New Waters (Open)

Pyro NB

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Sparring Match
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Start Mid-Range
RP optional
Keji in sig(add rain)
CW on waist
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Keji stood in the middle of a field and activated his byakugan and began to stretch. He then drew his blade and began to practice various forms of combat in hopes to hone his skills whilst listening to his music.
 
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Shroud

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Kk zero in sig of fing course z.z



Zero had hiked down into the large vally where he saw a few tress and one of hisbmates keji. He had invited him here for a proper spar and zero wasnt one to turn him down. The boy noticed him once he got close and they both bowed at each other signalling the beghining of the fight. It was time for the warm up. Zero begun by grabbing shuriken that fell out of his sleeve (Hidden Compartment) and threw then at keji before performing a series of handseals and releasing a large amount of fire from his mouth.

You "Warmed Up" Yet Zero said with a smirk


by Kankurō

( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Type: Offense
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.
 

Pyro NB

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Seeing Zero bow Keji smirked Seriously...? said Keji as Zero raised back up and began throwing shuriken. Keji promptly responded to this by deflecting them with his sword which Zero followed up with by releasing a large amount of fire. Keji channeled chakra in his left hand and thrust it towards Zero releasing chakra that would rip through the fire and continue onward knocking Zero of his feet if left unhindered.
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: This technique is similar in practice to Eight Trigrams Palms Revolving Heaven, but has a specific target rather than a general area. To perform it, the user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Gentle Fist is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force before they even notice they were hit.

 

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After zero released his fireball he felt his intent sensing go off. He sensed a large ball like mass heading towards him
Zero whould take control of the earth and smash hisbpalms together as two large slabs of earth came forth blocking the blow. After wards Zero whould jump ontop of the wall throwing 4 Paper Tags into the air. He whould then flow his chakra into the air as a 5ft rod of wind formed around the paper tags and stayed in the air levitating around him.

Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.



(Fuuton:Kaze No Roddo)Wind Style: Rod Of Woven Currents
Type: Offensive
Rank: C
Range: Short - Mid
Chakra: 15 ( 5 per turn active )
Damage: 30
Description: A Rather simple technique the user will gather nearby air manipulating it into a semi transparent rod(s) of wind. ( with a thickness max of the size of a quarter qnd seven feet in length ) The rod(s) Can be levitated around similar to to Lightning Blades levitation upto mid range and brought apon with dead point accuracy. The rods can also be manipulated to a extent for example you could send them flying at a enemy and as it stabs into them you could cause tiny spikes to shoot out causing more damage or manipulate the tip to a point to be used for kenjutsu. The rod being tangible can hold small items inside for example a explosive tag or senbon.


Note: the user can only have upto four rods at one point
Note: The rod(s) can only last 3 turns max before dispersing
Note: can only be used 4 times a battle
Note: Can only be taught by Shroud
 

Pyro NB

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As his technique continued towards Zero Keji saw him clap his hands together. He then observed as chakra flowed into the ground in front of and began to move forming dome. Just as it was near completion Keji channeled raiton into his left hand and thrusts it forward releasing lightning blade that would go through the dome and into Zero's left shoulder numbing it if successful.
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

 

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Zero noticed and sensed a chidori blade breaking through the eart. with quick thinking zero gathered his natural energy into his arm and flowed chakra into the shards of the silmarillis inside his body making his entire arm upto his neck glow in intense blue light as his arm turned to fire. the chidori spear flew straight into his intangible shoulder unphasing him. Zero whould then grab hold of the chidori spear and thrust it upwards sending keji into the air before slamming it down sending him crashing towards zeros location.
Zero whould with his other hand draw an elven blade from his waist and held it to keji's throat.


Had Enough?




Shigai no Seisen | Body of the Crusader
Show
Type: Offensive/Supplementary/Defensive
Rank: A/S
Range: short
Chakra: 30/40
Damage: 60/80
Description: This jutsu goes back to the founding of the clan. The amber from the tree of light was sealed into the clan giving them their powers. The amber flows through them making them the light themselves in a sense allowing them to control their KG. This lets them become the Silmarilis, The Light, The Holy Fire, if you will. Their body becomes the element themselves of holy fire. This can be in part like just the arm (A rank) or in a surge of chakra turning their entire body to the light energy itself. In doing the full surge they purge themselves of all they feel to be negative. This can be done in part with the A rank also. In turning to the Holy Fire, they become the light itself, and blind all who look at them radiating heat from the holy fire. The feel they are the embodiment of the sun which they praise, they are pure, bright and purge the darkness. In this form, being energy itself, it breaks down all that is weak to the holy fire and allows them to enhance their close combat skills through this, burning and purging those who seem to do the elves harm.

Note: The A rank version can be used once per turn on any part of the body, lasting up to two turns or until cancelled
Note: The S rank version turns the entire body to silmarilis, and in this form the user can only use energy based elements. This lasts up to 3 turns, can only be used twice per battle with two turns between uses. If the S rank is used the A rank can't be used for two turns also.
Note: In this form the user becomes vulnerable to elements that are strong to energy based elements such as the cannon Dark release element.
Note: Blinding lasts while this is active. Once this ends the targets remain blind for one more turn.
Note: only be able to use elements that compose Holy Fire when in full body mode
 

Pyro NB

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As Keji's blade went to hit its mark he saw Zero channel chakra into that arm then the arm up to his neck turn into a blue like fire. Interesting. he said as the blade entered the fire Keji caused it to branch in all directions numbing the rest of his body which wasn't fueled in chakra whilst barely missing vital organs.
Continuation of previous jutsu
 

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As zero turned his arm to holy fire he noticed the chidori spear piercing his body after branching off. zero whould respong by sending more chakra and natural energy through his body turning his entire body into the bright blue flames of the simirillion of course leaving his clothes intact. Zero whould then perfom a single handseal as a large spear of lightning emmited from his body (since he doesnt have a mouth anymore lmfao) the spear whould charge towards kejis location that was noted when the chidori spear was used. the earth wall whould open up a small hole aswell for the spear to fly in a split second un hindered.

[FONT=&quot]
[FONT=&quot]
[/FONT]Shigai no Seisen | Body of the Crusader
Show
Type: Offensive/Supplementary/Defensive
Rank: A/S
Range: short
Chakra: 30/40
Damage: 60/80
Description: This jutsu goes back to the founding of the clan. The amber from the tree of light was sealed into the clan giving them their powers. The amber flows through them making them the light themselves in a sense allowing them to control their KG. This lets them become the Silmarilis, The Light, The Holy Fire, if you will. Their body becomes the element themselves of holy fire. This can be in part like just the arm (A rank) or in a surge of chakra turning their entire body to the light energy itself. In doing the full surge they purge themselves of all they feel to be negative. This can be done in part with the A rank also. In turning to the Holy Fire, they become the light itself, and blind all who look at them radiating heat from the holy fire. The feel they are the embodiment of the sun which they praise, they are pure, bright and purge the darkness. In this form, being energy itself, it breaks down all that is weak to the holy fire and allows them to enhance their close combat skills through this, burning and purging those who seem to do the elves harm.

Note: The A rank version can be used once per turn on any part of the body, lasting up to two turns or until cancelled
Note: The S rank version turns the entire body to silmarilis, and in this form the user can only use energy based elements. This lasts up to 3 turns, can only be used twice per battle with two turns between uses. If the S rank is used the A rank can't be used for two turns also.
Note: In this form the user becomes vulnerable to elements that are strong to energy based elements such as the cannon Dark release element.
Note: Blinding lasts while this is active. Once this ends the targets remain blind for one more turn.
Note: only be able to use elements that compose Holy Fire when in full body mode[FONT=&quot]

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri. [/FONT]​
[/FONT]


 

Pyro NB

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As his spear began to branch Keji saw zero do the same thing to his whole body that he had done to his arm and released his spear. Following this Keji began releasing a mist from his mouth and began to circle around to Zero's left using the mist as cover. Now postioned to Zero's left Keji quickly wove some seals causing rain to fall from the already cloudy sky.
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.


Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


As the first few droplets fell Keji channeled chakra underneath Zero's location causing water to erupt around him in hopes to trap him in a water prison.
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 

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As mist erupted into the battlefield Zero smirked. He knew keji to well Zero whould instantley create a single handseal and as he did so a large broad strem of fire erupted from his body in the direction of the mist roasting keji pretty hard. Zero whould then at the same time grab large amounts of kunai and throw several barrages of kunai into the mist with the fire.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time
[FONT=&quot](Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance[/FONT]
[FONT=&quot]Rank: D[/FONT]
[FONT=&quot]Type: Offensive[/FONT]
[FONT=&quot]Range: short - mid[/FONT]
[FONT=&quot]Chakra cost: 10[/FONT]
[FONT=&quot]Damage points: 20[/FONT]
[FONT=&quot]Description: The user will release several barrages of kunai at their opponent[/FONT]
 

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As his mist filled the battlefield Keji noticed flames being spewed from Zero's body and in response inhaled and exhaled a torrent of water to intercept. As the water clashed with the fire it would create steam adding to the thickness of the mist Keji would stop his jutsu and continue as planned by weaving a few hand seals causing it to rain.
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.


Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


As the first few droplets fell Keji channeled chakra underneath Zero's location causing water to erupt around him in hopes to trap him in a water prison.
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 

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As keji made the water pillar and began weaving several handseals zero whould perform 2 handseals of his own cuasing a large portal to open above him releasing a torrent of heavy sticky mud since he was doing the handselas for another jutsu it left him no time to react with another jutsu and zero whould move in drawing the blade from his waist performing a series of dlashed to kejis body and then performing a final strike down the middle of his body

B rank
(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

(Doton: Furaito no Jutsu) - Earth Release: Flight Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20 (-5 per turn to maintain)
Damage points: N/A
Description: This technique grants the user the ability to fly by lightening his weight severely through the use of Earth Release and using his chakra to move around in the air at high speeds with ease. Onoki showed that its also possible to transfer this technique to others through physical contact with them for an unspecified amount of time.
Note: Can only be used by the first Tsuchikage, Onoki and Mu bios

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

(Doton: Jiraigen no Jutsu) - Earth Release: Landmine Field Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: (+5 per mine)
Description: Tobi burrows underground and places 7 mines underneath the opponent and when the opponents move they then triger the mines to explode in a chain reaction.
Note: Can only be used by Obito Uchiha.

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Doton Kekkai: Dorō Dōmu) - Earth Style Barrier: Earth Prison of Magnificent Nothingness
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (-50 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.
Note: Can only be used by Jirobo

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.



( Ken Rendan no Jutsu ) - Sword Barrage Technique
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing damage to their enemy.
 

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As Keji wove the seals for the rain Zero wove two seals though the two would finish weaving at the same time, this is due to Keji being able to weave suiton seal faster than most shinobi. As the clouds formed a portal opened up 10m above Keji and Zero began to advance grasping his blade. As mud began to fall from the portal Keji channeled raiton around him causing a vortex of lightning to form disintegrating the mud. This lightning would then go on to form a dragon's head and shoot towards Zero aiming to clash with him the moment he entered short-range.
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

 

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As zero saw the dragon emerge he realesed the grip on his blade and as it charged towards him he whould cover his hands with raiton chakra of his own before clapping his hands together and aiming them at the dragon. a large bolt of lightning whould emerge ripping through the dragon before a weakened verison heads towards keji. Zero whould follow up the weakened assualt by manipulating the ground around keji cuasing it to spiral upwards from all directions and with the spear coming towards him it whould leave upwards as a direction of escape.
(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Mid-Long
Chakra cost: 40
Damage points: 80
Description: The user will cover his hands in with lightning, essentially performing a (Raiton: Chidori) Lightning Release: One Thousand Birds in each hand. Clapping his hands together, the user can unleash that massive amount of lightning chakra into the form of a powerful Thunderbolt directed at the target. The technique is best used if the user has a height advantage in relation to the target. The thunderbolt is strong enough to leave a giant crater and cannot be used while being in Short-range of the target, at the risk of being hit also.
( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.



 

Pyro NB

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As his dragon progressed, Keji saw Zero cover his hands in chidori and clap them together releasing a powerful thunderbolt. As this ripped through his dragon Keji raiton chakra throughout his body and released it in an omnidirectional fashion just as the thunderbolt reached 1m from Keji.
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty


Soon after this chakra would pool in Keji's four cardinal directions. As the ground in those directions shot towards him Keji release yet another omnidirectional blast of chakra shattering the pillars completely. Chi said he said as his weapon transformed into dual scythe to which he immediately threw diagonally to his left and right followed by pulling them in an x formation sending the blades headed directly towards Zero's arms.
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using their ability to expel chakra from every chakra point on their body, a member of the Hyūga clan can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown when Kisame's Water Prison Technique trapped Neji that the user can use it to target weak point in the technique that they see with their Byakugan in order to dispel it.



Type: Weapon
Rank: S-Rank
Range: Short/(mid if in Chi form)
Chakra Cost: -40 per shift (-5 per turn when infused with katon)
Damage Points: N/A
Description: Ōkami is a shifting ninja-to that feeds off the users chakra. It was acquired through weeks of meditation and forged from the soul of its owner Keji and bound by three creeds. Ōkami was made to honor Keji's former teammates Byoto, Kira, and Chi.

Abilities: Its base form is a black sword made up of a titanium blade with tungsten carbide edge and a white tungsten sheath connected by a 6ft blood red titanium chain. It's base form it can be infused with fire chakra heating the blade to 2,900°F causing smoke to rise from the blade if given the command "Kira". When given the command "Byoto" the weapon fuse to form a giant war fan that is 6ft tall and 2ft wide with 6ft chain wrapped around users arm. In this form, the fan has an edge and can defend against A rank attacks (Ration B rank+ bypass this) within reason once per turn. When given the command "Chi" the weapon turns into dual scythe while the chain extends into a 12ft chain with a circle in the center. This circle allows the weapon to extend to mid-range and retract at the will of the user. If this blade is in any way, shape, or form separated from each another they become ordinary ninja-to and lose their ability to transform for the rest of the match. If Keji dies without passing off Okami the sword vanishes from the existence.

Note:
~Okami has no need for chakra consumption when changing back to base form
~Takes 1 move per transformation
~Katon infusion counts as a move
~Only Keji can wield Okami unless passed off to another

Okami base:
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Kira:
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Byoto:
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Chi:

 

Shroud

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Zero saw keji skillfully counter his moves before taking out his weapon. with a single word he watched it transform into sycthes a transfomation zero had never seen before. none the less zero reacted quickly as the over sized gardning tools by drawing his two elven blades then forming a x shape across his chest with them a standered defensive posture. before flowing chakra and natural energy through them making them infused with the simirillion. he whould slash the left one towards then scythe realeasing a wave of holy fire (s) that cutss through the tipof one of the scythes , cuts though the chain , and leaves the scythes covered in holy fire thats slowly burning away at the weapon. the wave whould continue onward towards keji...


[FONT=&quot]1) Kyohaku Kasai | Star Fire[/FONT]
[FONT=&quot]Show[/FONT]
[FONT=&quot]Type: Offensive/Supplementary/Defensive[/FONT]
[FONT=&quot]Rank: S (C-S)[/FONT]
[FONT=&quot]Range: Short-Long[/FONT]
[FONT=&quot]Chakra: (15-40)[/FONT]
[FONT=&quot]Damage: (30-80)[/FONT]
[FONT=&quot]Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:[/FONT]

[FONT=&quot]Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.[/FONT]

[FONT=&quot]Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.[/FONT]

[FONT=&quot]Note: Can only be held by clan members as the weapon will burn the skin of others[/FONT]
[FONT=&quot]Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.[/FONT]
[FONT=&quot]Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.[/FONT]
[FONT=&quot]Note: Combining the swords to make the bow or detaching them counts as a move per turn[/FONT]
[FONT=&quot]Note: Waves and arrows B rank and below can only reach mid range[/FONT]

 
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