[CJ] Old friends meet once again

House

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Hello, *takes Sumi off my back and throws it into the ground*

Sumitsukigasa - Dante's Horn of Sorrow
Type: Weapon
Rank: S
Range: Short
Chakra: 40 (-10 each turn)
Damage Points: 80
Description: It has yet been said within many dusty old books that a great man named Dante Alighieri has gone to save his loved one from the great evil toad of Myobokuzan, Gamafer. Dante had gone down into the pit of death, into Gamafer's lair. After 7 days of a bloody fight, Dante failed to save his flower, and he showed no mercy to Gamafer. After the bloodbath, Dante carved a blade from Gamafer's mighty horn and he took these pieces to be forged by Hephaestus, the nearby blacksmith. He had forged the mighty double-bladed sword, and named Sumitsukigasa. The double-bladed sword is made of mostly unbreakable bone, harder then steel. Because of the blade part is made of bone, and most of it's parts, the weapon weighs almost half of it's size, and can be handled in order to reach high speeds. The -10 chakra in each turn is because Sumitsukigasa sucks the user's chakra in order to maintain it's ability, which is being always in the state of having itself imbued with wind chakra, quite similar to (Fūton: Kaze Kyōka no Tsūru) - Wind Release: Wind Enhanced Tools, and it won't stop until the double-bladed sword is out of short range from the user. If the user wishes, he may channel more of his chakra into the sword, which is an additional -10 chakra in each usage, in order to extend the pre-existing wind chakra inbued within the sword, onto 5-6ft. As the wind chakra has been extended on the sword in order to reach 5-6ft, the blade becomes an S-ranked wind blade, but for only that turn. Since the sword has an affinity for Wind, and as the sword's inbued abilities will travel onto the user's hand giving him a uniqueness of enabling him to seal a mere handseal for any wind jutsus. When the user performs any wind jutsus, the inbued chakra will add it's own inbued wind chakra from the sword (10 chakra which been sucked off from the user, every turn) into the technique completely, (transfering that sucked -10 chakra into the technique) having the sword lose its inbued wind chakra for that turn.
Note:
-Because of the sword's abilities, only a Sannin may hold the sword.
-Because of it's wind affinities, only who mastered wind may use it.
-If user wishes, the wind chakra imbued within the sword can be extended so that it will reach onto 5-6ft.
-Only may Dr. House use this, and who he allows.
-If someone tries to hold it, the sword will start sucking most of his chakra out of him, leaving him with a feeling of drained.
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Alright, lets see. The double bladed sword is made of bone that's harder then steel and hence bone, it can be spun at really high speeds. Soon as you draw the sword out, it'll start sucking your chakra to maintain its imbued B-ranked wind form until the sword gets out of short range of you. If you wish at any moment, you can make it into an S-ranked wind sword and that'll add an additional 6ft span to each of its ends but for only that turn. You can just span this ability as long as you want. The sword allows you to have a mere handsign for any wind jutsu. When you perform a wind technique, it'll add an additional 10 damage toyour every wind technique but it'll lose its imbued wind for that turn.

If you really want to be tricky, you can make it into an s-ranked wind sword and spin it really fast and blow an s-ranked fire stream through it to make it a wind/fire combo.

Any questions?
 

House

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Alright, here are the techniques:

(Mai· Sōru jihi o motte iru!) Have Mercy Upon My Soul!
Rank: S
Type: Supplementary
Range: Himself
Chakra Cost: 30 (See Description)
Damage Points: +15 Ninjutsu
Description: Once the user is wielding Sumitsukigasa for the minimum of 2 turns, he may use the chakra of the sword for his own advantage. The sword sucks 10 chakra every turn, but it leaves excess chakra behind. When the user wishes after the 2 turns, he may harness this chakra and the chakra absorbed within that turn onto his own advantages, boosting his power. Once this system has been broken, the sword becomes unbalanced in the same turn when this chakra has been harnessed, the sword becomes useless in the same turn. Because of the unbalance of the sword, user will receive -10 health damage in the same turn. As it tries to suck it back the taken chakra at once what has once left the sword, in the next turn, user suffers -30 chakra loss. As the sword has sucked back an enormous amount of chakra in that turn (meaning 30 chakra), activating itself once again, a furious wind will surround it, leaving the area in a really windy environment for when it sucked back the 30 chakra. This means that no raiton attacks of S-rank can be made from the user in that turn when there is a windy environment. As the sword becomes out of control when it sucks back the chakra, having an S-ranked fuuton chakra surround it, only Kage or higher may be able to handle it.
Note:
~Can be used 1x
~The sword won't be useable in the same turn as this technique.
~Only Kage or higher may use this.
~Sumitsukigasa must be wielded.
~Can be taught by Dr. House
~Won't be able to sign handseals in the same and the next turn.

(Fuuton: Hensai) Wind Release: Repayment
Rank: S
Type: Defense
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: Once the user is wielding Sumitsukigasa for the minimum of 2 turns, he may use the sword's affinity of wind for his ultimate advantage. The sword sucks 10 chakra every turn, but it leaves excess chakra behind. After the 2 turns, putting chakra which the sword had left as an excess and plus the user's chakra, the user will stab his sword into the ground or into anything to remain still. As he did, all the fuuton chakra will escape from the top blade of the sword, a fuuton barrier will surround the user. If he chooses, the fuuton barrier may grew as much as to surround his teammates up to mid-range. The fuuton barrier is sharp and if the enemy touches it, it will injure him. The barrier will remain up till the sword is stabbed into the ground since the sword is what is supplying the barrier with fuuton chakra or till the next 2 turns.
Notes:
~Can be used 2x
~Lasts a maximum of 2 turns
~No A-rank or above fuuton can be used in the next turn.
~Dr. House may teach this.

Any questions?
 

Noni

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(Hakke Eien no) - 8 Trigrams Eternal
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: This technique will enable the user to release a series of large amounts of chakras from his chakra points on the tips of toes or exerting from his palms (incase he is standing on his hands) enabling the user to move at fast speeds when he kicks/pushes off the ground or kicks/pushes onto a direction within mid-air in order to evade an incoming jutsu, or to move into hand-to-hand combat.
Note:
-This jutsu won't deal any damage.
-Can be taught by Dr. House

Here it is house
 

House

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(Hakke Eien no) - 8 Trigrams Eternal
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: This technique will enable the user to release a series of large amounts of chakras from his chakra points on the tips of toes or exerting from his palms (incase he is standing on his hands) enabling the user to move at fast speeds when he kicks/pushes off the ground or kicks/pushes onto a direction within mid-air in order to evade an incoming jutsu, or to move into hand-to-hand combat.
Note:
-This jutsu won't deal any damage.
-Can be taught by Dr. House

Here it is house
Alright, in here, what you're doing is releasing a burst of chakra from either your toes or palms in order to move at fast speeds. As the description suggests, it'll take you 2-3 secs to get you into hand-to-hand combat from mid to short range. This is a mere release of your chakra. No handseals. No building up chakra, you're just releasing. I would say it's very useful in taijutsu where you'd need to move around your opponent at fast speeds using bursts of chakra to deliver multiple punches at sides.
 

Noni

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I gather chakra into my toes and release a burst of chakra out, propelling myself forward, delivering a rock solid hook punch.

Lancer then has his palms facing down to the ground and releases another burst of chakra, propelling him into the air.

Overall this technique is great for close range fighting, and able to force CQC with an opponent with ease. I like it a lot, its simple but useful, especially in todays modern rp. Thanks house.
 

House

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I gather chakra into my toes and release a burst of chakra out, propelling myself forward, delivering a rock solid hook punch.

Lancer then has his palms facing down to the ground and releases another burst of chakra, propelling him into the air.

Overall this technique is great for close range fighting, and able to force CQC with an opponent with ease. I like it a lot, its simple but useful, especially in todays modern rp. Thanks house.
You can also use this to move within midair at fast speeds and stay midair within one place like Sanji kicking with his legs.
 

Noni

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Lancer jumps into the air, and releases a burst of chakra to propel him forward mid air.

z.z Yeah says in the description, handy, mid air fighting is just terrible. This will help a dozen.
 

House

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(Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation
Type: Offense/Supplementary/Defense
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A (Depends on technique)
Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus.

Note: Can only be used three times
Note: Can only be taught by Noni
Note: A duplicate can last up to two turns max
Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control
Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique

Alright. Basically this technique is used to literary make a clone of an intangible lightning jutsu. Like a lightning bolt with the same rank and damage and qualities. House creates a lightning dragon and makes a handseal and another lightning dragon morphs next to it with the same rank so hitting him with 160 damage. U_U
 
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