[Open] ⋩ ₭ushimaru ₭uriarare #2

ᴍᴏᴏғʏ

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Sparring Session
Battle Arena Rules
Mid Range
Go first please!
Terrain: Glass plain field.​
 

Roy

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Entertainment was hard to find for Yuri, though perhaps that would soon come to a change as he stood across from a shinobi donning a classic ANBU mask wielding a sword most would recognize, 'Nuibari' one of the seven swords of Kirigakure. "Let's see if you can kill this boredom of mine" Yuri claps his hands together upon which a gushing flow of water is materialized beneath Kushimaru's feet, rising up around him in a circular fashion to form a dense orb of water around him. However, Yuri held no expectations of this technique actually being succesful and merely used it as a preparation for his actual strategy awaiting his opponent's reaction to the enclosing water.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



 

ᴍᴏᴏғʏ

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Entertainment was hard to find for Yuri, though perhaps that would soon come to a change as he stood across from a shinobi donning a classic ANBU mask wielding a sword most would recognize, 'Nuibari' one of the seven swords of Kirigakure. "Let's see if you can kill this boredom of mine" Yuri claps his hands together upon which a gushing flow of water is materialized beneath Kushimaru's feet, rising up around him in a circular fashion to form a dense orb of water around him. However, Yuri held no expectations of this technique actually being succesful and merely used it as a preparation for his actual strategy awaiting his opponent's reaction to the enclosing water.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source




Kukukukkuku! How about I sew it together instead?

Kushimaru devilishly laughed in response to the man standing before him. Moments later the gushing water would could be heard as a cold sensation bathed Kushimaru's legs and feet. By instinctive nature, he looked down and noticed the materialization of water that was quickly forming into a sphere to envelop him. Kushimaru smirked in response as he began to shape manipulate chakra on his left palm as he faced the ground. He quickly applied pressurization as well as rotation in order to create a dreadful technique that would begin to create a make-shift whirlpool inside the prison, allowing Kushimaru to weaken it's structure and have it turn to a source of water instead. With his body free'd, Kushimaru would begin to rush towards his target at full speed whilst maintaining his now weakened spiral sphere.

(Rasengan) - Spiral Sphere
Rank: A
Type: Attack
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Rasengan was a Ninjutsu technique developed over the span of three years by the Fourth Hokage, Namikaze Minato. The technique was taught to his sensei, Jiraiya, who then passed it on to Minato's young son, Naruto, years later. The technique is unlike many other jutsu in that it does not require any hand seals. It just relied on the ninja's ability to mold chakra. The ninja concentrates a contained, fast, rotating sphere of chakra in the palm of their hand, which can create a destructive impact.



Kushimaru ran full force as his right arm dangled behind him and his left one was bent inwards towards his chest, having it very close to his face as he leaned slightly forward. Nearing the target's one meter range, Kushimaru would side-step to his right side at a slight angle that would also launch him forward diagonally. In one fluid motion he would extend the arm holding the spiral sphere as he performed a downwards thrust, striking directly in the target's left abdominal area. This was but a test to see his target's reactions as well as movements.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

 

Roy

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It was difficult for Yuri to contain his laughter as an easily noticeable smirk is formed across his face 'is he really going to make it this easy for me?' was the thought that crossed Yuri's mind as he observes his opponent stopping the water enclosing in on him with a mere Rasengan, leaving an easily accessible water source in it's wake. The moment Kushimaru thrusts his Rasengan downward towards the water Yuri sways his right arm outward towards his right upon which the water which had previously materialized beneath Kushimaru rises upward and around him in a rotation fashion much like a twister of water carrying him along with it as the water thrusts upward, Kushimaru being thrown around inside of it like a rag doll before Yuri brings both his hands together, weaving a single hand seal upon which the water rises upward above the now disorientated Kushimaru shaping itsself into a large dragon with a gaping jaw to crash into it's target from above and drill him into the ground.


Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.



Rank: A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 30
Damage Points: 60
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.



 

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It was difficult for Yuri to contain his laughter as an easily noticeable smirk is formed across his face 'is he really going to make it this easy for me?' was the thought that crossed Yuri's mind as he observes his opponent stopping the water enclosing in on him with a mere Rasengan, leaving an easily accessible water source in it's wake. The moment Kushimaru thrusts his Rasengan downward towards the water Yuri sways his right arm outward towards his right upon which the water which had previously materialized beneath Kushimaru rises upward and around him in a rotation fashion much like a twister of water carrying him along with it as the water thrusts upward, Kushimaru being thrown around inside of it like a rag doll before Yuri brings both his hands together, weaving a single hand seal upon which the water rises upward above the now disorientated Kushimaru shaping itsself into a large dragon with a gaping jaw to crash into it's target from above and drill him into the ground.


Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.



Rank: A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 30
Damage Points: 60
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.




Kushimaru suddenly feels disorienting damage as his body is launched skyward by the further manipulation of the prison he had been placed in. The churning of the water above him could be heard easily as it began to take the form. Knowing he didn't have much time on his side Kushimaru acted with haste as he stretched his left arm above him, opening his palm in the angle necessary. In that same motion Kushimaru released a powerful jet of water that would make contact with the dragon's head, allowing Kushimaru to push himself towards his target and away from the descending creature.

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.



In that same propelling motion Kushimaru reached for his blade while still having the bundle of wire attached to his back. He used his right hand in order to release his blade like a make-shift missile, heading directly towards his target's upper chest area, aiming to pierce through it if gone undefended. Kushimaru would land on the ground and begin his rush towards his target.

(Nuibari) Sewing Needle
Type: Weapon
Rank: B-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
Wielded by Kuriarare Kushimaru, the Nuibari is an unique weapon which assumes the form of a narrow longsword, cylindrical and very sharp which greatly resembles a large needle, with a long length of thin wire mirroring thread, tied to the eye located at the base of its hilt. This sword, quite aptly called "Longsword" is said to possess the ability to pierce all and stitch them together, clearly demonstrated by Kushimaru as how effortlessly he was able to penetrate multiple targets in a single thrust and then quite literally stitch them together in substantial bundles by simply pulling the attached wire taught. A capable user can even throw the sword with the intent of piercing a line of multiple enemies, before catching the needle at the other side and repeating the process at different angles, in order to create knots of corpses with the wire passing through the entirety, effectively creating bundles of bodies at various points along the length of the thread. The sword itself is virtually indestructible and is very resistant to damage though it can't pierce through physical techniques A-Rank and above. The metal wire is as resistant as the sword and although very sharp, the user will be able to pull and interact with it without injuring himself.
Note: Can only be used by Kuriarare Kushimaru

 

Roy

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As the Nuibari is thrown straight towards him Yuri slides his left foot forward and brings forth his left palm, pushing against the blunt side of the incoming blade before it connects pushing it out of harm's way while at the same time reaching for the Nuibari's hilt with his right hand, firmly grabbing onto it, now standing with his right side facing Kushimaru and the blade is directly infront of him. The moment Yuri grabs onto the hilt he sends a surge of earth chakra into it before releasing his grip of it. The earth chakra sent into the Nuibari causes the blade's weight to be multiplied to a hundred times it's original weight making it virtually impossible for Kushimaru to use it temporarily whilst Yuri, taking the situation to his advantage begins dashing straight towards Kushimaru placing his right hand onto the hilt of the katana located on his left hip.


Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.



Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.

 

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As the Nuibari is thrown straight towards him Yuri slides his left foot forward and brings forth his left palm, pushing against the blunt side of the incoming blade before it connects pushing it out of harm's way while at the same time reaching for the Nuibari's hilt with his right hand, firmly grabbing onto it, now standing with his right side facing Kushimaru and the blade is directly infront of him. The moment Yuri grabs onto the hilt he sends a surge of earth chakra into it before releasing his grip of it. The earth chakra sent into the Nuibari causes the blade's weight to be multiplied to a hundred times it's original weight making it virtually impossible for Kushimaru to use it temporarily whilst Yuri, taking the situation to his advantage begins dashing straight towards Kushimaru placing his right hand onto the hilt of the katana located on his left hip.


Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.



Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.


Kushimaru's attention is drawn as a large noise is produced when his sword drops on the ground, leaving a trail of dust and creating a small indentation on the ground around it's shape. Kushimaru pulled on his wire and it was null, the blade was stuck to the floor. He continued to run forward same as his target. He then proceeded to forcefully pull on his wire with his left hand and push off the ground as he leaned forward, effectively launching himself, having his body completely paralleled with the ground. Moments before reaching the target's striking range with a weapon, Kushimaru released a streaming blast of water from his right palm that was aimed directly at the floor and slightly behind him. He utilized the blasting stream to launch himself into the air and also perform a front flip above and over his target. While doing so, he tweaked and manipulated his left wrist in a way that would allow him to manipulate his sharp wire to coil around his target, pressing and binding their arms against their sides with slight cutting damage. Kushimaru would land behind the target as he then forcefully pulls back on the wire to bring the opponent crashing down towards the floor on his back.

(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

 

Roy

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As Kushimaru propels himself over Yuri's location, skillfully manipulating the wires Yuri simply grins as the wires would initially wrap around him however as Kushimaru would tug on the wires he would feel little to no resistance whilst Yuri simply steps forward allowing the wires to pass through him. Yuri had turned his body to a liquid substance, preventing the wires from inflicting any serious harm upon him only having dealt a few minor, neglectible cuts to his arms and as Yuri stepped forward his body returned to normal the wires laying harmlessly on the ground inbetween the two.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

"Not bad, not bad at all!" a clear smirk was formed across Yuri's face as he turned his body towards Kushimaru by rotating in a clockwise fashion, bringing forth his right palm and in merely a split second as Yuri pointed his palm towards Kushimaru the veins on his temples buldged outward whilst a wave of raw chakra is exerted from the tenketsu in the palm of his hand to blow Kushimaru backward and away from Yuri with a blunt force. [Insert Byakugan activation]

(Hakke Kuushou) - 8 Trigrams Air Palm
Rank: C
Type: Attack
Range: Close-Mid
Chakra Cost: 15
Damage Points: 30(+5 if they hit an object)
Description: The user pushes chakra out of their palm that blows away their opponent.​
 
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