[O.P.E.N] God of War vs ??????

Shady Doctor

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Rules:
♛ Rei's Rules and Regulations
♛ Unofficial, Killing/Stealing allowed but doesn't count.
♛ CE, CJ's, CFS's are allowed
♛ We start at mid-range
♛ Terrain; You pick? Or a rocky desert terrain with a huge pond exactly 10m to my right
♛ Post your bio with your first move
♛ Jio Freed bio in my sig


 

Venom

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Mu bio in sig :coffee:

________

Mu activates his chakra sensing while placing his index and middle finger together from his right hand. Without a word he casually swings his right hand, releasing wind chakra in the form of a near invisible blade diagonally (down-up/yourleft-yourright) to attempt to kill you right here and now.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
 
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Shady Doctor

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Mu bio in sig :coffee:

________

Mu activates his chakra sensing while placing his index and middle finger together from his right hand. Without a word he casually swings his right hand, releasing wind chakra in the form of a near invisible blade diagonally (down-up/yourleft-yourright) to attempt to kill you right here and now.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
As Mu gestures with his right hand only to release a near invisible blade of wind, Jio swiftly releases a large fireball which makes its way directly at Mu. Meeting the wind nearly in the middle of the two shinobi, the fireball overpowers the wind due to elemental strengths and continues at Mu as a maelstrom of flames that aim to burn him alive.

The moment the fire leaves Jio's mouth he quickly manipulates the earth around Mu in order to mold the earth to his liking. In an instant, numerous spikes erect from every direction of Mu besides upwards. The spikes are aimed to hit him in the lower legs, upper thighs and the abdominal area, thus protruding through him before the fire can reach him, or around the same time..


(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

(Doton: Ganchūsō) -
Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 

Venom

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Mu watches as a fireball intersects his wind blade and begins to come back towards him. At the moment, his vision of his opponent is gone but he can still sense him being at the same place he was when he last saw him. Then he sense earth chakra being channel up below him, followed by a slight tremor. Mu quickly leaps into the air while simultaneously activating his flight technique to take on a greater height. Before he can go high enough for you to see him, he release lightning chakra from both hands and waits for the right moment to initiate his attack. As soon as both men saw each other once more, mu stop in his ascension and clap his hands to release a massive lightning bolt directed at you.

(Doton: Furaito no Jutsu) - Earth Release: Flight Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20 (-5 per turn to maintain)
Damage points: N/A
Description: This technique grants the user the ability to fly by lightening his weight severely through the use of Earth Release and using his chakra to move around in the air at high speeds with ease. Onoki showed that its also possible to transfer this technique to others through physical contact with them for an unspecified amount of time.
Note: Can only be used by the first Tsuchikage, Onoki and Mu bios

(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Mid-Long
Chakra cost: 40
Damage points: 80
Description: The user will cover his hands in with lightning, essentially performing a (Raiton: Chidori) Lightning Release: One Thousand Birds in each hand. Clapping his hands together, the user can unleash that massive amount of lightning chakra into the form of a powerful Thunderbolt directed at the user. The technique is best used if the user has a height advantage in relation to the target. The Thunderbolt is strong enough to leave a giant crater and cannot be used while being in Short-range of the target, at the risk of being hit also.
 

Shady Doctor

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Mu watches as a fireball intersects his wind blade and begins to come back towards him. At the moment, his vision of his opponent is gone but he can still sense him being at the same place he was when he last saw him. Then he sense earth chakra being channel up below him, followed by a slight tremor. Mu quickly leaps into the air while simultaneously activating his flight technique to take on a greater height. Before he can go high enough for you to see him, he release lightning chakra from both hands and waits for the right moment to initiate his attack. As soon as both men saw each other once more, mu stop in his ascension and clap his hands to release a massive lightning bolt directed at you.

(Doton: Furaito no Jutsu) - Earth Release: Flight Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20 (-5 per turn to maintain)
Damage points: N/A
Description: This technique grants the user the ability to fly by lightening his weight severely through the use of Earth Release and using his chakra to move around in the air at high speeds with ease. Onoki showed that its also possible to transfer this technique to others through physical contact with them for an unspecified amount of time.
Note: Can only be used by the first Tsuchikage, Onoki and Mu bios

(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Mid-Long
Chakra cost: 40
Damage points: 80
Description: The user will cover his hands in with lightning, essentially performing a (Raiton: Chidori) Lightning Release: One Thousand Birds in each hand. Clapping his hands together, the user can unleash that massive amount of lightning chakra into the form of a powerful Thunderbolt directed at the user. The technique is best used if the user has a height advantage in relation to the target. The Thunderbolt is strong enough to leave a giant crater and cannot be used while being in Short-range of the target, at the risk of being hit also.
Not knowing if he had killed the man already due to the fire obscuring his vision, Jio watched intently awaiting a clear view of the bandaged shinobi. At last he took sight of the man floating in mid air to gain a height advantage while also evading the two attacks. The moment the two shinobi locked eyes upon each other Jio saw Mu release the lightning bolt at him, so in response to that he initiates his own jutsu to counter attack. Without any hesitation in his movements, Jio used earth release to simply create a pillar of earth under both soles of his feet. The pillars burst up with much haste, shooting Jio up and backwards about 5-6m into the air and about 3m backwards. As Jio is being shot into the air he passively controls his giant boomerang to come off of his back and float in mid air for him to land on and fly another 5m upwards, thus putting him mid range away from the lightning crashing into the earth below him.

You aren't the only one who can fly.. huehue.

As Jio flies up and out of range of the attack, he swings his left arm from left to right horizontally and releases a singular blade of wind that barely has visibility to it and moves at vert high speeds. The blade of wind is aimed to cut Mu in half mid air, but as soon as the blade leaves Jio's finger tips he moves on to add pressure on his opponent... With the same hand the wind came from, Jio stops the hand in front of him and points at Mu, thus activating an illusion. Jio held his hand as if Mu's heart was in his very palm, under his control to destroy with Simple gestures. In that same moment of grabbing "Mu's heart", Jio closes his hand gradually, putting Mu through the utmost pain as if Jio had literally put his hand into his chest and was squeezing his heart with immense force. This would throw off Mu's concentration while also putting him in far too much physical pain to counter the wind efficiently, let alone even use a jutsu.. As Mu struggles in pain from his heart being grasped in the illusion, the wind blade closes in and does its job while Jio let's off a chuckle..


(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu..

(Genjutsu: Ketsuraku Chuushin) Illusionary Arts: Missing Heart
Type: Supplamentary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/a
Description: The user will point to the users heart area which is the trigger for the genjutsu. Once done, the user will make a hand gesture as if they were squeezing something that was in their hand. As they continue to squeeze their hand the opponent will feel sharp pains in their chest. The more the user squeeze his hands the more the heart of the opponent aches. The air in the user palms represents the heart of their opponent. If the user so please he can indeed crush the air in his palm resulting in the crush of the opponents heart. This will cause pains beyond measure. In the genjutsu his heart would be crush but since it is an illusion he would die just experience massive pains.
Note: Can use a max of 3 times
Note: Cant use this jutsu back to back
Note: If the user crushes the opponent heart, due to the massive pains the genjutsu will automatically be broken
 

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Mu smile as he watch as the shinobi moved around with his boomerang. Was quite impressive, but nothing compared to what Mu had in store for him. Then he watches as the man did the same technique to him, that mu did a while back. This blade however went in a horizontal manner. Then suddenly a massive pain was felt in the heart area of mu while this man was squeezing the air as if he was the reason behind this. Mu wondered what type of jutsu was this or what kind of injure is bothering him now from all these years of battling. Then another thought came to mind, maybe this was all a mind trick? Who knows? Mu then focuses on his chakra system to see that it was actually a genjutsu that was place on him. Without thinking about other ways to break it, he channel earth chakra throughout his body like a normal chakra surge, but only because this one increase his weight dramatically. It released him from the genjutsu and causes him to fall to the ground, efficiently evading the wind blade. Before he could go much further and when he saw he was out of harm’s way, he deactivated the weight technique and began to channel water chakra around you. Within moments he causes water to materialize around you like a dome with little room space. The exterior is hard as ice making escape very hard. Adding on to the offensive manner, he string together two hand seals to open a portal about 5 meters above you (since you were already airborne, it wouldn’t need to be much higher) to drain thick shit. The thick shit would fall on to the water cube and fall down with you, the water was just to make more mud.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
 

Shady Doctor

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Mu smile as he watch as the shinobi moved around with his boomerang. Was quite impressive, but nothing compared to what Mu had in store for him. Then he watches as the man did the same technique to him, that mu did a while back. This blade however went in a horizontal manner. Then suddenly a massive pain was felt in the heart area of mu while this man was squeezing the air as if he was the reason behind this. Mu wondered what type of jutsu was this or what kind of injure is bothering him now from all these years of battling. Then another thought came to mind, maybe this was all a mind trick? Who knows? Mu then focuses on his chakra system to see that it was actually a genjutsu that was place on him. Without thinking about other ways to break it, he channel earth chakra throughout his body like a normal chakra surge, but only because this one increase his weight dramatically. It released him from the genjutsu and causes him to fall to the ground, efficiently evading the wind blade. Before he could go much further and when he saw he was out of harm’s way, he deactivated the weight technique and began to channel water chakra around you. Within moments he causes water to materialize around you like a dome with little room space. The exterior is hard as ice making escape very hard. Adding on to the offensive manner, he string together two hand seals to open a portal about 5 meters above you (since you were already airborne, it wouldn’t need to be much higher) to drain thick shit. The thick shit would fall on to the water cube and fall down with you, the water was just to make more mud.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
As Mu added weight to himself, making himself super heavy and allowing himself to evade the blade by falling, Jio simply smiled seeing as Mu did exactly what he thought he'd do. As the blade was directly above Mu, Jio further manipulated the blade of wind, forcing more chakra into the blade and molding it to suddenly expand into a massive hurricane-like vortex. The vortex mostly expanded vertically, going up and down at the same time, sucking Mu in as it closes in on him. This would cut Mu up and most likely kill him as he started to create the cube around Jio. With the cube surrounding Jio and the vortex attacking Mu, Jio takes this time to counter the cube safely, though the cube should become useless water once Mu stops feeding it chakra and defends from the wind.

Jio aims his left fist at the falling Mu and suddenly an extremely condensed blast of wind bursts out of his hand, blowing a hole through the cube thus destroying its stability and forcing the water to fall apart uselessly to the ground. The beam of wind is aimed and timed in such a way that it would hit Mu in the abdominal area as he fell and the rising Dragon technique was coming from above. The wind beam is so strong that it cuts Jio's fist up moderately while also pushing him back with enough force to push him out of the cube safely and successfully. As he escapes, he controls his boomerang to follow and float beneath him to land on, thus allowing himself to stay in flight...


(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

(Fuuton: Shou Buro-kaze) - Wind Style: Shattering Wind Beam -
Rank: S
Type: Offensive/Defensive
Range: Short-long
Chakra: 40
Damage: 80 (-15)
Description: The user charges his fist with a large amount of wind chakra. He punches towards the target and releases it as a huge amount of destructive wind compressed into a large beam, blasting it away at a very high speed which makes it tough to block. It is used to punch a hole anything in its path like clouds, mist and, if possible, water waves and rock walls. When this jutsu is used to attack the opponent, it will cause major damage to him like large cuts and it blows him backwards, meaning that it will send him from short to mid, or from mid to long, and may even knock him out cold.

~ damages the user hand by -15 points and causes bleeding.
~can only be used twice per battle.
~This jutsu is owned by -Thoes.
 

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Like..I never saw thought of using that technique like that. *Takes down notes*

Reaching so close to the ground and just before the initiation of his third technique, a sudden tornado starts to form above his location. He watches as the tornado extends downwards to try and reach him then at the same time he heard a noise and look in your direction to see a beam of wind heading his direction. Mu smirks at the thought that this shinobi think he would get rid of the nidaime tsuchikage so easily. He then started to release futon chakra around the air near him and started to manipulate the air to form a dome of slicing winds to block both attacks (Wind beam would be like a A rank now since it went through the water dome thingy ma jig) with ease leaving mu with minor cuts from his techniques and leaving him with not a single scratch from your two techniques. As this is done he lands quietly on the ground while stringing up a couple hand seals. Shortly after he spits out 8 fireballs simultaneously in the air that then begin to curve down back to your direction after they reach their peak height.

(Fuuton: Tenrai Kougi) - Wind style: Divine Justice
Rank: S
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 40
Damage: 80 (-15 to user)
Description: The user releases his Fuuton chakra into the air surrounding him which allows him to manipulate the air. A large amount of wind will begin to spin around the user and will quickly form a 360 degree dome surrounding him. The dome consists of slashing wind which rotate at high speeds and will severely slice anything that comes in contact with it. This jutsu serves as an attack and defense, and is able to withstand all elemental attack up to S-rank except for A-rank and above Katon attacks.
*Note: The user takes 15 damage due to his proximity to the slashing wind.
*Note: Can only be used twice
*Note: No S rank wind techniques the following turn.
*Note: Must wait at least 2 turns to be used again.
*Can only be taught by McKnockout

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
 

Shady Doctor

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Like..I never saw thought of using that technique like that. *Takes down notes*

Reaching so close to the ground and just before the initiation of his third technique, a sudden tornado starts to form above his location. He watches as the tornado extends downwards to try and reach him then at the same time he heard a noise and look in your direction to see a beam of wind heading his direction. Mu smirks at the thought that this shinobi think he would get rid of the nidaime tsuchikage so easily. He then started to release futon chakra around the air near him and started to manipulate the air to form a dome of slicing winds to block both attacks (Wind beam would be like a A rank now since it went through the water dome thingy ma jig) with ease leaving mu with minor cuts from his techniques and leaving him with not a single scratch from your two techniques. As this is done he lands quietly on the ground while stringing up a couple hand seals. Shortly after he spits out 8 fireballs simultaneously in the air that then begin to curve down back to your direction after they reach their peak height.

(Fuuton: Tenrai Kougi) - Wind style: Divine Justice
Rank: S
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 40
Damage: 80 (-15 to user)
Description: The user releases his Fuuton chakra into the air surrounding him which allows him to manipulate the air. A large amount of wind will begin to spin around the user and will quickly form a 360 degree dome surrounding him. The dome consists of slashing wind which rotate at high speeds and will severely slice anything that comes in contact with it. This jutsu serves as an attack and defense, and is able to withstand all elemental attack up to S-rank except for A-rank and above Katon attacks.
*Note: The user takes 15 damage due to his proximity to the slashing wind.
*Note: Can only be used twice
*Note: No S rank wind techniques the following turn.
*Note: Must wait at least 2 turns to be used again.
*Can only be taught by McKnockout

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
That kinda usage of basic five is expected from us senpai. u.u




Seeing Mu counter the two wind techniques with wind, he acknowledges the man's skill and strength, finally taking in the fact that he may not be tooooo much below Jio himself. As Jio still floats mid air, he takes note of Mu starting his string of hand seals (4, not a couple. >.>) so he does a simple hand seal himself in order to initiate a jutsu.. Just as Mu finishes his hand seals (not sure if I could attack as you're still doing the seals, so didn't) Jio spews from his mouth a very thin, condensed stream of water that held massive cutting potential. The stream would be aimed to shoot about a meter to Mu's right, but the moment the first fireball leaves his lips, Jio motions his head in order to move the stream to the right (Mu's left) and cut Mu in half at the waist. This gives Mu no time to react to the water sinnce he is releasing a fire jutsu from his mouth, and if he tried to evade it Jio could simply move the stream and still slice him up.

After cutting Mu in half, killing him, Jio still has to deal with the fireballs, but he wasn't going to waste any chakra doing so.. He simply motioned his head once again, but this time he aimed at the huge fireballs falling from the sky... With immense accuracy Jio uses the stream to cut the fireballs in half, allowing the pieces to fly past him without actually touching him, but instead they hit the ground below and around Jio's position. Due to Jio being in mid flight still, he wouldn't be caught by any of the explosions made and would sigh in relief of the mummy being sent back to the afterlife...


(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
 

Venom

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Little before the release of the first fire ball mu saw the water coming his direction and so he stops channelling fire chakra fearing that he would have no time to react of course. Then to his surprise he see the water going to his right instead. Mu immediately started to move a bit to the left to get out of the way of the water thinking that maybe it might explode or some shit if he stayed close. But then the unexpected happen as it began to move towards him! Smiling the thought of such a lousy trick, mu stops and swings his right hand up causing a wall of water to rise with a width wider than his body. The stream of water would make contact with the wall of water and turn to ice, as the rest simply continue pass him. To others it would seem as though the water fell short. Around this moment mu quickly made a clone (Will call him 'kidd' to charge directly at you with a kunai in hand.

Such a *****…


(Suiton: Mizu Kabe ) - Water Style: Water Wall
Type: Defence
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

Shady Doctor

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Little before the release of the first fire ball mu saw the water coming his direction and so he stops channelling fire chakra fearing that he would have no time to react of course. Then to his surprise he see the water going to his right instead. Mu immediately started to move a bit to the left to get out of the way of the water thinking that maybe it might explode or some shit if he stayed close. But then the unexpected happen as it began to move towards him! Smiling the thought of such a lousy trick, mu stops and swings his right hand up causing a wall of water to rise with a width wider than his body. The stream of water would make contact with the wall of water and turn to ice, as the rest simply continue pass him. To others it would seem as though the water fell short. Around this moment mu quickly made a clone (Will call him 'kidd' to charge directly at you with a kunai in hand.

Such a *****…


(Suiton: Mizu Kabe ) - Water Style: Water Wall
Type: Defence
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Your sensing isn't active anymore right?


As the water is turned to ice, thus shortening the stream enough to go past Mu, Jio stops channeling chakra through the stream and stop the failed technique all together. At this point Mu would be doing a single hand seal to create a clone next to him, but as the hand seal is beginning, Jio strings together a few hand seals himself.. The hand seals were to initiate a clone jutsu of his own, but instead of cloning himself, he cloned the giant boomerang he is flying on to create 1000 giant boomerangs that spans out far around the terrain (a little past mid range? Maybe even long since It's a thousand GIANT boomerangs?). Each boomerang is passively controlled by Jio's will alone, allowing him to control each and every one of them with the finest of detail. With the boomerangs created and Kidd running at Jio, boomerangs surrounding everyone on the field, Jio did one more hand seal which traps both Kidd and Mu in an illusion. The illusion tosses the two into a world of pure darkness where their sense of sight become essentially useless, forcing them to rely on their other four senses. Simultaneous to the illusion being casted, all one thousand boomerangs, bar the one Jio floats on, start to spiral swiftly just like a windmill shuriken being thrown at advanced speeds. As they rotate with the immense power, they all come from a multitude of directions, leaving no openings to escape from other than into the ground. Due to the illusion that obscures their Vision, neither Kidd nor Mu would see or know the boomerangs are coming at them to cut them into pieces.

Clones are for Pussies... u.u


(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 

Venom

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Naw, at the end of this turn it will be gone. Turn of activation doesn't count z.z

I forgot about this fight though xD

_______________

As kidd begins to run, mu quickly yells at him to stop but being a man of his own will, kidd stop the moment all the boomerangs appeared around them. Quickly taking some hops back to reach in front of mu, they then realize that darkness began to cover the entire sky and area starting from behind their opponent and rapidly enclosing on them. This was all a strange occurrence for both ninjas. All that ninja did was made a hand seal, mu began to wonder if it was a genjutsu or not. Knowing that nothing worse might happen if he did went through the procedures as if it was a genjutsu, mu took out a kunai and stab himself in the thigh and turn the kunai around to increase the pain. As the genjutsu was broken, mu quickly whispered instructions to kid silently, and like the slave he is he quickly made one hand seal and created a cylindrical structure within the palm of his hands. Seconds after its creation, it was shot off at its full size, but not directly at the ninja, instead it was swung from right to left quickly, taking out the boomerangs before they came too close and before hitting the ninja a float on his own boomerang. After the original told him this, he went closer to the clone while reactivating his chakra sensing, he was now the clone’s eyes.

( Jinton: Genkai Hakuri no Jutsu: Entō Gata ) - Dust Release: Destruction of the Primitive world technique: Cylindrical Form
Rank: S
Type: Offensive
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will first perform the Rat → Boar → Snake hand seals and then using their dust release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust. The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure.
This form starts with a small compressed shape, but then expands to a radius equalling to 10 meters in diameter and can extend up to long range distances.
Note: Can only be used by Onoki or Muu

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
 

Shady Doctor

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Naw, at the end of this turn it will be gone. Turn of activation doesn't count z.z

I forgot about this fight though xD

_______________

As kidd begins to run, mu quickly yells at him to stop but being a man of his own will, kidd stop the moment all the boomerangs appeared around them. Quickly taking some hops back to reach in front of mu, they then realize that darkness began to cover the entire sky and area starting from behind their opponent and rapidly enclosing on them. This was all a strange occurrence for both ninjas. All that ninja did was made a hand seal, mu began to wonder if it was a genjutsu or not. Knowing that nothing worse might happen if he did went through the procedures as if it was a genjutsu, mu took out a kunai and stab himself in the thigh and turn the kunai around to increase the pain. As the genjutsu was broken, mu quickly whispered instructions to kid silently, and like the slave he is he quickly made one hand seal and created a cylindrical structure within the palm of his hands. Seconds after its creation, it was shot off at its full size, but not directly at the ninja, instead it was swung from right to left quickly, taking out the boomerangs before they came too close and before hitting the ninja a float on his own boomerang. After the original told him this, he went closer to the clone while reactivating his chakra sensing, he was now the clone’s eyes.

( Jinton: Genkai Hakuri no Jutsu: Entō Gata ) - Dust Release: Destruction of the Primitive world technique: Cylindrical Form
Rank: S
Type: Offensive
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will first perform the Rat → Boar → Snake hand seals and then using their dust release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust. The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure.
This form starts with a small compressed shape, but then expands to a radius equalling to 10 meters in diameter and can extend up to long range distances.
Note: Can only be used by Onoki or Muu

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
As Mu whispers in the ear of kid, Jio sees kid do a single hand seal. As the hand seal is performed, a cube of dust release chakra is created in between kidd's two extended hands. As the cube is created and Kidd is starting to aim the cube to his right (Jio's left) Jio had casted an illusion on him. Snakes would suddenly burst from the ground with immense speeds, coiling around the limbs of Kidd, including his arms, legs, neck and abdominal area, thus paralyzing him in reality. As he's stuck aiming the dust release to Jio's left, Jio weaved together a swift chain of hand seals which created numerous portals around the duo, reaching out only about a meter away from them. The portals covered every direction, including above and below, thus trapping them both between the portals in the swift time it takes to simply throw a kunai. After forming , the portals blast out Keigoku that near instantly takes on the form of a box, or better yet a coffin. The coffin of pure Keigoku traps the two shinobi before releasing a barrage of huge spikes from every wall of the coffin including the top and bottom. The spikes not only pierce through both Mu and Kidd all over their body, but it also incapacitates them both for a turn...

Even if the Mu and clone were to somehow avoid the coffin, they'd be getting totally barraged by a thousand giant metal boomerangs which should be in very close proximity by the time the coffin is made, or even hitting them since the dust release never got the chance to erase all of the boomerangs, just a section of boomerangs on the right..


( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Hadō no Kyūjū: Kurohitsugi ) - Way of Destruction Number Ninety: Black Coffin
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user makes six handseals, causing portals to emerge on all sides around the opponent, a few metres away. Keigoku flows from these portals, before forming itself into a black coffin-shaped box surrounding the opponent, large enough to trap two people. The box covers the opponent in all sides, including above and below ( however the portal from below only appears as the other sides have been fully created ); contact with it makes the opponent's head ache badly. As soon as the box forms fully, taking around the same time it takes to throw a kunai, spears of Keigoku manifest themselves on the walls and shoot inward, impaling an opponent caught within it. This causes severe mental agony, causing the opponent to feel exhausted and collapse temporarily for one turn. This technique may be used only thrice per battle.
Note: No Nekura techniques above A-rank may be used during the same turn and the next turn.
 
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