[NW] Obito Uchiha

Arthorius

Jōnin Strategist 🧠
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B a s i c / I n f o r m a t i o n
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Name: Obito Uchiha

Age: 31

Gender: Male

Clan: Uchiha

Rank: Sage


Chakra/Health: 1500/240


A p p e a r a n c e & P e r s o n a l i t y

As a child, Obito Uchiha had black eyes and short, spiky black hair. He wore a blue shinobi uniform with an orange-trimmed jacket bearing the Uchiha crest, along with goggles, a white belt, sandals, and a Konoha forehead protector. Growing up without parents, Obito longed to be acknowledged, dreaming of becoming Hokage so the village would recognise him. Rin’s kindness validated him, and he fell in love with her, while Kakashi’s natural talent and Rin’s affection for him fueled Obito’s one-sided rivalry. Despite this, Obito was kind-hearted and loyal, often helping others in Konoha, a trait that frequently made him late. His optimism and desire for recognition ultimately made him vulnerable to Madara’s manipulation.

After Rin’s death, Obito’s ideals shattered. He became cold, focused, and detached, abandoning his village, friends, and even his identity. He committed himself entirely to Madara’s Eye of the Moon Plan, believing that every crime and sacrifice was justified to create a peaceful world where Rin and others could live again. He viewed allies as tools, discarding them once they were no longer useful, and manipulated others by exploiting the darkness in their hearts—most notably through Akatsuki, whose members believed they were pursuing their own goals while unknowingly serving Obito’s agenda.

Despite his transformation, Obito’s core beliefs remained rooted in his childhood self. He believed his actions surpassed the Hokage’s role, acting not for a village but for the entire world. Rin remained central to his motivations, alongside lingering thoughts of Kakashi and Minato, and a desire to reunite Team Minato in a happier world. This internal conflict drove Obito to act increasingly recklessly during the Fourth Shinobi World War.


Obito took a particular interest in Sasuke and Naruto. In Sasuke, he saw the person he was striving to become—isolated and driven by loss—carefully guiding and protecting him despite claiming he was expendable. In Naruto, Obito saw his former self, full of hope and dreams of becoming Hokage. Determined to prove Naruto’s ideals wrong, Obito became obsessed with breaking him, growing enraged when Naruto refused to abandon his beliefs, and resolved to destroy the last remnants of the person Obito once was.


R a n k // C h a k r a ⬗ I n f o r m a t i o n
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Mind
Body
Spirit
Agility
Dexterity
Vitality
8(+2)
5
6(+2)
6
6
(+1)


E l e m e n t s:
Water | Earth | Fire | Lightning | Wind
Wood | Liquid Krypton | Rythm


S k i l l s:
Ninjutsu | Genjutsu | Taijutsu | Bukijutsu
Fuuinjutsu |Kinjutsu | Yin |Yang
Sharingan (Dual MS)


S u m m o n s:
Scarabs
Scarab Arts


F i g h t i ng S t y l e:
N/A

S p e c i a l i t i e s

Specs

Apex handseal: You can perform techniques of the skill you chose to specialize in without the usage of handseals, though you must still perform complimentary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description.(Rhythm)

Eyes of Hatred: As one who unlocked their Sharingan's secrets at an incredibly young age, and has spent a lifetime using it's more advanced applications, Obito is an Eyes of Hatred Specialist. This allows him to utilize the Sharingan Copy Technique on Forbidden Ranked Techniques. Additionally techniques copied last twice as long, up to 4 Ninja World Arcs.

.Yin Specialist: Obito is very well versed in Genjutsu, and as such is a specialist in the field of Yin Release. This results in an increased awareness of spiritual abilities, translating to the ability to detect any Genjutsu or spiritual technique affecting them below MS-level. This awareness also allows them to sense spiritual entities, like Katsuryoku spirits or Hungry Ghosts. Yin Specialists are also able to utilize Genjutsu Kai passively, up to B-Rank. Inducing Genjutsu on a target causes you to siphon some of their spiritual energy, augmenting your own spiritual prowess. For each illusion placed on a target(s) your spiritual techniques gain an effective 10 chakra and no more, 2 base speed levels stacking up to three times, and 10 damage stacking up to three times. The bonus is lost one turn after a target escapes from the illusion placed on them. They cannot be self-induced illusions or those applied to Summonings, Edo Tensei that belong to the user, and Chakra Creations.

Chakra Fortification - Sharingan: Obito can add an additional effective 10 Chakra to his Sharingan techniques, though not at any increased cost or strain. This simply allows his Dojutsu to have 10 more Chakra infused into them.

Apex Tracker & Apex Speed Resistance: Obito's unique fighting style involving his Phasing Migration technique, in tandem with his already keen senses, are sharpened with his status as an Apex Tracker, allowing him to physically track faster movement without Chakra sensory. This results in a base increase in his tracking capabilities of 2.5x. In addition to this, opponents within 8m of Obito find themselves moving slower, more sluggishly, as their base speed is reduced by 2.




History


"I'm no one..."
Other
Weapons


(Shūen) – Demise
Type: Relic Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: 80
Description: Crafted from the bones of Tiamat and infused with the wood of the God Tree, Demise is a scythe, with its staff formed from ivory pale bone with a sharp, black, metallic scythe blade at the top. At the bottom of the wooden staff is a crystalline orb, flickering with black and white energies within it; representative of a fully powered weapon core. The scythe is bound to the Jewel Seal and can be summoned to the user or sealed away passively, at their discretion. On the side of the staff is an inscription; “The Fate which befalls those who toil in the fields shall too fall upon those who live in the high castle.” At the cost of a move Demise can use its scythe to inflict 80 damage as a weapon.

Intrinsic Traits:

Eternal Toil (I-III): For each turn the user is in in a state of movement their damage will increase by 2/4/6 per turn, up to a maximum of 4/5/6 times. Activating a stack requires the user move at least five meters from their position at the beginning of their turn; stacks are lost one turn after the user fails to meet this condition, resetting the damage.
Fruits of Labor (I-III): Damage inflicted to the user’s opponents, not counting elemental familiars, Creations, or other external entities, regenerates the user at a rate of 20/30/40% of the damage inflicted.
Shroud of the Reaper (I-III): When the user activates a mobility technique, like Flicker Evasion, they release a pulse of intangible energy that slows all enemies surrounding them within short-range. This reduces their movement speed by 30/40/50% for two full turns.

Wither (I-II): The power of Demise is within its Wither; a power that befalls the smallest of peasants and the most powerful of lords. Wither is a passive skill that naturally augments all of the user’s energy-based techniques, like Fire and Lightning Releases. Techniques influenced by Wither become intermixed with wispy black and white flames. Techniques augmented by Wither naturally inflict more damage on organic targets; when struck the techniques damage is inflicted and applies a Wither effect to the target. Wither inflicts 10% of the technique’s base damage each turn for two turns. When Tier II is unlocked Wither’s damage is augmented to 20%, and it lasts four turns. The effects of Wither can be negated or healed through Yin-Yang based skills. Basic Medical Ninjutsu can heal damage done by Wither, but at a reduced rate of 50%.

Uniformed Fate
The fate of all shared by all, wielded in a single point. Uniformed Fate causes Demise to glow with a black aura, and its blade becomes a black steel.

Redirection (B-Rank, passive): The power of Wither is redirected into the Scythe itself, making Wither only usable when the Scythe makes direct contact with organic matter. Wither’s effects, at both Tier I and II, are empowered to deal double their damage within their allotted timeframes.
Irkalla’s Fury (A-Rank, active): A technique that allows the user to repurpose all healing done by Fruits of Labor; with this technique the user is able to decide to set aside any healing done by Fruits of Labor, preventing it from healing the user but pooling it for use in Irkalla’s Fury. This focuses all pooled healing into a single black-energy orb, launching it up to long-range and inflicting up to a maximum of 180 damage. The orb is neutral to all techniques and elements and can, upon striking a target, expand up to 10 meters.
Forged in Fire (S-Rank, passive): Demise is reinforced, empowered to cause its blade to inflict S-Rank physical damage when used at the cost of a move. This can be further empowered through external techniques and physical enhancements.
Withering Echo (S-Rank, active): At the cost of a move the user is able to augment the blade of Demise to release an intangible wave of Wither up to five meters from the blade. The wave is shaped in the exact size and shape of Demise’s scythe. This can be done once every three turns.
Blighted Destruction (F-Rank, passive): When Demise itself strikes a technique or opponent it blights the target with Blighted Destruction; if Demise’s strike directly destroys or kills the target it unleashes Blighted Destruction, causing the surface beneath to be infected by Withering energy itself. This energy spans up to 10 meters outside of the size of the original technique, and infects anyone within it with Wither barring the user.

Withering Disciple
All sharing in a single fate, spread through exploding darkness. The Withering Disciple causes Demise to radiate a black and white glow, with trails of energy falling to the ground from its form.

Happiness of All Mankind (B-Rank, passive): Modifies the passive granted by Fruits of Labor, allowing it to work on technique clashes; however, this comes at the cost of reducing the amount healed by these clashes to 2/4/6%.
Wrath of the Reaper (A-Rank, active): A technique that allows the user to infuse excess healing done by the Happiness of All Mankind into future techniques, boosting them by a maximum of 40 additional damage. This can only be applied to techniques which work with Wither, and can only be used a maximum of four times per battle.
Overflowing Wither (S-Rank, active): A technique activated within the same timeframe as an energy-based technique, allowing the user to cause the Wither infused within to burst in a torrent of black and white flames reaching up to ten meters from the original technique. Any target struck by these flames is afflicted by Wither, as well as takes 50% of the original technique’s base damage. Can be activated once every three turns.
Empowered Withering Flames (S-Rank, passive): Once every three turns the user is able to passively augment one of their techniques that is infused with Wither, allowing it to move at three times the user’s base speed and inflict 30 more damage. Any flames created through Overflowing Wither, even when this technique is on cooldown, will move at twice the user’s base speed.
Witherfyre (F-Rank, active): Converts the user’s body into pure Witherfyre, transforming them into nothing but Wither. In this state the user is only able to perform Fire and Lightning elemental natures, as well as any Custom Elements created from them as well as Fuuinjutsu. Empowers Happiness of All Mankind by 100%, as well as increasing the damage done by Wither by 50%. The user moves at three times their base speed and anything they physically interact with in this state is blighted with Wither. Lasts for four turns and can be used twice. While in this state the user is immune to energy-based techniques.

Dominion
All that which exists within the Fates is yours for the taking. Dominion causes Demise to glow green, and its metallic scythe forms itself into a dark purple void-like coloration.

Debilitating Aura (B-Rank, passive): Empowers the Shroud of the Reaper, causing any who are influenced by the slowing pulse to be disoriented for a brief moment, making the user impossible to track through the basic five senses.
Essence Siphon (A-Rank, active): When activated the user can empower themselves by siphoning the essence of each organic matter target afflicted by Wither. Each target increases the user’s damage by 10, their speed by 2x, and their reactions by 4x. This boost lasts for the turn it was used in, and removes Wither from the afflicted targets. Can be used six times per battle.
The Contagion Spreads (S-Rank, passive): The user is able to spread the effects of Wither to non-organic targets by using an afflicted organic target as a conduit for infection. Any non-organic target within mid-range of the afflicted organic target can be infected instantly when this technique is activated, taking no time at all within timeframe.
Domination Beginning (S-Rank, active): When this technique is activated the user is able to wrest control of any Elemental and non-elemental familiar, excluding those created by Yin-Yang Release, that is infected with Wither. This can even be used to wrest control over non-organic elemental familiars should they be infected through The Contagion Spreads. Can be used five times per battle.
All That Which Exists (F-Rank, active): When activated the user is able to release raw Withering Energy from their body, using it as a conduit itself to apply the Contagion Spreads to organic and non-organic matter within mid-range of their position. Any targets struck by this technique can be temporarily controlled by the user, including opponents who fail to protect themselves or evade the technique. Can be used twice per battle.

(Gunbai Uchiwa) - Army Arrangement Fan
Type: Weapon
Rank: A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.

Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios.

Picture

Biography Approved
Checked by Red-Robin
 
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