Rei's R&R
A bare plain of grass that is flat and monotonus as far as we can see in all directions.
We start at Mid range
Post your bio and start or if you prefer request for me to begin. ^_^
Gon stands upon the field waiting for his opponent to arrive. He stares up into the sky, shading his face from the sun with his hand. He then hears a low sound with his keen senses and looks down to see his old friend walking across the plain towards him. He then smiles before addressing his friend.
We haven't fought in a while huh? Im alot stronger now, I might show you some of my new strength, but not yet.
Gon then focuses his suiton chakra underneath you and creates a sudden gushing stream that quickly forms into an orb over you, immobilizing you. As soon as the stream begins Gon focuses his raiton chakra into his mouth and launches a powerful spear straight towards you, it will split into a 5 spear group just before it reaches you.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
Gon stands upon the field waiting for his opponent to arrive. He stares up into the sky, shading his face from the sun with his hand. He then hears a low sound with his keen senses and looks down to see his old friend walking across the plain towards him. He then smiles before addressing his friend.
We haven't fought in a while huh? Im alot stronger now, I might show you some of my new strength, but not yet.
Gon then focuses his suiton chakra underneath you and creates a sudden gushing stream that quickly forms into an orb over you, immobilizing you. As soon as the stream begins Gon focuses his raiton chakra into his mouth and launches a powerful spear straight towards you, it will split into a 5 spear group just before it reaches you.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
As sesshomaru feels water below his feet, he looks down to see the water forming. In a quick succession as the water rose, he swung his blade in a strange way upwards, releasing a vortex. This vortex pushes the water back and away from him before it went any further than his waist.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body
With the blade still up, he swung it down back, releasing a gust of wind to stop the lighting spears.
(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.
As this is finish, sesshomaru does the procedure for a summoning and summons a toad below him.
Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground
Toad Summon:
(Kuchiyose no Jutsu: Gamatatsu) Summoning Technique: Gamatatsu
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
Gamatatsu is the younger son of Gamabunta and Gamakichi's younger brother. Contrasting with his brother and father, he has a somewhat aloof and awkward personality, general distracted from battle and his surroundings. Despite this, along with his brother, he has been training to become a Toad Warrior. Standing more or less with the same height as his brother (similar to a human), he can fight in hand to hand combat, albeit with a lower skill than his brother, but can also use Water techniques up to A-Rank. Similar to most toads, he can use Oil techniques.
Note: requires signing of the Toad Contract.
Note: can only be summoned once
As sesshomaru feels water below his feet, he looks down to see the water forming. In a quick succession as the water rose, he swung his blade in a strange way upwards, releasing a vortex. This vortex pushes the water back and away from him before it went any further than his waist.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body
With the blade still up, he swung it down back, releasing a gust of wind to stop the lighting spears.
(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.
As this is finish, sesshomaru does the procedure for a summoning and summons a toad below him.
Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 15
Damage points: N/A
Hand Seals: Boar, Dog, Bird, Monkey, Ram, Palm On Ground
Description:To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground
Toad Summon:
(Kuchiyose no Jutsu: Gamatatsu) Summoning Technique: Gamatatsu
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
Gamatatsu is the younger son of Gamabunta and Gamakichi's younger brother. Contrasting with his brother and father, he has a somewhat aloof and awkward personality, general distracted from battle and his surroundings. Despite this, along with his brother, he has been training to become a Toad Warrior. Standing more or less with the same height as his brother (similar to a human), he can fight in hand to hand combat, albeit with a lower skill than his brother, but can also use Water techniques up to A-Rank. Similar to most toads, he can use Oil techniques.
Note: requires signing of the Toad Contract.
Note: can only be summoned once
As Gon sees you easily counter his lightning and the wind coming towards him he performs 4 quick hand seals and causes fire to erupt around his body. This easily defends from your wind as it gets consumed by the flames as soon as it reaches them. Gon then launches the flames towards you in a spiral.
As the flames begin to move towards you on your toad, Gon focuses his futon chakra and expels a tornado towards you. This tornado meets the flames and empowers them, creating a spiraling gale of flame that move towards you in an arc, traveling up away from the ground to hit you directly as you stand on top of the toad.
( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner. The target is then incinerated as the flames erupt upwards.
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
As Gon sees you easily counter his lightning and the wind coming towards him he performs 4 quick hand seals and causes fire to erupt around his body. This easily defends from your wind as it gets consumed by the flames as soon as it reaches them. Gon then launches the flames towards you in a spiral.
As the flames begin to move towards you on your toad, Gon focuses his futon chakra and expels a tornado towards you. This tornado meets the flames and empowers them, creating a spiraling gale of flame that move towards you in an arc, traveling up away from the ground to hit you directly as you stand on top of the toad.
( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner. The target is then incinerated as the flames erupt upwards.
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.
As sesshomaru sees the wind/fire combination coming in a upwards arc to him, he quickly kneels on top of gamatsu and channels his wind chakra into him while gamatsu uses his front paws (?) to lean upwards, so that he could release his jutsu directly into the wind/fire combination. Gamatsu then quickly spits out a powerful wind/water blast that quickly gets rid of the attack coming from above with ease, as some of the water lands on the battle field.
(Futon: Gama Teppo) – Wind Release: Toad Gun
Rank: A
Type: Offensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: Wind Release: Toad Gun is a two-way collaboration jutsu with Gamatatsu. It is a wind upgrade version of water style: water gun technique. To set up this technique the user has to be standing on top or behind Gamatatsu moulding their wind chakra and Gamatatsu concentrates his water chakra in his mouth and then by releasing both chakra at the same time by channelling the wind chakra through Gamatatsu it creates a powerful and fast stream of water, which eventually spreads out to cover a much larger area but maintaining a powerful striking force due to the wind chakra.
Note: Can only be used with Gamatatsu and Know toad summoning contract
Sesshomaru then jumps off the toad and run to the left of gon, while the toad jump above trying to land on gon. gamastu then release a quick and fast water bullet directly where gon is located. WHile sesshomaru channels his doton chakara, making four spikes to rise and impale you as you're caught off guard of the toad above.
(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.
( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
As sesshomaru sees the wind/fire combination coming in a upwards arc to him, he quickly kneels on top of gamatsu and channels his wind chakra into him while gamatsu uses his front paws (?) to lean upwards, so that he could release his jutsu directly into the wind/fire combination. Gamatsu then quickly spits out a powerful wind/water blast that quickly gets rid of the attack coming from above with ease, as some of the water lands on the battle field.
(Futon: Gama Teppo) – Wind Release: Toad Gun
Rank: A
Type: Offensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: Wind Release: Toad Gun is a two-way collaboration jutsu with Gamatatsu. It is a wind upgrade version of water style: water gun technique. To set up this technique the user has to be standing on top or behind Gamatatsu moulding their wind chakra and Gamatatsu concentrates his water chakra in his mouth and then by releasing both chakra at the same time by channelling the wind chakra through Gamatatsu it creates a powerful and fast stream of water, which eventually spreads out to cover a much larger area but maintaining a powerful striking force due to the wind chakra.
Note: Can only be used with Gamatatsu and Know toad summoning contract
Sesshomaru then jumps off the toad and run to the left of gon, while the toad jump above trying to land on gon. gamastu then release a quick and fast water bullet directly where gon is located. WHile sesshomaru channels his doton chakara, making four spikes to rise and impale you as you're caught off guard of the toad above.
(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.
( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
Gon watches the two of you closely, waiting for his chance to strike. That chance comes when he sees you attempt to jump off the toad, as your in mid air Gon performs a single hand seal and using the water that is very close to you from your previous combination he forms a water dragon that launches itself straight at you. Due to the close proximity of the water and you in mid air, the situation leaves you quite vulnerable with little time to counter.
Gon the turns his attention to the frog that had jumped into the air above him. He notes the water bullet speeding towards him and Gon simply takes some rock from the surrounding earth and launches them spinning straight at the water bullet. They crash into it and due to elemental advantage they continue towards your toad as C rank. But your toad is now falling towards Gon, going to land on him without some kind of action. So Gon performs the Ram hand seal and just after the earth overcomes the water, he releases a huge and powerful blast of wind up at your toad. This wind meets with the earth and carries it with the blast, forming it into a strong A rank, this would be difficult to dodge for your toad due to his already falling position straight at the technique. If it hits the wind is strong enough to blow the toad away and stop him from falling on Gon while also dealing great damage.
Hmm seems Ive got you on the defensive.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
Doton: Iwa Shuriken ) - Earth Release: Rock Sword hidden in the hand
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By manipulating their chakra and creating large rocks to raise up from the ground, the user sends the huge rocks rotating together at the opponent
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Gon watches the two of you closely, waiting for his chance to strike. That chance comes when he sees you attempt to jump off the toad, as your in mid air Gon performs a single hand seal and using the water that is very close to you from your previous combination he forms a water dragon that launches itself straight at you. Due to the close proximity of the water and you in mid air, the situation leaves you quite vulnerable with little time to counter.
Gon the turns his attention to the frog that had jumped into the air above him. He notes the water bullet speeding towards him and Gon simply takes some rock from the surrounding earth and launches them spinning straight at the water bullet. They crash into it and due to elemental advantage they continue towards your toad as C rank. But your toad is now falling towards Gon, going to land on him without some kind of action. So Gon performs the Ram hand seal and just after the earth overcomes the water, he releases a huge and powerful blast of wind up at your toad. This wind meets with the earth and carries it with the blast, forming it into a strong A rank, this would be difficult to dodge for your toad due to his already falling position straight at the technique. If it hits the wind is strong enough to blow the toad away and stop him from falling on Gon while also dealing great damage.
Hmm seems Ive got you on the defensive.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
Doton: Iwa Shuriken ) - Earth Release: Rock Sword hidden in the hand
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By manipulating their chakra and creating large rocks to raise up from the ground, the user sends the huge rocks rotating together at the opponent
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Sesshomaru was flung into the air suddenly. As he was mid air, he notice water forming together over his location. So he quickly, in mid air unsheathes one of his next sword and spun it around in a fashion, to blow the water source (The dragon head that was going to come down on me) away with ease.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body
Mean while the toad creates a spiraling wall of water which he propels at the slab of earth coming at him, pushing the earth away and also changing his trajectory into the direction of sesshomaru.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
Sesshomaru quickly hold onto the toad's back, as the toad creates a gushing flow of water around gon. Sessomaru follows up by throwing a kunai at you
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Sesshomaru was flung into the air suddenly. As he was mid air, he notice water forming together over his location. So he quickly, in mid air unsheathes one of his next sword and spun it around in a fashion, to blow the water source (The dragon head that was going to come down on me) away with ease.
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body
Mean while the toad creates a spiraling wall of water which he propels at the slab of earth coming at him, pushing the earth away and also changing his trajectory into the direction of sesshomaru.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
Sesshomaru quickly hold onto the toad's back, as the toad creates a gushing flow of water around gon. Sessomaru follows up by throwing a kunai at you
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Watching his opponents as they counter his attacks, Gon stands with a relaxed pose, waiting for them to get their footing again. Gon the notices as water forms around his feet, so Gon simply channels earth chakra throughout his body that upon meeting the water, petrifies it and crumbles it to dirt. Gon then channels his doton chakra into the earth below you before you land and causes the area of earth all around you til just before Gon to suddenly shoot up at high speeds. This would slam into your toad who is helpless in mid air and pin him and you on top of him to the ground as you rise into the air. At the same time Gon throws a kunai at the one that you threw before his technique, deflecting it harmlessly.
Gon then continues by focusing his futon chakra into the sky above you and creates a large tornado that descends straight down on you as you rise to meet it. You would be almost helpless, pinned as you are.
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.
(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user can lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.