Approved Custom Jutsu: 1- Taijutsu: Rendo | Body Technnique: Rend (4/6) Imperfect, Serpent, Anbu Junior, Riker, 2- Genjutsu: Sofuto Bodi | Illusion Technnique: Soft Body (3/6) Drackos, Riker, Lili 3- Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions (4/6) Drackos, Mirai...
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15590 Ryo available becoming 3897 Kumi
Purchasing:
(Mukō: Kakyū) – Void: Supercharged
Type: Void Infused Artifact
Rank: S
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A Void Infused modification that does not act as an Accumulator or a Spender; rather, it passively increases the user’s maximum Void Infusion cap by 2. This can be stacked with the Void Artifact ‘Charged’ but it cannot be stacked with additional copies of Supercharged.
7500
(Mukō: Kisetsu no Aisatsu) – Void: Season’s Greetings
Type: Void Infused Artifact
Rank: S
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user successfully deploys a technique with a damage value greater than 100 or a Chakra value greater than 50 this Void Infused Artifact has a 30% chance of activating, granting the user two Void Infusions. This can only be activated once every four turns. If used in the months of November to February this Artifact’s chance of activation is increased to 50%.
4000
(Mukō: Chikara Chūnyū) – Void: Power Infusion
Type: Void Infused Artifact
Rank: A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user uses a technique with a damage value greater than 100 they have a 35% chance to gain a single Void Infusion; this can occur a maximum of once every two turns. This chance is increased to 60% when a damage threshold of 150 is met.
2000
(Mukō: Fuyu no Ikari) – Void: Winter’s Wrath
Type: Void Infused Artifact
Rank: S
Range: Short – Mid
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact activated at the cost of a move and two Void Infusions. Upon activation Winter’s Wrath unleashes a pulse of cold blue energy moving at 30 Speed, though itself not harmful, outwards up to a mid-range radius. The energy pulse can only be stopped or countered directly by Anutu or Yin-Yang Release techniques that contain 60 Chakra or more. When the pulse of energy interacts with a target that itself has a quantified movement speed it reduces it by 50% of its current level for two turns. This does not reduce the target’s tracking speed. Can be used twice per battle, once every four turns.
4000
Spent 17500 - 3897 (ryo) = 13603 Kumi Spent
Approved