NK teachs noni how to blow.

Noni

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Take your mind out the gutter kids we are talking about wind training.
 
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Negative Knight

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Watching you from a distance with his invisibility active, Kakuzu makes silent hand gestures to manipulate the air directly around you, slashing numerous locations on your body one by one, making sure not to cut too deep. After his brutal test, he deactivates his cloak and strides into view.

Such poor ninja skills...is this what I have to work with ? A shinobi must be vigilant at all times, ready to engage in battle whatever the occasion. Its not completely your fault though, that technique was a near-perfect form of invisibility, impossible to counter under the right circumstances. Depending on how you perceive these next few words will determine how strong of a shinobi you will become. Awareness is key. No matter how strong any opponent is, if he or she has no knowledge of your next attack, they're probably done for. Knowledge is power. Being wary at all times and having the necessary skills to perceive all types of offensives are essential to your survival. That is why Wind Release is such a dangerous tool. Harmless air currents can become invisible blades of wind. Cool breezes can become ravaging tornadoes in an instant. Other what you've just been told, what do you know of Fuuton ?
 

Noni

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Just saying I do have experience in wind.
___________________________
After getting hurt by a sudden attack, I get up and ready for the attack but notice a man standing upfront of me coming out of nowhere. His face Alaude notices quickly, its Kakazu the man who said he will take Alauade in and make him a better ninja.

To answer your question.
Wind is one of the 5 chakra elements every ninja has. Its a powerful and explosive type nature, which components relies on cutting and blowing away. To be honest I always like wind and its ability, I love the calmness of wind itself it might seem like nothing but it amazes me its abilities and how it can be used. As you said a small breeze can cut through a tree, I find that amazing almost deceiving its not like other elements because its such an unexpected type of element.

Now if I had to get into the facts of wind itself, like I said it has two main ways of attacking one being cutting. The cutting abilities to me is fascinating, the sharpness and accuracy is amazing. The fact a clean slice of wind can cut through a huge boulder with ease does impress. It also has the blowing component which again is very useful in battle, to blow away attacks coming your way and make them go off track, the power of the blow can knock a animal to the ground.

Wind is also such a proficient element mainly because wind is all around us, wind can be accessed any where in this earth. It can take out lighting with ease because wind acts as a natural insulator, but it has weakness against fire because fire tends to feed on the oxygen in the air and will get bigger but it doesn't mean its impossible to take fire out as well. Wind blows so with a powerful enough attack it can blow fire out, a example is when you lighting a match you can blow it out if you blow heavy but blow little and the flames get out of control.
C-Rank Fire>C-Rank Wind
C-Rank Fire=B-Rank Wind
C-Rank Fire<A-Rank wind

Another thing that gives wind a formidable effect in battle is what you are able to create with it, like large tornadoes to destroy the terrain, or countless wind projectiles to cut your enemies to bits. Wind has countless abilities and ideas the creativity of wind is boundless.
 

Negative Knight

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Kakuzu slightly smirks beneath his mask. This student was definitely something else. His explanation was nearly perfect, something which was rare among inexperienced shinobi.

A very impressive display. Your explanation was near perfect, something you should be proud of. However, I'll still give you a run down of Fuuton and the other four basic elements, just to flesh out your already high level understanding of the basic elements.

Wind Release is the element that allows us to create and manipulate wind. When you think of wind you think of something that is fast, free flowing, unpredictable, and strong. In the Narutoverse and in our RP, wind release has a variety of different properties which makes it versatile in its own right. For one, we have the ability to create long and short powerful gusts of flowing wind. Mainly these techniques that are designed to provide resistance against oncoming attacks, reversing the trajectory of weaponry, etc. We can also create short concentrated/compressed bursts of wind that give a pseudo solid form which can be used for blunt force or strong impacts. These would mainly be offensive in nature. There is also vacuum or suction power that can be generated, drawing objects in for close combat or sucking away the oxygen for suffocation. However, one of the more prominent abilities of wind release that we’ve come to know from the Narutoverse is the powerful cutting power that it possesses. Mainly from characters like Naruto, Asuma, and Sora, the wind nature has been shown to be able to slice and cut through things like butter. Wind is the movement of many gases in the air, though we’ve been shown to manipulate just the air itself and call it wind release by comparison due to the relationship. (Credits to Scorps, Lili-Chwan and Reborn)

Lightning Release is the use of high frequency and is the most fleeting of all the elements. It arguably takes the most control due to its dangerous nature and the lethality it possess. The interaction of the molecules within it, further contribute to its level of instability, requiring the user to take much more care in handling this element compared to the others. Fundamentally, its the control over raw streams of electricity which can be tamed with the right control, it relates most to the Fire element due to its destruction if not contained or used properly and the high level of self-control someone requires to manipulate it correctly. One common misconception is that Lightning release travels as fast as natural lightning, when in reality Lightning is far slower than its naturally occurring counterpart due the user taking control of/taming the lightning. The element itself occurs in three main forms: Normal Lightning, Plasma and pale-blue pillars which emit electricity.

Water is the most calm and free-flowing elements. These characteristics dictate its nature, making it useful in combat due to the fluidity and intense lack of control that is required to utilize it. Lightning and Fire take extreme control, but manipulation of water takes calmer movements and so controlling it comes more naturally. While its the calmest element, it can also become one of the most destructive. Putting a large amount of force behind of wave gives it power that can't be paralleled by all the other elements. In terms of scale, Water has the highest potential to be the "best" element, a clear testament of this is Kisame of the Akatsuki. Water comes in three main forms: normal water, sticky water and oily flammable water.

Earth Release is often considered the element of sturdiness and durability. Unlike other elements which come and go with time, it is an ever eternal presence in the environment which endures all types of weather regardless of how harsh conditions become. Earth can be used as a shield or blockade defensively to dissipate the force of powerful waves of water or non-cutting gusts of wind. It can withstand great heats, acting as a heat sink but also as a physical barrier to prevent weapons passing through. Its strong against water, its natural ability to prevent water from passing through it whilst passing through water itself is a reason for this. However its weak against lightning. The lightning conducted along the earth causes it to break up, lose its natural composition and break down due to the penetrative abilities of Raiton. Doton can either be used in this solid rocky form or its adhesive mud-like variant, granting the element further versatility. As well as the conventional uses of the element, the mud variant can be used to bind opponents in place, clash with other elemental jutsus or be used in many effective combinations. The mud-variant is most commonly used along with Fire to form pseudo-lava (molten mud), making for a very dangerous substance. Along with Suiton, its versatility stems from the state of matter it naturally occurs in. Due to having physical substance, Doton can be shaped into various structures from defensive walls to jagged spikes, from an earth dragon to a single pillar of earth. Furthermore, in terms of terrain-based advantage, Doton can be used to manipulate the ground beneath and around the opponent, allowing for limitless potential in creating successful combos. I like to think of the element as the perfect balance between offensive, defensive and supplementary usage, as no confines exist on what the user can create.

Fire Release is the usage of superheated chakra to create flames and heat-intensive attacks. Its created through channeling Katon chakra to the user's lungs and exhaling the built chakra in various forms. Katon is most commonly used in its fire-based form, but it can also take the shape of a plume of superheated ash or a misty flammable gas. In terms of raw potential, its considered the least versatile element as it excels in offensive capabilities, lacks in supplementary usage and is ill-suited to use as a defensive element. Despite this, Katon is the most ferocious element to contend with due to its sheer raw power. The heat of the element makes it capable of reducing earthen structures to molten mud, the parasitic nature of it means it preys on the oxygen within wind-based attacks to supplement the flames and even against its elemental superior, large-scale Katon techniques are capable of reducing large bodies of water to scorching mist of dense steam. The Katon element has little usage outside of destruction, to a certain degree its the hardest elemental nature to tame due to its sporadic and uncontrollable nature.
 

Negative Knight

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Kakuzu watches intently as his student displays every jutsu he was taught previously in Wind Release. After being content with his performance, he decides to continue where his past teacher left off.

(Fūton: Jūha Shō) - Wind Release: Beast Wave Strike
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three cresent blades of wind.
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Alright, come over here and stand alongside me. I want you to focus your fuuton chakra to your right hand, before swiping in a horizontal motion (from left to right) to emit the built chakra as a slicing wave of wind chakra. Utilize your thoughts to control the flight taken by the first wave, before swiping your hand in quick succession (like a windscreen wiper) to send two more crescent-shaped blades in the same direction as before.

Key Points: When it says it can cut and slash through any material, don't take it literally. Bare in mind its only of C-Rank power.

(Fūton: Kazekiri) - Wind Style: Wind Cutter
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless.

The moment you do that, find a way to overtake the crescent shaped blades and stand directly in front of them, before creating a slicing gust of wind to divide and neutralize your wind attack, splitting it in half and making it harmless. You can do either do this through the use of a shadow clone and position him prior to using the technique, or better still run for your life and hope you manage to end the attack before it ends you. Kakuzu says his last sentence in an ominous tone, implying he was dead serious.

Key Points: It can only neutralize C-Rank and below wind, remember that. Also, there's a B-Rank version of this which is much better, hopefully you get to learn it soon enough.
 

Noni

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Listening to Kakazu, I head towards him and stand by his side, as instructed.

I start to focus my chakra and thin it out in my chakra system, creating fuuton chakra. I channel the fuuton chakra towards my right hand and continue building the fuuton up, I swing my arm horizontal left to right and release the fuuton chakra creating a slicing blade of wind. I begin to focus clearly towards it, controlling its flight and making sure it stays airborne, then I swing my hands twice more to send another two crescent shaped blades in the same directing.




I have not learn the shadow clone yet, and I need a good run U_U

I run as fast as I can to get up front of the wind blades.
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I get upfront of the blades, and channel my fuuton chakra towards the crescent blades, I use my chakra to begin to overtake the blades. I focus heavily on them and begin to manipulate the blades, with force I make the blades split apart forcing them to lose shape, neutralizing it and rendering the attack useless.

How was that ?
*While gasping for breathe*
 

Negative Knight

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Well you're alive, so I guess it will do.

(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra Cost: 15(+3)
Damage Points: 30(+5 for each addition wind vortex)
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.
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Now I want you to perform the handseals sequence of Tiger → Hare → Dragon whilst focusing your fuuton chakra into the air around you to summon a cyclone of petals. Remaining stationary (though this isn't compulsory to the technique), I'd like you to first control and maneuver the petal vortex around before sending it towards my rock golem in the distance. If you wish, you can create an additional vortex by expending slightly more chakra to do so.

Key Points: Regardless of how many additional vortexes of wind you create, this technique will remain at C-Rank power.

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user unleashes a wave of wind that slashes at the opponent.

Now, a boring generic technique that must be taught. Utilize your fuuton chakra to unleash a wave of wind towards my golem, using it to slice through the weakened rocky figure, reducing him to a pile of rubble.

Key Points: Since this technique doesn't specify how the wave of wind is released e.g. a swinging motion with your hand or exhaling it, do not specify how you release it in a fight. Simply state "I unleash a blade of wind".
 
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Noni

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Very well.

I keen my fuuton chakra, and perform the necessary hand seals Tiger → Hare → Dragon. I release the fuuton chakra creating a cyclone of petals around me while staying still to make sure I control the technique. As sensei said, I begin to work with the vortex moving it around to get the hang of the cyclone. When I feel I have the right control over it, I take aim and send it at your stone golem hitting it with force.


I hate this boring techs to, its like we never really use them in battle >_>

I gather my wind chakra in my body and channel it around my chakra system. When I feel like I have gathered the right amount of chakra. I take aim at your golem and unleash a wave of wind towards it. Already weakened by the first blast, the golem is now nothing but ruble.
 

Negative Knight

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Good work, another two fairly linear techniques for you to try out.

(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.
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Now I want you to unsheathe your sword before focusing your fuuton chakra into it before swinging it in a wide arc, releasing the built chakra in the form of a powerful whirlwind. Send the gust in the direction of that nearby tree over there, attempting to destroy it completely. Since the gust of wind is released in time with the slash, you can disguise its use in a close combat fight. The opponent will have a very narrow wind of opportunity to counter if used correctly.

Key Points: This is the first of many Kenjutsu-based Wind techniques.

(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.

After doing so, I'd like you to gather your Fuuton chakra into your lungs before releasing the built chakra as a powerful stream towards a different tree to the one you're about to destroy. Use the stream to de-root the tree and uplift it from the ground before pushing it a considerable distance away.

Key Points: None.
 

Noni

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"Damn it T_T"

I begin to face towards the tree, and channel fuuton chakra into my sword. I reach for my sword and grab it tightly on the hilt of the sword, I unsheathe my sword as well as swing it upwards forcefully releasing the gathered fuuton chakra towards the tree, completely destroying the tree.


"Wow, so many trees around the area >_>"

I take a deep breathe and begin to circulate my chakra then channel it towards my lungs, I nature manipulate the chakra into fuuton, I take another deep breathe and spew out a very powerful gust of wind towards the tree, which uplifts the tree and pushes it back a considerable distance.
 

Negative Knight

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This last batch of C-Rank techniques deals with the use of fans. These type of techniques never held my interest, mostly because swords are my preferred weapon of choice.

(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of two hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

Using this Giant fan *hands you a fan*, I want you to focus your fuuton chakra it into before swinging it forwards towards those dummies over there, molding it to form a spinning disk of wind which resembles a large shuriken. Use the shuriken of air to decapitate as many dummies as you can.

Key Points: Many fan techniques can be done without the use of fans, using other means to accomplish this. Most commonly this comes in the form of the use of long handseal sequences.

(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back. Normal users can release a blast of wind to send them back if they do not possess a Giant folding fan or Giant war fan.

For this next technique, I want you to strike my rock clone with your giant fan, sending him high into the air. Follow up with the use of your fan, swinging it towards him to release a large blast of wind which will push him back.

Key Points: Many fan techniques can be done without the use of fans, using other means to accomplish this. Most commonly this comes in the form of the use of long handseal sequences.

(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying, other users can use this technique by making a string of 2 hand seals and releasing their wind chakra to create a blast of wind.

As he's falling down back towards the floor, swing your giant fan once more whilst focusing your fuuton chakra into it to send forth a powerful blast of wind. Aim the blast of wind so it strikes him before he strikes the ground.

Key Points: Many fan techniques can be done without the use of fans, using other means to accomplish this. Most commonly this comes in the form of the use of long handseal sequences.
 

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(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique
- I grab the giant fan from Kakazu. I circulate my chakra and gather a large amount all over my body. I channel the gathered chakra towards the fan and manipulate the nature of the chakra to thin it out, making it hollow and sharp turning into wind chakra. I take aim towards the dummies set ahead of me. I swing the fan forward releasing the wind chakra towards the dummies. I mold the wind chakra during flight and turn the shape into a large spinning disk. The wind attack decapitates a good number of dummies with ease.


(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
- Dashing towards the clone with speed, I swing my fan upward hitting your clone forcing him up into the air some feet. Without any hesitation I gather fuuton chakra into my fan and swing it towards the clone while in the air. The gust of wind forces the clone to be pushed back further.


(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
- While the clone is just about to hit the ground from being pushed back from my previous attack, I swing my fan once more aiming towards the clone where he is falling. Releasing a gust of wind chakra, before the clone touches the ground he is pushed back even more and hurt badly.

Meh not a fan ...fan (See what I did there?)
 

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Now that you're on B-Ranks, you will continue the rest of your training filling out the following template. Just to clarify, you'll still be performing the jutsus but you'll also have to fill out a template for every technique we learn. Don't feel too concerned with making every template submission extremely detailed, some jutsus are more straight forward than others. However, for more unique and complex techniques, I expect a substantial level of detail. Also, don't be hesitant to ask questions about techniques. I remember when I was training, I'd sometimes avoid asking questions just so I could learn more techniques with my teacher's next post. I will always answer your questions and provide new techniques to learn, so if anything I encourage asking about things you want to know more about.

PHP:
[B]Combinations you could make with this jutsu[/B]:

[B]Ways to Counter[/B]: 

[B] Uses of this technique (Battle orientated and non-battle orientated)[/B]:

[B] Rate the technique out of ten[/B]:

[B] Questions about the technique (Optional)[/B]:
(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.
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For the next technique, I want you stab your sword into ground to free up your hand, before performing a sequence of four handseals to generate a small tornado in front of your position (refer to the picture in the spoiler), before sending it towards my rock golem. The tornado will first ensnare the golem before lifting him into the air and dealing moderate cuts to his body.

Key Points: Some may assume that the tornado forms around the opponent, but the picture (usage of the technique) shows otherwise.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

Just before the tornado subsides, coil your dominant hand around your sword and pull it out of the ground. Once you do that, focus your fuuton chakra into it before releasing the built chakra by slashing down in front you, in the direction of my plummeting golem.The slash will quickly form into a large gust of wind as it converges on your opponent. To do this successfully, you must take into account how fast the golem falls, how fast you can execute your technique and how fast your technique will travel.

Key Points: Another nice sword technique, gives more variation to a Kenjutsu user's style.
 

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(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
I gather my fuuton chakra and place my sword side ways on my right side so I can free my hands up and get ready. I perform 4 hand seals molding my fuuton chakra and releasing it forward creating a vortex of wind. I direct the vortex at the golem, where the wind begins to cut the golem badly and at the same time lift him in the air and blowing him back.

Combinations you could make with this jutsu: I can think of a couple of combos, my favorite would be sending a small fraction of fire towards the wind creating a inferno of flames towards the opponent. When the tornado catches the opponent and begins to send him flying the opponent will have little movement so I can send another attack while he is in the air.

Ways to Counter: When the tornado is formed what I would do is probably send a large amount of mud towards the core of the vortex this will force the spinning to settle down and disperse.

Uses of this technique (Battle orientated and non-battle orientated): I think uses of the technique is to force an opponent off balance and distracted. When you have a vortex coming your way you can easily get distracted by it. Also I believe it could be used as a terrain changer a vortex while traveling towards the ground at the opponent will rip through anything in its path.

Rate the technique out of ten: I rate it a 6.

Questions about the technique (Optional): Is this a projectile technique? Can you see through the vortex when its made? Does the Vortex pull the opponent in like a regular tornado? Must I keep focus on the tornado the whole time while it heads towards the opponent?


(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
I quickly now grab my sword that was placed on my side and take aim at the golem that is airborne. I channel fuuton chakra and without out a moment hesitation I send a blade of wind towards the golem which begins to expand into a giant gust of wind, before the golem hits the ground it gets hit and slashed.

Combinations you could make with this jutsu: This is a projectile technique so I would just send it towards an opponent and then follow up with a second attack probably coming from above or below mainly to catch my opponent in every area.

Ways to Counter: Very simple and straightforward technique so a normal armor or shield would do the trick into stopping it, ways of evasion as well with certain jutsus.

Uses of this technique (Battle orientated and non-battle orientated): This is the type of jutsu in battle where it can fool an opponent due to its expansion rate. Also I think of its uses as a way to harm the opponent without spending much chakra. Its brilliant also because all you need is a sword so its fast to perform a quick technique.

Rate the technique out of ten: 5

Questions about the technique (Optional): None
 

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Yes, its a semi-transparent projectile, which you can see through with slight distortion. No, you don't have to continually focus your chakra to maintain it. All of the following are sword-based techniques, a different strand of Wind Release similar to the fan jutsu you've learned earlier.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
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For this technique, I want you to focus your fuuton chakra into your sword before spinning on the spot to generate a vortex of wind which surrounds your body. The wind produced in this technique possess enough force to repulse incoming attacks or push away materials covering the user's body. Its a particularly useful counter to Sticky Earth drop, so long as you mention the force of the wind scatters it in every direction around you. However, non-Hyuugas who use this may be slightly disorientated by the spinning motion, as well as vulnerable during the jutsu's duration.

Key Points: One of my favourite Wind Release techniques, since it possess a variety of uses in battle. I recommend stating on all of your bios that you have a basic sword strapped to your hip/back to be able to use this technique among others. Also, It appears you don't have to spin or move in the slightest to use this technique. Useful if you're caught/ensnared e.g. by Gaara's sand.

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
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Now, still holding your blade in your hand, I want you to focus your fuuton chakra into your lungs. When you're ready, exhale the built chakra onto the blade of your weapon to provide it with a sharp green coating of wind chakra. The coating will amplify both its sharpness (due to the cutting properties of wind) and its range, since the coating extends beyond the tip of your blade. Refer to the picture in the spoiler.

Key Points: Another Wind jutsu I really like, I even went on to make a custom variant of this. Its particularly useful and provides a good counter to those lightning techniques which infuse raiton into bladed weapons.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

Last and least, I want you to focus your fuuton chakra into your blade once more before swinging/slashing it in a certain way. As you slash, release the built chakra in the form of a gust which takes the shape of the arc the sword was swung in.

Key Points: Useful technique in close-combat situations. Normal slashes can disguise this technique, meaning your opponent will have to counter this technique at point-blank range.
 
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Noni

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(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
I take out my lucky sword and generate fuuton chakra through it. I condense the gathered chakra into the sword and begin to spin around. While spinning I release the fuuton chakra and control it to make sure it stays close to me, still spinning the sword, the fuuton begins to follow with the spin. Wind starts to spin around me creating a vortex of normal size which covers my body. After finishing I let the technique be released by stopping the spin of my sword.
Combinations you could make with this jutsu:
This is a very defensive type jutsu, finding a combo is difficult. What I would do is use it as you mention, if someone was the use sticky mud on me from above I would use this jutsu to repel it away as well as mention that the mud is launched all over the terrain, including areas where the opponent is standing. So I guess the opponent my get distracted and I can attack. I would also think while spinning around holding my sword, I can have kunais in my hand before hand and launch them at random towards the opponent, making evasion tough as well as blocking incoming attacks.

Ways to Counter: This seems rather easy if someone was to try and use it on me, I would simply cause the base of where they are standing to move, break up, or make it slippery. They will not be able to spin properly and will most likely fall down.


Uses of this technique (Battle orientated and non-battle orientated): Its main uses is defensive, a fast technique and simple to use. Its a useful tech to get you out of most situations.

Rate the technique out of ten: 6

Questions about the technique (Optional): N/A


(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
I gather my chakra into my lungs and take a deep breathe thinking about the wind blowing through my hair. I manipulate the nature of the chakra to turn into fuuton chakra. I take out a kunai and inhale deeply condensing the chakra in my lungs, I exhale blowing out the fuuton chakra on the kunai while making it attach itself to the kunai. A greenish aura begins to condense around the kunai to an extent where it has a longer range and sharper cut.

Combinations you could make with this jutsu: Now its main purpose is to fight close range, so its pretty much fighting with a powerful sword. To try and take advantage of it is to aim for vital areas of the body. This includes the neck, back of the head, and spinal area. Lastly I would take out a small kunai or small weapon for the art of deception, and attack randomly between the two. This will force the opponent almost guess which weapon I will use and which method of evasion will they have to use.

Ways to Counter: I have a great fire custom that allows me to grow gauntlets on my arms made of fire, it would easily be able to stop the fuuton, for canon techs well I would try to force the opponent to stay away from my area using projectile based techniques. If an opponent got close to me I would use the taijutsu Drunken fist to make my evasions fluid and confusing not allowing my opponent to know what method of attack to use, then I strike with a tai attack.

Uses of this technique (Battle orientated and non-battle orientated): The is a short range battle type technique. Very useful to gain the advantage in short range.

Rate the technique out of ten: 8

Questions about the technique (Optional): How long does the fuuton chakra remain on the weapon? Must you wield it, pretty much can you use it with a projectile weapon to throw at the opponent without the fuuton disperse.


(Fūton: Shinkūken) - Wind Release: Shock Blade
I take out my sword and send fuuton chakra through the blade and take aim, I swing the sword left from right in releasing the fuuton chakra and creating a arc wind blast which moves fast through the area.

Combinations you could make with this jutsu: This is a great projectile based technique. I will simply send the blast of wind in a short range and then send multiple other projectile attacks from other directions of the opponent probably great fire dragon. This will make it hard for evasion and be pushed back.

Ways to Counter: A simple blast of a fire projectile would be easy enough to overpower it. I would most likely use a armor to not only withstand the attack but continue forward to attack the opponent after he sends the tech.

Uses of this technique (Battle orientated and non-battle orientated): Projectile attack good for the use of combos and easy to perform. Its best used in short range to really force the opponent in a tough situation.

Rate the technique out of ten: 5

Questions about the technique (Optional):
 

Vex

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(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

So, this jutsu is exactly the same as your last one, so I think you know it >_>
I would imagine that it's in the shape of an arc as you swing your sword down. It's powerful enough to blow back projectiles, and so was the other xD
No need to do this jutsu :p

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.

*Tosses you a giant fan*

Ok, use your handsome new fan to channel your wind chakra. Channel wind chakra into the fan, and swing it. Release a small tornado which will ensnare (fun word) the clone, and prevent it from escape. The tornado should also cut up the clone because of the sharp wind. Make sure the torndado carries him high into the air before letting him crash down. I would reccomend you use the fan, instead of the handseals. You should always state in bios that you carry a giant fan.
 
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