[Nin] [Ninjutsu] TheLastSamurai and Mudo

Mudo

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(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.

Combinations you could make with this jutsu: When combined with wind type supplementary jutsu the needles may become quicker and more deadly as a result.

Ways to Counter: The needles are small so an elemental technique which encompasses a large area when launched is the best way to go in terms of defending oneself.

Uses of this technique (Battle orientated and non-battle orientated): Within battle, it is used as a means to attack a particular part of the body with great accuracy, vital points.

Rate the technique out of ten: 6

Questions about the technique (Optional): None.

(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Combinations you could make with this jutsu: Best used in conjunction with a technique that may hinder the opponent's ability to move.

Ways to Counter: Hiding like the a mole technique or an elemental based attack that can stop the incoming projectile completely.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it can be used as a means to surprise the enemy into accounting for only one incoming projectile.

Rate the technique out of ten: 5

Questions about the technique (Optional): None.

(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

Combinations you could make with this jutsu: Can be used firstly as a means to hinder the opponent's movements, in order to follow up with a more deadly attack.

Ways to Counter: Keep attention to one's surroundings in order to discern whether something out of the ordinary comes up.

Uses of this technique (Battle orientated and non-battle orientated): As stated above it can be used as a means to set up for a larger, maybe slower but deadlier type offense action.

Rate the technique out of ten: 6

Questions about the technique (Optional): None.

(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

Combinations you could make with this jutsu: Using a jutsu to deter the sight of the target before launching the shuriken would be the best option.

Ways to Counter: Going underground or simply using an elemental type attack to cease the movement of the projectile.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's best used when the opponent is off guard and exposed, the enlarged projectile will increase the chances of it making contact.

Rate the technique out of ten: 5

Questions about the technique (Optional): None.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

Combinations you could make with this jutsu: Can be used with the Hiding in Mist technique to further decrease the probably of the string being noticed by the enemy.

Ways to Counter: Like simple shuriken, it'd be best use a large radius type elemental attack so the strings don't find a way to wrap around oneself.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it is best used as a means to bind the opponent.

Rate the technique out of ten: 6

Questions about the technique (Optional): None.

Ulquiorra begins by placing several needles into his mouth, before spitting them out, aimed toward a nearby tree. The needles land with pinpoint accuracy. He then throws a giant shuriken toward the tree, following up by launching a second giant shuriken that conceals itself within the shadow of the first. Both shuriken make contact and cut into the tree. Following this, Ulquiorra then throws a smoke bomb and lays down a makibishi.

After this is done, he throws a demon wind shuriken toward another tree, once in the air he infuses chakra into it so that the size of projectile grows significantly. The projectile pierces deeply into the tree. Finally, Ulquiorra tosses several shuriken with elastic wires attached to them, manipulating their trajectory with his fingertips so that the wires wrap around the tree, while the shuriken whiplash around and strike the target.



Yes, yessss moar replies. <_>
 

Negative Knight

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(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.

For this next technique, I want you to hurl kunai (with pouches attached) towards that dummy over there. Upon impact, these pouches explode and release a multiple explosive notes. While these rain down on your target, throw a kunai with an active explosive tag at your target. The tag will begin to burn as it flies towards the other tags and once it comes into contact with the falling notes, a massive explosion will be the result.

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

Using this technique, you utilize your chakra to hide a paper tag inside of an inanimate object like the ground or a wall. This technique only uses five chakra per tag, so it cannot be used to hide tags inside of the opponent's techniques.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.

Throw down three paper bombs on that dummy while mid-air and the explosive tags will act as parachutes. When they're in range, you can detonate the tags with the confrontation hand seal.

(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.

Opposite technique to the Tag Hiding technique. You form a handseal and utilize your chakra to extract a tag hidden inside of an solid object. This technique disables the tag as it is drawn near to the user's hand.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

This technique is relatively new and so very well written. I don't believe I could write a more clear or concise version without omitting key details, so I'll simply write what's been written.

The user forms a sequence of 4 hand seals or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they move towards the target, they are indistinguishable from the ground. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in layers around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.
 

Mudo

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(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.

Combinations you could make with this jutsu: Can be combined with other projectile based techniques so that the opponent has a harder time dealing with them.

Ways to Counter: Hiding like a mole technique or with elemental jutsu that can stop them, push them all back.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's best used as a means to surprise the enemy, typically when they'd have something else to deal with prior.

Rate the technique out of ten: 5

Questions about the technique (Optional): None.

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

Combinations you could make with this jutsu: Can be used with techniques that stop the opponent from moving to that when they land near the object, they'll be unable to escape.

Ways to Counter: N/A (Supp)

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's used as a way to surprise the opponent, the user can attempt to zone the target into the area where the tags were planted.

Rate the technique out of ten: 7

Questions about the technique (Optional): None.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.

Combinations you could make with this jutsu: Could be used with the moving earth core technique to send the target racing toward the explosive tags as they fall down.

Ways to Counter: Keep an eye on shadows that may be cast on the ground as a result of the kunai and tags, use elemental attack to stop them.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's best used as a surprise attack, the slow rate at which the explosive tags reach the target means that the user must think carefully in how the opponent will be distracted until they reach their destination.

Rate the technique out of ten: 6

Questions about the technique (Optional): None.

(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.

Combinations you could make with this jutsu: Doujutsu users and sensory ninja will find this technique very easy to use.

Ways to Counter: N/A (Supp)

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's only use is to extract tags, simple.

Rate the technique out of ten: 6

Questions about the technique (Optional): None.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

Combinations you could make with this jutsu: Can be used with dropping lid for more damage, or to keep the target contained.

Ways to Counter: Water based technique that can sweep the tags away from oneself while also heading toward the opponent.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's best used as a follow up from an ensnaring ability.

Rate the technique out of ten: 8

Questions about the technique (Optional): None.

Ulquiorra turns toward a tree and hurls kunai with pouches attached toward it. Upon impact the pouches explode and a cascade of explosive tags reign down on the tree, as Ulquiorra throws one final kunai with an active explosive tag toward the target, causing all of the tags to go off, creating a great explosion. Ulquiorra grabs another simple tag and uses his chakra to hide it within a nearby rock structure. He then forms the Ram hand seal and places his palm on the rock structure so that the tag is successfully extracted. After this is done Ulquiorra throws three kunai with paper bombs that act like parachutes, as the kunai begins to reach the vicinity of the rock structure he forms the confrontation handseal, detonating the paper boms. Finally, he slams his hands on the ground, in order to stream a multitude of explosive tags into the ground that head toward another rock structure. As they near the rock structure the appear on the surface of the ground and crawl up and around the rock, encasing it completely. Ulquiorra then detonates all of the explosive tags, destroying the rock structure.
 

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(Ninpo: Kagonome) – Ninja Art: Wire Cage
Rank: B
Type: Defensive, Supplementary
Range: short
Chakra cost: 20
Damage points: N/A
Description: After performing the needed hand seals the user can manipulate metal strings to form a protective dome. This dome is capable of repelling most basic Taijutsu attacks up to A rank. The user can reshape the wire within the dome, changing it to a binding string with ease, however it is weak to lightning based techniques.

Perform the following handseal sequence and focus your chakra into these metal strings in order to manipulate them. Form the strings into a protective metal dome which surrounds you completely. The dome is capable of repelling most basic Taijutsu attacks and has some defensive capabilities against elemental techniques but it is weak to lightning-based techniques.

(Ninpo: Akuma Kaze Bakudan) - Ninja Art: Demon Wind Bomb
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: The user after creating a shadow clone and grabs it then transforming into a Fuma Shuriken that is then thrown at the enemy the shuriken then turns back into the shadow clone who then punches the target in the face.
Note: Can also add kunai for extra damage and must create one shadow clone before use.

Create a shadow clone and grab a hold of it before transforming it into a Fuma Shuriken. Throw the weapon at the enemy and mid-way through its flight the clone will revert to its previous state before dealing a forceful punch directly to the target's face.

( Gen'ei Tajū Shuriken ) - Multiple Phantom Shuriken
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the shadow clone technique the user and the two clones perform the Dog → Rabbit → Monkey → Clap Hands and they throw several shuriken which multiply and attack the opponent.
Note: Requires two shadow clones before use.

Now, create two clones and perform the following handseal sequence (Dog → Rabbit → Monkey → Clap Hands). After doing so, throw several shuriken at the opponent which will eventually multiply and attack the opponent.


(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

For this final technique, I want you to throw a kunai or shuriken at the opponent before performing the following handseal sequence *displays*. This technique will apply the cloning mechanism to the tool, allowing you to create up to one thousand copies of the said tool. The tools are real and not illusions. Also, this technique will also replicate any tags or markings which may have been on the tool at the time.
 

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(Ninpo: Kagonome) – Ninja Art: Wire Cage
Rank: B
Type: Defensive, Supplementary
Range: short
Chakra cost: 20
Damage points: N/A
Description: After performing the needed hand seals the user can manipulate metal strings to form a protective dome. This dome is capable of repelling most basic Taijutsu attacks up to A rank. The user can reshape the wire within the dome, changing it to a binding string with ease, however it is weak to lightning based techniques.

Combinations you could make with this jutsu: It's binding capability can be used as a precursor to a more lethal attack.

Ways to Counter: Staying out of short range can keep one safe from any binding attempts.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's best used as a protection from taijutsu attacks, one could follow thereafter by binding the opponent quickly.

Rate the technique out of ten: 6

Questions about the technique (Optional): None.

(Ninpo: Akuma Kaze Bakudan) - Ninja Art: Demon Wind Bomb
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: The user after creating a shadow clone and grabs it then transforming into a Fuma Shuriken that is then thrown at the enemy the shuriken then turns back into the shadow clone who then punches the target in the face.
Note: Can also add kunai for extra damage and must create one shadow clone before use.

Combinations you could make with this jutsu: Could possibly use the explosive shadow clone for this attack for more damage.

Ways to Counter: Elemental type blasts that can repel the incoming projectile.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it can be used as both a protective technique and a binding technique.

Rate the technique out of ten: 6

Questions about the technique (Optional): None.

( Gen'ei Tajū Shuriken ) - Multiple Phantom Shuriken
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the shadow clone technique the user and the two clones perform the Dog → Rabbit → Monkey → Clap Hands and they throw several shuriken which multiply and attack the opponent.
Note: Requires two shadow clones before use.

Combinations you could make with this jutsu: Mostly earth based attacks which encase the opponent but leave an opening can be used before this technique to lessen the chances of escape.

Ways to Counter: Elemental type blast jutsu can easily overwhelm the shuriken and the opponent with their clones.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's used to overtake the opponent with the large amount of shuriken being thrown at them.

Rate the technique out of ten: 5

Questions about the technique (Optional): None.


(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

Combinations you could make with this jutsu: Typically used by Minato/Tobirama users after marking a kunai with the FTG seal to scatter many kunai across the battlefield.

Ways to Counter: N/A (Supp)

Uses of this technique (Battle orientated and non-battle orientated): Again, used as a means within battle to use the number of weapons to overwhelm the target.

Rate the technique out of ten: 9

Questions about the technique (Optional): None.

Ulquiorra begins by performing the needed handseal sequence while focusing his chakra into the metal strings in order to manipulate them into a metal dome that encases him. He then creates a shadow clone and grabs it, before transforming it into a fuma shuriken, tossing it toward a tree. As the shuriken reaches mid-flight it reverts back into a shadow clone, and the clone then proceeds to throw a hard right at the tree. Ulquiorra then creates two more shadow clones after the other disperses, forming the handseals Dog → Rabbit → Monkey → and clapping his hands, throwing several shuriken toward another nearby tree which eventually multiply into many more. Finally, he tosses a single kunai toward a tree, forming the necessary sequence of handseals in order to create a thousand more copies of the kunai that all make contact with the tree.
 

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(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15 (-5 per turn)
Damge Points:N/A
Description: Kanashibari no Jutsu is a simple Ninjutsu technique used to temporarily bind an animal (or animals). With the target frozen in place, the ninja can either take the opportunity to attack or to retreat. It can only be used against animal (summons or not) and works by forcefully using your chakra to restrain the summon physically by holding it in place. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.
Note: lasts only as long as the user is focusing on the target to sustain it.

For this technique, I want you to focus your chakra to bind my summon *summons a ray*. This technique can only be used against animals and summons, and it works by forcefully restraining through the use of chakra. It can be broken by outside means and brute force, so using it against bigger summons is ill-advised.

(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra

Utilize your chakra to create a killing intent that can be “felt” and used to paralyze shinobi significantly weaker than you. The effects vary depending on the distance and difference in ninja rank, so consult this manuscript *hands you a piece of paper with the technique description scribbled on.*

(Shunshin no Jutsu) - Body Flicker Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost:10
Damage Points: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

A basic technique used to move extremely quickly by disappearing and appearing in an instant. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. It cannot be used in battles.

(Bodi-en no Jutsu) Ninjutsu: Body Flame Technique
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
This technique is used in a similar way to the Body Flicker Technique. When using this technique, the body appears like it's being engulfed by flames, disappearing from view slowly, masking the users own high speed movement. In essence, the technique is simply an elemental variation of Body Flicker technique and thereby follows the same restrictions and possible uses.

Same as the previous technique, only the medium used to facilitate movement is the fire. It cannot be used in battles.

(Kage Kagami Shiten No Hou) - Shadow Mirror Body Change Method
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user turns him/her self into a mirror image of their desired form.This transformation is permanent.The user can only use their own original jutsu.

Follow the same method I showed you before for the transformation technique but this time employ a permanent transformation.
 

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(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15 (-5 per turn)
Damge Points:N/A
Description: Kanashibari no Jutsu is a simple Ninjutsu technique used to temporarily bind an animal (or animals). With the target frozen in place, the ninja can either take the opportunity to attack or to retreat. It can only be used against animal (summons or not) and works by forcefully using your chakra to restrain the summon physically by holding it in place. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.
Note: lasts only as long as the user is focusing on the target to sustain it.

Combinations you could make with this jutsu: Can be used in conjunction with offensive type attacks to suppress and take care of enemy summoning.

Ways to Counter: N/A (Supp)

Uses of this technique (Battle orientated and non-battle orientated): Within and outside of battle it can stop the movement of animals/summonings.

Rate the technique out of ten: 5

Questions about the technique (Optional): None.

(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra

Combinations you could make with this jutsu: If in close range it can be used as a precursor to a freeform attack or something similar.

Ways to Counter: Using mind cleansing techniques, or one's own killing intent.

Uses of this technique (Battle orientated and non-battle orientated): With and outside of battle it is used to paralyze the target, the severity of paralysis depends on the distance and the rank difference between user and target.

Rate the technique out of ten: 9

Questions about the technique (Optional): None.

(Shunshin no Jutsu) - Body Flicker Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost:10
Damage Points: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

Combinations you could make with this jutsu: N/A (Cannot be used in battle any longer)

Ways to Counter: N/A (Supp)

Uses of this technique (Battle orientated and non-battle orientated): Outside of battle it can be used to appear within a feasible distance.

Rate the technique out of ten: 8

Questions about the technique (Optional): None.

(Bodi-en no Jutsu) Ninjutsu: Body Flame Technique
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
This technique is used in a similar way to the Body Flicker Technique. When using this technique, the body appears like it's being engulfed by flames, disappearing from view slowly, masking the users own high speed movement. In essence, the technique is simply an elemental variation of Body Flicker technique and thereby follows the same restrictions and possible uses.

Combinations you could make with this jutsu: N/A (Cannot be used in battle any longer)

Ways to Counter: N/A (Supp)

Uses of this technique (Battle orientated and non-battle orientated): Outside of battle similar to the body flicker it can be used to travel within a given amount of distance.

Rate the technique out of ten: 8

Questions about the technique (Optional): None.

(Kage Kagami Shiten No Hou) - Shadow Mirror Body Change Method
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user turns him/her self into a mirror image of their desired form.This transformation is permanent.The user can only use their own original jutsu.

Combinations you could make with this jutsu: N/A

Ways to Counter: N/A (Supp)

Uses of this technique (Battle orientated and non-battle orientated): Both within and outside of battle it can be used to permanently change ones appearance. (Purely cosmetic)

Rate the technique out of ten: 8

Questions about the technique (Optional): None.

After the summoning of the Ray, Ulquiorra focuses his chakra intently upon the creature. Shortly after the summoning becomes paralyzed. With the creation of a clone Ulquiorra then steps toward it's close range and begins to use his chakra and murderous intent to paralyze the clone, it disperses shortly thereafter. After this is done Ulquiorra takes advantage of the dirt upon the ground, kicking it up in order to conceal his high speed movement, appearing in another location not far as a result. Ulquiorra then does the same thing, only this time he utilizes fire as a medium to conceal his high speed movement. Finally, he uses his chakra to transform into a mirror image of his instructor.
 

Negative Knight

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(Rasengan) - Spiral Sphere
Rank: A
Type: Attack
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Rasengan was a Ninjutsu technique developed over the span of three years by the Fourth Hokage, Namikaze Minato. The technique was taught to his sensei, Jiraiya, who then passed it on to Minato's young son, Naruto, years later. The technique is unlike many other jutsu in that it does not require any hand seals. It just relied on the ninja's ability to mold chakra. The ninja concentrates a contained, fast, rotating sphere of chakra in the palm of their hand, which can create a destructive impact.

Alright, this technique is the zenith of shape manipulation. Focus your chakra into your dominant hand and mold your chakra into the shape of a perfect sphere. The shape manipulation exhibited in this technique is on such a level that unlike most ninjutsu techniques it is not weak to elemental techniques but rather neutral to them.

(Yōso no Rasengan) Elemental Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know rasengan

Focus your chakra into your dominant hand and mold your chakra into the shape of a perfect sphere. The shape manipulation exhibited in this technique is on such a level that unlike most ninjutsu techniques it is not weak to elemental techniques but rather neutral to them. This time apply one of the basic five natures to the rasengan (preferably your primary specialty to make the transition smoother) and stabilize it.

(Oodama Rasengan) - Big Ball Spiral Sphere
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball, following the same method, limits and logic behind the original, smaller technique.
Note:Must already know rasengan.

Focus your chakra into your dominant hand and mold your chakra into the shape of a perfect sphere. The shape manipulation exhibited in this technique is on such a level that unlike most ninjutsu techniques it is not weak to elemental techniques but rather neutral to them. This time flood the technique with even more chakra to create a significantly larger ball of spiraling chakra known as "Oodama Rasengan".
 

Mudo

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(Rasengan) - Spiral Sphere
Rank: A
Type: Attack
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Rasengan was a Ninjutsu technique developed over the span of three years by the Fourth Hokage, Namikaze Minato. The technique was taught to his sensei, Jiraiya, who then passed it on to Minato's young son, Naruto, years later. The technique is unlike many other jutsu in that it does not require any hand seals. It just relied on the ninja's ability to mold chakra. The ninja concentrates a contained, fast, rotating sphere of chakra in the palm of their hand, which can create a destructive impact.

Combinations you could make with this jutsu: Can be used as a finishing move after performing taijutsu maneuvers, typically ones that daze the target or hinder their limb movements.

Ways to Counter: The attack requires the user to thrust into the target, and, as such, it's weakness lies with the user's body itself. Performing techniques that would knock the user out of balance or stop their movements is advised.

Uses of this technique (Battle orientated and non-battle orientated): Within battle it's best used as an attack that comes about following a previous one.

Rate the technique out of ten: 8

Questions about the technique (Optional): None.

(Yōso no Rasengan) Elemental Spiral Sphere
Rank: A
Type: Attack/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects. Only the basic 5 elements can be used in this technique.
Note: Must know rasengan

Combinations you could make with this jutsu: Used as a finishing move typically, and the variety of effects makes this a slightly more versatile technique than the original.

Ways to Counter: Knocking the user out of balance or stopping their movements.

Uses of this technique (Battle orientated and non-battle orientated): Can be used as a killing blow, depending on the element infuse, might have other uses in battle.

Rate the technique out of ten: 9

Questions about the technique (Optional): None.

(Oodama Rasengan) - Big Ball Spiral Sphere
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball, following the same method, limits and logic behind the original, smaller technique.
Note:Must already know rasengan.

Combinations you could make with this jutsu: Can be used when the opponent is ensnared, typically the user gains a running start, however this doesn't really matter.

Ways to Counter: Knocking the user off balance or hinder their body movements.

Uses of this technique (Battle orientated and non-battle orientated): Within battle, it's sheer power may prove useful in destroying lower ranking elemental technique, and is even more lethal than it's original.

Rate the technique out of ten: 9

Questions about the technique (Optional): None.

Ulquiorra begins by focusing chakra into his right hand, molding it into the shape of a sphere. Once this is done he tests it's destructive capability by ramming the sphere of chakra into a nearby tree. Afterward, he repeats the process, only this time infusing it with fire chakra. As it stabilizes he once again tests it's lethal capability by thrusting it into a rock structure. Finally, he focuses chakra into his right hand once more in order to create another sphere, however, this time he pours even more chakra into the sphere, increasing both it's size and strength. He finds a large rock structure to test it on and thrusts upon it with all his might.


*Realizes that I made Ulquiorra a samurai months back* :|
 
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