NW Marketplace

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Zaphkiel

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New Horizons | The Marketplace & Item Inventory
Marketplaces

Description:

The Marketplace is the NW equivalent of the Kumi Exchange Shop where instead of abilities players have a selection of tools and NW-related items to choose from. Marketplace locations are general knowledge and can be accessed by traveling to the specified LM and then making a Buy/Sell post in this thread. Because each Marketplace has its own unique inventory based on the surrounding area, the Marketplace Network allows one to travel to any other Marketplace thanks to a system of interconnected space-time portals. Using these gateways incur a 45 min travel time like regular traversal. There is also a default list of items available at every Marketplace, considered as 'general goods'. Because Marketplaces are a special designation on landmarks, they cannot be claimed or conquered by any player or group. However, access to them can be limited through force and intimidation. Within the landmark and marketplace itself, combat is forbidden. Items are liable to be rotated in and out of the Marketplace every 2 weeks.

Some items such as Artifacts will be tradeable and as such can be listed on the Marketplace for sale. Doing so comes with a Market Tax of 10% of the item's value and only two items at a time can be listed by a player. The alternative is trading in the NW but this comes with its own drawbacks. See Trading in the Rulebook for more information. Both these methods of Artifact acquisition (Trading and Selling) will be heavily moderated due to the potential for exploitation.

Current Marketplaces:

Cloud Quarry Marketplace:

A source primarily for raw materials like ores, uncut gems, and unrefined metals. May also feature oddities from the region (Lightning Country).
Porcelain Flute
Price: 1,000 Kumi
Rank: C
Type: Accessory
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: A simple musical instrument, this flute can be used to entertain oneself or a crowd, provided they know how to use it. It has a sky blue color with swirling, white accents on its body. Has a soothing effect on wild animals, making them less likely to attack or flee.
Note(s): Tradeable. Requires Sound Ninjutsu.

Conductor Rod (x1)
Price: 3,000 Kumi
Rank: A
Type: Consumable
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: Made of a strange, conductive metal found only in Lightning Country, these rods are able to attract up to one (1) Lightning jutsu of A-ranked (30 chakra) and below per turn into its body after being placed in an upright position anywhere within a landmark. This also applies to ambient lightning like that of a thunderstorm. The energy is directed into the earth where it is grounded and neutralized without any ill effects to the surrounding area. Once placed, the rod stays active for four (4) turns.
Note(s): Non-Tradeable.

Lightning Caller's Scroll (x1)
Price: 2,500 Kumi
Rank: B
Type: Accessory, Consumable
Range: N/A
Chakra: N/A (+10 to technique)
Damage: N/A
Description: A large purple scroll that hangs from the user's body while rolled up, the paper has been infused with chakra that is tuned specifically toward Lightning techniques. To use, the wielder unrolls the scroll and uses a paint brush or their finger to mark the kanji for the technique being performed. If the jutsu requires hand seals then the user will spend the appropriate amount of time making symbols, i.e. more hand seals equal longer drawing time, with no hand seals being an instant activation by resting a finger on the unrolled scroll. The lightning released from the scroll is unnaturally faster than usual, moving at twice (x2) the speed of another Lightning technique of the same rank. This can only be applied to techniques A-ranked and below.
Note(s): Non-tradeable.

Tainted Kunai (x1)
Price: 1,500 Kumi
Rank: C
Type: Weapon, Consumable
Range: Short-Long
Chakra: N/A
Damage: 20 (-10 per turn)
Description: A simple kunai that has been coated in the poisonous resin of a mountaintop frog found around Lightning Country. The weapon deals 20 damage upon use and if it manages to break the target's skin or enter their bodies somehow then the poison deals residual damage of -10 per turn, starting on the turn of affliction, for up to 10 turns.
Note(s): Non-tradeable.

Keishi City Marketplace:

Being one of the most popular and developed places in the world, Keishi's Marketplace reflects this through expensive and interesting items that cannot be found anywhere else. Some of the wares include items from foreign lands that are shipped through the Hanguri Gulf.
Hanguri Kunai (x1)
Price: 1,500 Kumi
Rank: C
Type: Weapon, Consumable
Range: Short-Long
Chakra: N/A
Damage: 20
Description: Crafted from the finest Hanguri metal and sharpened on volcanic whetstones, these kunai deal significantly more damage than normal. When used on their own they deal 4x the damage of ordinary, free form kunai (5) and when used in various Bukijutsu techniques, the kunai's own damage is added to the technique's as a +20 bonus, not a boost.
Note(s): Non-tradeable.

Assassin's Senbon (x1)
Price: 2,000 Kumi
Rank: B
Type: Weapon, Consumable
Range: Short-Mid
Chakra: 20
Damage: 40
Description: These senbon have been carefully crafted from a chakra-conductive metal allowing them to carry incredible piercing potential. With each use, the wielder spends a move and focuses 20 chakra into a senbon while deploying it. This causes the needle Weapon to travel at twice the user's base speed when thrown, with the ability to pierce through solid, physical defenses of lesser damage without loosing strength or momentum.
Note(s): Non-Tradeable.

Vanishing Smoke Bomb (x1)
Price: 1,500 Kumi
Rank: B
Type: Consumable
Range: Short
Chakra: N/A
Damage: N/A
Description: A single, black pellet, once crushed it releases a plume of thick black smoke that obscures regular and Doujutsu vision. The plume covers 7m around the pellet's location and acts as the perfect screen to allow swift relocation or escape. When used to flee an encounter, the smoke bomb grants the user +10 to their base speed. This allows them to 'vanish' in the smoke and leave a scene or landmark. When used to relocate during a fight, the smoke simply masks the user as they move within it.
Note(s): Tradeable.

Mayhem Devil's Scroll (x1)
Price: 2,500 Kumi
Rank: B
Type: Accessory, Consumable
Range: N/A
Chakra: N/A (+10 to technique)
Damage: N/A (+20 to technique)
Description: A large red scroll that hangs from the user's body while rolled up, the paper has been infused with chakra that is tuned specifically toward Fire techniques. To use, the wielder unrolls the scroll and uses a paint brush or their finger to mark the kanji for the technique being performed. If the jutsu requires hand seals then the user will spend the appropriate amount of time making symbols, i.e. more hand seals equal longer drawing time, with no hand seals being an instant activation by resting a finger on the unrolled scroll. The fires released from the scroll carry a dark red coloration and images of tiny, impish creatures within it that would visualize the fire's consumption by the creatures themselves gnawing and clawing at anything they (the fire) touches. Also leaves a behind a pungent sulfur-like smell in the air.
Note(s): Non-tradeable.

Pingshu Bazaar:

A sandy, open market on the edges of the Great Wind Desert, this Marketplace often sees wares from desert explorers who raid ancient ruins often at the cost of their lives. Occasionally something magnificent is dug up, and the Pingshu Bazaar becomes the busiest place in Wind Country.
The Dune Shroud
Price: 4,500 Kumi
Rank: A
Type: Armor, Accessory
Range: Short
Chakra: N/A (-15 per turn)
Damage: N/A (-20 to Fire and Heat-based Jutsu)
Description: A tattered cloth worn by an ancient clan of the Great Wind Desert, the Artifact known as the 'Dune Shroud' draws chakra from the wielder (-15 per turn) in order to shield them from extreme heat, effectively reducing the damage of fire and heat-based attacks by -20 damage whenever they reach within 5m of the wearer. This ability is passive and can only affect one opposing technique at a time. Additionally, the wielder is harder to track when amongst sand due to the fabric's coloration, translating to -2 to an opponent's base tracking value. Both of these effects do not count toward the buff/de-buff limit.
Note(s): Tradeable. Indestructible.

Sun Berries (x1)
Price: 1,500 Kumi
Rank: C
Type: Consumable
Range: N/A
Chakra: N/A
Damage: N/A
Description: Dark purple, hand-sized berries that contain a sweet juice which relaxes the muscles of any who consume it. This reverses the effects of paralysis and other muscle-affecting techniques of B-rank and below. The berries can also be eaten before battle, allowing their effect to kick in whenever such effects target the user's body. Can be consumed once every two turns.
Note(s): Tradeable.

Vengeful Explosive Tags (x1)
Price: 3,500 Kumi
Rank: A
Type: Weapon, Consumable
Range: Short-Mid
Chakra: 30
Damage: 60
Description: These explosive tags have been infused with the negative-energy tuned chakra of a shinobi who wanted to exact revenge in the most destructive way possible. They can be applied to kunai and other objects such as the terrain with physical contact at the cost of a move. When activated the tag triggers a massive explosion of purple fire that consumes a 10m radius, burning anything caught within the AoE, including the user if they aren't careful.
Note(s): Non-tradeable.

Deceiver's Scroll (x1)
Price: 2,500 Kumi
Rank: B
Type: Accessory, Consumable
Range: N/A
Chakra: N/A (+10 to technique)
Damage: N/A
Description: A large white scroll that hangs from the user's body while rolled up, the paper has been infused with chakra that is tuned specifically toward Genjutsu. To use, the wielder unrolls the scroll and uses a paint brush or their finger to mark the kanji for the technique being performed. If the jutsu requires hand seals then the user will spend the appropriate amount of time making symbols, i.e. more hand seals equal longer drawing time, with no hand seals being an instant activation by resting a finger on the unrolled scroll. Genjutsu performed through this scroll are able to bypass the following Genjutsu defense Specialties: Mind's Keen Eye and Advanced Genjutsu Defense Specialist.
Note(s): Non-tradeable.

Degarashan Floating Marketplace:

A massive barge just off the coast of Degarashan, this place is frequented by sailors and pirates alike. The types and nature of items found here can come from anywhere in the world as there are rarely any questions asked wares about these parts.
Sailor Pills (x1)
Price: 3,000
Rank: A
Type: Consumable
Range: Self
Chakra: N/A
Damage: N/A
Description: The Sailor Pills are inch-sized capsules of medicinal herbs meant to help a seaman recover their energy in the absence of proper food and nutrition. Upon use, at the cost of a move, the user is granted +30 HP and +80 Chakra immediately.
Note(s): Tradeable.

Mystery Shroom (x1)
Price: 1,000 Kumi
Rank: C
Type: Consumable
Range: Self
Chakra: N/A
Damage: N/A
Description: A delicacy among pirates, these mushrooms are harvested from the hills of the Moon Isle where they grow. When consumed, their effects are felt two (2) turns after. These effects are: dry mouth and an urge to drink water, an overly relaxed state of mind rendering the user unable to deploy offensive techniques, and the ability to perceive spiritual entities of C-rank and below. Lasts 5 turns with each use.
Note(s): Tradeable.

Tracking Seal (x1)
Price: 750 Kumi
Rank: C
Type: Accessory, Consumable
Range: Self
Chakra: 15 (-5 per turn)
Damage: N/A
Description: An essential tool for any hunter, this seal is placed on a target at the cost of a move and chakra. Once established the seal fades into the material it is attached to, becoming incognito as it maintains a chakra tether between itself and the user. This tether allows them to 'feel' how close or far away from the seal is and this extends up to three landmarks. Outside of this radius the user feels nothing but may choose to keep the seal active at a rate of -5 chakra per turn. This technique lasts indefinitely.
Note(s): Tradeable.

Voyager's Scroll (x1)
Price: 2,500 Kumi
Rank: B
Type: Accessory, Consumable
Range: N/A
Chakra: N/A (+10 to technique)
Damage: N/A (+20 to technique)
Description: A large blue scroll that hangs from the user's body while rolled up, the paper has been infused with chakra that is tuned specifically toward Water techniques. To use, the wielder unrolls the scroll and uses a paint brush or their finger to mark the kanji for the technique being performed. If the jutsu requires hand seals then the user will spend the appropriate amount of time making symbols, i.e. more hand seals equal longer drawing time, with no hand seals being an instant activation by resting a finger on the unrolled scroll. This summons any amount of water needed to perform the Water technique in addition to increasing the technique's base damage by +20. Peculiarly, techniques used through this scroll leave behind a salty smell and occasionally dead fish.
Note(s): Non-tradeable.

Note: These Artifacts are still in testing phases and are subject to change based on performance and player feedback.

Buy Template:
PHP:
[B]Name: 
Item: 
Marketplace LM:
Price: [/B]

Sell Template:
PHP:
[B]Name: 
Link to Item/Artifact Acquisition: (where or how you got the item)
Marketplace LM: 
Price: [/B]

Trade Template:
PHP:
[B]Players Involved: 
Link to Item/Artifact Acquisition: (where or how you got the item)
Location: 
Offer: (what items are being exchanged) [/B]
 
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