[CJ] New Folder (3)

Serpent

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Alright, The fallowing is a list of the techniques I will be teaching you. We will go one element at a time to keep the training organised and quick. I'd ask that you read the techniques carefully and just give your overall analyses each technique, as long as any questions you may have about them. I will then answer your questions and give further input if needed.

Water Release:
(Suiton: Bochabocha Seme) Water Release: Splash Attack
(Suiton: Jinzouningen) Water Release: Prone
(Suiton: Uzumaki Dri-Engai) Water Release: Dome of the Slashing Whirlpool
(Suiton: Koi Kihou) Water Release: Dense Pressure
(Kinjutsu Suiton: Itami Gisei) Forbidden Water Release: Sacrificial Pain
Earth Release:
(Doton: Tsuchi Kabe-Tama) Earth Release: Earth Wall-Bullets
(Doton: Ko Kabe-Tama) Earth Release: Great Wall-Bullets
(Doton: Hebi Higyou) - Earth Release: Crushing Uppercut
Fire Release:
(Kinjutsu Katon: Hinote Doki) Forbidden Fire Art: Infernal Wrath
(Katon: Herushinsei Hebi) Fire Release: Nova blast of the Hell Serpent
The rest lmao:
(Genjutsu: Fukai Shin'en) Illusion Technique: Drowning Abyss
(Ototon: Shakishaki no Jutsu) Sound Release: Precision Technique
(Dorukun Katana) The Dollmaster's Blade

Just post when you are ready and we'll begin.
 
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Serpent

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*Pops up*

Hello.
Alright, lets start things out with the Suiton techniques.. they're basic so just give some input on what you think of them as well as any questions you have.

(Suiton: Bochabocha Seme) Water Release: Splash Attack
Type: Supplementary
Rank: E
Range: Short
Chakra Cost: 5
Damage points: N/A
Description: The user will lay down in an water source and flop around like a fish. this causes small amounts of water to splash up on any nearby opponent(s). This is often used as a taunt to anger an opponent before battle.
Note:
-Requires a Water Source
-This Jutsu can only be taught by Serpent

(Suiton: Jinzouningen) Water Release: Prone
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage points: 60
Description: The user will make a single handseal forming a basic Dome of water around them that is able to block incoming techniques of the appropriate rank. The dome is able to be maintained so after blocking the attack, the user will form another handseal causing the water to explode outward forming small hair like needle of dense water in all directions. These Needles cannot penetrate targets of greater density.
Notes:
-Can only be used twice per battle
-Requires a 2 turn cool down
-Requires a water source
-If maintained, the user spends another move.
-Can only be taught by Serpent

(Suiton: Uzumaki Dri-Engai) Water Release: Dome of the Slashing Whirlpool
Type: Supplementary
Rank: S
Range: Mid-Long
Chakra Cost: 40
Damage points: 80
Description: The user will make 4 handseals, forming a whirlpool from under the opponent, this whirlpool will pull the opponent deep into the water and then form into a dome that will be spinning at high speed. because of the speed, the water is capable of shredding flesh. If the opponent is already under water, the Dome can be produced without the need of the whirlpool, allowing for a faster delivery of the attack.
Notes:
-Can only be used once per battle.
-Requires a Water Source.
-No S-ranks or above next turn.
-This Jutsu can only be taught by Serpent

(Suiton: Koi Kihou) Water Release: Dense Pressure
Type: Attack
Rank: Forbidden
Range: Short
Chakra Cost: 50
Damage points: 100
Description: After the user catches their opponent in "Water Style: Water Prison" the user will make a single handseal with their free hand. this causes the pressure of the water to build as if going deep into water, this causes the trapped opponent ear drums to burst. the pressure will continue to build until the opponent is completely crushed by the Jutsu, however because the user's hand is withing the water, their hand will be crushed as well.
Note:
-Can only be used after "Water Style: Water Prison"
-Can only be used once per battle
-This Jutsu can only be taught by Serpent

(Kinjutsu Suiton: Itami Gisei) Forbidden Water Release: Sacrificial Pain.
Type: Supplementary/Attack/Defence
Rank: Forbidden
Range: Short
Chakra Cost: 50
Damage points: 90
Description: Before or After making contact with an opponent the user will drawl water from there own body and form small thin yet dense spikes as thin as needles stick out throughout there body or designated area of the user. This will form a defensive lair of countless needles that can easily pierce into an opponent. When these needles stab into an opponent they take old keeping the opponent stuck in the connected area almost like glue, although this is causes by small barbs located at the ends of each spike. Upon the users will they can release the water outwards in a large blast that will blast back the opponent causing extreme crushing power and force sending them flying backwards. Because of the use of the users own water within his body this Jutsu causes extreme dehydration. This makes the user feel drained and dizzy as well as blurs his vision stunting his ability to see well. This will also cause the user to look slightly "aged" after use of this Jutsu.
Note:
-Can only be used one time per battle
-Dehydration last for two turns
-This Jutsu can only be taught by Serpent
 

Detective L

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(Suiton: Bochabocha Seme) Water Release: Splash Attack

Lmao a classic technique where the user will flop around like a fish in a water source, to splash some water on the opponent. This is done to anger or annoy the opponent.

(Suiton: Jinzouningen) Water Release: Prone

Basically make a dome of water around yourself, that blocks incoming attacks and then form a hand seal to cause said dome to explode intk countless needles in a 360 blast.

(Suiton: Uzumaki Dri-Engai) Water Release: Dome of the Slashing Whirlpool

On a water source, 4 hand seals will be formed to make a whirlpool which pulls the opponent underground, and is the formed into a spinning dome of water which slashes and shreds the opponent. The dome can be formed alone if the opponent already underwater.

(Suiton: Koi Kihou) Water Release: Dense Pressure

A technique where the user will form an additional hand seal after catching the opponent with Water Prison. This causes the water prison to become pressurized, compressing and crushing the opponent within it, the users' hand suffers the same fate.

(Kinjutsu Suiton: Itami Gisei) Forbidden Water Release: Sacrificial Pain.

A technique where the user, when in contact with the opponent, the user will cause thin needle like protrusions of Water to come from their own body and act as a barbed wire to hold the opponent in place. Afterwards, the user can release it, as a blast of Water.

All pretty straightforward tbh. No questions atm.
 

Serpent

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Yep, I try not to over complicate my CJ and keep them as simple as possible. Next set.

(Doton: Hebi Higyou) - Earth Release: Crushing Uppercut
Rank: B
Type: Offensive
Range: Short
Chakra: 20
Damage: 40
Description: While close ranged with an opponent and facing hand to hand combat. the User will quickly drop to one one arm and spin around in a break-dancing manner in order so kick the opponents legs and send them off balance. As this happens, the user will be focusing chakra with the hand connected to the ground as an earthen fist will form over there hand. Once the opponent is knocked off balance, the user will spring up bringing the earth infused fist along the opponents body in an uppercut manner dealing a damaging blow to the opponent as the fist crumbles, this hit will send the opponent into the air.
Notes:
-Can only be used once per battle
-Can only be taught by Serpent.

(Doton: Tsuchi Kabe-Tama) Earth Release: Earth Wall-Bullets:
Type: Attack/Defense
Rank: B
Range: Short-Long
Chakra Cost: 20
Damage points: 40
Description:a large wall raises from the ground in front of the user, the wall then shoots hundreds of little bullets at there opponent.
Notes:
-This Jutsu can only be taught by Serpent

(Doton: Ko Kabe-Tama) Earth Release: Great Wall-Bullets:
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage points: 80
Description: A large 25ft wall raises from the ground in front of the user, this wall is extremely dense and is able to block A-Rank attacks. The wall then brakes apart and shoots hundreds of little bullets at the opponent.
Notes:
-Can only be used twice per battle.
-This Jutsu can only be taught by Serpent

(Doton: Ishi Sekkou) Earth Release: Stone Scout:
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20 (+10 Per-Turn)
Damage points: N/A
Description: The user picks up a small rock and molds it into a bird, the bird then fly's high in the sky and scout's the battle field. the user's and Stone Scouts vision's are linked.
Note:
-This Jutsu can only be taught by Serpent

(Doton: Ishi Mie Sekkou) Earth Release: Multi Stone Scout's:
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30 (+15 Per-Turn)
Damage points: N/A
Description: This is an Advance form of "Doton: Ishi Sekkou" The user will picks up small rocks and throw them in the air. The rocks mold into a bird shape, the birds then fly's high in the sky and scout the battlefield. the user's and Stone Scouts vision's are linked.
Note:
-This Jutsu can only be taught by Serpent
-Maximum of 4 Stone Scouts.
-Can only be used once per Battle.
 

Detective L

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(Doton: Hebi Higyou) - Earth Release: Crushing Uppercut

Weird technique where you will perform a break dance like motion, to swipe the opponent to the ground. You will cover your hand with Earth based chakra, and then deliver an uppercut. Pretty simple technique tbh.

(Doton: Tsuchi Kabe-Tama) Earth Release: Earth Wall-Bullets

Through manipulation of Earth chakra, the user can raise a wall of Earth before them. This wall then fires a large amount of earth based bullets towards the opponent.

(Doton: Ko Kabe-Tama) Earth Release: Great Wall-Bullets:

Basically the same as the previous one, but this wall can defend against A rank and below techniques, then fire the bullets towards the opponent.

(Doton: Ishi Sekkou) Earth Release: Stone Scout

With this technique, a small rock is picked up and then formed into a bird. This bird acts as a surveillance camera, as they are linked to users's vision.

(Doton: Ishi Mie Sekkou) Earth Release: Multi Stone Scout's

Basically the same concept as the previous one, but here, up to four birds can be made, meaning a larger range of surveillance.

All, pretty simple once more ^^
 

Serpent

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Alright, last batch:

(Katon: Herushinsei Hebi) Fire Release: Nova blast of the Hell Serpent
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage points: 90
Description: The user will focus a large amount of Katon Chakra into their hand in a near instantaneous speed resulting in a high build up in the fastest possible time. The user will then punch their hand forward releasing this high amount of Chakra as a constrained blast of fire that is releases like a flame thrower. This fire will take form an a Giant Eel that rivals the size of a large summon. This Eel can then be directed at a target where it will smash into it with extreme burning and crushing force before expelling out leaving the surrounding area in flames. Because of the sudden build-up of Katon Chakra in the opponents hand, it will be burnt to such a degree that during the attack it will turn black and after the attack the hand will crumble away as ash leaving the user with only one good hand. On top of the overall usage of chakra, the user will cause a slight strain to his Katon Chakra supply making him unable to use powerful Katon for awhile.
Note:
-Can only be used one time per battle
-No Katon Above A-ranked Next 3 turns.
-This Jutsu can only be taught by Serpent

(Kinjutsu Katon: Hinote Doki) Forbidden Fire Art: Infernal Wrath
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra Cost: 50
Damage points: 90
Description: The user will focus his chakra around themselves and an opponent(s) and clasp his hands together creating a symbolic ring of flame that will manifest and entrap the user and target within it's high walls. The user will then rise their hands in the air releasing the Chakra in an all out blaze. Anyone other then the user (summons, ally's, opponents, etc.),will be burned as columns of flame rise from underneath them. The columns will then form into massive serpents that can further be directed at the opponent as they condense and smash into them before dispersing into a mighty blaze. The intense heat will be enough to char flesh while even in close proximity to the flames. It is for this reason the user will be chard as well. The output of chakra will cause the user to feel drained, leaving them in a dizzy state, With the added burns the user will be limited on his overall movement. This will cause him to move two ranks slower for a short time.
Notes:
-Can only be used once per battle
-Can only be used by a Katon specialist
-Cannot use Katon above A-rank for 2 turns
-Cannot use techniques above A-rank next turn
-Dizzyness and Limited movement lasts 2 turns
-Can only be taught by Serpent

(Genjutsu: Fukai Shin'en) Illusion Technique: Drowning Abyss
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: The user will make a single handseal and focus their chakra to disrupt the opponent's chakra flow, this in turn causes the opponent to be caught in this Genjutsu that will make the opponent think that they are deep underwater with high pressure allowing this Genjutsu to bind the opponent making them unable to move.
Notes:
-Paralyzing lasts 2 turns
-Can only be used twice per battle
-Requires a 4 turn cool down
-Cannot use Genjutsu Next turn
-Can only be taught by Serpent

(Ototon: Shakishaki no Jutsu) Sound Release: Precision Technique
Type: Offensive
Rank: C
Range: Short
Chakra Cost: 15
Damage points: 30
Description: The user will whistle while in close proximity to a target, releasing a sharpen sound wave that can slice through flesh. This sound wave isn't very powerful and cannot cut through targets of greater density such as tough leather, metal or other types of armor/protection. This technique was designed to hinder a target. For example, if locked blades with an opponent, the user can use this technique to slice an opponents hand, causing them pain disarming them.
Note:
-Requires a two turn cool down
-Can only be taught by Serpent

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(Dorukun Katana) The Dollmasters Blade
Rank: S
Type: Weapon
Range: Short-Mid
Chakra cost: N/A
Damage points: N/A
Description: Quick fingers and an eye for detail were the Dollmaster's trademarks. But only once did he use his skills to create a weapon. This was the result, as colossal as his dolls were delicate. In a small town once known as "Arashi" lived a man known as the Dollmaster, he was well known for his craftsmanship, building and designing anything from furniture to houses but nothing compared to his Dolls, every single doll different in detail from it's previous. ranging in sizes and styles. Over the years he made thousands of Dolls, all made for his private collection. Every year during the week long "Festival of Lights". The Dollmaster placed is Dolls out on display to shine under the fireworks. After seeing the delicate Dolls, the Leader of the town admired his craftsmanship and asked the Dollmaster to make a Sword for him. Although the Dollmaster had never made a sword, he was excited to take on the challenge. Over the fallowing weeks, the Dollmaster spent most of his time on the sword, he crafted an unique blade. Upon finishing it's final details. the Dollmaster was killed by having his neck slit, his blood spilling out over the blade, his body lied bleeding out over the blade for weeks until he was found in his workshop under his home. it is unknown why the Dollmaster was assassinated. Later, after the creation of the Ninja Villages, the remaining Dollmaster's Dolls where collected and put on display in a museum located in the Land of Waves. his sword was placed as his most regarded piece of work and held as his homesteads most prize treasure. After seeing the Blade and unknown Ninja stole it for himself, only then did he learn the blade's Dominic past. Hearing the Dollmaster's voice echo throughout his mind.
Abilities Notes:
-Because of the Blood absorbed from the Dollmaster, this blade gained his chakra and soul, allowing for the sword to contaminated with it's user as if it was the Dollmaster himself. This allows the Dollmaster's Blade to alert it's wielder of anyone up to a Mid-range area.
-Once per battle the Dollmaster is able to Infuse his Chakra into it's wielder. by using this foreign Chakra the Dollmaster is able to dispelled any Genjutsu up to A-rank, giving it's wielder a clean slate.
-The Style of it's blade, is unique as it is a chain blade, allowing it's wielder to extend it's reach and un-extend it's reach up to a Mid Range area.
-Because of the Dollmaster's eye for detail, this blade is razor sharp and made out of an unknown metal that and never dulls, it is as sharp as it was the day it was forged.
Restriction Notes:
-Can only Extend reach once per turn.
-Can only Un-extend reach once per turn.
 

Detective L

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(Katon: Herushinsei Hebi) Fire Release: Nova blast of the Hell Serpent


An instant death move, where a lot of Fire chakra is focused into the hand and released in the form of a massive Eel, that explodes into flames, and causes widespread destruction. However, the users' hand suffers, and burns away and there is also a strain on the users' Katon usage, making it a last resort type of technique.

(Kinjutsu Katon: Hinote Doki) Forbidden Fire Art: Infernal Wrath


A massive ring of Fire is formed around the user and opponent, to trap the opponent, followed by the user raising their arms to the air. This causes columns of Fire to emerge from below the opponent, everywhere except for where the user is, and cause severe burns, and these columns will then form into serpents for greater damage. This has its drawbacks on the user, due to being in close proximity of the Fire.

(Genjutsu: Fukai Shin'en) Illusion Technique: Drowning Abyss


A simple Genjutsu where the user will form a hand seal to induce the Genjutsu, and make the opponent believe they are deep underwater, with intense pressure building up and holding them in place. This paralyzes the opponent in reality.

(Ototon: Shakishaki no Jutsu) Sound Release: Precision Technique


Another short but simple Sound based technique, where the user will whistle to release a very sharp, and very precise sound wave. This can be used to slice off fingers, or simply aim for the jugular vein :)

(Dorukun Katana) The Dollmasters Blade

Renji's Blade ;-; I like the story built around it, anyway, the sword contains the soul and chakra of the murdered Dollmaster. This allows the sword abilities like being able to communicate with the user (which I always liked in your RP >,>), being able to sense bodies of chakra, being able to break the user out of A rank and below Genjutsu, as well as extend in its reach. Pretty bad ass if you ask me >,>


Anyway, here you go ^^. The final spot on this.


Show

Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle



Any questions?
 

Serpent

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Dollmaster's Blade: It's not chakra sensing. It has it's own perception of the battlefield up to Mid-range. think like a byakugan but it doesn't see chakra. It just perceives and knows what's around the wielder up to Mid-range.

A seal on the user that can be passively activated to limit the user a Element, and all elements that make up said element. (Example: If lava, it also allows for earth and fire) By limiting one's self they also get an enhancement on the elements they are limited to +20 damage, this is also a "passive" boost not an active one. Furthermore, if the user is able to make another element with the same elements they are limited to (example: Fire and Earth can make another element other then Lava) then that element can be used as well.. So, if you have a KG and CE made of the same elements.. then both the KG, CE and the elements that make them up can be used.

No questions.
 

Detective L

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Alright, you got it, and I got it lmao.


Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle



Analyze it pls.
 

Serpent

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Alright, you got it, and I got it lmao.


Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle



Analyze it pls.
Basic technique where it makes the user appear as multiple withing a close range. It makes it difficult to fallow the opponents movement by creating the external Genjutsu..

Yeah, I only havea few questions about the technique.

1) So, it makes it's user appear as 3. If the user throws a Kunai, does it appear as though they have released 3 but their is only one? or after being thrown does it fade into one kunai?

2) Can Doujutsu that can see through A-ranked illusions see past this technique?

3) With Bio's like Jinchuriki, whom are immune to Genjutsu.. are they affected since this is an External Genjutsu?
 
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