[CE] One thousand celsius of death.

Skorm

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The doors would open and his presence revealed. In walked a kunoichi that he recognized from past events, asking for the teaching of the element.

And so we begin. The element, Bisumaton - created from fire and earth to form a metal to rise from the depths at our disposal and have it melt through our fire release to the point the metal almost boils in anger.

Alucard would pass a scroll to Mirabelle, containing the full patent of the element.

Read this and come back to me with questions.

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Custom element Japanese name:
(Ekitai) - Bisumaton
Custom element English name:
Liquid Bismuth
The element is based on:
Earth + Fire + Advanced Chakra Control
Facts that prove the element to be possible (in the manga context):
Bismuth is a metal that is found naturally underground and as many other earth-based metals and other elements is proven to exist in the narutoverse just because the fact that the narutoverse is very similar to that of the real world when it comes to both metals and crystalline structures. We have also seen multiple uses in the manga that it is indeed possible to mixture earth chakra to create other metals such as steel and iron sand. Even the cannon crystal release is a proof of that, albeit unknown its origin of elemental. The fact that steel and other metals are already present in the narutoverse should be indicating proofs of the existence of other metals in the earth's surface. In the manga and anime context we can also see the usage of computers and modern technology. Seeming this technology is based on the same technology we have in real life, we can then assume they are built the same. Bismuth is a metal that is used in much computer technology. Since it has an extremely low thermal conductivity, it is used in refrigerators, computers and other usages where lead has been involved in.
How it works:
Bismuth has a very low melting point for being a metal and is one of the few metals, who's density actually increases through the melting process which makes molten bismuth actually more dense that it would be in its solid form. The metal melts at 271.5 °C. That process is made through the use of the fire release as normal fire can extend to a much higher temperature than that. However, just because bismuth melts at 271.5 °C doesn't mean that the release form is going to be that temperature but can actually extend up to 1564 °C, which is bismuth's boiling point. However to achieve that sort of temperature requires a lot of chakra through the use of the fire element. Now, bismuth has three properties that makes it special compared to other metals. First of all, it has one of the lowest the thermal conductivity of all metals. This means that bismuth doesn't conduct temperature nearly as much as other metals, making it very resistant to cold and hot temperatures. On contact with cooler elements, liquid bismuth will transfer the heat and burn the material it touches. A significant parallel to regular steel or iron, which both conducts heat easily. Bismuth is proven to be the most naturally diamagnetic metal there is. The liquid form of Bismuth in addition to the vast magnetic deflecting capablities the metal already has makes it uncontrollable by magnetic fields like other metals.Lastly, what sets it unique compared to other metals aside from the low melting point, the low thermal conductivity and ability create its own magnetic fields, bismuth is a very poor electric conductor. This means that electricity won't easily be spread through the metal at all compared to other metals, who are easily cut to pieces through strong currents. Sure, massive amounts of electricity will destroy the metal but it has a certain resistance towards it. As mentioned earlier, the density of bismuth increases through liquid state, which is why it is chosen to be used in that state. Which again, also is quite a unique feature as far as metals go in terms of usage in the ninjaworld of the RP. However, having these features are really incredible as an element but. Bismuth oxides albeit slowly in a solid state as well as in its release form, which is liquid, in contact with oxygen. This can be done through the use of the cannon wind and water releases as both of which contains significantly large amounts of oxygen. This can be seen as a weakness or a neutral deflection. However, due to the extreme temperature of the liquid bismuth, water will evaporate and remain uncontrollable on impact with the liquid bismuth. This means they are considered neutral towards each-other. Low/high-temperature releases such as ice and lava are considered weak towards the liquid bismuth because of its extremely high resistance to temperature interaction that it gains from its low thermal conductivity. It also means that it is strong towards radiation as well. When it comes to another weakness, the lightning element is indeed strong towards liquid bismuth, even though it has a very high electrical resistance. That is because the focused usage of lightning can cut through the metal, like most of them.

In terms of jutsu application, the element is divided into two uses, depending on the use from an existing earth source or from the users body:

Existing Source Usage:
The user will focus the earth and fire chakra to produce bismuth from existing sources of earth. Using the earth element will gather the elements to produce the bismuth while the fire element will be able to turn the metal into a liquid. The bismuth will be formed in underground. Based on the users precision and creativity, pools, seas, waves can be formed by the user through their use of bismuth in its liquid form.

Self Source Creation Usage: The user will focus earth and fire chakra into themselves in order to produce liquid bismuth through exhaling or extrude them from their body. This release is mostly to used in close combat and in aggressive forms of bismuth. But it can also be used in short-notice defensive actions as well.

Physics of Bismuth:

Sound Interaction: Liquid Bismuth is stronger than its solid form. Interfering sound-waves would create a kinetic impact on the element but would fall flat as the element would be able to re-shape back as it is in a solid nature. Because of this, sound could be considered weak towards liquid bismuth as its density is high enough and it is "massaged" by the soundwaves, but not more than that.

Temperature Interaction: As previously stated, bismuth is very resistant on taking on heat as well as cold. It has a very low thermal conductivity and will not spread heat to any other elements or material it touches. This includes the self-regenerated heat it gains from being liquid.

Impact Interaction: Bismuth in its release state is liquid. This means that bismuth will spread large amount of impact through the whole source and won't crack like solid metals, however, it will deform easier. Because the metal is in such a high temperature when used in battle, the heat factor plays a part in taking blunt damage but the heat will also interact as a damage factor as its very hot. Facing matter denser liquid bismuth will consider a weakness towards the release unless the structure of the material has a very unstable formation in temperatures below 1564 °C. Like many metals, bismuth is ageless. However it has a heavy impact on oxidation unlike some heavier metals. It has high resistance to radiation.

Jutsu Usage Examples:

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)




(Bisumaton: Funka | Bismuth release: Eruption)



(Bisumaton: Oboreta no ījisu | Bismuth release: Aegis of the Drowned)



Conditions to be able to use it:

Completed Earth and Fire elements.

Is weak to:
Wind & Variations
Wind contains oxygen, which will oxidase bismuth. Cold usages of wind will not impact bismuth as it won't react much through its low thermal conductivity.

Lightning & Variations
Even though bismuth has a very bad conductivity, the sheer force of concentrated lightning would still pierce through it.

Is strong against:
Earth & Variations
Liquid bismuth is both denser and hotter than regular earth and will easily defeat it. Variations of earth - such as weaker minerals/metals etc are also considered weak towards liquid bismuth. Lava included.

Fire & Variations
Liquid bismuth already contains fire as hot as it can be. Adding more fire to the element will make it more loose in consistency and add more density to the metal, making the metal stronger the hotter it becomes. When it comes to extreme temperatures, liquid bismuth will not be very affected either due to the low thermal conductivity. Radiation included.

Water & Liquids
Liquid bismuth will evaporate water in such a rapid process that the oxygen in the water will scatter and not be a part of a destructive process to the bismuth. Poisons and other common liquids will face the same fate.

Co-creator:
N/A
Students I passed this custom element on too: ? & ?
N/A

Note on Approval: I removed the "neutral" section of the Elemental Strengths & Weaknesses. Custom Elements do not have a section for elements they are neutral to. Those elements not explicitly listed in the strengths and weaknesses are treated as neutral regardless. Magnetism remains neutral, as it is not explicitly listed.


I, Drackos, moderator of the Custom Elements Bureau, declare for all men to hear that I give you the following:
Skorm, our loyal member, gave on the date September 20th, 2018 a request for a Patent on his custom element (Starlight); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following:
Bisumaton
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Copyright © 2018, Skorm, AnimeBase.me
 

Skorm

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No questions, alright then. Let's go to the techniques i have developed so far and we shall wrap it up.


(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra: 10-40
Damage: 20-80
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

This would be the jack-of-all-trades technique that lets you manipulate existing sources or create from your body. Basic stuff.


(Bisumaton: Jigokunomokujiroku | Bismuth release: Apocalypse Now)
Type: Offensive
Rank: Forbidden
Range: Mid-Long
Chakra: 50
Damage: 90(-10 to user)
Description: One of the most devastating techniques in the arsenal of liquid bismuth but a rather simple technique in itself. The user will form 5 handseals; Monkey - Horse - Serpent - Ram - Bird. As the last sign(Bird) forms, they will stomp the ground and channel a massive amount of liquid bismuth into it. The ground will then evaporate and explode rapidly in all directions while a huge stream of liquid bismuth will flow straight upwards and spread all across the battlefield like a huge fountain of hell. The amount of chakra it takes to create the technique takes a toll on the user and will thus leave them slightly damaged by a chakra recoil. They will also not be able to use any other liquid bismuth techniques for 3 turns. The remains of the liquid bismuth of the initial technique will remain on the battlefield, dormant like a huge molten graveyard. The spread of the torrent can reach up to 15 meters in the air and spread out in a diameter of 25 meters. The user will of course direct the torrent away from themselves and either let it hit everything or direct it to a specific target. This technique can only be used once per battle.

Note: Usable once per battle.
Note: No Bisumaton techniques the following three turns and no techniques above S-rank of the elements composing Bismuth during the same time.

The only "Forbidden-ranked" technique so far, basic stuff here as well. You create a crater and works like a volcano.

(Bisumaton: Baiojeneshisu | Bismuth release: Abiogenesis)
Type: Offensive/Defensive/Supplementary
Rank: S-rank
Range: Short-mid
Chakra: 40(-20/turn)
Damage: 80(on touch)
Description: Abiogenesis is an advanced application of the Bisumaton release and lets the user take the form of the initial release to benefit from its S/W upon facing a jutsu or otherwise. The user will transform themselves into liquid bismuth while still maintaining their original size they become heavy and slow but also very warm and squishy. This is an extremely good counter for taijutsu but also for evading other elemental techniques too. The user will become movable but halves their speed due to the density of the element they are now the form of. While in this stage the user can only perform bismuth/earth/fire techniques. Due to the liquid state of the bismuth the user can take shapes that aren't humanoid, for example they can stretch themselves outwards up to mid-range. On touch the user will burn anything it comes in contact with and cause 80 damage.

Note: Usable twice per battle, lasting up to three turns per use.
Note: No A rank and above Bisumaton and no S rank and above Fire/Earth techniques after usage.
Note: Can only be taught by Skorm.

A more advanced form than the previous. Here you take the form and become an entity of the element.

(Bisumaton: Ōame | Bismuth release: Heavy Rain)
Type: Offensive/Supplementary
Rank: S
Range: Mid-Long
Chakra: 40(-20/turn)
Damage: 80/turn
Description: The user performs three handseals and ignites the skies by channeling bisumaton chakra into the skies above them. Standard sized droplets of molten bismuth will start to rain down on the field from Mid-Long range of where the user is, and the user cannot adjust the size or location of the droplets. This can be done with or without sourceless materializing although if the user does not have that specialty they will need to form a gigantic pillar of molten bismuth that they stretch out from behind them and let go as it reaches the skies and expands into a barrage of rain. The only real advantage the user gets if they possess the sourceless materializing is the element of surprise. While this technique is ongoing, the user is limited in terms of that they can perform. This limits them to only using fire, wind and earth as well as KGs/AEs/CEs based on either one of those elements. Regular skills are not affected although no forbidden techniques. Each droplet of the rain causes extreme pain and will sink through the skin, flesh and bones through any limb or body it hits until it has passed through. Each drop falls faster than that of regular rain as bismuth is by far heavier and denser making the technique almost unavoidable, but it is still possible for the user to catch sight of the rain long before it actually makes contact with them. The user can only use the bismuth to form techniques from the bismuth or to create more bisumaton techniques only once the bismuth has hit the ground. This technique can only be used twice per battle and can stay on the field for two turns while it requires a two-turn cool-down. The user can only use two other moves while this is active.

Note: Can only be taught by Skorm.

Collateral long-range technique. I've used this many times in the NW for file-rank enemies.

(Bisumaton/Fūinjutsu: Mākuobuinfamī | Bismuth/Sealing arts: Mark of Infamy)
Type: Offensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: This technique is based on sealing tags capability of storing chakra and apply it wherever it is placed through tags. The user places a tag on any solid object that is within their reach. This tag is infused with huge quantities of liquid bismuth. When the seal is placed on a specific solid object(could be on anything), the user then performs a seal to act as the trigger. This activates the seal and tranforms the interior of the object that the seal is places on and replaces it with liquid bismuth, however, the exterior of the affected object remains the same. This is a perfect deception technique that can very well be placed on the ground, activated, and as soon as someone steps on the surface it will burst and entrap their feet in hot bismuth. The tag contains enough bismuth to affect objects that are 10 meters long. If used on a human, their entire interior will graduately start to become heavier and they will feel extreme pain as the liquid bismuth starts to spread inside of them. If the seal is not removed within two turns after its activated it will kill the target. The seal can be placed on enemy tools or weapons to destroy them from the inside. The seal itself is A rank but the quantities of bismuth stored in the seal and the damage it seals is S rank. Only four seals can be used per battle and once it has been placed, the user cannot use bismuth techniques above A rank until one turn after the seal has been activated.

Note: Can only be taught by Skorm.

A sealing technique that lets you seal an amount of the element and activate it on any surface applicable. It can be used on opponents as well, bringing them to an agonizing death.

Questions?
 
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Mirai

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None here man; I've read through them a lot today and was thinking over combos and such with em. Very nice stuff here and of course we can work on more to come.

That being said; as agreed I'll be purchasing this CE for 5k kumi. Pleasure doing business with you.
 
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Skorm

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None here man; I've read through them a lot today and was thinking over combos and such with em. Very nice stuff here and of course we can work on more to come.

That being said; as agreed I'll be purchasing this CE for 5k kumi. Pleasure doing business with you.
Done deal. You will also be able to use this post as my approval for submitting one Yin or Yang CEJ to the element whenever you want. When you feel like submitting another CEJ, we will both look at it and talk it through :).
 
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Skorm

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New tech;

(Bisumaton: Shakunetsu no Aibu | Bismuth Release: Scorching Caress)
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A
Description: Scorching Caress is an infusion technique designed in order to amplify the nature of other techniques. Namely the addition of molten bismuth into other solid material and or into liquids. The user will forge a sole hand seal while in the process of making another technique (aka done in the same timeframe). Once this is triggered, the original technique – which this applies namely to solid elements such as earth/earth-based CE/AE that normally melts under the sheer heat of molten bismuth. The additional infusion of chakra therefore causes the solid material to melt down, becoming an amalgamation of the element and liquid bismuth however in the case of liquids, it instead superheats the liquid in question by infusing a mass amount bismuth into it. This in turn allows the technique to operate as it was originally intended to do but with some key differences, the first is technique now its mixed with the bismuth (in the case of solids), acting and behaving like it thought it doesn’t gain its strength and weaknesses, nor can the Bismuth within the targeted technique(s) be manipulated by the user in any way, and also an increased in potency.This potency is namely an increase in the techniques defensive and offensive capabilities, alas offensive techniques gain an additional increase in rank by +1 for A rank and below techniques, while S rank and above gain a +20 DMG increase. Defensive techniques gain the same type of boons however in the case of S ranks, it gains the ability to defend against techniques one rank higher than normal inst
 
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