One more just for control

El Alucard

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Plain grassy field, Large lake 15 meters from the the both of us.
Faye in sig

To whomever is taking this, I'd like it if you were at Jounin or Sage rank coz imma use this as my last fight to rank up, I'm at 5 so I just need one more point. Also I don't normally like to begin so you're free to start once you've posted your bio, or not doesn't really matter to me.
 

El Alucard

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Faced with an new opponent Faye was quick to make the first move as she meant business today. She would begin by manipulated fire chakra within her mouth before breathing out a large fireball towards her opponent that would burst into a maelstrom of flames as it reached her opponent. She would then swiftly afterwards as his focus is drawn to the fire, perform the Snake handseal and slam her palms on the ground releasing smoke chakra underneath her opponent. The smoke would erupt from underneath damaging her opponents legs and sending him into the air this. As she did this she would sacrifice a portion of her chakra to spawn a genki right next to her, the spirit of course would go unnoticed by the man as it would be in the spirit realm.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

(Ninjutsu: Yomi Haiki) - Ninja Arts: Underworld Exhaust
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user makes the Snake handseal, then slams their palms on the ground. This motion can easily be misconstrued as the initiation of a Doton technique, when in fact they're channeling dense smoke into the very earth beneath their target. Once released, the smoke erupts from the ground in a forceful torrent that damages the target's legs, in addition to knocking them high into the air.

Note: Only useable by bios that've learned Smoke Ninjutsu.
Note: Courtesy of Nanaki



Chakra left 950
 
Last edited:

BusinessManTeno

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Arthur stood there.. Was it Chaos who was present or the normal arthur... Either way it didnt matter. Giving the nod from the person, Arthur nodded back. Making sure to activate his sharingan.. It was good that he did because it wouldve been a death wish if he didnt. As his sharingan was active he noticed a fireball heading towards him. Activating Caliburn (The custom weapon), His whole attitude changed as he reached for his blade. The moment he did, The technique absorbed into the sword, only claiming half the amount of chakra for itself (20). As he did this, Both Ruler of Camelot Activated and Heart of Camelot active. Looking at the ground rumble, His sharigan active, he noticed a build up of chakra again, but it was nought as the sword absorbed it too.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye - Passive
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Karibān) Caliburn
Type: Weapon
Rank: S
Range: N/a (Usage reaches up to mid range)
Chakra: N/a
Damage: N/a
Description: Caliburn is a weapon only able to be held by Arthur, the King of Kings and Chaos. Said to have sealed the souls of its previous owners in it. Caliburn is a broadsword with a very wide blade. The grip has a dark swirly appearance to it, giving the appearance of a cosmic void. The crossguard has a hollow center and a sharp diamond shape with pointed edges that matches its pommel. The rain guard is adorned with jewels, that emanate with regality. Once the technique activates it acquires a new appearance. The handle is composed of a black and white square design, with a round knob and two small wings under the blade, one white bird and the other black bat. The blade has markings that range between black and white, formed of small black and white wings. Caliburn has multiple sealing functions on it, one of them being that If anybody other than the user tries to hold the sword will drain the users chakra in a large amount. This weapon is a very unique weapon as it have two functions that compliment the usage of Arthur during combat.

  • Heart Of Camelot : Hoc is a very transition like technique which one would think they are possessed. When this technique activates, it releases the seal on the blade, causing the body to flood with knowledge from the previous lives. This is for knowledge of the world, but namely for kenjutsu purposes. When this technique activates, it grants the user very impressive kenjutsu knowledge and prowess, giving them the ability to increase their kenjutsu by two ranks/+30.
  • Ruler Of Camelot: RoC is another technique that is active at the same time as the other technique, HoC. Though this technique is a bit more unique and complex. Once this technique activates, a seal on the blade will begin to glow, causing chakra from foreign chakra sources to be absorbed into the blade. This drains half of chakra from the opponents jutsus, storing it into the blade which can be used in the same time frame as other techniques. Using the chakra absorbed as a pool, the user is able to fire off projectiles, chakra waves and even shields equal to the rank of the chakra absorbed and expelled. Meaning if the user absorbed 40 Chakra overall, they can expel an S rank shield or fire off an S rank chakra wave.
Note: This Technique can only be used a max of two turns per battle with a four turn cool down after ended
Note: This technique last for three turns
Note: Absorbing the techniques doesnt count as a move (passive), but firing off a technique from the chakra pool does exhaust a move slot
Note: It takes 40 Chakra to activate, and -10 Chakra per turn upon usage

The moment this happens, he dashes towards his opponent with his left hand extended (The one without the sword). Doing this he creates a water spear roughly six meters to your left, that would launch and attempt to impale your mid section. As Arthur did this he attempted to close the gap once more, now entering short range. Things were going to get spicy now.

(Suiton:Kamigami Suiton yari) Water Style: Gods Water Spear
Type:Attack
Rank:A
Range:Long
Chakra:30
Damage:60
Description:A big Water spear appears that is long 6 M the user can throw it at the opponent Any attack under B rank is useless to stop this jutsu the spear is made out of a 5 m long Water holder and 3 jets that are spinning on the tip of the holder just like a tripod ready to stab and even kill him if not avoided well
 

El Alucard

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"Absorbing is annoying." she said pointing at the man as his sword made easy work of her fire technique. As this happened the genki would be well on its way towards the man still hidden just outside of short range from the man . A trap set for the right moment to come, and come it did. As the man begins to charge at Faye, he would be greeted by a light pink spike that would seemingly come out of nowhere aimed right at his throat, something that he could probably normally deal with if he had a few seconds more but he didn't because as soon as he would see the spear his eyesight would be stripped from him leaving him in a dark and empty world with only the feeling of a sharp in his stomach instead of his throat no doubt dealt by the spike.
What actually happened was Faye used the moment her genki would appear to perform a single handseal trapping her opponent in a genjutsu but she knew this would not be enough so as she did this she simultaneously by nudging her head slightly manipulated the genki to sharply deviate from its initial path making it harder to counter.

Not long after the physical sensation of being impaled would disappear to the man but that was just because Faye had ordered her secret weapon to return to the spirit realm and await further orders. It's current position was once more next to her. The man still in darkness and bleeding out would surely ask her to stop. She didn't really enjoy killing people so she would be nice.

(Shojun no Hel) Δ Hel's Alignment
Rank: C-S (A-rank)
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: This technique can only manipulate one genki at a time.
Note: S-Rank can only be used three times per battle and not in consecutive turns.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 

BusinessManTeno

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Just a heads up.. Due to Gobi, spawn rules are a thing.. Specially with that technique. You can only spawn jutsus like this five meters out.
_______________

As Arthur continues his running, out of nowhere, he sees a build up of chakra right infront of him, and within seconds it protrudes, only to be met with being absorbed by caliburn once more. Doing this would cause Arthur to seal 20 out of the 40 chakra absorbed into the blade. (Refer to technique in the above) This caused Arthur to now be within short range. But as he was running he decided to activate his Mangekyou Sharingan. Release a interesting pattern in his eyes.

"Its only Annoying if you rely on ninjutsu as a whole.. Its meant to restrict usage of anything aside from Kenjutsu, and Taijutsu.. Of course nobody can top me..or should I say Us... The Kings of Kings"


( Doujutsu: Mangekyou Sharingan ) - Eye Technique: Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 50 ( -20 per turn to keep active )
Damage: N/A ( -5 per turn )
Description: The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.
Note: The user needs to have activated his 3T Sharingan beforehand
Note: Can only be activated twice, requiring a 2 turn coldown to activate again
Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

As Arthur says this he grips his sword with both hands channeling chakra, as he hold it above his head. Once done he forcefully thrust it downwards, release a destructive and thing concentration of chakra that releases from the blade towards the enemy. Due to his major increase and specialty in kenjutsu, not only will the range of the kenjutsu extend but it will also carry more of a punch due to the power and nature of the swords ability. This would be in attempt to slice the opponent in half.

Kenjutsu: Kendō | Sword Arts: Way of the Sword
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: 60 + 30 = 90
Description: Kendo is one of the most basic styles of kenjutsu. Even those not trained in kendo unknowingly use it. It is basically fighting with a sword while having both hands gripped on the handle. As said, very basic. This is only special, when in use by a kenjutsu master and specialist. Those with specialties in kenjutsu would normally only grip their sword with one hand when using their sword, as one hand is more than enough to overwhelm a normal opponent. However, when using Kendo, they will not only grip their sword with both hands, but will also flow an excessive amount of chakra into the blade of the sword. The chakra flowed through the sword is thin concentrated, translating into destructive and cutting power. With one slice, they can easily slice an opponents body straight through the middle with ease. It posseses enough power to shatter Earth Jutsu of the same rank, and will easy slice through a defence.
~Only usable by bio's that have a specialty in kenjutsu.
~Can only be used 4 times per conflict
 

El Alucard

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As he is dashing towards her man's sword absorbs her technique once more. Faye swiftly drops down slamming her hands onto the ground creating instantly a hole that in front of her. The hole would be 15 meters deep thus meaning the man would be freefalling.

"I don't believe in kings."

As she says this she would jump backwards whilst performing two handseals infusing fire chakra at the bottom of the pit causing it to rise upwards in a burst thus burning the man. Right as the burst would happen, the earth around the hole would rise up over it closing it up completely to prevent escape.

"Aaaaaand now you're dead."


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Katon: Saryū no taitō) - Fire Style: Rise of the Sand Grains
Type: Offensive/Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60 (+10 if explosion occurs from another fire or wind technique)
Description: The user performs two handseals as they infuse katon chakra on whichever part of the ground surrounding them they wish (similar to Swamp of the Underworld). This katon chakra will burn the targeted earth below surface by consuming the tiniest bit of air underneath, using it as fuel. Because katon chakra has burnt the ground, it turns into ash which is then manipulated with the help of katon chakra blended onto it to rise upwards in a burst, causing anything on the affected ground surface up to 5 meters to received damage as they're being sent flying upward by the rising ash. Which part of the ground should be affected is up to the user. It could be all the ground around an opponent's location, in a circlular formation around themselves (the user), or any other manner. Anyone who gets sent flying by the burst of ashes receives 2nd-degree burning damage. As for opponents who were beneath ground surface whilst this jutsu was performed, they will receive similar damage but will also be unable to breathe as the air beneath ground has been consumed by the user's technique. If someone uses a fire or wind technique that gets in contact with the ash during its process of rising up, the ash would explode in a similar fashion as Fire Release: Ash Pile Burning, affecting whoever was inside the targeted area and giving them 3rd-degree burns.

Note: Usable thrice per battle
Note: One turn cooldown between usage

(Doton: Tsuchi Kairō ) - Earth Release: Earthen Corridor
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: A technique that causes the surrounding earth to rise up over a target, creating a cavern. The user can either leave an opening to allow attacks to enter through the exit, cutting off escape plans of the target to avoid being hit, or close it up completely to prevent escape.
 

BusinessManTeno

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Right before Arthur was going to Initiate his attack, he felt the ground below him tremble, and following soon after breaking apart, causing Arthur to fall into a pit. This wasnt good, nor has somebody pushed him to this extent before. Not having much time to act, He saw a build up of chakra beneath.. Resembling that of Fire nature.. Waiting to see what happens, his suspicion was confirmed.. The bottom of the pit seemed to brim bright Red, and from the looks it was moving up. Quick on his feet, he Utilize his Mangekyo Sharingan in his right eye, looking downwards, he instantly creates a portal in the direction of him falling, This would cause Him to pass through the portal and Into his lost dimension. The Lost Ark.. He wondered if he should spawn outward but thought that The Lost Ark might be a decent place to fight..

(Dojutsu: Rosuto Enko) Eye Technique: Lost Ark
Type: Supplementary
Rank: Forbidden
Range: Short/Long
Chakra: 70 (-30 Each Usage)
Damage: N/a
Description: Lost Ark is a set of abilities in Marion Cross' eyes. A Space/Time Ninjutsu to grant the user access to a dimension known as the Lost Ark is the key ability of both eyes, albeit in different ways. While his right eye has the ability to open a door, or hole, to his dimension, the left eye allows the user the ability to walk through multiple doors to change location in the same dimension or partial access through the portal. His right eye allows him to create a 1m to 3m door in his line of sight up to long range away from him to enter the Lost Ark dimension, which takes the place of a giant town without buildings, just various doors. The user can also use this to create a door that opens in another location on the field, existing similar to a wormhole to travel through. In battle, this allows him to travel up to long range by opening a door elsewhere in that landmark. Outside of battle, this can be used to travel anywhere in the Ninja World, taking triple the time it takes to regularly travel. Should the door remain open or someone is in comtact with the user, they will be able to enter the dimension along with the user. His Left Eye works similar to this function, while maintaining the portals for longer. Opening multiple smaller portals at a time, the user is able to use these portals for redirecting small techniques or using them to deliver Taijutsu or CQC attacks at a ranged distance. Go by having the multiple portals be opened at one time while being connected, the user is able to use this connection to send short range attacks through the portals such as a Chidori Senbon through one portal to attack a foe from behind. This can also be used on small attacks within reason to redirect them. The user is able to open up to 3 portals long range away from him and 5 meters away from opponents. If they are both in short range, then he is able to open these portals within a meter of them. Attacks passing through the portals move at their regular speed and must be smaller than 3 meters in size to pass through the portals.
Note: Each eye technique can be used a max of 3 times and can not be used in consecutive turns. After 3 usages of one eye, the user will lose vision in that eye. Technique can be used a collective 4 times in total.
Note: Each usage decreases the MS duration by one turn.
Note: If an opponent with no means to return to the normal world is sent to the alternate dimension, he cannot return unless the user brings him back.


Once he decided to let things simmer.. Let his opponent think that he won, he quickly created a "Door" Behind his opponent that linked directly to the area Arthur currently is. Without Hesitation, he Spawned Grave Of Maria Partially (His Susanoo). He would generate a large arm limb, that would extend outward beyond the portal and grab his opponent. He made sure this would very quick and to catch them off guard. As he grabbed the woman he made sure the susanoo gripped her enough to deal slight damage, but he wasnt attempting to kill her just yet. Only to recruit her into the Lost Ark. If everything goes as planned, she would be standing right before Arthur Mid Range once more.


(Dojutsu: Boketsu Maria) Eye Technique: Grave Of Maria
Type: Offensive | Supplementary | Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 100 (-30 per turn)
Damage: N/a (-20 per turn)
Description: Boketsu Maria, or in another name Grave of Maria, a powerful Greek Goddess, and the daughter Greek titan and goddess, Leto and Greek God, Apollo. This technique is the second and most powerful technique granted by the Lost Star Mangekyo Sharingan; Their Susanoo. It creates a gigantic, humanoid, beautiful diety that surrounds the user. As one of the strongest techniques granted to those that have acquired the Mangekyo Sharingan, it is the user's guardian deity, but at the same time, it consumes the user's life.

Maria is a very beautiful deity that is created with a dress, and a mask with a four flower pedal over the eye region. She is very powerful being, being one of the few susanoos thats a women, with a male host. When she forms, she forms with the legendary lost weapon called "Pykouta". Pykouta is a sword/umbrella that is half the size of the diety herself. The sword is hidden within the umbrella itself and can only be used with sheathed. Though the hood of her umbrella is actually linked to the door dimension created by Cross "Lost Star" Mangekyo Sharingan. Being another entry way into the lost ark. Though things can only pass through twice per battle. The hood of the umbrella is roughly 15 meters high and wide, and can even be used to defend from a technique causing said technique to pass through the "door" (requires jutsu).

Note: While active user can't use Eye Techniques (custom wise, can still use genjutsu, and basic sharingan techs thats allowed)
Note: Takes 1 full turn to stabilize into the full final form, during which her body bestows only a B-Rank defense, without being neutralized or overpowered.
Note: The body of Susanoo grants an A-Rank defense almost perfect against most elemental attacks, specially tangible ones, without being neutralized or overpowered.
Note: When active, the user is only able to use two other techniques per turn due to the extreme chakra consumption and cant create clones
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power. with limbs reaching mid range such as arms and legs
Note: The warrior's weapon attacks will have an S-Rank strength and Long range reach and using them counts as a move from the users own move count. The power of the attack is divided through all the weapons 4=B-Rank each, 3= 2 B-Rank, 1 S-rank, 2= A-Rank each, 1= S-Rank. Weapons can't be ranged.
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted.


"This would be the moment that you believe.. This.. Kingdom that you see.. Is the Lost Ark... Nobody lives here and nobody can come here..You are in my territory now.. Lets dance a little more.. If you entertain me enough, I will show you just how powerful I can get"
 

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A rather peculiar fight this as the man's life force suddenly disappears. Although her last move was quite strong it certainly wasn't enough to instantly vaporize him, at most it would leave him in declining health and his life force would be draining slowly which she would be able to feel, an obvious trick from the man, but how did he do it? He couldn't have been a Hayabusa, as she could sense his life force from the get go.

"Ugh I hate using this." , and she really did. Her once dark hair was now pure white because as a young girl she loved using this, (not that anyone knew because she kept it dyed pink). "Testament of Búri." she whispers.

With this she abandons her earthen technique and uses her clans ability to partially infuse with spirits, with this came flashes events yet to be. Silence around the battlefield as she stood there for a while pondering if her opponent was dead. Then suddenly a moment of being able to sense her opponents soul beyond the portal due to the connection of the two worlds by a "Door" which had suddenly opened behind her. The moment cut very short by a large arm pulling from beyond the portal grabbing her and pulling her into a world of doors, she wouldn't have been able to react.

Wouldn't have.


Just a note you should read.
(This would of course be right after you went into your portal and it closed. The vision happens instantly after so that means that moment you gave me to think you were dead can be changed is the part I change allowing me another move before your portal opens. So instead of; You portal, I use earth, I stand there thinking you're dead, door opens and you grab me. It happens like; You Portal, I vision, change occurrence where I think you're dead here to react before, door opens and hand comes out to grab me. I don't know if this works, but I think it does. Anyways correct me if I'm wrong.

"Trippy" she says coming back from her brief journey.


Faye then from her mouth expels a large stone golem from her mouth between her and where the portal would form. The golem then launches a fist as the portal opens clashing with the oncoming arm destroying both of them seeing as they are both of A-rank. Using this to her advantage, Faye does the Ram handseal and inhales, kneading fuuton chakra into her lungs and exhaling a huge blast of wind. The blast would move on into the open portal sending fragments of rock flying with it from the broken golem hurdling towards the man.

"A friggin portal, to your own dimension!? Not gonna lie, that's pretty fucking cool. Still not going in there though." she yelled.

(Búri no Yuigon) Δ Testament of Búri
Rank: B-A
Type: Supplementary
Range: Short
Chakra Cost: 20-30(-5/-10 per turn)
Damage Points: N/A
Description: Búri no Yugion is technique which is based on the feat of Possession, be it partial or fullbody infusions. The overall infusion process involves the Genki inhabiting the same vessel as the user, wethever or it be fullbody nor only partial. Upon entering the body of a living shell, the Genki would cause a constant chakra spikes throughout the user's system for a turn. This is to create complete unity within the two parties, clearing the user of any foreign chakra-based influx in their system, despite rank and power. Normally this would cause the inability to mold chakra after the emergence and for the rest of the turn. However upon reaching a certain height of mastery within the art (Katsuryoku Pledged and above) one completely nullify said side-effect. This goes for both infusions.

Partial B-ranked| Partial infusion is not the spirit taking over the body of the user but lending their powers to him/her to be used in battle which is mainly a supplementary use. Supplementary uses include a variety of things however, for a partial infusion only one can be used at a time, while with a fullbody infusion all will be available. These abilities are more accurately defined below and both runs passively upon infusion.

Precognition, which literally means acquiring knowledge. Now this is done by other means, than studying a book or listening to a presentation. While by normal means an organism can only extract information from past to present, precognition does the same, however from the time, that has yet to come. While under the effects given by the Genki, the vessel is enabled to see into the future. In other words, the vessel is giving himself the capability to view all possibly outcomes, and the ability to change the to-be happenings, with another act than the one told in the vision. Lasts one turn, and can only be used 3 times during partial infusions. Can be used 5 times during fullbody infusions.

Aura Sensing, is the ability to view a person (Be it within range of the user's vision or not), however not only their exterior but their interior as well. People oft carry a demeanor around their entity, which becomes visible upon use of this supplementary ability. This interior exudes from the owner which is clad around their entity as a transparent shroud. Depending on the color, size and aggressiveness in the shroud, the user is able to determine their emotions, such as love, anxiety, excitement, hate, stress, dizziness, etc. and thereby oft their actions as well. Lasts until deactivated.
Fullbody A-ranked| This infusion, is where the spirit and host shares one mind. A perfect unity. However, spirits are, if their host is unconscious, able to maintain themselves in control of the shell(The user) and fight in their stead by forcefully manipulating it’s movements accordingly to it’s will, even if its gravely wounded. When completely fused, the user and spirit share their complete memory and knowledge with each other. While fused, genjutsu(besides doujutsu genjutsu) are ineffective against the user.
While under the influence of Testament of Búri, the user gains abilities (Much as Jorth's Personification) that corresponds to their spirit. Both infusions are both with a certain risk. Extended usages may cause the user to become exhausted, and or run low on chakra, as the spirits will be sheltering within the host’s body, and feed on the energies, be it foreign or not.
Both infusion of course carry limitations in their uses, however depends and varies from rank to rank within the art of the House. An outline, and usage for the generic spirits roaming the fields;
Partial uses per battle: Katsuryoku Apprentice (1) Katsuryoku Initiate (2), Katsuryoku Pledged (3), Katsuryoku Elder (4), Katsuryoku Voice (5).
Fullbody per battle duration: Katsuryoku Initiate (1), Katsuryoku Pledged (2), Katsuryoku Elder (4), Katsuryoku Voice (5). Can only be used twice per battle.
These of course also counts for submitted techniques, unless it specifically is bounded by other restrictions given in submission in question.
Approved here:

(Doton: Iwa no Gōremu) - Earth Release: Stone Golem
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 
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BusinessManTeno

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Utilizing the "Door" That He opened, realizing that his Susanoo arm was crushed. Deciding to come out of the "Door" He was met with rocks and crumble on the ground, while a build up of wind chakra into the persons mouth. Keeping the Door active, he decides to create another "Door" directly above the opponent (five meters due to spawning rules). The Door that was created above wasnt linked to the Lost Ark, but Linked to the Door that was previously created. (Refer to technique above.. too lazy to repost) Causing Arthur to dodge right behind it, as the wind technique blew off. This would cause your wind technique to pass through the first "Door" and come out at the door above you, causing you the need to dodge from said technique.

"You dont need to come.. But I promise you, you will reap exactly what my portals can do. I will step things up if you dodge whats next"

Once that technique was pulled off, Arthur with his sword in his hand dispel the "door" Infront of him. Gripping the sword with both hands building up massive amounts of chakra. Once done Arthur will then Swing his sword in your direction creating a collosal shockwave with incredible destructive properties, enough to annihilate the opponent with ease if not dodge. Due to the Kenjutsu boost tied to Caliburn (The sword) its even that much more powerful. Reaching 20 meters wide and high.


(Kenjutsu: Ikoku Sovereignty) Sword Arts: Ikoku Sovereignty
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 + 30 = 120 (-20 to user)
Description: Ikoku Sovereignty is the strongest technique of the sword style created by the masters of sword styles and can only be used with both hands. The user will grip the sword while pooling a massive pool of chakra into the blade. The user will then swing the sword with massive strength that releases a colossal shockwave of chakra that ranges 20 meters high and wide and is not omnidirectional. The chakra shockwave is so powerful and destructive that it rips through harden material with major ease, rivaling even steel release in terms of destructiveness. This technique spite being incredibly powerful has major physical drawbacks. When using this technique, the strain on the arms are great as it sprains the arms to a high degree.
Note: Can only use once per battle
Note: Once used, cant use kenjutsu/taijutsu for three turns after use
Note: Jutsus doing handseals deal -5 due to pain of sprained arms For Three turns
 

El Alucard

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Faye doesn't notice the door above her but she does feel the wind blowing down from her technique from above before a pile of rocks come crashing down on her, not that it did anything. She had already realized that it could be a possible attack from above and stopped the stream of wind. As the rocks and debris reach her just nearly damaging her, they would simply fall through doing no damage to her at all.

Normally the shockwave being a Kenjutsu based technique would have no effect either and would simply go through her but due to the size of the shockwave, Faye would be knocked out of her smoke form and backwards into long range. Although the technique would only do half its intended damage (S-rank body of smoke so 120dmg -60 dmg. I'd have 100 HP left still.)


Quickly Faye regains her composure and performs 2 handseals forming 40 semi-solid smoke hands to emerge from the ground underneath the man. The hands would grab him, pulling him down and constricting him to the ground and as this happened the smoke would become more thick and dense suffocating him.

"Tch- I have to end this." she mutters to herself as she weaves 4 handseals enveloping herself in a flowing blue chakra that allows her to constantly heal herself even during battle.

(Kemuri no Katachi) - Body of Smoke
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 30/40
Damage: N/A
Description: A technique very much similar to the Hozuki Clan's Hydrification Technique, the user is able to transform themselves into a smoke-like state by channeling chakra throughout their body. In this form, the user becomes immune to all Taijutsu, Kenjutsu, and gas-related techniques unless they are elementally based. They can also manipulate the appropriate chakra for smoke, fire, and any of their own gas-related techniques. The user has complete control over the density of their smoke-like state, allowing them to solidify up to two appendages at once in order to wield standard shinobi tools for freeform combat and basic Ninjutsu/Kenjutsu purposes. This also allows them to use their own body as a source for smoke ninjutsu. However, the user is subject to smoke's weaknesses and strengths. A simple B-Rank Wind jutsu can knock them out of this form, forcing them back to their original body for sometime before they are able to transform themselves once again. As such, this technique forces the user to employ careful, yet effective strategies when it is in effect.

Note: User may not use any sort of speed boost in this form and will stay rooted to the ground.
Note: If knocked out of this form, user may not return to it for two turns.
Note: User is also subject to weather effects that may potentially harm their form.
Note: Only useable by bios that've learned Smoke Ninjutsu; S-rank is exclusive to those with the Smoke Screen specialty.

(Kemuriton: Enenra hyoukyo) ✘ Smoke Technique: Enenra's Curse]
Type: Supplementary/Offensive/Defensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will initiate this technique by performing two handseals, focusing their smoke based chakra through their body and releasing it into the the ground. The user will then form up to a hundred semi-solid smoke hands covering the battlefield. The hands will emerge from the the ground and grab the opponent, pulling and constricting him down to the ground. As the opponent is held down by the hands the smoke begins to get thicker and darker causing the opponent to suffocate after a turn of being held down. With an extra handseal the hands will begin to rise from the ground and take the form of solid humanoid smoke figures which are fully under the control of the user. The number of humanoid figures that emerge from the ground upon activation of the extra handseal depend on the number of hands created in the beginning. Humanoid figures multiply if cut, (e.g. if the opponent cuts off a humanoid figure's limbs, each of those limbs will grow an new body) however become weaker as the chakra is then divided.


Notes:
- Can only be taught by El Alucard
- Can only be used three times
-Humanoid figures remain on the field for 3 turns
-May not use S-Rank smoke in next turn

( Iryō Ninjutsu: Iryō Mōdo ) - Medical Technique: Medical Mode
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30 ( -30 per turn )
Damage points: N/A ( Heals up to 50 damage per turn )
Description: After forming 4 hand seals, this mode envelops the user in a flowing blue chakra and allows them to constantly heal themselves in the midst of battle while at the same time boosting their stamina and vitality as it replenishes their strength and health. The limitation of the technique in terms of healing is it's low speed and inability to heal lost limbs. The technique lasts for three turns before deactivation.
Note: Must have medical training.
Note: Can only be used twice per event.
 

BusinessManTeno

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Arthur stood there, as the redirection of the attack was successful. It seemed the person had some form of smoke techniques? Either way, It didnt startle Arthur much. With the person in his line of site, notice the string of handseals. The chakra then channel underneath Arthur. Not having Caliburn Active anymore, it wont be able to absorb it, and just like that the smoke emerged from underneath Arthur, Gripping his body. The smoke became more solidified. This would have been an Issue if Arthur wasnt prepared for this. With a seal on his body, it would activate as he would be binded. This would cause the Seal on his body to disperse said smoke technique.

(Fuinjutsu: Gyaku rirīsu) Sealing Technique: Release Inverse
Type: Supplementary
Rank: S
Range: Self
Chakra: N/A (-40 Upon Activation)
Damage: N/A
Description: Reverse Inverse is a very intricate fuinjutsu technique, applied to the users body as a body seal. This technique is used in response to techniques that bind the users, this ranges from anything such as genjutsu or yamanaka techniques all the way to a fuuinjutsu , physical handcuffs or even an earth technique that physically binds the user (This applies to any elemental technique that binds/hinders the user). Upon being the binded, the seal will instantly activate, flooding chakra. If the user is binded by elemental means or physical means, chakra will flood into the technique or weapon breaking it, dispersing it or destroying it as a whole. If the technique is mental, it will flood the users body with chakra, refreshing the users chakra network system. This will break the mental binding.

Note: Technique can only be used once
Note: Must State this in bio, or start of bio.
Note: Cant use any fuinjutsu above S rank in the same or following turn.

Getting back up from being almost crushed.. His body still in pain, not only from almost being crushed, but the affects of the sword technique. He puts his sword back in the holster, as he notices the guy body glowing blue.. Medical Chakra

"Medical Mode... So you are also a Medical Ninja.. Only those who have mastered the art of Chakra control and achieve that.. I applaud you. But I was the wrong person to do that with" Arthur spoke

Saying this, Arthur does several handseals causing a large symbol to spawn around us both. Doing this, It will then entrap us into it, Mid range all around. This sealing technique cause for any boost or damage to simply be reversed. This would include healing. For all the healing that Arthur opponents get, would be reduced by that much. So +50 would actually do -50 for those turns instead. Arthur simply gaze at his opponent. The next move was going to be the last. "If you can make it out of this, let your next move be your best, cause it will be the last"


(Fuinjutsu :Kasukana ōmen) - Sealing Arts: Faint Omen
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage points: N/a
Description: Faint omen is a very unique type of technique, imposing on medical but doesnt actually heal the body. The user will do two handseals, while placing their hand on themselves, allies or the opponent. By doing this, the a kanji symbol will appear on the persons body. With this happening it will seal away all the damage the user or said person has received from the start of the battle. This is done by the seal, blocking all the pain receptors in the opponent's body, causing them to not register the pain they felt beforehand. Doing this will allow said person to be able to stay in combat. Though this should not always be used and has a major downside. This damage is temporarily sealed and once the seal is removed, the damage is applied back to the user. Meaning if the user takes more damage than what they can take, it will take longer for them to recover.

Note: Can use Once per person
Note: Damage is sealed for only four turns.
Note: The user can self activate this by sacrificing twice the amount of chakra (meaning 80)
Note: Does not revert castration
Note: Cant use any fuinjutsu S rank and above for two turns after usage.
 
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