[Official] Inchato vs Yamato..

Inch

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Reis Rules and Regulations
No CE
No CJ
No Kai or Sub
No KG or Special Abilities
(Only basic 5, Ninjutsu, Taijutsu, Genjutsu and Kenjutsu)
Killing Allowed
No Stealing
Arguing is to be done through VM/PM
Fights will have a maximum of 1 week to finish
Mid Range Start in this battle field, a water source mid range on the left

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Inch

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For the sake of moving this battle along, I shall take the first move.
*I make a single hand seal and emit a large wave of water from my mouth, which moves towards you with high speed and force. (The wave isn't large enough to flood the environment.)
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
After creating the wave, I make an additional two hand seals (you won't be able to see this due to the wave blocking your vision), and create a large shark out of the water that I have created, which in turn shoots directly at you.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
Immediately after making these two hand seals, I make another (once again, you won't be able to see this), and make several spears of earth erupt from the ground behind you, impaling you in the back as you deal with the water.*
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
 

DJ Malik

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For the sake of moving this battle along, I shall take the first move.
*I make a single hand seal and emit a large wave of water from my mouth, which moves towards you with high speed and force. (The wave isn't large enough to flood the environment.)
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
After creating the wave, I make an additional two hand seals (you won't be able to see this due to the wave blocking your vision), and create a large shark out of the water that I have created, which in turn shoots directly at you.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
Immediately after making these two hand seals, I make another (once again, you won't be able to see this), and make several spears of earth erupt from the ground behind you, impaling you in the back as you deal with the water.*
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
*The second I see you releasing the water he quickly releases a blast of wind from his mouth. The wind hitting and stopping the wave and continuing towards you, only to be stopped by the shark that you create seconds before.*

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: User will concentrate on his wind chakra and then send it into the sky. Originally Gaara's technique, different characters will need to perform handseals in order to imbue their chakra in the air. In conjunction with the wind primary sent to the sky, a huge spiraling sphere of wind is created than is strong enough to do major damage to even a Summoning like Gamabunta.

*The second after they the blast leaves my mouth, I make a quick row of hand signs and release a dragon made of Earth from the ground, hitting the shark and continuing towards you, stopping you from making the rising earth spikes.*

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

*As soon as the dragon begins to head towards you, I begin to run towards you as well. Making a single handsign, I quickly create two clone. (Derek, Stiles) to my left and right respectively. As we run, I slap an explosive tag on both of their backs as Derek(to the left, as I said) quickly begins to move outwards in an arc path, coming up to you from your right side. With a kunai in hand. As soon as he begins to do that, I release three wind infused kunai directly towards you.*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

_____________________________________
Well, I was just about to sign out, so if you have an issue with my move, let me know and i'll get to it tomorrow.
 

Inch

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*The second I see you releasing the water he quickly releases a blast of wind from his mouth. The wind hitting and stopping the wave and continuing towards you, only to be stopped by the shark that you create seconds before.*

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: User will concentrate on his wind chakra and then send it into the sky. Originally Gaara's technique, different characters will need to perform handseals in order to imbue their chakra in the air. In conjunction with the wind primary sent to the sky, a huge spiraling sphere of wind is created than is strong enough to do major damage to even a Summoning like Gamabunta.

*The second after they the blast leaves my mouth, I make a quick row of hand signs and release a dragon made of Earth from the ground, hitting the shark and continuing towards you, stopping you from making the rising earth spikes.*

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

*As soon as the dragon begins to head towards you, I begin to run towards you as well. Making a single handsign, I quickly create two clone. (Derek, Stiles) to my left and right respectively. As we run, I slap an explosive tag on both of their backs as Derek(to the left, as I said) quickly begins to move outwards in an arc path, coming up to you from your right side. With a kunai in hand. As soon as he begins to do that, I release three wind infused kunai directly towards you.*

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

_____________________________________
Well, I was just about to sign out, so if you have an issue with my move, let me know and i'll get to it tomorrow.
Alrighty, The hand seal for the stone spears would have been created immediately after finishing the hand seals for the shark. And since your Earth dragon was apparently created after/at the same time as my water dragon, I should be able to complete this jutsu, but since I'm not entirely sure, I'll just leave it for the judges once we finish up. ^_^ Till then, I'll just continue based on what you said.
______________________
*As I notice the dragon emerging from the ground and heading towards the shark, I quickly react by forming a single hand seal. After this hand seal has been formed, I emit two large blasts of lightning, which move directly at your dragon. The blasts are emitted so that one is directly behind the other, thus you are unable to see that there are two blasts. The blast rips through the dragon and continues towards you as you run forward and create your clones.
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Immediately after forming this hand seal, I quickly make another. As I do this, two large slabs of earth emerge from the ground as you and your clones run and the lightning begins to move towards you and you and your clones are preoccupied with it. The slabs then slam together, crushing your clones and you as they do so.
(Doton: Ganban Kyu) - Earth Style: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Immediately after forming this hand seal, I make another. Several spikes then erupt from the ground under you as the slabs begin to come together. As you are preoccupied with running/countering lightning/countering slabs, this will be very hard for you to see coming. The spikes cover a six foot radius, thus your clones will also be impaled.*
(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.
Note: These three jutsu were performed in an extremely fast repetition. Thus, the slabs and spikes will damage you before the lightning is able to get to you.
 

DJ Malik

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Alrighty, The hand seal for the stone spears would have been created immediately after finishing the hand seals for the shark. And since your Earth dragon was apparently created after/at the same time as my water dragon, I should be able to complete this jutsu, but since I'm not entirely sure, I'll just leave it for the judges once we finish up. ^_^ Till then, I'll just continue based on what you said.
______________________
*As I notice the dragon emerging from the ground and heading towards the shark, I quickly react by forming a single hand seal. After this hand seal has been formed, I emit two large blasts of lightning, which move directly at your dragon. The blasts are emitted so that one is directly behind the other, thus you are unable to see that there are two blasts. The blast rips through the dragon and continues towards you as you run forward and create your clones.
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Immediately after forming this hand seal, I quickly make another. As I do this, two large slabs of earth emerge from the ground as you and your clones run and the lightning begins to move towards you and you and your clones are preoccupied with it. The slabs then slam together, crushing your clones and you as they do so.
(Doton: Ganban Kyu) - Earth Style: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: This jutsu allows the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Immediately after forming this hand seal, I make another. Several spikes then erupt from the ground under you as the slabs begin to come together. As you are preoccupied with running/countering lightning/countering slabs, this will be very hard for you to see coming. The spikes cover a six foot radius, thus your clones will also be impaled.*
(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.
Note: These three jutsu were performed in an extremely fast repetition. Thus, the slabs and spikes will damage you before the lightning is able to get to you.
The judges will decide I suppose. I disagree with that, but it's whatever.

*As soon as I see the lightning being released, Stiles, who is to my right, quickly release multiple blades of wind from his mouth, the wind cutting through both blasts, and continuing towards you.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand seal the user then inhales and takes a deep breath and exhales several blades of wind as they move their head around. This technique is capable of exposing Susanno’ s bones.

As the same time, I stop my movements as Stiles continues to run towards you(as does Derek). Noticing the stone sections rise up to both the right and left, I quickly release a asurge of lightning into the ground, the lightning immediately splitting into two tendrils that head towards each section of earth, the lightning hitting and breaking apart the earth sections.

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

*Derek continues his arc movement as this goes on, and as he continues towards you, he quickly materializes a large amount of Water above your head, the water crashing down onto you at or around the time that the blades of wind hit you from the front. Then, after the water is summoned he follows it up with two ex. tagged kunai towards you.*

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.
[/font]
 
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Inch

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The judges will decide I suppose. I disagree with that, but it's whatever.

*As soon as I see the lightning being released, Stiles, who is to my right, quickly release multiple blades of wind from his mouth, the wind cutting through both blasts, and continuing towards you.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand seal the user then inhales and takes a deep breath and exhales several blades of wind as they move their head around. This technique is capable of exposing Susanno’ s bones.

As the same time, I stop my movements as Stiles continues to run towards you(as does Derek). Noticing the stone sections rise up to both the right and left, I quickly release a asurge of lightning into the ground, the lightning immediately splitting into two tendrils that head towards each section of earth, the lightning hitting and breaking apart the earth sections.

(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

*Derek continues his arc movement as this goes on, and as he continues towards you, he quickly materializes a large amount of Water above your head, the water crashing down onto you at or around the time that the blades of wind hit you from the front. Then, after the water is summoned he follows it up with two ex. tagged kunai towards you.*

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.
[/font]
I was under the impression that shock wave had to start near you. <.<
______________
*As the wind is moving towards me and the water is beginning to materialize above me, I make a single hand seal and create pillars of earth which emerge from the ground at an angle, pushing me to the right and out of the line of fire of the wind. (I'm not moving a far distance, just enough to escape the wind.)
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Immediately after making the hand seals for the pillar, I form two more. With these hand seals, I manipulate the water that you created to turn into a large shark, which moves over the wind blades and then moves directly at you.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
After the shark is created, I make an additional two hand seals as I land on the ground. With these hand seals, the ground below you and your clones turns into a swamp as you are all distracted by the shark. You are at the center of the swamp and it has a mid-ranged radius. The swamp ends at my feet.*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

DJ Malik

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I was under the impression that shock wave had to start near you. <.<
______________
*As the wind is moving towards me and the water is beginning to materialize above me, I make a single hand seal and create pillars of earth which emerge from the ground at an angle, pushing me to the right and out of the line of fire of the wind. (I'm not moving a far distance, just enough to escape the wind.)
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Immediately after making the hand seals for the pillar, I form two more. With these hand seals, I manipulate the water that you created to turn into a large shark, which moves over the wind blades and then moves directly at you.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
After the shark is created, I make an additional two hand seals as I land on the ground. With these hand seals, the ground below you and your clones turns into a swamp as you are all distracted by the shark. You are at the center of the swamp and it has a mid-ranged radius. The swamp ends at my feet.*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
*As soon as you are launched into the air by the pillars and you begin to form the handsigns for the water shark, the clone that used the water tech quickly makes a large tornado fall onto you from the sky above. This happening moments after you release the shark to myself and the clone to my right. Since the clone that used the tornado was towards your right, the shark wouldn't be aimed towards him since you said it went towards myself. The tornado hitting you before you'd be able to successfully perform your last jutsu. Meaning the swamp never forms.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

*At the same time Stiles, who is in front of me, quickly releases a large bullet of wind towards the shark. The bullet hitting it and they both canceling each other out.*

(Fūton: Shinkū Taigyoku) – Wind Release: Great Balls of Wind
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals the user launches a large, explosive bullet of wind chakra from their mouth at their target.

*Also, I makes spikes of earth rise from the ground beneath you. Stabbing you as you are directing your attention to the Tornado coming down.*

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
 

Typhon

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Okay my opinion move by move :p

This battle probably should have been finished after the first move. Inchato is creating the water wave for the sole purpose of using the shark missile. So he's going to start creating that technique right after the wave is created. This would make it so the shark and Yamato's wind bullet are started at roughly the same time. So as a result Yamato is firing an A-ranked wind bullet into an S-ranked shark. It may be able to weaken it, but some remnant would still crash down on Yamato. This would also allow Inchato to use the rising stone spear as planned.

Next, I don't think the water created by water shock wave is enough to create Great Shark Missile. According to the wikia, water shock wave and great exploding colliding wave are the same jutsu, though on here they're different rank and water shock wave has a completely different description. So my best guess is that water shock wave is a lesser version. This also probably means that it does have to be created by you, then directed at the opponent. The other option is that its the technique used by Tobirama which has the same name (more likely given the description) in which case it still has to be created first around the user.


All the other moves made seem to be fine.

Given whats said above, I believe that Inchato out preformed Yamato and is the winner of the match.
 
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