humanoid marshmallow man. This man is several meters taller than Gamabunta and similar to the smaller mallow-men, he can meld minor injuries such as cuts or holes. Stay Puft! can use marshmallow fluff techniques from his mouth and taijutsu but nothing else. Because of the amount of chakra needed the user suffers some damage and is unable to preform marshmallow jutsu for the following two turns. After four turns or by using a single hand seal, Stay Puft! will dissolve into a sea of marshmallow fluff that covers the battlefield.
~Can only be used once per battle.
~User suffers 20 damage.
~Lasts up to 4 turns once created.
~No Marshmallow jutsu for two turns after creating.


While he grabs you I take flight using air bubbles under my feet to climb above the building where I turn and observe the situation.


Futon: Furaingu Fūjin no Jutsu (Wind Release: Flying Wind God Technique)
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero
 

The_Empire

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Damn you and your awesome CE
___
As the window brakes, I look and screams inside of my head like the woman off of King Kong. I hope back, while spitting out a jet of water that shoots me back. I stop the water and keeps goin backwards because of the force of the water shoots me. I land on the other side of the room. As I Marsh-man properly is still reaching for me, I disappear from his eyes. I run down the stairs and keeps running. I stand in the stairwell and makes a clone who runs into a floor towards the window and bust it. He yells out

Hey you mofos, down here.

He steps out the window standing on the side of the building looking up at yall. The whole time while he was doing what he was doing, I was gathering chakra.

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Meisai Gakure no Jutsu) - Camouflage Concealment Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: After forming the needed hand seals, the ninja can grant themselves near invisibility to the naked eye. Doujutsu can see through this technique.

Shadow Clone Jutsu
 

Typhon

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As you push yourself out of Stay Puft!'s reach and disappear down the stairwell, he lets out a frustrated roar. He grabs the sides of the building and rips off the top portion, then repeatedly slams it down on the remaining structure. After several blows the building starts to fall apart before collapsing with you inside. Stay Puft! then leaps in the air and belly flops the ruins of the stucture, flattening it to the ground. He stands up and puts a foot on the building while letting out a triumphant roar.

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The_Empire

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When the building shakes when Marsh-Man he takes the top off, I shake around but makes one hand seal turning my body black. I dive straight towards the wall with my right shoulder towards the wall. I fly out the wall falling towards the ground. I take out two kunais and a wire. I tie them and throws it against the building I see near me. The kunai sticks while I hold the other kunai. I swing up on to the building looking at Marsh-Man and sees you floating in the air.

(thinks)Damn it man, he won`t let me finish him quick so I guess I should try a different way.

I stand on the wall gathering chakra.

(Doton: Domu)-Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user`s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.
 
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