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Never

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(Dōjutsu: Amanozako) Eye Technique: Heaven-Opposing Everything
Type:
Supplementary/ Defensive/ Offensive
Rank: Forbidden
Range: Short - Long
Chakra: 70
Damage: N/A (-20 to user)
Description: (Amanozako) is a Space-Time Mangekyō Sharingan technique unique to Lena's Mangekyō Sharingan. She is able to see things as though they are animated by ‘frames’ through the Sharingan’s natural ability to be able to predict movement precisely and fluidly. Using this the Amanozako can remove these ‘frames’ from space and time with her left eye ability and also add them with the right. Unrelenting Wrath | Yōshanai ikari is the use of her power in the Left Eye which is the ability to remove frames.

Upon looking at a Technique Amanozako can cut out the frames of travelling techniques or peoples/entities. This is utilized at the exact same time as the technique it targets if coming from the user of Amanozako to give the illusion it has been impossibly sped up having the technique form then instantly hitting the target straight after cutting out the travel path between source and target. This can be done for movement of the user as well or other beings, cutting out the travel path between where they start and where they had intended to go their movement cannot be stopped mid-travel either as it does not exist between origin and target. Since the Sharingan can perceive chakra and chakra nature this can be targeted more accurately at chakra networks and more specifically at techniques that last a set amount of turns’; frames can be removed from time, the beginning turn becoming it’s last. It fast forward’s the use of a technique's time on the field without affecting the actual user’s wellbeing unless relating to the targeted technique.​

By focusing on the power of her Right Eye, Lena is able to use Against Conformity | Tekigō ni taishite which is the ability to add frames. Adding a high amount of frames to space and time can drastically extend the length of time within Lena’s target.

Lena can look upon a target, whether it be a technique or even an enemy, they can drastically increase the frames it takes for them to move or act. Their movement becomes incredibly slow, slow motion like and when stuck like this the technique can be dodged just by moving out of the way of it, unless it’s big enough to cover a large area with no route of escape. Enemies are very aware of their inability to move at their normal pace and can still perform jutsu at a normal pace unless they require hand seals or gestures which take too long to be able to perform at this pace in time to counter incoming attacks; same with body arts or those that require physical movements. If the opponent has space time abilities, takes damage or is willed by the user of Amanozako they can be freed from this slow-motion state. When a technique under this effect comes into contact with another technique or person it interacts with it normally.​
Like with the Left Eye Lena can also target chakra nature and networks or herself more precisely; this can increase the length of a target's "state" of being. Jutsu that are supposed to last four turns’ time can be increased so that they now last double that, increasing the maximum they can be active on the field by four by lengthening it's state of existence. This doesn’t work for summons. This can be done at the same time as the activation of the lengthened technique, or on it's last turn without costing a move - any time else it will cost a move.​

Note: Lena can use Amanozako a total of 7 times. The left and right eye have 4 usages each maximum. Each usage of this technique can only affect one target, unless when using it is targeting multiple constructs/projectiles from a single technique then it will affect the whole technique.
Note: Similar to how Obito can use Phasing Migration without Mangekyou active, Lena can use Unrelenting Wrath | Yōshanai ikari with the 3 Tomoe active, but only when it is used on herself and not techniques (This application does not have recoil damage).
Note: Mangekyou Sharingan must be active to use the full capabilities of this Technique and using it reduces MS by 2 turns.






(Fuuinjutsu: Ikari, Abare no Mokushiroku) - Sealing Art: Fury, Rampage of the Apocalypse
Type:
Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A (+40 Tether Switch)
Damage Points: N/A
Description:
A Body Seal applied to users of the Earth Grudge Fear, ????. Using a move per turn the user can choose one of their five hearts to tether to the seal imbuing their body with the power of their chosen elemental ability, creating an unrelenting aura called a Hollow Form. This changes how the user looks and augments their combat capabilities, however at the cost of not being able to release/use the element tied to the tethered heart. The user's eyes and hair will usually change to a glowing colour relating to the element, perpetually floating in the air defying gravity as it constantly whips in the air with it's imbued power.

Flame Hollow: by tethering the seal tot heir Fire Heart the user is enveloped in waves of flames that change their eyes and hair to a fiery orange or red colour. The user's weapon attacks are passively imbued with fire, weapons or thrown tools on the user of any kind which grants a +20 active damage boost to those weapon related attacks OR can spend a move to make a Fire-infused Weapon attack equivalent to S-rank. Hitting targets will set them alight burning them until doused each turn by 5 damage.

Hurricane Hollow: by tethering the seal to their Wind Heart the user is surrounded temporarily in a tornado changing their eyes and hair to a green colour. (Speed?)

Volt Hollow: by tethering the seal to their Lightning Heart the user is instantly struck with a loud cosmetic lightning bolt from the sky their hair & eyes flashing to a bright yellow. When struck with the bolt they then release a full-body surge capable of releasing them from up to S-Rank Genjutsu through their body and across the surface of the ground around them which paralyses anyone in short range of the user for one turn. Whilst imbued with lightning the user is immune to paralysis and cannot be put to sleep or put under normal genjutsu (does not include MS or Yin Genjutsu) because of the constant energy flowing through them.

Stone Hollow: by tethering the seal to their Earth Heart the user's hair becomes black and their skin darkens and hardens similar to the Earth Spear Technique. This reduces incoming Damage by 40 and increases their physical/taijutsu attacks by +40 Damage. Crystal and Wood hearts can be substituted for this, the user's appearance relating to the relevant AE instead (i.e; Crystal Hollow adds a reflective sheen to the user's skin and their hair becomes a transparent pink.)

Ocean Hollow: by tethering the seal to their Water Heart the user's hair becomes

Void Hollow: by tethering the seal to their Dark Heart the user is temporarily surrounded in a purple essence changing their eyes and hair to a light blue flame like colour.

Note: The user can only have one Heart Tethered at a time, spending a move to switch tethers. User cannot use the tethered hearts elemental Jutsu until switched or tether is deactivated which can be done at will.
Note: This Jutsu is an Advanced Fuinjutsu Body Seal.
 
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Never

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New Shinramoto
A Very Large City founded by Lena of Shinramoto, Sado Yasutora, Nakano Uchiha and Captain Zeri of Mori. Formed on the coast as the people and heart of this city started out as nought but humble Fishermen. Evacuees from Shinramoto neighbour of the Ruins of Chungsu came here seeking refugee with Tsumigakure, but also to make a new life for themselves that they can thrive in - uniting with the remainder of the Uchiha Clan hiding in the destroyed compound and the already settled port town in the Motoi Drylands. New Shinramoto was created so that a people may live comfortably and safely.

The Provinces - The Main City is made up of Five areas, They are split up as the Mori Province, Motoi Province, Senshitsu Province, Machi Province and the Uchiha Province. The Mori Province hugs the Mountains that protect the left side of the city, but also runs along the coast and left side of Shinra Port; Mori also houses the Great "Issho Fort" and Hawk's Eye. Senshitsu Province is where a Nobleman and his company thrive, the marketplaces are also mostly located here as Trade booms in this part of the city, nearer to the Hawk's Eye.

The Machi Province made up of Farmers looks mostly after the Vast Farmland outside the right of the City. Just above the Machi Province is the Motoi Province on the coast looking over the right side of Shinraport, here resides the people originally of the Motoi Drylands and it's Fishermen.

The Uchiha Province is the newly refurbished Compound, their relic now the centre piece to this part of town as Sigil designed buildings surround it with a Ninjutsu training school located in this sector as well. The Uchiha Mansion is where the Mangekyou Sharingan wielder Nakano Uchiha resides and leads her clan.

Shinra Port - This great port scales across the whole coast of the City and overlaps with all the provinces that it neighbours, this port is so vast and great that it reflects the City's Sailor History and Heart. The Docks have houses and building lining it on stilts in the water, so much so that it could be it's own hanging off Coast Town and residing above the surface of the water. Many Ships come and go from this great port to make trade, catch fish or depart for adventure.

River Danketsu - This river splits apart the provinces of Mori & Senshitsu on the left of it with Motoi, Machi and the Uchiha on the right. This River connects the Aisu Bay with Lake Alicia, along it's wide river are tall bridges and gatehouses which allow the passage of ships and boats to the inner ports that line the sides of the large river mostly at Senshitsu Province.

Issho Fort - Issho Fort overlooks the Mori Province built up against the Mountains, it is where the Council of New Shinramoto meet to discuss the goings on in the City, it's also the City's last defence and evacuee spot as tunnels are deep into the mountains should the need arise that the citizens of New Shinramoto need to seek safety. The Members of the Council as of now are Nakano Uchiha, Captain Zeri of Mori, Lena of Shinramoto, The Boss of the Farmlands, The Noble of Senshitsu, the Chief of Oka-Wan and the Mayor of Motoi, a spot is also reserved for the current leader of the landmark, currently that is the Tsumikage.

Hawk's Eye - Neighbour to Issho Fort and also built against the Western Mountains, Hawk's Eye is the most unique structure of New Shinramoto - a new way of trade and travel not yet explored by other places. Hawk's Eye are multiple towers and platforms that reach high into the sky where Airships come and go for trade and transport. These Airships travel above the clouds and bring new people seeking safety without the need to travel on foot and risk the wilderness; they also bring in trade for other locations or can be hired for adventuring.

Western Gorge & New Oka-Wan - The Western Mountains that surround half of the Large City have a hidden Gorge/Ravine path which is almost impossible to trek, hidden within these mountains via a diverging path in the Ravine is the humble Town of New Oka-wan, almost a reflection of the one in Shinramoto - these people keep to themselves and are fierce unforgiving warriors.

Lake Alicia - A Massive Lake directly Southwest of the City, just outside it's walls. This Body of Water is connected to Aisu Bay through River Danketsu and serves as irrigation and a foundation for the city. It's used for drinking water from the Mountains directly beside it and even has a couple of Hot springs located nearer to the city which have been opened for Trade. Lake Alicia covers a large area of the Motoi Drylands now.

Forest of Memories - Surrounding Lake Alicia, hugging the Southwestern wall and the Mountains this Forest is large and vast, the deeper gone the more lost one can become and be amongst the wonders of nature. Somewhere in this forest is a bit of a swampland with a Large Swamp house suspended above the water where Lena usually resides. It is called the Forest of memories because on some select trees there is names carved onto them, the names are those of the Fallen in the "Battle of Shinramoto".
 
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(Kakutanton: Hageshī kafun) Ebony Release: Violent Pollen
Type:
N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Ebony Release when ground into powder is innately toxic, it can form in the aftermath of an Ebony Attack, the fallout of an interaction or even emit from it’s very wood upon creation making it extremely deadly without even coming into contact with the solid constructs themself. The powder is flammable, chakra absorbing and creates hindering effects on targets through short range proximity of Ebony Constructs. The effects of the powder, outlined below, occur in every Kakutanton Technique, the effects increase by the amount of Ebony Created through each rank.

D-C Rank: When in Proximity to Ebony of these Ranks it causes the Powder upon contact to sap 40 Chakra from targets. When ebony is ignited the powder erupts into blue flames or constructs are set alight increasing damage if this rank by +10; contact and absorption with fire/combustion based jutsu results in immediate ignition, other energy based jutsu allows for the user to control it’s ignition at any point. After a full turn of being within short range of Ebony constructs opponents will feel intense irritation and struggle to breath properly resulting in terrible cardio, not able to concentrate on techniques with hand seals three or higher and reducing their base speed by a ¼.

B-A Rank: in addition to previous effects, Chakra sapped from the target is increased to 60 instead of 40. Damage is increased to +20 instead of +10 when ebony constructs are ignited. After a full turn of being within Short range of Ebony constructs opponents will now experience partial blindness as well reducing their tracking by half and cause their aim of thrown projectiles to be off target, chakra becomes harder to control due to the volume of the absorbing powder around them increasing chakra cost of their techniques by +10.

S Rank and above: in addition to previous effects, Chakra sapped from the target is increased to 80 instead of 60. Because of the strength and intensity of this rank of techniques, the volume of absorbing powder is increased forcing the opponent(s) to spend +20 extra chakra on their techniques to no benefit of strengthening the technique versus absorption abilities as it's wasted chakra. Advanced Ninjutsu fields like Fuuin/Medjutsu/Yin/Yang etc become impossible to perform at A-Rank and higher.

Note: Ebony Powder Lingers in the air from where it was created to where it was destroyed for a whole turn after being destroyed unless pushed/scattered away.
Note: Should a target affected by Ebony remove exposure (either through leaving short-range of the powder or removing its presence), effects will wear off after one turn


(Kokutanton: Senrensareta) - Ebony Release: Polished Castle Gates
Type:
Offensive/Defensive/Supplementary
Rank: B-S
Range: Short-Long
Chakra: 20-40 (-10 per turn for Animated Constructs)
Damage: 40-80
Description:
The user creates constructs of Ebony Release from the Ground, their person or sources of Kokutanton or even Mokuton. These constructs can be as small or large as they wish and their shape is only limited by the user’s imagination. Any animated construct(s) like large dragons that actively pursue a target require 10 chakra each turn to keep active. These constructs can be solid polished, reflective looking wood that can either cause force trauma or be crafted to a sharp point. If the user reaches the requirements for ignition they can cause the constructs to ignite around a certain part of the Ebony. Usage of A-Rank will require 2 hand seals and 3 for S-Rank.

- Animated constructs last for four turns maximum
- Ebony Powder Residue side effects last 3 turns unless removed from the skin
- A Rank can only be used 6 times per battle
- S Rank can only be used 4 times per battle with a two turn cooldown

(Fuuin-Kokutanton: Mujihikōgō) - Sealing Ebony Release: Ruthless Drow Queen
Type
Supplementary
Rank S
Range Self
Chakra N/A
Damage N/A
Description
This seal is disguised as War Paint on the user's face and can take any form they desire, it can even be transparent until activated. Originating from said seal when opened Ebony dust spreads across the user's entire body, their skin becoming darker; ranging from either a black with a purple hue or a dark purple with a blue-ish hue and their face paint slightly glows whilst active and their iris' will glow a cyan colour even with Dojutsu active. The user will also be decorated with various Ebony accessories like circlets, bangles, shoulder pads etc. which can have blood red or cyan flowers grown into existence. It's up to the user how they will look.

Passively whilst performing Taijutsu with their own physical body, the user's strikes are infused with "Ebony Release: Violent Pollen". Basic Direct Contact allows the dust to stick to the target, needing to be removed through healing to subdue the coming effects. If ignition is achieved the blue flames will ignite on the target after contact and burn them to death and not to the user who will be unaffected.

Whilst active the user is in control of when they ignite their Ebony Techniques, being able to ignite them at any time by clicking their fingers without the need to have absorbed previous jutsu.

- This is an Advanced Fuuinjutsu Body Seal and must be posted on the User's Biography.
- Whilst active the only elements the user can use are Ebony, Wood & Dark Release.

Custom Kinjutsu in inventory:

(Kinjutsu: Khora'zaldana, Ryū Majutsu-shi) - Forbidden Arts: Khora'zaldana, Draconic Sorceress
Type
Supplementary
Rank Forbidden
Range Self
Chakra N/A
Damage N/A
Description
A Unique Technique to the Forbidden Arts which completely changed the bodily composition of Lena, taking on her true monstrous form. Her body completely floods itself with Dark Threads which make her grow to an extremely large size, a layer of flesh from Lena's "Inner Daemons" form over her Dark Threads and then a Layer of Solid Polished Ebony Release scales are created across the surface of her skin, a solid protective armour as she forms into this Large Black dragon 20 meters in Length with a 20 meter wingspan. Lena's Sharingan are the eyes of the Dragon and she has sharp teeth and muscly legs, her front ones almost like arms with hands and upon them Dark Release marks, her hind legs powerful and transforming into this form automatically and passively drops any leg weights Lena may be wearing. Khora'zaldana is the name of her dragon form.

Whilst in this form the user can only use Dark Release, Wood Release, Ebony Release, Earth Grudge Fear Techniques, Fuuinjutsu Techniques & Sharingan Techniques.

  • To transform into a Dragon it costs 100 chakra and two of the three moves, however if mentioned at the beginning of battle the user can already be transformed into the Dragon, Khora'zaldana. To transform back the user will spend a move and seemingly spawn themselves from within the left over body of the dragon, can be used as a defensive substitution.
  • Being within Short Range of Khora'zaldana puts anyone under the effects of "Ebony Release: Violent Pollen"
  • This Jutsu is unique to Lena, utilising her Earth Grudge Fear and Ebony Release.
 
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Name
Lena

Nickname
ɴᴇᴠᴇʀ
Threaded Monster
Stitched Succubus

Gender
Female

Age
Unknown

Clan
Uchiha


Personality
Lena's personality has also evolved due to her change in hearts and so has changed her into the woman she is now, though of course has retained her original heart and is still pretty laid back, apathetic and calm during most of her interactions; though her sass and sarcasm factor has grown and weaved into her words. She has learned to socialise more and lessen her isolated feelings, but is still quite quiet when left to it. She still has the feature of spiking in different personality traits in response to having the hearts of multiple other personas which chemically change how she responds to things sometimes. She has grown more in control of it now with the creation of a Body Seal called "(Jiongu: Issho) - Earth Grudge Fear: Together" which is placed on her back as multiple sigil representing each of her mask elements; she has managed to separate the personalities of her hearts into the slightly modified bodies of their owners.

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Beginning from the left and going to the right; Angela is a Wood User and one of Lena's former lovers before she was slain in battle. Angela was known to be a beautiful woman with white hair, now scared with threads down her cheeks from the bottom of her eyes to her jawline. Next is Yasha, also known as Lord/Lady Sorrows she was a constant influence on Lena's personality before this seal was placed upon her, whenever Dark released was used Lady Sorrows would try to come through and take over Lena in a unrelenting emotionless rampage. Yasha has war paint on the upper part of her face while a threaded scar cuts across her face over the bridge of her nose and also parts the middle of her chin from the bottom lip; she has discoloured skin and two different coloured eyes representing each portion of dark release (cyan and purple) and has black plaited hair - she's tall and strong. Next is Unity who is a wind user, she was a talented medical shinobi but fell terminally ill - she was the one that made and placed the seal on Lena and in exchange asked is Lena would prolong her life by taking her with her; Lena complied and made Unity one with her body. Unity is paled skin with sea blue eyes, blue hair and slender, she's shorter than the others. Finally, Bea is a buff close-quarters Earth user who had fought Lena in combat and due to complications outside the initially friendly spar Bea was killed - Lena was inspired by Bea's determination and took her heart to at least give her more time to feel some form of thrill on the earth. Bea is dark skinned and buff, she has brown fluffy hair and green eyes with scars all over her muscles. All of Lena's Issho are infused with Inner Daemons as they are body modifications and due to this, Angela and Bea have pointed ears and Unity has sharp nails.


Birthplace
Unknown

Affiliation


Alliances
Tsumigakure​
Ninja Rank
Jounin

Chakra
1600

Health
320​

♌ Scroll of the LonelyAssassin ♌


Specialty
Personal Summoning Specialist
Increased Elemental Specialist
Apex Summoning Specialist
Mechanic
Reaper of the Cards

Ninjutsu
水 Suiton | 土 Doton | 火 Katon | 風 Fūton | 雷 Raiton
冥 Meiton | 木 Mokuton | 墨 Ink | 冥 Jiongu
黒檀 Kokutanton | 炭 Mueton | 天 Amatsu Fūton

体 Taijutsu | 剣 Kenjutsu | 忍 Ninjutsu | 幻 Genjutsu
体 K.Taijutsu | 封印 Adv. Fūinjutsu | 禁術 Kinjutsu | 医療 Iryō Nin | 重み Weights

Reaper of the Cards | Fatal Impact | Chained Daemon Fury
Way of the Sai | Bliss & Ivy

貝 Barnacle Contract | 猫 Cat Contract

Eternal Mangekyō Sharingan
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記憶 Remembrance - Year 804 //

出国 Exodus - Year 804 //

歴代史 Chronicles - 804 to 811 //

扇動 Instigation - Year 811 //
報復 Retaliation - Year 811 //
忘れた Forgotten - Year 812 //
  • Lost in the Desert
帰省 Homecoming - Year 813 //
遠路 Journey - 813+ //....




地怨虞 Earth Grudge Fear // Having Access to Dark Threads Lena's body is unique compared to most as they're woven throughout her flesh that can split apart her body to fight at long range, carrying a degree of immortality as she's made out of Threads and Hearts. The Masks she possesses can split from her body to take the shape of remotely controlled entity's, they are seemingly weightless and capable of flight. The Threads are powerful, capable of piercing flesh and even fixing it together. Lena's Dark Threads are more unique to her, due to her "Earth Grudge Fear Sealing Art : Together" her Masks are replaced by 'Issho'. Her Masks taking the appearance of her Hearts' victims when separated from the body, retaining their personality and independent thinking though still remain entirely under her remote command.

写輪眼 Sharingan // Lena has access to the Uchiha's famous Sharingan due to unlocking it's potential after going through emotional and physical stress because of the Battle of Shinramoto. Through further stress and torture to her mental state, Lena eventually manage to get her Sharingan to the 3 Tomoe in quite a short time, but she did deal with a lot regarding Takauji's destructive advance on her people.

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The Sharingan evolved further when she was locked in a battle that she didn't want to be a part of, but had to be. Her opponent named Angela Bliss was also Lena's first love interest, the two had developed feelings for each but their political stances were seperate, making them enemies even when they tried to look passed it. The Battle was fierce, but Lena stood victorious as she slayed the beautiful Angela in the heat of battle saving Alicia her "little-sister" in the process. This awakened the Mangekyou Sharingan within her.

医療 Medical Ninjutsu // Lena a practitioner of Medical Ninjutsu to try and learn more of her own body has access to the usage and distribution of medical pills, carrying the following on her person at all times;
  • Soldier Pills
  • Military Ration Pills
  • Blood Replenishing Pills
Due to being imbued with the DNA of Angela Bliss, who in turn posses' special Senju cells Lena has the passive ability to regenerate her health through the "(Saisei Noryoku) - Regeneration Ability" technique.

貝 Barnacles // A Signer of the Barnacle Contract, Lena can use their abilities to the fullest of the contract capabilities. From being taught and self-study of the barnacles she has acquired helpful knowledge and power; she gets along very well the The Arbiter and adores Songbird. From The Contact Lena has acquired a Tattoo, it is placed upon her left shoulder.

Lena is also infused with the Barnacle Art : Inner Daemons, a parasitic type barnacle which allows her to cosmetically change her look as she sometimes likes to weaponize her body, giving her forehead a single horn that slips out of the parting of her hair. She can elongate her nails, and sharpen her teeth too.

Apex Summoning Specialist // Lena's bond with Songbird is the strongest amongst the Summoning Contract and chose him as her Personal Companion. As her second personal summon Lena has Barnacle Hunters on her and will transfer to Unity when she is brought onto the field to aid her Wind Release.

Barnacle Contract

Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description:
This technique is only accessible by those who have signed the Barnacle Contract and it utilises Barnacle Larvae that will live within the body, under the skin of the signer. These Larvae can do various things that modify and change the user's body but not to a significant degree, it is a way of adding things to create a variety of options and weapons it also allows for unique cosmetic looks that break certain human like boundaries but not to a huge degree. The Larvae can grow various tools from the user's body into their hand or can have it so the shell simply protrudes from their skin, for example they can grow a couple of calcite shell shuriken/shuriken into the palm of their hand or have Horns grow from their forehead as a new way to melee; or even grow claws from between their knuckles to assist with their punches. Tools created this way will be made out of Calcite Shell laced with Tendrils, meaning they can be the source of follow up Legs/Body of the Thoracica Jutsu however act as normal tools before these jutsu are used. The creation of normal tools like this is passive and counts as freeform, acting as a new way to use an arsenal of ninja tool. Because these Larvae are one with the user they change their skin so that is similar to Barnacle Flesh which allows them to reseal broken skin when tools are made from the user's body, it also allows the larvae to use "Legs of the Thoracica" from the user's very body, however creating extra hands does not allow the user to make hand seals with them. This in no way can be used to heal the user from incoming damage, it can be used to reseal cuts, but the internal damage is still done and is just a way to stop further bleeding, nerves, tendons. organs and everything within the body is still damaged except the skin. Larvae can use Gadget Barnacle from the user's body capable of launching it from a hand for example and even capable of infusing the user with Organs of the Thoracica.

Like with Zombies, the Restrictions of the Barnacle Arts when the Larvae use them apply to them separately as they can act alone with it's own abilities, their number of usages of an Art will not clash with the Users. Because of their limited amount of abilities the use-age of Legs of the Thoracica and Body of the Thoracica gain a rank, but only when the Larvae use them. Stated in the signer's bio there can be various cosmetic applications already active to change the appearance, like horns or spikes protruding off certain points of the body or elongated nails made from shell even a tail made of Barnacle Tendril flesh or tendrils intertwined within the hair, capped sharp teeth or a longer tongue and even if you so wish - pointy ears. Making modifications to the user's body is unranked (Unless Jutsu are used instead ofcourse) and can be done freeform and is limited to the user's creativity.

- Must have Signed the Barnacle Contract.
- Must be taught by LonelyAssassin
- Must be stated on your bio that you posses these.
- The Larvae can use Barnacle Arts independently from the user.

Type: Summon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A (80 if used as an Attack)
Description:
Songbird is a Large Community of Barnacles formed together to take the look of a Mechanical looking Bird, easily dwarfing a person as he can pick them up with just one of his two talons. The bird barnacle community is tough and sturdy and like most has large wings capable of flight, with a massive wingspan of 15 meters . When summoned by either the normal summoning jutsu or by swiping blood on the tattoo and performing a hand seal Songbird will be summoned mid flight soaring high in the sky as it appears from a cloud of smoke. Songbird has been said to be able to fly through anything, what this has been adapted from is the fact that Songbird can swim through normal water like it flies through the air (being made of Barnacles, a water based creature).

Songbird is sensitive to sounds, this can trigger a reaction which would be a threat to the opponent. The User can trigger the reaction by whistling a certain tune only contract signers know and which songbird can hear - this is not in any way a sound jutsu and other barnacle communities, kozui and mecha can whistle this tune if they are on the field also (Triggering it this way costs a Move out of three). However the opponent can also trigger it by using a Sound Release jutsu, a Lightning Technique or a Genjutsu that needs sound as a medium. What comes next is the Songbird's attack, a Divebomb of sorts which has the bird shoot down at great speed, increasing it's weight and solidity through Earth Release to make it drop faster - hitting speeds twice that of base Kage-rank bios. The Bird will not simply swoop the opponent up however, they will full on hit the earth with all it's strength (S-Rank) and this is where the Songbird's second ability comes in. When hitting the Earth Songbird burrows through it like an advanced version of "hiding like a mole technique" not losing it's speed as it drags the opponent through the ground, crushing and bashing them against the rocks. IF the opponent by chance dodges the technique, songbird will pop up later from underneath carrying the opponent into the air and in it's beak and throws the opponent to the ground.

Finally, Songbird flies around the Sky automatically when not attacking, defending against anything that comes from it - solidifying it's body to become that of an S-Rank Earth Defence (at the expense of a move). It flies above the user defending them easily. User can command the bird not to defend if it suits. Like all Barnacles Songbird has a strong calcite shell worth B-rank neutral t the elements except lightning which is strong against it and water which is weak.

- Can only be summoned Once per battle.
- Lasts Four turns on the Field.
- Approved : Here

Type: Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: N/A
Description:
The user makes 2 hand seals and swipes blood across their barnacle tattoo, they build up a large amount of water in their mouth and shoot it out as a harmless torrent of D-Rank water which would have a group of barnacles that would hit target and attach onto the part they were hit on (the torrent may be harmless but it still pushes the opponent back as it has a little force). Barnacles don't have to be summoned this way, they can be directly summoned onto the User. After the Barnacles Attach to the opponent and use their feather like appendages to beat against the air, manipulating the wind and creating currents that push the opponent towards the user or a desired direction which would also surprise the opponent and can stop them from performing a hand seal - the wind has great force and is like a stream which will push the enemy continuously until the barnacles stop. Barnacles MUST be attached to the opponent to do this the wind causes no damage and cannot be avoided with the Barnacles attached to them.

The Barnacle Hunters also have an ability when they are attached the the USER, they are capable of doing the same thing that can be done with the opponent - pushing them in a direction using the wind, however it's usually for their benefit. of course the continuous wind blast costs a move and can be stopped at any time with the user's will, also the barnacles can maneuver the user in a way which would be very similar to floating/flying, capable of changing direction mid-flight. If they so wish they can make a sharp direction change whilst flying, which would send the user in another direction suddenly costing a turn. They also have another ability to add Wind Chakra into techiques done by the user, meaning they will get a reduction is chakra used by the user (Wind Technique's chakra cost is halved), and they do not have to be stuck the user for this - they can be on the field (like if they missed attaching to the target).

These Barnacles are of the Thoracica "Acorn" kind and have a Calcite Shell so they cannot be killed or removed by simple blades, the opponent can't even cut off the section of clothing they are latched onto as they are actually pressed up against their skin through the clothing using chakra. B-Rank or below elemental ninjutsu cannot break through the shells bar lightning, which is only C-Rank and under, However Paralysis techniques like Nagashi does not affect the Barnacles and they will remain latched onto their opponent - Barnacles cannot be paralyzed.

- Continuous Wind Blast costs a move
- Sharp Turn Maneuver Costs a Turn, though Flight is Passive once Continue Wind Blast is activated once.
- Must have signed the Barnacle Summoning contract and be taught by LonelyAssassin
- Can only be summoned once
- Stay on the field for four turns

Type: Supplementary/Offensive/Defensive
Rank: C
Range: Short - Long
Chakra Cost: N/A (+15 for summoning)
Damage Points: (+30 Spider-cle)(+30 Corrupt-cle)
Description:
The user will perform one handseal and summon what seems to be a generic Acorn Barnacle about they size of a coin in their hand, this isn't a summon and just a barnacle art that the user can use. The user can throw this Acorn Barnacle onto a target and it will permanently bind to it as long as it is solid (Person, Summon, Rock etc), the Gadget Barnacle has a number of effects and can only use one.

Source-cle
This Barnacle is used to bring up sources that may be needed depending on the user and their abilities. For example if the user is a water user then the source-cle will be thrown and it will release a puddle of water that will splash on the ground (can also be used as a C-rank water defence). Also creates an Ink Source if needed, (Puddle of Ink) or a source for Dark Release; The shell is gripped in the palm of the user's hand and the chakra is absorbed straight into the user capable of utilising one Dark Technique with it. Creates a Flame from the opening of the shell if that is a required source (Makeshift Lighter), can be used as a Mist Bomb which creates a small veil big enough to hide a couple of persons.

Spider-cle
Six tendrils will act as legs from the Shell and be able to move around, capable of carrying an item like a Shuriken or Kunai, Scroll or a Message (For RP use in the Ninja World) in a couple of their tendrils whilst the other four are used to move around. The Spider however is also a Bomb, is basically an explosive device that can be exploded at any time, before sticking to a target or after it. It creates a C-Rank explosion with a radius of 2 meters, the explosion isn't enough to kill and only blow the opponent away and cause minor burns. It can either be a Flame Explosion, Wind, or Lightning. The spider-cle moves at the same as their user's base speed.

Weapon-cle
The Acorn Barnacle actually becomes a powerful transformation, taking the shape of a weapon of the user's choosing. They can withstand up to C-Rank Elements before breaking, the barnacle can transform into a pair of weapons splitting the rank into D-Rank each.

Corrupt-cle
The Acorn Barnacle will be thrown at the ground where it will attach to it permanently with it's natural ability too, through this natural ability they have gained a knowledge and sort of affinity to earth of sorts. So the Earth is taken control by the barnacle and they will manipulate it into a 2 foot earth golem, it is capable of communication with the user and attacking with it's mouth and fists - like the Bomb-cle this acts like a C-Rank earth technique.

- These don't have to be summoned, they can already be on the user if stated in the bio.
- Body of the Thoracica and Legs of the Thoracica can be used through a Gadget Barnacle
- Barnacle Community Summons like "Oregon", "Barbaracle" can use Gadget Barnacles from their body.
- To use Varieties like Ink and Dark of the Source-cle then you have to be a user in that form of Ninjutsu
- Using One Gadget Barnacle costs a turn
- Must have signed the Barnacle Contract
- Can only use two different types of Gadget per turn
- Cannot use the same type more than once a turn

Type: Summoning
Rank: A
Range: Short
Chakra: 30 (+30 for both)
Damage Points: N/A
Description:
From the very body of The Gravemind (Sprout the Gravemind Summon) it's flesh is in the control of a Rhizecephalia Parasitic type barnacle which manipulates the flesh to it's entirety, this is normally called a Kōzui. In this case these Kōzui are personal to the user and are seemingly trapped inside an ordinary sized Acorn Barnacle shells which are attached to the user's body, armor or some accessory they keep on their body due to the way Barnacles permanently attach to surfaces. The Shells are pretty small so can be attached to places like the underside of the tongue and the summon can seemingly grow out from the mouth or can act as the jewel on a ring that the user wears. The user channels chakra into the Shell on their person and the Kozui will pop out (like they are growing out from it) and have a humanoid shape, they can take the form of a Human if they so wish (As long as they have two legs and two arms and are around the same size as a person they can look as cosmetically wacky as the user's preference), a realistic transformation very similar to the Shadow Mirror Body Change Method with clothes and all. The "Zombie" can be spawned with a weapon each made of Calcite Shell, and can be any weapon the user desires - they're just an ordinary weapon. They can be summoned through ordinary summoning means if the user so wishes.

The Kōzui have a very strong resistance to ordinary weapons and taijutsu, anything powered with chakra would hurt the Rhizecephalia normally and being sliced in half with an ordinary blade would still cause the drawbacks of having no legs for example, however the Kōzui can still move and drag themselves with their hands. Kōzui can still feel pain and can break out of genjutsu through pain, however they cannot really be crippled by it (For example pain so severe it would paralyze them or stun them). Kōzui can perform A-Rank Ordinary Strong-Fist Taijutsu OR A-Rank Kenjutsu that the user knows (must be stated when summoned or in the user's bio which of the two they are allowed) and can use Legs of the Thoracica and Body of the Thoracica, and even be fused with the Organs of the Thoracica, the Kōzui also Wield Gadget Barnacles. The Restrictions of the Barnacle Arts when the Zombies use them apply to them separately as they are a singular entity with it's own abilities, their number of usages of an Art will not clash with the Users. Moreover, The Zombies can through the mental command of the signer use ONLY the Legs of the Thoracica and Body of the Thoracica from their Shell which they are trapped within until summoned that is on the User's person.

The Rhizecephalia act as travelling companions and last indefinitely on the field upon summoning, when they take B-Rank damage they will disperse from the battlefield back into their shells. They usually come in pairs, but each use of this Technique is a single separate Kozui and so the user can have up to two of these on their bio - each being different.

- Must have Signed Barnacle Summoning Contract
- The Zombies can communicate with the user in their shells, this is mainly cosmetic
- Can only have a Maximum of Two of these on ones bio.
- When Summoned they last for four turns.
- The user can spend 30 extra chakra to summon both Kozui with one usage of this technique.
- Must be stated in the User's Bio to be capable of being used.
- The user can have the Kōzui be taken back inside the acorn shells if in short range

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Nicola and Kiara (Left and Right), both are Lena's Feminine Zombies wearing military style uniforms. They wear the same golden decorate black armour and skin tight gear which spiked combat aids, the only difference in uniform being the colour of their berets and the difference in each other. Kiara is a dark girl and slightly more muscular being the Taijutsu specialist of the two, Nicola utilises a Katana but they both have bows and arrows.​


Ink Ninjutsu

Type: Suplementary
Rank: S - Rank
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: This technique combines the aspects of Ink Clone and expanding upon the potential of it, through which the user will have either a drawing down beforehand on a scroll, by drawing it on the spot under a few seconds or through a temporary water resistant tattoo located on the body in order to create a “clone” of the user, but what makes this far more unique than its predecessor technique is the special ink used to form the technique, and through the infusion of elemental chakra. The ink that was used is a special chakra absorbing ink, that through which the ink takes on the elemental nature of the that was being channeled while creating the works of art. Once the creation comes to life, it can take the form of anything the user desires, ranging from looking like the artist to taking the form of an animal. The creation has the elemental affinity of the infused elemental nature capable of using it up to A rank elementals, while also retaining the ability of using Ink Ninjutsu up to A rank. Much like Ninja Art Beast Imitation, if the user uses an animal - it is capable of acting much like it’s real life counterpart. This can only be used twice per battle, with each creation lasting only for two turns before the ink falls and become unusable. After use the user is unable to use Ink Ninjutsu above A Rank in the same and next turn, while all jutsu coming from the creations counts towards the collective three jutsu usage per turn. Scrolls or tattoos must be mentioned in biography or before battle with each affinity mentioned. The creations however cannot be no more than twice the user’s size.

Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: A rather unique technique in terms of composition, being rather tame in its effects due to not being an offensive nor defensive technique. Through the manipulation of specialized chakra absorbing ink, this brew of ink is merged with chakra of the user and actual blood - causing it to take a murky crimson coloring. The ink however has special properties, allowing for those who frequently uses summoning a new unique way in order to summon. By kneading chakra into the ink, drawing on a surface( be it on the ground, on a scroll or airborne) the user creates the kanji for the animal they are summoning i.e dog would be written as “犬” which then allows them to summon the animal. This makes the load easier for the user, due to the ink carrying their chakra and blood within the ink,acting as a medium for the appropriate summoning. The ink provides half of the needed chakra, thus the user only needs to pay half the total amount it would normally need to summon the animal.While primarily used for contract summonings, the user may also use this method for techniques such as Summoning Technique: Rashōmon by drawing a kanji associated with the technique i.e gates. This technique must be mentioned in the user’s bio or before battle in order to utilize and is passive in nature, not taking up a move nor time in the the timeframe though must be referenced while performing said techniques. The user may also say incantations, speaking in unique languages or phrases purely for cosmetic purposes

Type: Supplementary
Rank: B- A Rank
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: This technique through the inspiration of Earth Style: Wheel Of Fortune, takes a similar twist in its formation in which the user will have pre drawn maps on scrolls in which they can through the use of their chakra bring these maps to life. What it does for the ink artist is allow for them to create 3D models of terrains they have been in before or created through imagination - allowing for them to create mazes, temples and all sorts of terrains through the pre drawn maps. To even further the beliefs of these creations, the user can use differing colors of ink in order to add more life to the creations. The larger the terrain, the bigger the scroll needed for the user to carry in order to draw. The created terrains are capable of being used as a source of the user’s ink creations if needed, thus removing the need for drawing them. This technique must be mentioned in the user’s biography or before battle, while each rank corresponds to how big the scale of the terrain can be. B Ranked scales up to short range, A ranks can scale up to mid range, with B ranks three times per battle and A rank twice per battle. Much like Ninja Art: Super Beast Imitation these creations are capable of existing outside the need of the user’s chakra, keeping an inanimate and realistic look. Lasts 3 turns.

Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A ( +10 Infusion)
Damage: N/A
Description: A rather unique technique that naturally has no inherent offensive nor defensive power - but rather is a tool utilized by those who are capable of utilizing Ink Ninjutsu. This selective brand of ink is different from the others used, as it's intention is to capture the true essence of an animals predatory sense - in which the ink has the ability to form invisible works of art. This isn't to be confused with true invisibility but rather a contribution of the ink's ability to retract light away from it due to the translucent coloration and a minor infusion of chakra. Once the ink is used, the creation is formed, preventing the enemy from being able to see said work of art and thus is ideal for stealth attacks though it should be known that when within short range of the opponent, the creations cameo is easier to see due to distortions in the air or even from moving along the ground causing prints to appear etc.

The user is able to also apply this to his/her ink techniques within scrolls by simply having it pre-drawn or even conceal ink created tattoos on their body in which the user simply has to pay an extra infusion of chakra to "activate" the effect. Must be posted in user's bio or at the start of battle, though this only pertains in carrying the ink where as the infusion requires a move. The cameo affect only lasts for three turns before naturally a wearing off.

Type : Supplementary/Offensive
Rank : A
Range : Short - Long
Chakra Cost : (+30 to Release the Seal)
Damage Points : N/A
Description :
The user carries an ordinary deck of cards, or any unique kind of playing cards variants they have. These cards have prints sealed on them, similar to that of those on ordinary playing cards which allows the user to manipulate the ink prints on any of the cards that they have, selecting from the surface of the cards the user can utilise Ink Ninjutsu through their cards as they are the source of the technique. For example the user can use "Super Beast Imitation" to create a Large Bear from one of the cards or even throw the card above the opponent and have it use "Super Beast Imitation Picture Shower" raining down a ton of lions and dragons. The user if they wish can use one of their three moves to release the seal of the cards they manipulate the ink from, this seal inputs additional chakra into the Ink Ninjutsu created from the cards and gives them a form of sentience - allowing the creations to use Ink Ninjutsu up to their own rank (A rank). Though the creations from most jutsu are animals or beasts, they cannot draw the technique but instead use themselves as a source and they spew Ink related jutsu from their mouth, paws/hands or body.

-Must be stated in the user's bio or posted at the start of battle that they have Ink Prints on their cards
- Releasing the Seal can only be used three times with a two turn cooldown, is only applied to one creation
- Releasing the Seal can be done in the same timeframe as another Ink Ninjutsu only but cost a move.
- All Cards thrown have the capability to be used as an Ink Ninjutsu source

Through the use of Fragile and Empty, Lena has a couple of Ink Tattoos that allow her to summon an Earth and Wind Ink Clone. And due to her "King's Last Wish" Technique any Cards that Lena produces for Reaper of the Cards or other have this seal placed upon it. Lena can also utilise her Ink Ninjutsu to summon creatures from her Barnacle Contract through "Oath Sign".


Body Seals

Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(Jiongu Fuuinjutsu : Issho) - Earth Grudge Fear Sealing Art : Together
Type:
Supplementary
Rank: N/A
Range: Self
Chakra Cost: N/A (+10 Per Heart)
Damage Points: N/A
Description:
A Body Seal developed by the Jiongu Creature; Lena. Initially created to change the look of Lena's form, this seal also aids the user inherently. Each of the user's hearts has a seal placed upon them which has sealed a segment of the victim into their respective heart, their personality and their look. Firstly this changes the user by instead of having the porcelain masks interwoven on her back she will instead have seals tattooed onto her skin representing each elemental heart; the hearts still remain in her Threaded body and she still remain stitched, but there is no longer bulky masks on her back. These seals will move around the skin depending on how she manipulates her Earth Grudge Fear for relevant techniques; example is if a Mask originally required to move to her shoulder, the Tattoo will go there instead.

These seals allow the user to passively (no move slot) to release the hearts in their bodies onto the battlefield without the need to use "Earth Grudge Fear: Dark Threads", spending 10 chakra for each heart they want to separate. Upon being released they do not take the form of the usual weightless entity, it will instead morph into the form of the victim that the heart belonged to (described in the user's biography) meaning they look like humans, but really they aren't being made completely of dark threads within and have stitches threaded over their skin. These entities are referred to as Issho; they can speak, think and have the personality of the victim yet still remain under the complete command of the user. Because they have bodies they can logically use ordinary Strong Fist Taijutsu; use any technique under the element they are bound too with hand seals; and Earth Grudge Fear Techniques from their body.

Though they are different in personality and life, their DNA is shared with the user - each of the Issho gain their own independent body modification benefits off the user if they have any, this includes things that change the user's skin or body like Soft Body Modification, things embedded into their skin or Summoning Contract Tattoos (this does not include the user's Body Seals unless ones specific to the Issho are made). The Issho only cosmetically gain the appearance of the user's eyes if they have dojutsu, but not it's innate abilities or passives in any way.
  • If the user wishes when they release their hearts onto the battlefield, they may have the masks on their face as an actual Mask for cosmetic purposes. The Mask can be removed from the Issho’s face to reveal their look like an ANBU mask. The mask will disperse if separated from the Issho or they return to the user’s body.
  • Issho are still like the remote controlled entities that Kakuzu has in the Manga/Anime, just with a custom personality, look and the benefits of this Jutsu.
  • This is a Custom Kinjutsu and advanced fuuinjutsu body seal, which must be posted on the user’s biography.

Type: Supplementary
Rank: S
Range: Short
Chakra: 70 ( + chakra of jutsu )
Damage: N/A ( Jutsu dependent )
Description: Transcription Seal is a technique that has the ability to seal a technique of the user's Mangekyō Sharingan within a designated host. Upon being sealed, the technique is typically, involuntarily activated whenever the host when a condition is met; which is predetermined by the user at the moment of sealing. While often being used involuntarily, a skilled user is able to activate it a will when placed upon himself. There are several methods to perform this technique, the most common being channeling chakra to one's fingers and then placing his fingers upon the target's forehead, transferring it to him.
Note: The user is only able to seal Amaterasu based attacks, Tsukiyomi, and other Sharingan attacks barring Susano'o within another eye. He is able to trigger Izanagi within his own eye, however with specific triggers to activate it.
Note: Only one technique can be sealed at any time, and must be stated either in the user's bio or before battle.
Note: Can only be used twice per event.
Note: If Mangekyo Sharingan is needed to activate said sealed techniques, then the Mangekyo will be auto activated when used, taking place of an activation. This counts towards the user's usage count even if the Transcription Seal was created by someone else.

Pre-sealed upon Yasha her Dark Release "Issho" and EGF Entity this technique will activate if whilst out of body Yasha will under the following circumstance; not able to defend against an incoming technique and seconds before taking damage without defending Amanozako will activate and Yasha will travel through Space and Time towards Lena so that she can merge back into her body without being hurt.

Type: Supplementary/ Defensive/ Offensive
Rank: Forbidden
Range: Short - Long
Chakra: 70
Damage: N/A (-20 to user)
Description: (Amanozako) is a Space-Time Mangekyō Sharingan technique unique to Lena's Mangekyō Sharingan. She is able to see things as though they are animated by ‘frames’ through the Sharingan’s natural ability to be able to predict movement precisely and fluidly. Using this the Amanozako can remove these ‘frames’ from space and time with her left eye ability and also add them with the right. Unrelenting Wrath | Yōshanai ikari is the use of her power in the Left Eye which is the ability to remove frames.

Upon a glance Amanozako can instantaneously cut out the frames of travelling techniques or peoples/entities. This is utilized at the exact same time as the technique it targets if coming from the user of Amanozako to give the illusion it has been incredibly sped up having the technique form then almost instantly hitting the target straight after cutting out the travel path between source and target. This allows the user to cause a technique to have it's travel time and distance shortened by removing up to 2 ranges from it, appearing at short range from the target. If the technique originates in mid range, 1 range will be removed and if it originates in long, 2 ranges will be removed to instantly appear at 5 meters away from the target. This can be done for movement of the user as well as other beings, operating in the same fashion as above. Since the Sharingan can perceive chakra and chakra nature this can be targeted more accurately at chakra networks and more specifically at techniques that last a set amount of turns’; the user is capable of reducing the frames a technique lasts by up to 4 turns, or 4 frames. This essentially fast forwards the use of a technique's time on the field without affecting the actual user’s wellbeing unless relating to the targeted technique. Should drawbacks and penalities occur at the end of a technique and this technique causes it's end, those effects will immediately set in.

By focusing on the power of her Right Eye, Lena is able to use Against Conformity | Tekigō ni taishite which is the ability to add frames. Adding a high amount of frames to space and time can drastically extend the length of time within Lena’s target.

Lena can look upon a target, whether it be a technique or even an enemy, they can instantly drastically increase the frames it takes for them to move or act. The movement of techniques becomes incredibly slowed as if moving in slow motion, allowing the user to more easily dodge or avoid said technique within reason. If the technique in question is within short range when slowed, it must encompass a size shorter than 5 meters to avoid safely. This distance increases by 5 meters for each range added in distance between the user and technique. When used against enemies, the user is capable of slowing their base speed by 75% if eye contact is made, making it extremely difficult to move. Enemies are very aware of their inability to move at their normal pace and can still perform jutsu at a normal pace unless they require hand seals or gestures which would take too long to be able to perform at this pace in time to counter incoming attacks; same with body arts or those that require physical movements. If the opponent has S/T abilities, uses a Forbidden ranked body surge or is willed by the user of Amanozako they can be freed from this slow-motion state.

Like with the Left Eye, Lena can also target chakra nature and networks or herself more precisely; this can increase the length of a target's "state" of being. Techniques and abilities that have a turn limit can now be increased by another four turns by lengthening it's state of existence. This doesn’t work for summons nor abilities such as Sage Mode or others that require a separate pool of chakra to sustain.

Note: Lena can use Amanozako a total of 7 times. The left and right eye have 4 usages each maximum. Each usage of this technique can only affect one target, unless when using it is targeting multiple constructs/projectiles from a single technique then it will affect the whole technique.
Note: Mangekyou Sharingan must be active to use the full capabilities of this Technique and using it reduces MS by 2 turns.



Ninja Technology & Artefacts


Type: Weapon
Rank: S
Range: Short - Long
Chakra Cost: (40 Ability 1)(30 Ability 2)(10 to summon)
Damage Points: (80 Ability 10)(60 Ability 2)
Description:
Vár is a very versatile weapon. The size of the weapon usually outmatches the user's own size, but wielder's are still able to use it with ease. It can be used as a great sword, and a variety of different firing guns depending on what rounds the user would like to use. The gun has a variant of attachments that are built into the weapon or kept on the user's person and can be placed onto the chassis for use - Var can be outfitted with a sniper scope that can be used for long ranges of up to 100 meters, the scope can also be used separately to scout distances - attaching it costs a turn.. The Great-Sword attachment just means the wielder can use it as a normal sword or sword/blade/katana substitute. Var also has a grip on the Chassis which allows the user to wield it with both hands, used to shoot the weapon because of it's largeness.

Vár's first ability is to fire a large shell, and is the variant that can be used with a scope to fire at long ranges. The Shell is almost like a tank round and is the strongest of all of them. This bullet can be aimed accurately at up to 100 meters as long as the user has used the scope and is holding it in both hands, without the scope it's accuracy only reaches 25 meters before straying off. The round will drill through defences and attacks or terrain to get to it's desired target. Once it does reach it's target the round will eject other rounds within it and spread out from the original bullet, all of them will explode creating a cluster effect as the middle explodes and then the ejected shells explode - creating layers of the explosion that continue to erupt from it's origin point up to 5 meters away. This variant is S-Rank and has a 3 turn cooldown, can only be used two times and no other Vár abilities in the same turn.

Vár's Second ability is the ability to lock-down on multiple targets and fire at them simultaneously. Vár has a built in chakra lock system, recognising allies to enemies it will lock onto the chakra signatures the user deems necessary targets and will fire a barrage of bullets in each direction aiming to pierce them. The bullets have a capable of being able to twist and turn so they can reach targets. Bullets can be fired all at one target as a sort of shotgun spread, this can only go up to Mid-range. This variant is A-Rank and has a 2 turn cooldown, can only be used 4 times

Vár then has it's Freeform shots which act as a semi-automatic rifle, firing a max of 5 shots that do four damage each - totalling a maximum of 20 damage against the opponent. There is also the matter of storage and capacity to carry, user's of Vár can opt to carry the weapon or have a Tattoo placed on the inside of their Forearm so it can be summoned straight to hand which acts like a summoning Tattoo for the weapon. By channelling a small amount of chakra into it will trigger the summoning of the weapon and by the user's command can reverse summon it back into the seal at any time. Summoning the weapon costs 10 chakra each time, a slot in the time frame and costs a turn.

- Vár can be used by the User
- Vár's abilities are neutral to the elements.
- Vár must be reloaded after each time the first ability is used at some point, the user has to do this manually by loading the shell and then cocking it.
- Vár's Looks and Scale :

Type: Tool
Rank: A Rank
Range: Short - Long (Thrown), Short (Explosion)
Chakra: 30 (N/A When Thrown)
Damage: 60
Description: Created based on the blueprints originally made for the Kote, these small tools are crafted and intended to be used by those whom utilize ink ninjutsu. Within these triangular containment units are ink of various color, this color matching that of the element infused into the ink ahead of time. When thrown at the enemy, the user will weave a single hand seal - causing the capsule to burst open those releasing a violent burst of ink to those around the blast zone. The power of the blast depends on the amount of chakra and ink utilized for the this technique, while also dealing additional adverse affects depending on the element such as fire burning the enemy, water making the ink more vicious and sticky making it harder to move etc. It can also be used as a source for future ink techniques. A rank can only be used thrice per battle while the overall technique can only be used five times per battle. This is also akin to having works of art pre drawn thus various techniques can be used in conjunction to this due to the ink acting as a new source.

Type: Vehicle
Rank: S
Range: N/A
Chakra: (+40 to Summon)
Damage: N/A
Description:
Shooter is a Black Motorcycle, There are two designs available to the user and it can be either a Sportbike or a Cruiser. The Design and Blueprint is coded into a Seal and Tattooed onto the user so that it can be summoned at any time with 40 Chakra. Inherent to all vehicles; in battle it’s speed is that of 3x base Jounin and has 80 HP, there is also a 20% Travel reduction time between landmarks. The rider of Shooter can ride the Motorcycle and have one hand free, capable of wielding a weapon like they are riding upon a horse and can perform melee attacks as such. When performing Melee weapon attacks whilst riding the bike, as long as it’s through the hand / arm movement of the user they gain an active damage boost of 20 due to the high speed of riding the motorcycle whilst also performing a (for example) passing slicing attack with a blade, as long as the weapon is tangible and is being wielding by the user upon striking the target. Taijutsu is excluded. The user can perform hand seals or two handed movements but only when travelling in a linear direction.

Shooter can travel across most terrain, even water. It rides well across bumpy surfaces and can passively go into “float” mode the wheels rotating the side becoming hover engines across deadly and dangerous terrain like Lava and acid without the user being harmed through direct contact. Riding a Motorcycle allows the user to make acrobatic movements, using a move per turn the Vehicle can react on it's own to incoming danger similar to how it automatically reacts to driving upon dangerous terrain emitting sensory nodes from the middle of it's wheels. The Bike reacts by temporarily speeding up, powersliding, tilting their bike low to the side or perform a stoppie/wheelie etc, to avoid attacks - because of its ability to move across most terrains, Shooter can ride upon certain jutsu. Within Reason. For Example if someone was to attack the user with a winding earthen Dragon, they can use this move per turn to dodge out of it’s way as it crashes into the ground and then drive up onto the earthen pillar, riding up across it’s surface towards the opponent. Doesn’t matter if they go upside down the bike will stick to the surface like shinobi walking upon trees. Another viable example is if the user is riding up the foot of a Giant Earth Golem. As long as the technique is solid or liquid and not energy. However, this ability to ride on solid/liquid techniques can only be used up to 5 times per battle, with a two turn cool down in between usages.
Can be summoned 3 times per arc, only one active at a time
Shooter's Auto-Evasive Movement has a two turn cooldown


Lena's Playlist

You must be registered for see medias


Ava Max - Sweet but Psycho
The Weeknd - In your Eyes ft. Doja Cat
Hayley Williams - Dead Horse
Billie Eilish - All the Good Girls go to Hell
Jinx - Get Jinxed
Nier: Automata OST - Weight of the World
Paramore - Ignorance
Billie Eilish - Bury a Friend
ZOMBIES - Bad Wolves/Cranberries Cover
Halestorm - Rock Show
Hayley Williams - Over Yet
Hayley Williams - Simmer
Billie Eilish - everything i wanted
Bilie Eilish & Khalid - Lovely Cover
Mark Ronson, Miley Cyrus - Nothing Breaks like a Heart
Three Days Grace - I Hate Everything About You Cover
Jubel - Dancing in the Moonlight
System of a Down - Chop Suey Cover
The Weeknd - Blinding Lights
Paramore - Decode Cover​
Ava Max - Kings & Queens
Hayley Williams - Sugar on the Rim
Paramore - crushcrushcrush
The Weeknd - Can't feel my Face
Ava Max - So am I
5 Seconds of Summer- Youngblood Cover
The Weeknd - I Feel It Comin' Ft. Daft Punk
Guns 'n' Roses - Sweet Child of Mine Cover
Fall Out Boy - thnks fr th mmrs - Drum Cover
Toxicity - System of a Down - Drum Cover
NF - Hate Myself
Halestorm - Freak Like Me
Halestorm - Killing Ourselves to Live
Linkin Park Medley - Drum Cover Tribute
Bilie Eilish - Bad Guy Drum Cover
Great Gable - Drift
Umbrella Academy OST - I Was Made For Loving You
K/DA - The Baddest
Avenged Sevenfold - Afterlife
Sketch 3 - Against All Odds​

Updating : Lena 3.0

- Adding: Eternal Mangekyō Sharingan
- Updated Custom Fighting Styles
- Added Body Seals & Relevant Info
- Fixed Coding Issues & Links
- Updated Images
 
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(Fuuinjutsu : Keiyaku) - Sealing Art : Covenant
Type:
Supplementary/Defense
Rank:
S
Range:
N/A
Chakra Cost: 40 (+20 extra for Quen)
Damage Points:
N/A
Description:
The user presses their index and middle finger against the base of the blade of their sword and swipes them up the length of it, an array of Kanji (契約 動 猟 守 写 令) is formed on the surface glowing a chosen colour to the user before setting on it as black inscriptions. Seals are placed on the user’s Chosen Ninja Tools prior to engagements with enemies; these ninja tools are usually small projectile weapons like Kunai, Shuriken or anything of the like that substitute them which remain on the user’s person until this jutsu is activated. Because of the seals on these weapons they cannot be turned against the user or taken control of by foreign chakra unless the user wills it.

The Seals on the weapon act as a beacon or transmitter of sorts and transmit chakra-based information to the tools around the user and vice-versa with Sealing arts like "Scroll Communication Technique" & "Medical Sealing Technique: Chakra Link" being examples. The user can swing or thrust their sword and a select number of tools on them can shadow said movements to aid the attack; it is down to the user to how or when the tools attack as in they can influence a delay, say for example they defend an attack with their sword or strike through one, the tools don’t have to do anything until after the attack as a sort of counter to the interaction right after. The Tools will copy how the technique channelled into the blade will act, if they are to be covered in wind and slice an opponent then the tools will, unless the user wants to add a delay to when the tools attack - the user may also split the power of the technique between the sword and the rest of the chosen tools however they like. This all works within reason.

Through this Covenant has a more interactive application as well called Quen, the user will re-post this jutsu and sacrifice an additional 20 chakra on top of the 40. The user will 'parry' an incoming technique with their weapon and the seals on the weapon will glow releasing a barrier from the tip of the blade in that instant around the user protecting them from any of the incoming jutsu's damage and collateral/side effects. The Array of Kanji will absorb the technique in question, each usage allows the user to absorb a technique worth up to 60 chakra - this technique will then be transmitted and turned against the opponent originating instead from one of the user's tools with the "Covenant" applied to it. The Jutsu will now be under the user's control and carry the same properties and power as it did before absorption and will last till destroyed.
  • Jutsu performed through this technique have the Kanji light up a chosen colour for cosmetic effect, but it also creates a small source of light around the blade.
  • Jutsu an be activated four times
  • The Array of Kanji can be created upon the length of other weapons, not just swords.
  • The Quen Can be done 3 times per battle with a two turn cooldown - though if a technique is still active through the use of Quen then it cannot be used.
  • This Jutsu is an advanced Fuuinjutsu
  • Must be stated on the user’s bio or referenced at the start of battle stating they have seals on their chosen Ninja Tool
Declined: Limit the number of tools this can be on because of how this is worded right now I don't want this to be able to be put on all your ninja tools. Also, reword the colored part because I don't understand what you're trying to say.
(Fuuinjutsu : Keiyaku) - Sealing Art : Covenant
Type:
Supplementary/Defense
Rank: S
Range: N/A
Chakra Cost: 40 (+30 extra for Quen)
Damage Points:
N/A
Description:
The user presses their index and middle finger against the base of the blade of their sword and swipes them up the length of it, an array of Kanji (契約 動 猟 守 写 令) is formed on the surface glowing a chosen colour to the user before setting on it as black inscriptions. Seals are placed on the user’s Chosen Ninja Tools prior to engagements with enemies; these ninja tools are usually small projectile weapons like Kunai, Shuriken or anything of the like that substitute them which remain on the user’s person until this jutsu is activated. Because of the seals on these weapons they cannot be turned against the user or taken control of by foreign chakra unless the user wills it.

The Seals on the weapon act as a beacon or transmitter of sorts and transmit chakra-based information to the tools around the user and vice-versa with Sealing arts like "Scroll Communication Technique" & "Medical Sealing Technique: Chakra Link" being examples. The user can use a technique that uses the blade as a medium and that same technique will be spread across the tools on their person with the seals on it (using a wind technique to enhance the blade will also enhance the tools on their person). Passively the user can have a select number of tools to hover around their blade or person that will augment their attacks in a way that they can stagger attacks - performing a slicing technique with the sword, the tools can mimic the slash but at a later time-frame however the power of the attack would be split. For example; the user slices with their sword, the opponent counters but the tools shoot at the target straight after the counter at different points on the target. This can be used for sneaky assassination tactics.

Through this Covenant has a more interactive application as well called Quen, the user will re-post this jutsu and sacrifice an additional 20 chakra on top of the 40. The user will 'parry' an incoming technique with their weapon and the seals on the weapon will glow releasing a barrier from the tip of the blade in that instant around the user protecting them from any of the incoming jutsu's damage and collateral/side effects. The Array of Kanji will absorb the technique in question, each usage allows the user to absorb a technique worth up to 70 chakra - this technique will then be transmitted and turned against the opponent originating instead from one of the user's tools with the "Covenant" applied to it. The Jutsu will now be under the user's control and carry the same properties and power equal to the rank of the technique before absorption and will last till destroyed.
  • Jutsu performed through this technique have the Kanji light up a chosen colour for cosmetic effect, but it also creates a small source of light around the blade.
  • Jutsu an be activated four times
  • The Array of Kanji can be created upon the length of other weapons, not just swords.
  • The Quen Can be done 3 times per battle with a two turn cooldown - though if a technique is still active through the use of Quen then it cannot be used.
  • This Jutsu is an advanced Fuuinjutsu
  • Must be stated on the user’s bio or referenced at the start of battle stating they have seals on their chosen Ninja Tool, they can only have 20 Kunai, Shuriken or similar orbiting their person at a time.
(Doruido-Mokuton: Ma ni bara) Druidic-Wood Release: A Rose Between
Type:
Offensive
Rank: B
Range: Short - Long
Chakra: N/A (+10 Chakra to Wood Techniques)
Damage: N/A (+20 Damage to Wood Techniques)
Description:
The user applies this technique to other Wood Release instantaneously and within the same timeframe. Sharp Thorns litter the surface of Wood Techniques increasing their deadliness allowing them to saw through opposing techniques and tear them apart with more efficiency. This Technique also turns Defensive and Supplementary Wood Techniques into that of Offensive ones giving them damage values equal to their rank. This technique can be applied to S-Rank techniques four times.

Declined: I'm not allowing them on defensive/supplementary techniques if they don't come from your body.

(Doruido-Mokuton: Marusorushioan) Druidic-Wood Release: Marsoluciouan
Type:
Offensive / Defensive
Rank: S
Range: Short (- Long)
Chakra: 40 (+10 Chakra per turn)
Damage: 80
Description:
The user performs three hands seals and has two spherical gemstones of any colour that they’ll channel chakra into and toss in front of them. Wood Erupts from the ground and catches the two gems forming a Large Elk with highly developed antlers - the eyeballs of the elk being the gemstones. Because of the Elk’s build it is capable of running at higher speed than average shinobi, 2x that of a Jounin’s base. Upon creation the Elk can just charge at a target and impale the opponent on it's horns, from then on using a move per turn the Elk can charge and/or attack with the horns. The Elk travels with the user, capable of being rode upon and can act independently from them.

The real use of this technique is when in combat the Elk's size can drastically increase to about 5 meters in height (to the shoulder of the Elk) and 7 meters in length. The Elf can whip their horned head as manipulation commands to summon creations of wood release from the ground, large roots of wood intertwined together to create walls that can capture targets or defend against oncoming attacks - these can be circular walls that surround targets or just ordinary flat ones that reach 10 meters high and however long of S-Rank Strength and Damage. This lasts for four turns, when it's over it shrinks back to the size of a normal Adult Male Elk.

Marsoluciouan's wood abilities and horns is covered in Vines and Plant life, flowers and passively wherever it walks can leave a trail of Grass and flowers if upon barren earth or dirt; upon other grassy terrain it will further thicken the grass and add additional flowers/vegetation. Marsoluciouan Technique can only be used two times, with a two turn cooldown.

Note: Lasts four turns at most.
Note: No Wood Above A-rank after it ends.

Approved: Made edits.


Advanced Fuuinjutsu and Custom Kinjutsu in inventory: Here

(Jiongu Fuuinjutsu : Issho) - Earth Grudge Fear Sealing Art : Together
Type:
Supplementary
Rank: N/A
Range: Self
Chakra Cost: N/A (+10 Per Heart)
Damage Points: N/A
Description:
A Body Seal developed by the Jiongu Creature; Lena. Initially created to change the look of Lena's form, this seal also aids the user inherently. Each of the user's hearts has a seal placed upon them which has sealed a segment of the victim into their respective heart, their personality and their look. Firstly this changes the user by instead of having the porcelain masks interwoven on her back she will instead have seals tattooed onto her skin representing each elemental heart; the hearts still remain in her Threaded body and she still remain stitched, but there is no longer bulky masks on her back. These seals will move around the skin depending on how she manipulates her Earth Grudge Fear for relevant techniques; example is if a Mask originally required to move to her shoulder, the Tattoo will go there instead.

These seals allow the user to passively (no timeframe or move slot) to release the hearts in their bodies onto the battlefield without the need to use "Earth Grudge Fear: Dark Threads", spending 10 chakra for each heart they want to separate. Upon being released they do not take the form of the usual weightless entity, it will instead morph into the form of the victim that the heart belonged to (described in the user's biography) meaning they look like humans, but really they aren't being made completely of dark threads within and have stitches threaded over their skin. These entities are referred to as Issho; they can speak, think and have the personality of the victim yet still remain under the complete command of the user. Because they have bodies they can use any technique under the element they are bound too with hand seals, they can also use Fighting Styles the user knows as long as it's techniques related to the element or Earth Grudge fear they can use.

Though they are different in personality and life, their DNA is shared with the user - each of the Issho gain their own independent body modification benefits off the user if they have any, this includes things that change the user's skin or body like Soft Body Modification, things embedded into their skin or Summoning Contract Tattoos (this does not include the user's Body Seals unless ones specific to the Issho are made). In the case of Lena: the Issho gain Sharingan if Lena activates hers - though only Lena the user's original body) can use Dojutsu still but can use their Issho as a Medium for the techniques.

  • If the user wishes when they release their hearts onto the battlefield, they may have the masks on their face as an actual Mask for cosmetic purposes. The Mask can be removed from the Issho’s face to reveal their look like an ANBU mask. The mask will disperse if separated from the Issho or they return to the user’s body.
  • Issho are still like the remote controlled entities that Kakuzu has in the Manga/Anime, just with a custom personality, look and the benefits of this Jutsu.
  • This is a Custom Kinjutsu and advanced fuuinjutsu body seal, which must be posted on the user’s biography.
Declined: Remove the CFS bit. Also, remove the body modification part or at least the sharigan bit because I'm not allowing sharigan on them.
(Doruido-Mokuton: Ma ni bara) Druidic-Wood Release: A Rose Between
Type:
Offensive
Rank: B
Range: Short - Long
Chakra: N/A (+10 Chakra to Wood Techniques)
Damage: N/A (+20 Damage to Wood Techniques)
Description:
The user applies this technique to other Wood Release instantaneously and within the same timeframe. Sharp Thorns litter the surface of Wood Techniques increasing their deadliness allowing them to saw through opposing techniques and tear them apart with more efficiency. This Technique also turns Defensive and Supplementary Wood Techniques into that of Offensive ones giving them damage values equal to their rank only if they come directly from the user. This technique can be applied to S-Rank techniques four times.


(Jiongu Fuuinjutsu : Issho) - Earth Grudge Fear Sealing Art : Together
Type:
Supplementary
Rank: N/A
Range: Self
Chakra Cost: N/A (+10 Per Heart)
Damage Points: N/A
Description:
A Body Seal developed by the Jiongu Creature; Lena. Initially created to change the look of Lena's form, this seal also aids the user inherently. Each of the user's hearts has a seal placed upon them which has sealed a segment of the victim into their respective heart, their personality and their look. Firstly this changes the user by instead of having the porcelain masks interwoven on her back she will instead have seals tattooed onto her skin representing each elemental heart; the hearts still remain in her Threaded body and she still remain stitched, but there is no longer bulky masks on her back. These seals will move around the skin depending on how she manipulates her Earth Grudge Fear for relevant techniques; example is if a Mask originally required to move to her shoulder, the Tattoo will go there instead.

These seals allow the user to passively (no timeframe or move slot) to release the hearts in their bodies onto the battlefield without the need to use "Earth Grudge Fear: Dark Threads", spending 10 chakra for each heart they want to separate. Upon being released they do not take the form of the usual weightless entity, it will instead morph into the form of the victim that the heart belonged to (described in the user's biography) meaning they look like humans, but really they aren't being made completely of dark threads within and have stitches threaded over their skin. These entities are referred to as Issho; they can speak, think and have the personality of the victim yet still remain under the complete command of the user. Because they have bodies they can logically use ordinary Strong Fist Taijutsu; use any technique under the element they are bound too with hand seals; and Earth Grudge Fear Techniques from their body.

Though they are different in personality and life, their DNA is shared with the user - each of the Issho gain their own independent body modification benefits off the user if they have any, this includes things that change the user's skin or body like Soft Body Modification, things embedded into their skin or Summoning Contract Tattoos (this does not include the user's Body Seals unless ones specific to the Issho are made). The Issho only cosmetically gain the appearance of the user's eyes if they have dojutsu, but not it's innate abilities or passives in any way.
  • If the user wishes when they release their hearts onto the battlefield, they may have the masks on their face as an actual Mask for cosmetic purposes. The Mask can be removed from the Issho’s face to reveal their look like an ANBU mask. The mask will disperse if separated from the Issho or they return to the user’s body.
  • Issho are still like the remote controlled entities that Kakuzu has in the Manga/Anime, just with a custom personality, look and the benefits of this Jutsu.
  • This is a Custom Kinjutsu and advanced fuuinjutsu body seal, which must be posted on the user’s biography.
 
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Pokemon Prize : (Kuchiyose: Raikou) - Summoning: Raikou
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Raikou is a large Kage ranked quadrupedal tiger-like Pokémon with black stripes and a white underside. It has a thin, light blue tail with sharp angles and a spark-shaped formation at the end. Most of its face consists of thick, white fur and shorter yellow fur around its red eyes. Raikou's muzzle is a light blue "X" and it has a black faceplate with two bumps that covers its forehead, nose, and ears. Raikou has two long fangs that make its appearance similar to the saber-toothed cat. Raikou has an ability called Pressure where he prevents opponent's from using Forbidden ranked attacks. He also has another ability called Volt Absorb which renders him immune to Lightning and increases his speed by +5 every time he’s struck by an opponent’s ration technique. He can use all lightning techniques the user knows, is a lightning specialist and can constantly emit a stream of unfocused electricity that spans two-meters in radius and paralyzes anyone who touches it for as long as in contact with it. Raikou is also capable of using the Lightning Armour to increase his speed as well as the Hell Stab techniques, substituting the fingers used for it’s claws/talons.

Note: Pressure and Volt Absorb are passive abilities
Note: Volt Absorb only works mid-battle and against an opponent’s jutsus

Usable in only Two Events.




 
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Mechanic Bio: x

(Shūtā) - Shooter
Type:
Vehicle
Rank: S
Range: N/A
Chakra: (+40 to Summon)
Damage: N/A
Description:
Shooter is a Black Motorcycle, There are two designs available to the user and it can be either a Sportbike or a Cruiser. The Design and Blueprint is coded into a Seal and Tattooed onto the user so that it can be summoned at any time with 40 Chakra. Inherent to all vehicles; in battle it’s speed is that of 3x base Jounin and has 80 HP, there is also a 20% Travel reduction time between landmarks. The rider of Shooter can ride the Motorcycle and have one hand free, capable of wielding a weapon like they are riding upon a horse and can perform melee attacks as such. When performing Melee weapon attacks whilst riding the bike, as long as it’s through the hand / arm movement of the user they gain an active damage boost of 20 due to the high speed of riding the motorcycle whilst also performing a (for example) passing slicing attack with a blade, as long as the weapon is tangible and is being wielding by the user upon striking the target. Taijutsu is excluded. The user can perform hand seals or two handed movements but only when travelling in a linear direction.

Shooter can travel across most terrain, even water. It rides well across bumpy surfaces and can passively go into “float” mode the wheels rotating the side becoming hover engines across deadly and dangerous terrain like Lava and acid without the user being harmed through direct contact. Riding a Motorcycle allows the user to make acrobatic movements, using a move per turn the Vehicle can react on it's own to incoming danger similar to how it automatically reacts to driving upon dangerous terrain emitting sensory nodes from the middle of it's wheels. The Bike reacts by temporarily speeding up, powersliding, tilting their bike low to the side or perform a stoppie/wheelie etc, to avoid attacks - because of its ability to move across most terrains, Shooter can ride upon certain jutsu. Within Reason. For Example if someone was to attack the user with a winding earthen Dragon, they can use this move per turn to dodge out of it’s way as it crashes into the ground and then drive up onto the earthen pillar, riding up across it’s surface towards the opponent. Doesn’t matter if they go upside down the bike will stick to the surface like shinobi walking upon trees. Another viable example is if the user is riding up the foot of a Giant Earth Golem. As long as the technique is solid or liquid and not energy. However, this ability to ride on solid/liquid techniques can only be used up to 5 times per battle, with a two turn cool down in between usages.
  • Can be summoned 3 times per arc, only one active at a time
  • Shooter's Auto-Evasive Movement has a two turn cooldown.
Approved with Edits made - Daemon

(Anesidora) - Anesidora
Type:
Technology
Rank: S
Range: Short - Long
Chakra: (Varies)
Damage: N/A
Description:
Anesidora is a Camera that comes with two Bangles that are worn on each of the user’s wrists. The Bangles act like “printers” for the user, capable of creating light copies (colour custom to user, cannot be invisible) of solid chakra Tools and Weapons that the user has photographed previously. The user can passively create freeform standard tools and weapons in their hands from the Bangles and they always look like solid chakra “wireframes” of the weapons or tools they’re mimicking; the user can substitute tools in techniques with this version of the weapons. If they’re Kunai, Shuriken, Metal Cards or small thrown tools like that any amount can be created around the user - larger weapons like swords are created in the hand. Even though they’re “wireframe” chakra copies, they act like the standard weapon they’re mimicking. These tools can have seals placed or already placed on them, the kanji or pattern take a wireframe look as well.

The real usage of this technique however is that this Camera stores the memory of Jutsu as well. The User can look through the Camera lense and can take a picture of a shape manipulated technique, examining the taken Jutsu and it’s structure in a Three-Dimensional shape and what abilities/strength it possesses and will store or print a copy for the user whether it be projected out from the bracelets or from the front of the Camera itself until formed and performs/sustains on it’s own - a Chakra deduction is made which reflects the amount of chakra inputted into the taken technique. The created constructs will also have a Wireframe effect made purely of Chakra that is neutral to everything, the Wireframe construct can do what it’s original could do but instead of an “Earth Entity” firing “Earth spikes” it would be a Wireframe entity with a similar appearance firing “Wireframe Spikes” that can stab targets. If the printed entity can perform elemental jutsu up to a certain rank, this is replaced with Wireframe Constructs from the ground or their own body (Which are down to the user’s imagination) up to that certain rank, relevant chakra for the chosen rank construct much be deducted still (30 for A-Rank, 40 for S-Rank). The Construct lasts until a new Construct is made, sustained by the Camera which stores 300 Chakra Points, deducting 10 per turn that a construct is active.

Note: The user can have two of their own jutsu chosen to be “stored” in Anesidora. Posted with this technique in the relevant Technology and Artefact section or posted at the beginning of a Fight.
Note: The Copied Jutsu can be from the user or the opponent, they can be summons, entities or creations. Their strength is the same and their abilities are mimicked through Wireframe meshes (Within reason) which are neutral to everything. Unless they have unique abilities which cannot be copied as it's impossible for a Wireframe construct to use Yin parasites for example or to utilise absorption in any way.
Note: The user can take a Picture three times per battle, but only have one Construct on a field active at a time. When a Construct is destroyed it cannot be used again unless taken a Picture of again.

Declined: See this was cool until I read the second paragraph and on. This basically allows you to copy any technique within reason allowing you to use it for yourself. You also mention that it'd have the same strength which is a hard no. If anything it's strength would be equivalent to the rank of the technique. If I were gonna allow you to store a technique, it'd be only one technique not two. Let it be noted that it doesn't copy the speed of a technique either. 300 chakra points is also too high. I'd say either halve it or greatly increase the chakra drain from the camera. - Daemon
(Anesidora) - Anesidora
Type:
Technology
Rank: S
Range: Short - Long
Chakra: (Varies)
Damage: N/A
Description:
Anesidora is a Camera that comes with two Bangles that are worn on each of the user’s wrists. The Bangles act like “printers” for the user, capable of creating light copies (colour custom to user, cannot be invisible) of solid chakra Tools and Weapons that the user has photographed previously. The user can passively create freeform standard tools and weapons in their hands from the Bangles and they always look like solid chakra “wireframes” of the weapons or tools they’re mimicking; the user can substitute tools in techniques with this version of the weapons. If they’re Kunai, Shuriken, Metal Cards or small thrown tools like that any amount can be created around the user - larger weapons like swords are created in the hand. Even though they’re “wireframe” chakra copies, they act like the standard weapon they’re mimicking. Anesidora can mimic weapons needed for the user's custom fighting styles and create them in their hands or on their person at will without the user needing to carry them around. These tools can have seals placed or already placed on them recorded in the camera, the kanji or pattern take a wireframe look as well.


The real usage of this technique however is that this Camera stores the memory of Jutsu as well. The User can look through the Camera lense and can take a picture of a shape manipulated technique, examining the taken Jutsu and it’s structure in a Three-Dimensional shape and what abilities/strength it possesses and will store or print a copy for the user whether it be projected out from the bracelets or from the front of the Camera itself until formed and performs/sustains on it’s own - a Chakra deduction is made from the user's chakrapool which reflects the amount of chakra inputted into the taken technique. The created constructs will also have a Wireframe effect made purely of Chakra that is neutral to everything, the Wireframe construct can do what it’s original could do but instead of an “Earth Entity” firing “Earth spikes” it would be a Wireframe entity with a similar appearance firing “Wireframe Spikes” that can stab targets. If the printed entity can perform elemental jutsu up to a certain rank, this is replaced with Wireframe Constructs from the ground or their own body (Which are down to the user’s imagination) up to that certain rank, relevant chakra for the chosen rank construct much be deducted still (30 for A-Rank, 40 for S-Rank). The Construct lasts until a new Construct is made, sustained by the Camera which stores 150 Chakra Points, deducting 10 per turn that a construct is active.

Note: The user can have one of their own jutsu chosen to be “stored” in Anesidora. Posted with this technique in the relevant Technology and Artefact section or posted at the beginning of a Fight.
Note: The Copied Jutsu can be from the user or the opponent, they can be summons, entities or creations. Their strength is the same and their abilities are mimicked through Wireframe meshes (Within reason) which are neutral to everything. Unless they have unique abilities which cannot be copied as it's impossible for a Wireframe construct to use Yin parasites for example or to utilise absorption in any way.
Note: The user can take a Picture three times per battle, but only have one Construct on a field active at a time. When a Construct is destroyed it cannot be used again unless taken a Picture of again.

(Eien no Seigi) - Justices of the Void
Type:
Technology
Rank: A
Range: Short - Long
Chakra: N/A (+10 to Meiton Jutsu)
Damage: N/A
Description:
Rings worn on the Index and Pinky finger of each hand, small wires fused with the skin leading to the Palms of Dark Release users. The Rings act as chakra siphons and additional pathways that regulate the user’s chakra into the Dark Marks on their hands, this inherently increases the efficiency of their Meiton Jutsu. Instead of needing to spend chakra absorbing a Chakra source to be able to perform Dark Release Jutsu and spending even more chakra the rings are used as a pathway and regulate the use of chakra from the user’s own pool to be able to perform Meiton without the need to absorb techniques beforehand but at an additional cost of 20 chakra per Meiton Jutsu. 10 Chakra goes into the performed technique itself and the other 10 is put into the rings, the rings can hold 40 of this chakra maximum and then it must be emptied for the user to keep the benefits off it. To empty it the user must use one of their moves per turn to expel the stored dark chakra, the rings can channel this through their body as a fullbody surge that eats any chakra tethered to the user of equal chakra points. Or it can be applied onto a physical item/technique by touching it giving it Dark Release absorption properties with a 40 chakra in power over the surface of it.
 
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(Fuinjutsu: Rinji koyō) - Sealing Arts: Temporary Employment
Type:
Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:
The user will select one of their owned or signed summoning contracts and draw a seal in their own blood related to the tattoo or Kanji of the creatures' name onto an allied target; this can be another Shinobi or their Clone, an Edo Tensei or any sentient entity that can use Chakra and has a physical body for the seal to be applied to - even another Summon. The Blood Seal sets and remains printed on the target, allowing them to Summon Creatures from the chosen contract by channelling chakra into the Blood Seal. They cannot however, use the Contract dedicated Arts unless this is applied to an entity that already can.

- This Seal is an Advanced Fuinjutsu.
- This Seal lasts for the remainder of the Arc and then fades.


(Fuuinjutsu: Ikari, Abare no Mokushiroku) - Sealing Art: Fury, Rampage of the Apocalypse
Type:
Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A (+40 Tether Switch)
Damage Points: N/A
Description:
A Body Seal applied to users of the Earth Grudge Fear, sometimes located on the chest near where a heart would usually be on a person - the seal can have a custom look, but usually has something to do with an eye. Using a move per turn the user can choose one of their five heart to tether to the seal imbuing their very physical form with the power of their chosen elemental ability, creating a furious aura called a Hollow Form. With the seal applied the user's hair will float defying gravity passively, when an element is tethered to the seal it will change to a glowing colour relating to the element and so will their eyes with the imbued power. Depending on the tethered heart the user will gain passive abilities related to the element, they will also no longer be able to use jutsu related to the tethered element;
  • Flame Hollow (Red or Orange Colour); The user's weapons on their person are imbued with Fire and become super-heated, metal freeform tools and weapons have a +20 damage boost to Jutsu attacks related to those weapons OR can spend a 1/3 move to make a fire-infused weapon attack equivalent to S-Rank; hit targets will be set on fire until doused taking 5 health damage a turn.
  • Hurricane Hollow (Green or White Colour); The user will be imbued with the swift power of Wind and become as light as it capable of passive flight and also increasing their speed by 3x their current rank.
  • Volt Hollow (Yellow Colour); The user will be struck with an instant bolt of lightning (cosmetic) and when struck they will release a full body surge transformation capable of releasing them from up to S-Rank Genjutsu, the lightning channels through their body and across the ground if they're touching it paralysing anyone in short range of the user for one turn. Whilst imbued with this constant energy the user is immune to paralysis and sleep and cannot be put under genjutsu (excluding MS or Yin Gen) because of the constant flow of energy.
  • Stone Hollow (Black or Brown); The user is imbued with Earth and their skin darkens similar to the Earth Spear Technique. Tethering this element reduces incoming Damage by 40 and increases their physical/taijutsu attacks by +40 Damage. Crystal and Wood hearts can be substituted for this, the user's appearance relating to the relevant AE instead (i.e; Gem Hollow adds a reflective sheen to the user's skin and their hair becomes a transparent pink.)
  • Ocean Hollow (Blue Colour); The user is imbued with Water and they become able to breath underwater
  • Void Hollow (Purple or Cyan); The user can
Note: The User can only have one Heart Tethered at a time, spending a move to switch tethers. The user cannot use the tethered hearts elemental Jutsu until switched until switched or tether is deactivated which can be done at will.
Note: This Jutsu is an advanced Fuinjutsu Body Seal.


(Shifuku’tsuta: Saigo musume no hōseki o motomete) - Bliss & Ivy: Seeking Jewels of the Last Daughter
Type:
Offensive
Rank: (B) A - S
Range: Short - Long
Chakra: (N/A) 30 - 40
Damage: (40) 60 - 80 (*+20)
Description:
The Basic Technique of the Fighting Style, this ability incorporates the versatile usage of Bliss & Ivy and the athletic nature of it's users. The athletic nature can entirely be optional or part of this technique, performing a flip of any kind or cartwheel side flip to avoid incoming strikes and attacks whilst also whipping their blade - almost like a ribbon dance. The user can follow their dodge with an attack or attack whilst dodging at the same time. The user will manipulate their blade to thrust forward quickly, stretching out completely to perform a range sword strike or they can perform a whip-like manoeuvre with their arm and perform range slashing attacks. The user can also manipulate the path of their blade to weave around obstacles to reach their target like a seeking rocket; though the user still must somehow be able to sense or see the target. B-Rank usage is an ordinary whipsword attack with no elements channelled through the user of this technique and carries neutrality against other interactions, mostly only effective versus taijutsu and kenjutsu.

A - S Rank usage of this technique are imbued with the elements, coating the whole length of the blade even when fully extended. Lightning ripples across the blade and causes paralysis to hit targets and will branch off to any enemies 2 meters away from the blade; Wind coats the blade in a sharpened aura and can slash through matter swiftly; Fire sets alight targets and can be willed to explode from a point along the length of the blade up to a 5 meter radius; Earth Hardens the blade making it more durable against attacks and water can be used to combat against defences weak against it. A-Rank has 6 usages and S-Rank 4, two turn cool down for the latter.

As a note for more of the blade's mechanics and the blade actually managing to hit their target, piercing straight through. The user can retract their blade which forces it back through the opposing which causes the *additional 20 internal damage, though this does NOT increase the power of the technique and is just extra Health Damage. This can also be used to pull the opponent forward, "grasping" them and pulling them closer to the user into short range which can be followed up with a new attack. The user can guide their blade through the ground for their initial attack to and capture a target from underneath, and then pull them into the ground to partially bury and bind them in the earth.
 
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(Keibetsu, Gin'yūshijin no Abare) - Scorn, Bard's Rampage
Type:
Weapon
Rank: S
Range: Depends
Chakra: 40
Damage: N/A
Description:
Two intricately designed Metal Blade Hilts with a pointed red gem decorating the pommel; when the user creates a gripped weapon through ninjutsu they can use Scorn as a medium and the rest of ninjutsu based-weapon will manifest from the cross-guard of the hilts. Wherever these weapons would usually make contact with enemies when striking them with it, Scorn will manifest along it's length razor sharp metal segments that slot onto the weapon which will increase the width of a sword or whip for example by a few inches each side. This increases the deadliness of the created weapon OR attacks done through it by +30.

Abilities; No matter the size of an oncoming technique Scorn can slice through it and disperse the whole thing


Note: Scorn, works most efficiently and effectively on Whips, Swords or Whip-Swords.
 
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Changed it a looott, decided to go with the Right Eye set.

(Dōjutsu: Amanozako) Eye Technique: Heaven-Opposing Everything
Type:
Supplementary/ Defensive/ Offensive
Rank: Forbidden
Range: Short - Long
Chakra: 70
Damage: N/A (-20 to user)
Description: (Amanozako) is a Space-Time Mangekyō Sharingan technique unique to Lena's Mangekyō Sharingan. She is able to see things as though they are animated by ‘frames’ through the Sharingan’s natural ability to be able to predict movement precisely and fluidly. Using this the Amanozako can remove these ‘frames’ from space and time with her left eye ability and also add them with the right. Unrelenting Wrath | Yōshanai ikari is the use of her power in the Left Eye which is the ability to remove frames.

Upon a glance Amanozako can instantaneously cut out the frames of travelling techniques or peoples/entities. This is utilized at the exact same time as the technique it targets if coming from the user of Amanozako to give the illusion it has been impossibly sped up having the technique form then instantly hitting the target straight after cutting out the travel path between source and target. This can be done for movement of the user as well or other beings, cutting out the travel path between where they start and where they had intended to go their movement cannot be stopped mid-travel either as it does not exist between origin and target. Since the Sharingan can perceive chakra and chakra nature this can be targeted more accurately at chakra networks and more specifically at techniques that last a set amount of turns’; frames can be removed from time, the beginning turn becoming it’s last. It fast forward’s the use of a technique's time on the field without affecting the actual user’s wellbeing unless relating to the targeted technique.

By focusing on the power of her Right Eye, Lena is able to use Against Conformity | Tekigō ni taishite which is the ability to add frames. Adding a high amount of frames to space and time can drastically extend the length of time within Lena’s target.

Lena can look upon a target, whether it be a technique or even an enemy, they can instantly drastically increase the frames it takes for them to move or act. Their movement becomes incredibly slow, slow motion like and when stuck like this the technique can be dodged just by moving out of the way of it, unless it’s big enough to cover a large area with no route of escape. Enemies are very aware of their inability to move at their normal pace and can still perform jutsu at a normal pace unless they require hand seals or gestures which take too long to be able to perform at this pace in time to counter incoming attacks; same with body arts or those that require physical movements. If the opponent has space time abilities, takes damage or is willed by the user of Amanozako they can be freed from this slow-motion state. When a technique under this effect comes into contact with another technique or person it interacts with it normally.​
Like with the Left Eye Lena can also target chakra nature and networks or herself more precisely; this can increase the length of a target's "state" of being. Techniques and abilities that have a turn limit can now be increased by another four turns by lengthening it's state of existence. This doesn’t work for summons. This can be done at the same time as the activation of the lengthened technique, or on it's last turn without costing a move - any time else it will cost a move.​

Note: Lena can use Amanozako a total of 7 times. The left and right eye have 4 usages each maximum. Each usage of this technique can only affect one target, unless when using it is targeting multiple constructs/projectiles from a single technique then it will affect the whole technique.
Note: Similar to how Obito can use Phasing Migration without Mangekyou active, Lena can use Unrelenting Wrath | Yōshanai ikari with the 3 Tomoe active, but only when it is used on herself and not techniques (This application does not have recoil damage).
Note: Mangekyou Sharingan must be active to use the full capabilities of this Technique and using it reduces MS by 2 turns.

Declined, much better but still problematic; for starters, the bold parts are issue prone and def need to be toned down. Nothing about the travel will be instantaneous so using it on a tech to achieve this is a no. The Fast forwarding of techniques is incredibly ambiguous and under explained and is borderline a no; you’re implying you can end a technique that potentially lasts 10 turns in one by just a look at the technique. You can see how unchecked and problematic this is as well as how prone for abuse it is.

The other eye is just as problematic; looking at anything and auto slowing it to a point where even hand seals are impossible to use. When under this, it also has no way to actually counter or break it given how it’s phrased besides teleporting, which is not gonna be allowed. This needs to have the potential to be broken in some form such as a powerful enough surge or w.e. Amaterasu can be countered by pushing the technique off you before it deals too much damage. Tsukiyomi requires eye contact to initiate, Kamui is slow enough that most ninja can avoid it’s speed and be untouched. Koto is checked by preventing the user from using any other techniques or skills at the same time of control. This simply requires you to look at a target and they’re instantly frozen in jello basically. I’m very inclined to make this require eye contact to work on actual people to prevent it from being as broken. Increasing the duration of techniques will only apply towards non modes used by the user and things that are actually created. Theoretically increasing a Gen duration or something like Sage Mode is a no, familiars and none mode related boosts are fine. Also no to the none MS use as well, Mangekyou will have to be active to use either version lol.
(Dōjutsu: Amanozako) Eye Technique: Heaven-Opposing Everything
Type:
Supplementary/ Defensive/ Offensive
Rank: Forbidden
Range: Short - Long
Chakra: 70
Damage: N/A (-20 to user)
Description: (Amanozako) is a Space-Time Mangekyō Sharingan technique unique to Lena's Mangekyō Sharingan. She is able to see things as though they are animated by ‘frames’ through the Sharingan’s natural ability to be able to predict movement precisely and fluidly. Using this the Amanozako can remove these ‘frames’ from space and time with her left eye ability and also add them with the right. Unrelenting Wrath | Yōshanai ikari is the use of her power in the Left Eye which is the ability to remove frames.

Upon a glance Amanozako can instantaneously cut out the frames of travelling techniques or peoples/entities. This is utilised at the exact same time as the technique it targets if coming from the user of Amanozako to give the illusion it has been impossibly sped up having the technique form then appearing beside the target straight after cutting out the travel path between source and target. This can be done for movement of the user as well or other beings, cutting out the travel path between where they start and where they had intended to go their movement cannot be stopped mid-travel either as it does not exist between origin and target. Since the Sharingan can perceive chakra and chakra nature this can be targeted more accurately at chakra networks and more specifically at techniques that last a set amount of turns’; frames can be removed from time, the beginning turn potentially becoming it’s last. The user can fast forward the use of a technique's time on the field only if it has an active turn limit, reducing it's time by a maximum of four turns. This doesn't work for summons or Sage Mode.

By focusing on the power of her Right Eye, Lena is able to use Against Conformity | Tekigō ni taishite which is the ability to add frames. Adding a high amount of frames to space and time can drastically extend the length of time within Lena’s target.
Lena can look upon a target, whether it be a technique or even an enemy, similarly to Amaterasu the technique is created at a focal point making it hard to avoid unless they are fast enough with at least 5th gate speed or higher - meaning they can avoid being put under the technique entirely, they target can also obscure the focal point with a similarly fast technique putting it under the influence instead. The user can drastically increase the frames it takes for their targets to move or act. Their movement becomes incredibly slow, slow motion like and when stuck like this the slowed technique can be dodged just by moving out of the way of it, unless it’s big enough to cover a large area with no route of escape. Enemies are very aware of their inability to move at their normal pace and can still perform jutsu at a normal pace unless they require hand seals or gestures which take too long to be able to perform at this pace in time to counter incoming attacks; same with body arts or those that require physical movements. If the opponent has space time abilities, takes damage or is willed by the user of Amanozako they can be freed from this slow-motion state. When a technique under this effect comes into contact with another technique or person it interacts with it normally. If a user who moves at 5th gate speed levels or higher is under the influence of Amanozako then they move at their normal base speed instead.
Like with the Left Eye Lena can also target chakra nature and networks or herself more precisely; this can increase the length of a target's "state" of being. Techniques and abilities that have a turn limit can now be increased by another four turns by lengthening it's state of existence. This doesn’t work for summons or sage mode and Modes like CM or EIG; the user cannot extend their Mangekyou Sharingan. This can be done at the same time as the activation of the lengthened technique, or on it's last turn without costing a move - any time else it will cost a move.​

Note: Lena can use Amanozako a total of 7 times. The left and right eye have 4 usages each maximum. Each usage of this technique can only affect one target, unless when using it is targeting multiple constructs/projectiles from a single technique then it will affect the whole technique.
Note: Mangekyou Sharingan must be active to use the full capabilities of this Technique and using it reduces MS by 2 turns.


( Doujutsu: Susano'o ) - Eye Technique: Lena's Tempestuous God of Valor
Type:
Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: a gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.

Complete:
Formed directly in its Complete form due to being imbued with the power of Amanozako, Lena's susanoo is a womanly figure with a classic Japanese Straw fishing hat with strips of paper hanging around the rim of it with Kanji decorating the paper; it's face completely covered it wears robes with ornate armour, wings for flight and extra hands upon them like other Susano'o allowing her Susano'o to hold a Large Ornamental Warhammer above her body. The complete body can protect the user from powerful attacks (100 damage defense). It's Naginata can inflict the same damage up to Long-Range and capable of utilising Twin Blade Dance through the Naginata.

The Ornamental Warhammer named;

Note: Counts as a move each turn it is active; moreover, Amanozako, Izanagi, and Izanami cannot be used.
Note: Susanoo is usable once and lasts up to six turns, whereupon she is left blind in both eyes
 
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