[Open] At it again......

Venom

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Will be using my bio
Active replies pls z.z

Before reaching the designated spot Karna would simply take a tag out from his pouch and place it on the ground. With that there and a simple handseal after to activate it, an invisible barrier would be erected around Karna as the center point. As one final act he would simply take the tag and wrap it around a random kunai from his pouch and place it within his pouch before continuing his travel.

After some slow walking Karna finally reached the open field. A large breezy area. Awaiting for whoever might appear to feed his need for power....

Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.
 

Typhon

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Escanor (Pride in signature) was enjoying a mid-day stroll with the sun glaring down on him. The warmth of the light always put a smile on his face and filled him with a thirst for battle. He came across an opening and saw a man standing out in the field. Escanor approached the man, stopping some fifteen meters away.

Beautiful day, is it not?

He closed his eyes and drew in a long breath of the fresh air. Upon opening them, the man would notice a change in their color as they became white.

(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C - Rank
Range: Short-Long
Chakra: 15 (-5 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
 

Venom

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I suck at first moves :/

I've never been one to admire simple things, sorry...

Karna said while channeling fire chakra around and under the opponent. As he finished his response, with a simple step forward 3 fire pillars would erupt around you in a triangle formation. One behind you while two directly in front of you. The pillars would rise close enough to burn you several if not evaded from properly.

(Katon: Gōka Honoo no Hashira Jutsu) - Fire Release: Great Fire Flame Pillars Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
 

Typhon

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Me too. .-.

Simple? Hmm, yes. I suppose it would appear simple to some.

Escanor rubbed the edge of his mustache between the fingers of his right hand. He was staring at Karna in a way that wasn't angry, or happy, or excited, it was indifference. The words he spoke weren't insulting when taken at face value, but when coupled with that indifferent gaze a more arrogant tone was clear.

Beyond conveying his prideful arrogance, his eyes were quite observant. He saw chakra begin to pool in three circular patterns around him. An attack from all sides provided an opportunity to display the Hyuga clan's signature technique, and so Escanor did just that. He released chakra from his tenketsu points and went into a spin as the flames began to take form. As he spun the chakra pushed outward and grew into a spinning storm. The flames were swept away and pushed, until they had extinguished.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.

He came to a stop in the same position he had been in prior to the rotation and began to walk forward. With his right hand he reached behind his shoulder and pulled his golden ax off of his back. His attack came in two quick motions. First, he used his free left hand to thrust his palm forward and release a burst of chakra. The chakra was not aimed at his opponent, but rather the ground mid-way between the two. The burst struck the ground and kicked up chunks of dirt, grass and dust which bombarded Karna. It wouldn't do any damage, but it would serve as a screen for the following attack. Just after the palm thrust, Escanor swung his ax and released a crescent of chakra from its blade. The crescent would move quickly, catching the debris field just before it reached Karna, cutting through the screen and then into the target's torso leaving a nasty gash.

(Hakke Kuushou) - 8 Trigrams Air Palm
Rank: C
Type: Attack
Range: Close-Mid
Chakra Cost: 15
Damage Points: 30(+5 if they hit an object)
Description: The user pushes chakra out of their palm that blows away their opponent.

(Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
 

Venom

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My bad didn't notice you replied z.z

Karna watches you closely and also monitor the surrounding area vigilantly as you spin, releasing chakra to combat the fire pillars. His suspicions were confirmed. The pale white eyes followed up by that technique...a Hyuuga. Karna needed to be careful to not allow this man to enter close range. At least not yet. Upon the end of the spin Karna would release a harmless pulse of electricity around the terrain. This would seem useless at first, but it was all apart of his end game. Not only would the pulse of electricity run along the ground, but it would cover you and flow through your weapons such as the axe in your hand. This electricity unfortunately wouldn't be strong enough to electrocute you at the moment.

The man would proceed forward and block the vision of Karna by kicking up dust. Luckily due to his barrier sensing, he sense the presence of something approaching from behind the dust rapidly. Not wanting to see what it was, or to wait Karna would stoop to the ground and perform the necessary hand seals to erect a wall between the man and himself. This would not only block the approaching attack, but send a mudslide back in the direction of the Hyuuga easily.

After doing this Karna would immediately run to his right (your left) to come around in a arc to you while also getting you back within his sight.

(Raiton: Zeusu Mōretsuna Bēru)- Lightning Release: Zeus's Ferocious Veil
Type: Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: The user will release an omnidirectional pulse of unfocused electricity from every inch of their body. Initially this electricity does no harm to anything or anyone. The pulse can reach all around the battlefield along the ground and sky. The pulse can just barely be perceived with the naked eye but it cannot be reacted to physically or blocked by a technique. After set the battlefield will have random bursts of non-hazardous electricity. The purpose of this terrain change is whenever the user performs techniques within the vicinity they will naturally conduct with the electricity present around the atmosphere and terrain. However, to activate this conduction the user must perform a hand seal along side with the technique/weapon used this allows for the technique to be used only by the user, so the opponent gains no benefit from this technique. The conduction happens within the same time frame. Kunai's become conducted with ease, every water attack will carry electricity, and earthly material will have a veil of lightning around its body, giving all these types of substances an extra amount of lethality and shocking damage. Only techniques that do not offer a benefit would be things like wind, wood, lightning, fire, etc. Logical elements apply to this as well as their alternative releases. This allows the user to constantly have a source of electricity to combine with their techniques. It does not enhance speed of techniques, gives it a new set of abilities or things of the sort, the technique originally will remain the same ability and purpose wise, just lethality is increased. The amount of electricity around the body of these material will correspond with its original size. This pulse can be manipulated and localized to fit the range and terrain that is needed for the user, but will always have the user in the center. Weapons benefit 10+ damage while techniques will be updated to one rank stronger along with the benefits lightning entails. Essentially any technique created within the dome will have the electricity, material that are created outside it will not have the benefit.

Note: Can only be used twice
Note: Lasts four turns
Note: Must wait two turns before re-use
Note: Only usable with feasible elements
Note: Does not work with techniques above S-Rank

(Doton: Dosenki) - Earth Release: Mudslide Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
 

Typhon

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Escanor stood tall as the wall of mud barreled toward him. He reared back with his left hand and then thrust it forward just as the mud was nearing. A strong blast of chakra was released from his palm and tore through the mud, scattering harmlessly away from Escanor.

(Hakke Hazangeki) - 8 Trigrams Mountain Crusher
Rank: A
Type: Attack/Supplementary
Range: Close
Chakra Cost: 30
Damage Points: N/A(+60 if used as an attack)
Description: An up-close attack were the user pushes a huge amount of chakra into their opponent's body that destroys the internal organs and can level any wall.

He observed the chakra laden air around the battlefield for a moment, recognizing the electric nature and determining what sort of threat it posed. For now it seemed to be harmless, but surely that would change. He would have to remain on guard.

Escanor tracked his opponent's movements and waited for the right moment. He clapped his hands and raised the earth ever so slightly just in front of Karna's foot prior to his next step. The timing was done so that unless Karna had been looking down at his feet, he would be oblivious to the minor alteration. The rise was slight, but enough to clip Karna's foot and cause him to trip and fall forward.

(Doton no Jutsu) - Earth Release Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

Immediately continuing, Escanor shifted his hands into two more seals and slammed his hands on the ground turning the earth in front of Karna into a surface of sticky mud. The change would happen just before Karna was set to hit the ground, causing him to immediately splash into the mud, mostly likely hands and arms first as he went to brace himself from the fall. He would quickly disappear below the surface of the mud, sinking towards the deceptively deep bottom some ten meters below.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Venom

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As Karna was moving to the side, his vision was locked in the direction of the opponent. He was focused to the point of him not even realizing something had pop up in his running path, causing him to flip over. Such a rookie mistake he thought. That wasn't him. He was usually all eyes and monitoring everything around him. He wouldn't make this mistake again though.

Before hitting the ground Karna would adjust himself mid air to not fall in a harmful way. As he did that, he would witness the change of the ground directly below him. A swamp. Karna reacted quickly by channeling chakra into his body and spewing out a large amount of what appears to be mud towards the ground/swamp. Two things would happen. Two creatures to be exact. One beast would form directly below where Karna was suppose to land with just it's back peaking out above the swamp, for Karna to land on safely. While the other is formed submerge within the mud. Upon its completion the two creatures would immediately speed off. The one carrying Karna would continue in Karna's previous running path, getting out of range from the swamp while Karna rides him like a surfboard as he takes out a special tag (Wont activate until thrown) and wrap it on a regular kunai. As for the other one, he would head towards the combatant and burst forth from the ground behind. Quickly using it's massive jaws and arms to clamp down on the man. By this time Karna would quickly throw the drawn kunai in a upwards arc to land down on your location.

(Doton/Suiton: Boukun Rokujou) – Earth/Water Release: Tyrannical Aggravation
Rank: S
Type: Supplementary/Defensive/Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (80 damage if used to attack the opponent)
Description: The user will release their doton chakra into the ground to cause two colossal armoured prehistoric crocodile-like creatures composed entirely of earth (and coated in adhesive mud) to surface beneath or around their position, each being the same size as the A-Rank Stone Golem. The user will then focus their suiton chakra into each of the creatures to cause the humanoid crocodiles to secrete a dense layer of adhesive water (Similar to Water Release: Starch Syrup Capture Field) from every point on their gargantuan bodies, causing the already present layer of adhesive mud to fuse with the sticky water to make for a very dense, viscous and adhesive mixture. As a result the crocodiles become capable of traversing through even the densest and stickiest of mediums e.g. Swamp of the Underworld. This makes them extremely proficient in swimming through similar liquids, with their maneuverability being heightened the denser the medium they are traveling through. On land, these creatures are extremely sluggish, in water or when they are submerged with solid ground, they match the speed of an average aquatic creature, in adhesive mud and liquid metals, their speed is unsurpassed, partly because they aren't hampered by the sheer viscousity of such mediums. The composition of the adhesive water/mud-like layer grants it properties of being both extremely viscous and an unparalleled level of stickiness. The viscosity of the mixture makes it so that weapons or physical objects can only partially pass through it until they run out of momentum, making Taijutsu and Kenjutsu which involve physical interaction ineffective against these creatures, as the user's body/weapon will cling to them, preventing further maneuverability. This also translates to kunai, swords and other projectiles become trapped inside the mixture. Its stickiness also grants it the effect of being able to congeal semi-solid elements together such as: Sand, Gold sand and Iron sand. Rendering them ineffective as they can no longer reform and reshape, a property they depend on in combat. This interaction is similar to the 2nd Mizukage's oily water breaking down Gaara's sand, but on a much higher level, making it capable of affecting all sand-based elements. One final property granted by the adhesive water/mud-like layer is that the creatures become extremely resistant to burning and heat based elements (due to infusion of water), protecting the hard, rocky interior of the large beasts. Alternatively, these crocodiles can be used whilst the user is submerged in a swamp or they can be spewed directly from the user's mouth, meaning the user doesn't have to be in contact with the ground to use this technique. The crocodiles also possess extremely long jaws capable of biting down with crushing force and spiked tails which can be used for physical attacks. In terms of defensive capabilities, each crocodile can neutralize up to: S-Rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth. However, in neutralizing these jutsu, they will be destroyed in the process.

Note: Creatures last for a maximum of four turns
Note: Can only be used twice per battle
Note: Can only be taught by -Venom-
Note: Counts as 2 moves from the users 3 per turn limit.

Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.
 

Typhon

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The beasts were impressive, formed of mud and earth. One carried Karna over the swamp while the other became submerged. It seemed to swim through the earth itself, something Escanor watched intently with his byakugan. It aimed to surprise him it seemed, but he was well prepared. As the beast began to emerge, Escanor met it with a giant rasengan that seemed to appear from nowhere, quickly formed in thanks to the hyuga clan's precise chakra control. It wouldn't be half-way out of the earth before the spiraling chakra tore through its body, destroying it.

(Oodama Rasengan) - Big Ball Spiral Sphere
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball, following the same method, limits and logic behind the original, smaller technique.
Note:Must already know rasengan.

Despite turning his back to Karna to confront the beast, Escanor's 360 degree vision kept his opponent in view. Escanor used his free left hand to flick two shuriken in succession towards the thrown weapon. The first would halt its progression while the second deflected it back towards Karna. Escanor follow this up with two hand seals which placed Karna under an illusion where the world began to shake beneath him. As he's surfing the second beast, this may appear more like his ride has just gotten bumpy. The tremors would intensify to the point that Karna stumbles and falls off the back of his beast, landing on the ground.

(Genjutsu: Kagirinai Seken Buruburu) Illusionary Arts: Unlimited World Shaking
Type: Offensive
Rank: A rank
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user will begin by making 2 handseals and then channel chakra into the opponent, mainly focussing on the inner ear. Once the genjutsu is in place the user will trigger the sensory inside the opponents inner ear causing him to believe the ground beneath his has started to shake. At first it is only a mild tremous enough to make one stumble, but this genjutsu works by, the more the opponent tries to stabilise himself the greater the shaking becomes. Inside the genjutsu as the opponent is trying to keep stable the ground will shake more violently with every attempt the opponent makes making it harder and harder to keep their balance causing them to keep stumbling all over the place essentially losing control of their body. Outside of the genjutsu the opponent will be stumbling around due to the affect the genjutsu has on the inner ear, except the symptoms are not as severe as inside the genjutsu. Inside the genjutsu the opponent will be unable to control their bodily movements making them stumble uncontrollably, while outside the genjutsu it would be a small stumble to the left and right making the opponents body unable to keep its center of gravity. The user is still able to see the world as it is and none of this other senses apart from his balance are affected.
Restrictions:
Can only be used twice per battle
Cannot be used twice in the same battle
Can only be taught by Delta

Once the illusion was cast, Escanor chained together several more seals and caused the deflected kunai to multiply in volume. Hundreds of the weapon rained down on Karna as he struggled to get to his feet after falling from the beast.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
 

Venom

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As the beast burst forth from the ground and reached out to you, it was greeted by the rasengan. Before it's entire body could be reveal of course. This all happens as Karna continues to approach your location. Luckily for the beast and Karna ofc, the entire body of the creature wasn't destroyed. Karna took this opportunity to simply channel chakra back into the beast as he strings up 2 hand seals to bring the croc back to life. With it's arms and rest of body already within close range of you, the croc would simply reach out a bit more to clamp down on your legs and snap it.

Karna uses his new 'surfboard' to evade the direction of the deflected kunai (this is b4 you did your gen if you still continuing with it) and then leaps off it to send the other croc at you that will attack like it's brethen. All the while Karna forms a 3x3 squared shape swamp around and under you, including the croc that was already there.

Doton: Koudo Hotei)-Earth Release: Earthen Replenishment
Type:Supplementary
Rank: A
Range: Short-Mid
Chakra: 30 (+10 per turn)
Damage: N/A
Description: The user will perform the Snake>Ram hand seals and focus their Doton chakra into a pre-existing Doton technique and replenish the earth into it. Eliminating any damage that the technique had previously encountered and restoring it completely as if it was new. Any technique reformed by this one is passively maintained on the field by this jutsu following its restoration with a small and constant stream of chakra.

Note:
~Can only replenish jutsu if it is not completely destroyed, this technique will not work if the earth justu was reduced to nothing or spread into very small pieces.
~Can only be used 3 times.
~Can only replenish jutsus S-Rank and below.
~Can only be taught by xHoudinii

Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Hide
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

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Much to his dismay, the stone pieces scattered behind him began to pull themselves together and rebuild the beast he had just destroyed. Escanor began to charge chakra through his body and just as the beast was completed and reached out for him, he released chakra through his feet and burst forward with great speed, escaping the reach of the beast. He made a beeline at the second beast, and upon reaching it launched into a series of eight strikes. Each one released a powerful burst of lightning that, similar to the gentle fist, invaded the beast's body. The lightning nullified the chakra within the beast and weakened its body. By the end of the eight strikes it was nothing more than a statue on the verge of collapsing under its own weight.

(Ikazuchi Raikou Hirameki Dageki ) - Thunder Lightning Flash Strike
Type: Offensive
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage points: 80
Description: A technique inspired by a form of southern style Chinese martial arts. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles. This effect lasts for one turn.

After the eighth strike Escanor continued immediately with a ninth double-palm thrust, stringing the attacks together as if they were the same. A powerful blast of chakra exploded forward shattering the stone in front of him and launching chunks of earth, along with the wave of chakra towards Karna.

(Hakke Kūhekishō) - Eight Trigrams Air Wall Palm
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A much stronger variant of the Eight Trigrams Empty Palm. It can be performed in 2 different ways: 2 gentle fist users attack alongside each other, using the normal Empty Palm technique, each sending a wave of chakra from their palms with great force, which combines into one huge single blunt burst of chakra or, by using both hands, the user is able to produce the same effect by using the Empty Palm technique twice, one for each hand at the same time. Similar to a large wind technique, this attack was strong enough to push back one of the arms of the Jubi and works by using the chakra to push the air outwards in a blunt wall-like blast.
Note: Can be used with a clone to make the second user.
 

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Karna simply smirked as the man got closer and destroyed his pet, sending debris and a chakra blast in his direction. This man obviously didnt know Karna's power. It was time to show him a glimpse. Karna quickly formed some hand seals and clapped his hands. Channeling extra chakra into this technique, more than normal to increase it's power. After, he slowly moved his hands away from each other to show a cylindrical shape he would quickly thrust it forward at the incoming blast and debris. This would increase the size of the 3D shape rapidly as it bursts forward destroying any and every thing in it's path. If evaded, Karna would be sure to move his hands in the direction of the man so that the blast still hits him. Like a long stick moving around the field.

Jinton: Genkai Hakuri no Jutsu) - Detachment of the Primitive World Technique
Type: Offensive
Rank: C-S (S)
Range: Short-Long
Chakra: 15-40 (40+20)
Damage: 30-80 (80+20)
Description: The user first performs a short sequence of handseals: Rat → Boar → Snake, then creates a basic 3D-shaped construct via Dust Release between the palms of their hands. A small sphere is located at its centre. The structure expands rapidly in size when being propelled towards the designated target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius. This results in the destruction of everything and anyone caught within, as they are pulverised into minute particles of dust. The technique isn't limited to just affecting physical matter; it can also affect chakra-based defenses. But the resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure..

Cuboid Structure: A form manipulating the Dust Release structure into a very generic three-dimensional cube. While the cube's surface area is rank-dependent, its shape also enables localized destruction and entrapment. Unlike the other shape alternatives, this form is always limited to just short-range when used.

Conical Structure: A form manipulating the Dust Release structure into a simplistic three-dimensional cone. While the cone's base diameter is rank-dependent, its base is always located in front of the user's hands with the pointed end poised at the desired target. It has an intermediary reach, extending up to mid-range.

Cylindrical Structure: A form manipulating the Dust Release structure into a basic three-dimensional cylinder. While the cylinder's diameter is rank-dependent, it is unique amongst shapes in extending up to long-range.

Note: The surface area of the cube form is 1m² at C-rank, 3m² at B-rank, 5m² at A-rank, 15m² at S-rank.
Note: The diameter of the cone and the cylinder is 1m at C-rank, 2m at B-rank, 4m at A-rank, 8m at S-rank.
Note: Only useable by Mū and Ōnoki bios. Clones are unable to use it.

Jinton: Genshi Sekai no Nigenron) - Dust Release: Dualism of the Primitive World
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+20 to applied technique)
Damage: N/A (+ 20 to applied technique)
Description: Dualism of the Primitive World is a Dust technique that revolves around enhancing the potency and destructive power behind Jinton as a whole. When forming a dust technique, a glowing orb is present in the center of the three-dimensional object which latter erupts into a pulverizing force disintegrating whatever is within the boundaries of the object. Dualism of the Primitive World creates a second glowing orb in the center of the three dimensional shape, around half the size of the original orb. The smaller orb created by this technique orbits the larger orb similar to a planet orbiting a sun. When the primary orb detonates (or in the case of a clash between a Jinton jutsu and another jutsu), the secondary orb follows suit increasing the overall damage output of the dust technique by +20 damage. As a result, the secondary orb completely pulverizes what ever is left within (or that made contact with the walls) the three dimensional barrier/shape. This technique can be used in the same time frame as another Dust Release technique by increasing the amount of chakra used to form by Dust Technique by +20.

Note: Can only be used four times per battle
Note: Only applied to one technique per usage
 

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The chakra formed between his opponents hands was unlike anything he had seen before. Even his byakugan couldn't decipher the exact nature of the technique, but it was powerful. The air wall palm wouldn't be enough to deal with such a thing. Escanor charged his hands with lightning chakra and focused on the vibrations of the electricity increasing its potency to the utmost levels. He then releases the lightning forward in a conical blast that met the oncoming cylinder with tremendous force, resulting in a powerful clash between he and Karna that destroyed both of the techniques.

Raiton: Chō Biburāto Raiton ( Lightning Style: Super Vibrating Lightning)
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to any Raiton or object Charged with this)
Descritpion: The User Must be a Master Raiton User. With this The user can Increase the frequency of his Lightning Chakra and with it, make an object that has more penetrative force then that of a Fuuton technique. Killer Bee's lightning prowess is so great, he can even charge weak but sharp pencil-point to pierce straight through a large tree trunk. As stated by Kisame, Killer Bee is able to do this by increasing the vibration frequency of his lightning chakra to surpass the standard penetrative force of wind-chakra.
(Last 5 turns)
(No lightning 2 turns afterwards)

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 (+50)
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

In the aftermath of the clash, Escanor removed the ax from his back with his right hand and darted forward toward Karna. As he came into range he held the ax down to his right and then brought it up and across is body, bringing the blade up along Karna's torso from his left hip to his right shoulder. The slash would cut deeply and pull Karna into the air. Escanor followed by jumping above his foe and then drilled down into Karna's stomach with the spear-like top of his ax, piercing downward and stabbing him into the ground.

(Rensei Shinkuken) – Drilling Crimson Blade
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40 (+50)
Description: The user takes out their blade and channels chakra into it. They then run towards the opponent, slashing them upwards into the air and then appear above him/her, and deliver a sharp, drilling slash down upon them, impelling them into the ground.
 

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Karna's bloodlust was slowly starting to peak as the man pushed forth an equally powerful technique for the clash. Karna simply stood there, preparing for the man's next move. As he grabbed the axe and dashed forward he knew this was his moment. Karna would quickly form a handseal to control the axe that was previously infused with his Lightning chakra (through the veil lightning technique I did) to paralyze the man instantly. This would cause him to tumble over due to his legs locking up and the rest of his body frozen. Karna would control the axe through mental command to remain in contact with him.

With the ground still filled and covered with a veil of electricity Karna would erect two spears of Lightning to burst from the ground, or rather the veil covering the ground. The spears were position in a angle to pierce the man in his abdomen but not to kill him. Within the same timeframe two more spears would be formed but above the falling man. These duplicate spears would immediately come down (at least from 1m above) to pierce the man in one of his leg and the next in his right shoulder. These 4 spears (Cumulative power of S rank) would all appear and strike together. Moments after the man got paralyze and fell forward. This all happens as Karna is mentally commanding the axe to stay within contact. Should the man not destroy these spears, Karna would control those too to redirect and hit him. These all seem like a long process but due to Karna's Lightning specialty, the speed of the element itself & only one handseal needed, these would all occur very quickly. Leaving a short window to react or defend.

(Raiton: Monshou no Tentou) – Lightning Release: Sorcery of Loki
Type: Supplementary/Offensive
Rank: B
Range: Short - Mid
Chakra: 20 (-5 chakra per turn)
Damage: N/A
Description: The user will perform a handseal and focus on a solid entity containing their raiton chakra to harness it. This will allow them to take control of the said object by manifesting a coating of static lightning around it and levitating it (in a similar manner to Lightning Blades Levitation). The user will be able to govern it's movements through the air with hand gestures and upon contact with living beings, the static contact will be shocking to the touch. It will paralyze in the same way as Chidori Nagashi, with this paralysis persisting for long as contact is maintained.

Raiton: Īguru no enchō)- Lightning Release: Extension of the Eagle
Type: Supplementary/Offense/Defense
Rank: A
Range: Short-Mid
Chakra Cost: 30 (+10 for every shape created)
Damage Points: N/A (Depends on the shape)
Description: An elemental lightning technique based around shape manipulation. The basic concept is, the user will erect a chain, or spear of lightning, out of a users own preexisting lightning technique (not including Chidori). Lightning techniques such as Thunder Dragon Tornado and Lightning Beast Running Technique (and other humanoids) will be able to compliment this technique well, having spear(s) or chain(s) come out the body, for various tasks. This technique is meant to compliment lightning techniques that are focused, or self-sustaining techniques. Some form of lightning combined with other elements (dual elemental technique) can also work with this technique in logical forms. The spear and/or chain are different actually. The spear more lethal, and meant to pierce and deliver serious damage to the opponent (similar to False Darkness Spear), and the chain can actually bind and shock the opponent, paralyzing them in place. Each can reach up to mid range in distance. The user can decide where to raise, and aim the artillery. The user can also decide to control them and continuously move them around the body of the technique (through mental command). A drawback is the user can never perform both a chain and a spear on the same technique, as well as if they decide to erect more of the same shape on a technique, they would have to drain more chakra. The power of this technique is equally divided between the number of created chains/spears.

Note: Can only be used three times
Note: Can only be taught by Noni
Note: A shape can last up to two turns max
Note: A shape can only be used on one technique at a time, if the user wants to change the shape, they would have to re-perform the technique
Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control

Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation
Type: Offense/Supplementary/Defense
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A (Depends on technique)
Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus.

Note: Can only be used three times
Note: Can only be taught by Noni
Note: A duplicate can last up to two turns max
Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control
Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique
 

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Escanor had forgotten about that pulse of chakra from the beginning of their encounter. It was a careless mistake that now threatened to cost him dear. His own ax had become electrified in his hand, shocking him and causing his muscles to tense. He tried to free it from his grasp but it was no use. He had to act quickly. As he began to fall he released his own lightning chakra from his body, but in a unique manner. He released only proton particles which held the opposite charge of what raiton was typically composed of. Rather than branching out chaotically like a nagashi, these particles clung to his skin creating a glowing armor around his body. The positive charge of this armor acted as a repellent to the lightning being used against him. His own ax was pushed away and with it no longer in contact with his hand he was freed from the paralysis. Were the lighting spears to be created, they too would bend around Escanor harmlessly.

(Raiton: Puroton Kikou)Lighting Style: Proton Armour
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user will start by creating proton particals from their raiton chakra inside their body and separating them from the main source of Raiton chakra inside their body . Once completed the user will expel the protons outside his body attaching them on the outside of his body like armor. By doing this it creates an Armour of Raiton Protons that cling to every inch of the users body. By doing this it creates a Magnet affect making all Raiton based Techniques unable to strike or even get near the users body without being diverted away. By expelling Raiton Protons outside of the users body any lightning attack will be unable to make contact as the Protons coming together from opposing Raiton based techniques will cause a negative reaction and push each other away thus making any Lightning jutsu curve around the user leaving him harmless.
Restrictions:
Lasts for 1 turns once activated.
Can only be used thrice per battle.
Can only be taught by Delta

He was no longer paralyzed, but he was still falling towards the ground. It was a position he had put himself in quite a number of times as a practitioner of the Ogame Ryu school. As his body neared the ground, Escanor took a powerful step forward making use of the momentum of his fall and redirecting it as a burst forward at tremendous speed. He would be upon Karna in a flash, and as he reached his target he reared back with his right and and thrust the palm forward while twisting his arm and body, creating a powerful drilling impact. Under normal conditions the palm would be dangerous, but blunt. But with his body covered in super vibrating raiton, the impact became piercing. Escanor's palm would explode through Karna's torso, ripping through his internal organs and a chunk of his spine.

(Ikazuchi Kata: Shidensen) - Form of Thunder and Lightning God: Purple Lightning Flash
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30 (+5)
Damage: 60 (+5)
Description: The form of thunder and lightning God is a style of the Ogame school which focuses on raw speed to attack the target. In this technique the swordsman will stand sideways and crouch down with their right shoulder tilted down. They will hold their sword with both hands vertically in front of the back shoulder and behind the head. They will then release their strength and throw their body towards the ground, appearing to fall. The hard fall will create speed which is then shot forward by using all of their strength to push off their back foot to create acceleration. This sudden burst of speed catches the opponent off guard as they're not expecting a lazy fall to turn into an extremely fast movement. The swordsman then finishes with and upward slash across the target's torso. If the swordsman is capable, they can add a lightning aspect to this attack by imbuing their blade with lightning, increasing its cutting ability slightly.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used thrice per battle.
~Can only be tracked by two tomoe sharingan and above.
~Can be seen here if the description isn't clear enough:

(Kosen) - Iori's Teachings: Tiger Drill
Type: Attack
Rank: S
Range: Short
Chakra Cost: N/A
Damage: 80 (+50, maybe? Not 100% on how these techniques would interact, but it seems cool this way. :p )
Description: The tiger drill is an Ogame school technique in which the swordsman amplifies the piercing power of their thrust through body movement. They will hold the sword at the very end of the hilt in one hand and step forward while thrusting the tip of the blade forward. As they do this they twist the arm holding the sword while simultaneously twisting their body and back leg in unison, creating incredible piercing power similar to a drill. The strength generated from this is capable of piercing through armor such as chain mail or even another sword. This can also be preformed using the the hand in a claw position creating a rasengan-like blow that sends the opponent rotating through the air backwards.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used twice times per battle.
~Can be seen here if the description isn't clear enough:
 

Venom

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Wew that Lightning jutsu is a BEAUTY ;_; I want.

Little after using his Sorcery of Loki technique to affect the man's own weapon Karna would see him use the element of his own. This would not only push the axe away but cause the upcoming spike to curve. Karna didn't stop focusing or controlling the spears at all though. He knew his fuuinjutsu seals would do it's work.

Seconds after the appearance of the Proton armor, a barrier was erected around Karna to attract and rip the man's armor directly off his body as soon as it was fully formed. As this happen, the barely curved spears that was already inches away would redirect and pierce the man in the original designated areas. Leaving him severely wounded and unable to finish this fight.

[Fuuinjutsu/Lightning: Kensaku] - Sealing/Lightning Arts: Regain
Type: Defense/Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/a
Description: The user will have a seal placed on their body labeled "regain" in kanji form (索). Essentially, whenever foreign lightning jutsus are being used, from the seal, a large scale barrier will immediately erect short range around the user at a fast pace. But, it does not provide any damage whatsoever, this is why its passive and instant in activation, although it can be perform in the same timeframe as another jutsu it still count as a move per turn from the user. It's basis of usage is the barrier will immediately act as a lightning rod for the opponent's own lightning jutsu and immediately draw the jutsu inward, attaching itself to the barrier, and after this is done, the full dome shape barrier becomes drawn back into the users seal. This will not give the user any chakra, but rather it will allow the user to use the now unfocused electricity to enhance the users next jutsu attack (lightning composition equivalent to that of nagashi, same with rank and damage as well). Lightning jutsus become enhanced automatically by 10+, with elemental jutsus that coincide with unfocused electricity (fire, earth, water, etc) will have raging electricity running across its body and will increase by 1 rank due to a veil of electricity covering it. This jutsu being increase doesnt have to be soley from the basic 5. It can be used with KG/CE alike aslong as it is within logic and stems from the user's body or at least short range of them for the electricity to aid the jutsu. What also allows this technique to be used in a defensive manner is, lightning is known for its insane speed, due to the speed of the barrier, it will immediately act to "catch" fast moving lightning jutsus (this includes combinations of the sorts) and be used for the user. Armors or lightning jutsus that enhance the opponent's speed will literally be ripped from their body and be used for the users purpose as stated.

Notes:
Can only be taught by venom
Only be used three times
Requires a 1 turn cool down between uses

Re posting for reference I guess?

Raiton: Īguru no enchō)- Lightning Release: Extension of the Eagle
Type: Supplementary/Offense/Defense
Rank: A
Range: Short-Mid
Chakra Cost: 30 (+10 for every shape created)
Damage Points: N/A (Depends on the shape)
Description: An elemental lightning technique based around shape manipulation. The basic concept is, the user will erect a chain, or spear of lightning, out of a users own preexisting lightning technique (not including Chidori). Lightning techniques such as Thunder Dragon Tornado and Lightning Beast Running Technique (and other humanoids) will be able to compliment this technique well, having spear(s) or chain(s) come out the body, for various tasks. This technique is meant to compliment lightning techniques that are focused, or self-sustaining techniques. Some form of lightning combined with other elements (dual elemental technique) can also work with this technique in logical forms. The spear and/or chain are different actually. The spear more lethal, and meant to pierce and deliver serious damage to the opponent (similar to False Darkness Spear), and the chain can actually bind and shock the opponent, paralyzing them in place. Each can reach up to mid range in distance. The user can decide where to raise, and aim the artillery. The user can also decide to control them and continuously move them around the body of the technique (through mental command). A drawback is the user can never perform both a chain and a spear on the same technique, as well as if they decide to erect more of the same shape on a technique, they would have to drain more chakra. The power of this technique is equally divided between the number of created chains/spears.

Note: Can only be used three times
Note: Can only be taught by Noni
Note: A shape can last up to two turns max
Note: A shape can only be used on one technique at a time, if the user wants to change the shape, they would have to re-perform the technique
Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control

Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation
Type: Offense/Supplementary/Defense
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A (Depends on technique)
Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus.

Note: Can only be used three times
Note: Can only be taught by Noni
Note: A duplicate can last up to two turns max
Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control
Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique

Imo time frame is very tight. I see it as Regain & Extension of the Eagle (And by default Thunderous Recreation) occurring within the same time frame as your Proton Armour. I mean it's just me continuing my move uninterrupted from the previous turn / time frame slot lol
 

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His shield of protons was pulled from him and Escanor was left naked. There was no time to get a solid footing and the spears were mere inches from striking him. With every bit of his concentration and chakra control, Escanor released a targeted burst of chakra from his body that twisted his body in the air. But even a Hyuga couldn't avoid the full attack.

(Jūkenpō: Ichigekimi) - Gentle Fist Style: One blow Body
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using their ability to expel chakra from every chakra point on their body, a member of the Hyūga clan can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown when Kisame's Water Prison Technique trapped Neji that the user can use it to target weak point in the technique that they see with their Byakugan in order to dispel it.

(Han Sochi no jutsu)- Half Step technique
Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Zenryoku
Note: Can only be used twice per battle

A spear aiming for his abdomen and the one for his shoulder missed their mark, mostly, grazing him a delivering moderate cuts. The other two, however, pierced him through the stomach and thigh. Blood streaked from the wounds as Escanor crumpled to the ground. He lay there for a moment before struggling to lift himself back to his feet. His left hand clutched at his wounded abdomen and all weight was held on his one good leg. He looked up into the sky and a heavy cloud moved to cover the sun.

I see...

Escanor looked back to Karna and took one strained step forward before collapsing to the ground and losing consciousness.
 

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His shield of protons was pulled from him and Escanor was left naked. There was no time to get a solid footing and the spears were mere inches from striking him. With every bit of his concentration and chakra control, Escanor released a targeted burst of chakra from his body that twisted his body in the air. But even a Hyuga couldn't avoid the full attack.

(Jūkenpō: Ichigekimi) - Gentle Fist Style: One blow Body
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using their ability to expel chakra from every chakra point on their body, a member of the Hyūga clan can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown when Kisame's Water Prison Technique trapped Neji that the user can use it to target weak point in the technique that they see with their Byakugan in order to dispel it.

(Han Sochi no jutsu)- Half Step technique
Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Zenryoku
Note: Can only be used twice per battle

A spear aiming for his abdomen and the one for his shoulder missed their mark, mostly, grazing him a delivering moderate cuts. The other two, however, pierced him through the stomach and thigh. Blood streaked from the wounds as Escanor crumpled to the ground. He lay there for a moment before struggling to lift himself back to his feet. His left hand clutched at his wounded abdomen and all weight was held on his one good leg. He looked up into the sky and a heavy cloud moved to cover the sun.

I see...

Escanor looked back to Karna and took one strained step forward before collapsing to the ground and losing consciousness.

Wew thanks for the fight man. Will edit with closing post in a few

Edit:

For a moment Karna was frozen, surprise at the fact that this man was STILL standing. He took the attacks but still manage to stand up but after watching him closely he sees the man suddenly collapse. He was done. With a simple sigh of relief Karna moved over to the man and used his bandages to wrap him up tightly and securely. Leaving just a small area for him to breathe, to keep him alive.

After he would take out a special fuuin tag and place it on him. This would complete the sealing process. It was done. Now on to the next mission...

Ninpo: Isei no Yoi Hōtai) - Ninja Art: Slashing Bandages Technique
Type: Offensive
Rank: B
Range: Long
Chakra: 20
Damage: 40
Description: Hiruko can unwrap the bandages of his arms and use them as tendrils for long range attacks. The bandages are made so strong they can easily slice through rock.

Note: This technique is only capable of slicing through C-rank and below Earth Release

Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any
 
Last edited:

Vex

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Reaction score
518
Sacrifice confirmed, you have my permission for the first test for Hiruko.
 
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