By default, the basic universal battle rules will be applied.
All players start mid-range from each other ( 10 meters ).
3 day reply limit.
The fight takes place in the Ruined Hanging Gardens, a collapsed terrace-city built into a canyon wall, where broken aqueducts spill streams into the gorge below. Stone bridges crisscross the battlefield at varying heights, some cracked and crumbling under pressure, while shattered statues and toppled pillars provide scattered cover. Water from the aqueducts slicks the stones and pools in channels, letting Water jutsu spread quickly while making footing treacherous. Fire techniques turn the mist into choking steam, Lightning arcs along the wet stone, and Wind blasts can topple unstable bridges. The canyon’s echo distorts sound, masking the direction of movement, while the constant risk of collapsing platforms forces combatants to fight aggressively or risk being thrown into the abyss.
Akhwera stilled, violet eyes narrowing as Sage power welled through him until the ruined Gardens seemed to breathe with his body. His hand sealed, and green chakra flared outward, visible as a roiling sphere around him. Smoke poured from his skin in thick waves, washing the terraces in an emerald hue that stank of rotting flesh. His eyes burned with viridian fire, cracks of light crawling through his flesh as if his veins carried plague instead of blood. Then the voice came, not carried on air but whispered inside their skulls: “Welcome to my Domain.” Bolts of green lightning erupted from the stone, spearing through the arms and legs of Alucard, Lilith, and Zev, pinning them as the smoke crawled over their bodies. Their nerves screamed, phantom acid eating their skin as their flesh blackened and warped in their sight, twisting into monstrous shapes that betrayed them with every breath.Mist coiled around the shattered terraces as Akhwera’s eyes sharpened, natural energy pouring through his frame until the Gardens seemed to breathe with him.
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x3. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. Lastly, the user gains access to toad anatomy, Sage Art: Frog Kata and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.
Type: Defensive/Supplementary
Rank: S
Range: Short - Mid
Chakra: 40 ( + 10 per turn )
Damage: N/A
Description: This is a unique genjutsu in the way that it's placed on the chosen target/targets, as well as the user. The user will perform a single handseal or release a wave of chakra over their body, visible like the rasengan, but not offensive, purely a medium for inducing the genjutsu. In doing this, the user will bind themselves and any other's they wish in an illusion, where they will see thick, green smoke pouring from the users body. The area around would gain a green hue to it as the illusion takes control of their senses to bend the world around them. With this the target(s) would smell a horrid smell like rotting flesh, and feel a chill go through their bones. With the introduction to the illusion, they will hear a demonic voice in their head "Welcome to my Domain". They will see the user's eyes glow green as their skin begins to show what look like cracks of pure green energy flowing through their body. It will be as though the world around them has warped into a demonic realm under the users control. As this all happens, within the illusion, bolts of green lightning will shoot up from the ground, stabbing into the targets arms and legs, like spears of solid lightning to pierce them and hold them in place. From these spears, green smoke spreads over their body as the user bends their senses to feel searing pain as though the smoke is acidic as their see their flesh burn and mutate, taking on a mutated demonic look. After one turn if the target hasn't broken the illusion, they will see their limbs start to change, one by one, in the turn after being bound, they will see their arm become one giant mutated claw and lose their sense of touch from that arm as the demonic arm shoots up grabbing them around the throat beginning to choke them. On the second turn after being bound, if the target(s) are still within the illusion they will pass out due to their body reacting to not being able to breathe within the illusion. All this is done through bending their sense of touch and sight so they see the mutation and feel the burning pain and then the user removes their sense of touch in their arm while creating the illusion of them being choked. All the while the user will be looking on, laughing at them. Due to this being cast on the user too, following the layering genjutsu rules, it will free the user from any weaker genjutsu, though the user will have to have logical reasoning or notice the genjutsu in the first place that they are in through methods of sensory or deduction. Within the illusion the user can bend and control the smoke around them for addition effects.
Note: Useable twice with two turns between uses.
Note: No genjutsu in the following turn
Note: Can only bind up to 3 targets
Note: No genjutsu above A rank in the second turn after this is used
Note: Lasts 4 turns. Each turn, the chakra renewal will flush out every previous gen one rank bellow ( B rank, then C rank, then D rank ).
Reality followed nightmare. The terraces buckled, then convulsed as black spikes erupted in a violent chorus. They speared upward not only around the trio, but through them, jagged lances of powder bursting from below to pierce flesh and armor alike. In seconds, the eruptions converged into a dome of unstable fangs, sealing off sky and canyon. The cage shuddered, alive with humming veins of volatile energy, then shifted again: the fangs bent inward, locking into a single narrow corridor that stretched straight toward Akhwera. Its walls quivered with murderous tension, its very floor splitting into rows of smaller lances that punched upward in waves, ensuring no step remained safe.
Kayakuton: Kono burō | Gunpowder: Blow This
Type: Offensive/Defensive/Supplementary
Rank: C-S S
Range: Short-Long
Chakra: 15/40 40
Damage: 30/80 80 + 30 = 110
Description: The most rudimentary technique of the element. By focusing Gunpowder chakra throughout their body, into the surrounding ground, the user is able to create tools and constructs made of Gunpowder. These can range from kunais to full length swords and spears for close combat. It may also include different traps such as rising gunpowder from beneath the enemy similarly to the water imprisonment technique. This also includes pillars, walls and other complex constructs. Whenever the user is in physical contact with his creations, he can at will make it change its shape and form; from a sword to a spear or a pillar to an orb etc. (this does not include rank of the jutsu which remains the same no matter what the technique morphs into). The techniques vary in size and power depending on the amount of chakra utilized, where the S-rank version of this technique allows someone to make jutsus as big as the canon ‘Destructive Earth Rising Pillars’. However when these constructs come into contact with any form of fire or an element that can create heat or a flame, these constructs explode immediately. The user can at will cause a weapon in his hand or any construct on the field, which he has made through this jutsu, to immediately explode (costing 5 chakra). The user can make multiple objects but the power is divided between them, for example if the user makes two swords with the A rank use, each sword will be B rank in power.
When these constructs explode, with the explosive power of gunpowder, the release shockwaves around proportional to the size of the technique that was detonated. These shockwaves contain no chakra and are just a result of the detonation, carrying the same rank as the jutsu used. Techniques B rank and below release a shockwave 5m around the gunpowder. A ranks release an shockwave up to 10m around the blast. S ranks and above release a blast 15m around the explosion.Should the user create an A rank construct, when it's detonated but the user or another means, the blast will release a shockwave 10m around, which is a double edge blade, as the user will be struck if within range.
Note:
- S-rank versions can be used 3 times per match. With 2 turns between uses. No gunpowder above A rank in the following turn. A-rank can be used 4 times per battle.
- C-rank can be done with hand gestures. B-ranks require a single hand seal. A-ranks require 2 hand seals. S-ranks require 3 handseals.
Akhwera’s breath was steady. He inhaled deeply, Sage power thrumming across his frame, and exhaled. From his lips erupted a compressed sphere of air, a vacuum so dense it warped the mist around it. The bullet screamed forward, racing down the corridor with a howl that shook stone and rattled the dome itself. The unstable walls amplified its shriek, guiding it perfectly, driving the gale into the three already bound and pierced.
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60 + 30 = 90
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
Zev is not out ;-). He probably never will be again.. :-(
Alucard and Lilith stood infront of what seemed to be a rather amusingly regular fellow, until they decided to initiate an encounter as they transformed themselves while weaving a single seal. Alucard’s passive chakra sensory coupled with his Dojutsu could project hostile/invasive chakra in both him and Lilith. Suddenly, green smoke sipped out from the man infront of them as the world warped into a demonic hellscape. Using his mental link to Lilith, his daughter, he adviced her of the situation.
*Don’t get too comfortable in this *we have hell at home* domain of his. T’s a genjutsu.*
With that said, Alucard activated some passive boons. Two void artifacts would activate, increasing his destructive abilities for a short amount of time.
(Mukō: Fuyu no Shukufuku) – Void: Winter’s Blessing
Type: Void Infused Artifact
Rank: A
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact Accumulator that is activated passively; upon activation the user instantly gains a single Void Infusion. It can be activated twice per battle, once every four turns.
(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next five offensive techniques by 20 damage.
With the artifacts activating he also entered his own chakra mode in order to break free from the genjutsu but also in order to perform a powerup akin to that of the man infront of them. Coupling his mode, Alucard would interupt the man from whatever scheme he had prior, by rushing him and perform a lethal chakra-less kick to the stomach. Closing in on the opponent would also slow them down, due to Alucards specialty - making them drop 2 base speed levels.
( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Mode
Rank: S
Range: N/A
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn shaped like Kaguya's, extending from their forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards. The user's strength is significantly increased, adding +40 damage to their Ninjutsu and Taijutsu techniques. Their speed is also enhanced, increasing it by four times their base.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 4 additional turns before using again.
Note: Can only be used by Otsutsuki Tenseigan wielders while the Tenseigan is active.
Note: If the Tenseigan is deactivated or reverted back to its Byakugan state then the mode is forcibly ended.
(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60 + 40 + 20 =120
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
At the same time, Lilith activated a healing spell on her own, flooding her body with Yang chakra and breaking her free from the Genjutsu. (Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.
Zev is not out ;-). He probably never will be again.. :-(
Alucard and Lilith stood infront of what seemed to be a rather amusingly regular fellow, until they decided to initiate an encounter as they transformed themselves while weaving a single seal. Alucard’s passive chakra sensory coupled with his Dojutsu could project hostile/invasive chakra in both him and Lilith. Suddenly, green smoke sipped out from the man infront of them as the world warped into a demonic hellscape. Using his mental link to Lilith, his daughter, he adviced her of the situation.
*Don’t get too comfortable in this *we have hell at home* domain of his. T’s a genjutsu.*
With that said, Alucard activated some passive boons. Two void artifacts would activate, increasing his destructive abilities for a short amount of time.
(Mukō: Fuyu no Shukufuku) – Void: Winter’s Blessing
Type: Void Infused Artifact
Rank: A
Range: Self
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact Accumulator that is activated passively; upon activation the user instantly gains a single Void Infusion. It can be activated twice per battle, once every four turns.
(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next five offensive techniques by 20 damage.
With the artifacts activating he also entered his own chakra mode in order to break free from the genjutsu but also in order to perform a powerup akin to that of the man infront of them. Coupling his mode, Alucard would interupt the man from whatever scheme he had prior, by rushing him and perform a lethal chakra-less kick to the stomach. Closing in on the opponent would also slow them down, due to Alucards specialty - making them drop 2 base speed levels.
( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Mode
Rank: S
Range: N/A
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn shaped like Kaguya's, extending from their forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards. The user's strength is significantly increased, adding +40 damage to their Ninjutsu and Taijutsu techniques. Their speed is also enhanced, increasing it by four times their base.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 4 additional turns before using again.
Note: Can only be used by Otsutsuki Tenseigan wielders while the Tenseigan is active.
Note: If the Tenseigan is deactivated or reverted back to its Byakugan state then the mode is forcibly ended.
(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60 + 40 + 20 =120
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
At the same time, Lilith activated a healing spell on her own, flooding her body with Yang chakra and breaking her free from the Genjutsu. (Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release Specialists and Yin-Yang users are able to use on themselves.