[Nekura Training] - Jokey

Jokey

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Mirajane wakes up after hearing foot-steps... looking in front of her, seeing a tanned man with crimson eyes and red hair approaching her, she stands up, and as he start speaking, she notices the sharp pointed teeth, and as he speaks, she listens to a very dark but somehow a warm voice.

Hello there! I'm Mirajane, member of Sunagakure, and the black knight of the Nekura clan, I've seen you allot of times but never had the chance to introduce myself. Nice to meet you! ^_^
 

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The Nekura clan possesses a special type of energy which is from the Bijuu. The energy was first found after Rikodu's death, a long, long time ago, a very special and rare energy that only a few have. Well, the abilities of a Nekura (we) is that we have the ability to open portals or let's say that we can actually summon them. With that energy, we Nekurans can use it to cause brain-damage to our opponents (They probably can also pass trough living things which I've heard from someone, but not sure tho.) We also are immune to Genjutsu and any foreign chakra and the most fearsome ability that we have, is actually that we are able to move even if we have severe injuries. However, that advantages causes another disadvantage in our mars is that when it comes to healing, then it's difficult for the healers chakra to enter us Nekurans.

*Wait's for the wallie because I want to know more about our powers.* and sorry for the description, I'll post wallies next time, I just cannot come up with any more ideas.
 
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Ask for it and thou shall receiveth it. U_U

When the SO6P fought the Jyuubi, the battle waged on years and years and the foul chakra the Jyuubi exorted was so great that it scarred the earth, so dangerous that it was almost living, hoping to find someone to live off of in exchange for power. It latched itself onto Anshoku, burning the clan's symbol of Demon on his palm, the same very symbol you have on the inside of yours. Trying to get back closer to it's orginial master, it traversed back to the moon, where the Jyuubi was sealed. However that symbol on Anshoku's hand allowed him to summon this chakra through the use of portals.

As for the abilities, I'll going to post a section of them and explain each to ensure you got it.

"The abilities of the Nekura center on the summoning and control of this foul chakra of the Juubi's, that the clan calls "Keigoku". The chakra is warped from the moon by a clansman opening the dimesional portal, through which the chakra enters the battlefield. This is much like a Summoning jutsu, which brings objects from a different place through dimensions. The portals can be opened anywhere on the battlefield. However, note that they cannot be used for transporting the user, opponent etc. over dimensions. Only Keigoku can transport itself through the portals. The portals are silent and do not actually count as a jutsu, however the release of a Keigoku technique from them is a jutsu; furthermore, it's not as if the portals possess any use outside of transporting Keigoku anyway.

Essentially the main ability of the clan, we access this chakra we called Keigoku through the use of portals we open up. Think of it as a s/t hallway of sorts, one door is open on the moon, where the chakra of the Jyuubi travels through and another portal is open somewhere on the battlefield, in short wherever you choice to open it. We can only send Keigoku through these portals, nothing else. Opening a portal doesn't count as a move but seeing as to merely opening a portal does nothing and doesn't prevent a jutsu from hitting you, you can see it as completely useless unless you channel chakra through it in the form of a jutsu.

The power of the Keigoku, however, is not to directly affect physical objects. The Keigoku is so corrupted, that it causes searing pain to an opponent's mind if they have been touched with the energy. Much like how prolonged exposure to a fire can cause extreme burns, prolonged exposure to high-rank Keigoku techniques can cause a complete shattering of the mind and possibly a vegetative state. This also lets the Keigoku pass through physical substances without minds, such as earth, water or trees to reach a target behind it, since it loses none of its powers on the non-sentient object. Should the Keigoku touch a Summoning, it will turn them against its master

The Keigoku doesn't do any physical harm to a foe. Well, that's to say it doesn't affect the opponent's physical being. The Keigoku is a chakra so foul, so corrupt, that it rots away a foe's conscious and mind. Once contact has been made with a foe, even the slightest of brush against exposed skin, causes great agony upon their brains and mind, taken the concept of mental torture further than genjutsu can take it. Prolonged exposure can cause great damage to their brain, leaving the foe in a comatose like state until they receive training. Because it focuses on the actual conscious and soul of an object, it is able to pass through solid material, such as trees, buildings, waves, etc. However that all depends on the rank and experience of the user. A seer's Keigoku is unable to even pass through a door while the Clan Head on the opposite end of the spectrum can send his keigoku through something as large as a mountain range, depending on the rank of the jutsu used. If the Keigoku touches the mind of a summoning, it causes the mind to go through great pain, not enough to disburse, but enough to corrupt the mind, turning it against it's master, making it a temporary ally as long as it's on the field, depending on the rank of the technique.

Skilled users of Keigoku have been rumored to shift its focus from merely shattering minds to bending them or manipulating them with even direct eye contact initiating a transfer of Keigoku between people. However, this can only be done by extremely high-level Nekura and requires special training from the Clan Head. Similarly, skilled Nekura above a certain rank possess one of the most useful powers. The Drain. Once one of their Keigoku attacks have connected with the opponent, istead of letting their Keigoku dissipate, the Nekura bring the Keigoku back to them and pour the stolen strength from the opponent's mind into theirs. This firms up their mind, and even if they have injuries makes their mind pretend it isn't there and force the body to function as it normall would. Since this isn't really a cure, after the battle the Nekura will feel their injuries again plus an extra 25 damage points due to the strain of forcing their body. As many damage points as the opponent is hit with, that many damage points the user may force their mind to believe it isn't affecting their body.

Two of the strongest techniques of the clan, the Evil Eye transfers Keigoku directly to the face of the foe, causing intense pain near instantly. The Drain does exactly what the name says, drains the target of chakra and brings it back to themselves, powering them more and allows you to fight longer despite injuries you might have sustained. Of course, these jutsus are advanced and only the Cla Council and up can learn the Evil Eye and Possibly Black Knight and higher for The Drain, I'm not sure atm.

Another side-effect of wielding the Keigoku is that any Bijuu, whether incompletely or fully transformed, believe the Nekura to be one of "them" since the Nekura wield the same chakra that the Bijuu were made of - just not in the same amounts. The Bijuu therefore refuse to attack the Nekura. Each Nekura is given a cloak strong enough to keep out normal weapons strikes. An unwanted ability is that of the Nekura's bodies, after or during a battle, being so filled with Keigoku that they reject any foreign chakra from entering their body, and stop it instantly. This means that medical ninjutsu have to force harder to overcome the natural resistance, making Nekura extremely hard to heal, roughly three times that of a normal patient.

Due to the Jyuubi's chakra, the Keigoku, always surging through off, it makes it impossible to inject any form of foreign chakra inside of us, including Sage Mode, Curse Marks, Genjutsu, Jyuken, Kiyoshi and other techniques/abilities that might inject chakra in you (however attacks that use chakra as brute strength still work). It is due to this same chakra that Bijuu are unwilling to attack us, even in their incomplete forms. They associate our chakra with that of the Jyuubi, believeing us to be one of them. The Jinchuriki can attack us but his Bijuu will be unwilling. However, we can be healed after battles, once our body is worned down and defenses are lowered. They'll have to work 3 times as hard, likely using higher ranked jutsus to heal small wounds. Luckily, we have a very special cloak, that blocks most weapon strikes, including kunais and shuriken.

You got the rest right.

Now then. Every Nekura has a different method, so you'll have to work out what yours is. We've already had insane laughter, ruthless ambition, and violent bloodshed. Try to feel the connection the cursed chakra has with you in your body. You do this by different methods; some Nekura feel this initially only when they have particularly viciously killed someone, myself being one of them; but everyone has their own methods to establish contact.
 

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Ask for it and thou shall receiveth it. U_U

When the SO6P fought the Jyuubi, the battle waged on years and years and the foul chakra the Jyuubi exorted was so great that it scarred the earth, so dangerous that it was almost living, hoping to find someone to live off of in exchange for power. It latched itself onto Anshoku, burning the clan's symbol of Demon on his palm, the same very symbol you have on the inside of yours. Trying to get back closer to it's orginial master, it traversed back to the moon, where the Jyuubi was sealed. However that symbol on Anshoku's hand allowed him to summon this chakra through the use of portals.

As for the abilities, I'll going to post a section of them and explain each to ensure you got it.

"The abilities of the Nekura center on the summoning and control of this foul chakra of the Juubi's, that the clan calls "Keigoku". The chakra is warped from the moon by a clansman opening the dimesional portal, through which the chakra enters the battlefield. This is much like a Summoning jutsu, which brings objects from a different place through dimensions. The portals can be opened anywhere on the battlefield. However, note that they cannot be used for transporting the user, opponent etc. over dimensions. Only Keigoku can transport itself through the portals. The portals are silent and do not actually count as a jutsu, however the release of a Keigoku technique from them is a jutsu; furthermore, it's not as if the portals possess any use outside of transporting Keigoku anyway.

Essentially the main ability of the clan, we access this chakra we called Keigoku through the use of portals we open up. Think of it as a s/t hallway of sorts, one door is open on the moon, where the chakra of the Jyuubi travels through and another portal is open somewhere on the battlefield, in short wherever you choice to open it. We can only send Keigoku through these portals, nothing else. Opening a portal doesn't count as a move but seeing as to merely opening a portal does nothing and doesn't prevent a jutsu from hitting you, you can see it as completely useless unless you channel chakra through it in the form of a jutsu.

The power of the Keigoku, however, is not to directly affect physical objects. The Keigoku is so corrupted, that it causes searing pain to an opponent's mind if they have been touched with the energy. Much like how prolonged exposure to a fire can cause extreme burns, prolonged exposure to high-rank Keigoku techniques can cause a complete shattering of the mind and possibly a vegetative state. This also lets the Keigoku pass through physical substances without minds, such as earth, water or trees to reach a target behind it, since it loses none of its powers on the non-sentient object. Should the Keigoku touch a Summoning, it will turn them against its master

The Keigoku doesn't do any physical harm to a foe. Well, that's to say it doesn't affect the opponent's physical being. The Keigoku is a chakra so foul, so corrupt, that it rots away a foe's conscious and mind. Once contact has been made with a foe, even the slightest of brush against exposed skin, causes great agony upon their brains and mind, taken the concept of mental torture further than genjutsu can take it. Prolonged exposure can cause great damage to their brain, leaving the foe in a comatose like state until they receive training. Because it focuses on the actual conscious and soul of an object, it is able to pass through solid material, such as trees, buildings, waves, etc. However that all depends on the rank and experience of the user. A seer's Keigoku is unable to even pass through a door while the Clan Head on the opposite end of the spectrum can send his keigoku through something as large as a mountain range, depending on the rank of the jutsu used. If the Keigoku touches the mind of a summoning, it causes the mind to go through great pain, not enough to disburse, but enough to corrupt the mind, turning it against it's master, making it a temporary ally as long as it's on the field, depending on the rank of the technique.

Skilled users of Keigoku have been rumored to shift its focus from merely shattering minds to bending them or manipulating them with even direct eye contact initiating a transfer of Keigoku between people. However, this can only be done by extremely high-level Nekura and requires special training from the Clan Head. Similarly, skilled Nekura above a certain rank possess one of the most useful powers. The Drain. Once one of their Keigoku attacks have connected with the opponent, istead of letting their Keigoku dissipate, the Nekura bring the Keigoku back to them and pour the stolen strength from the opponent's mind into theirs. This firms up their mind, and even if they have injuries makes their mind pretend it isn't there and force the body to function as it normall would. Since this isn't really a cure, after the battle the Nekura will feel their injuries again plus an extra 25 damage points due to the strain of forcing their body. As many damage points as the opponent is hit with, that many damage points the user may force their mind to believe it isn't affecting their body.

Two of the strongest techniques of the clan, the Evil Eye transfers Keigoku directly to the face of the foe, causing intense pain near instantly. The Drain does exactly what the name says, drains the target of chakra and brings it back to themselves, powering them more and allows you to fight longer despite injuries you might have sustained. Of course, these jutsus are advanced and only the Cla Council and up can learn the Evil Eye and Possibly Black Knight and higher for The Drain, I'm not sure atm.

Another side-effect of wielding the Keigoku is that any Bijuu, whether incompletely or fully transformed, believe the Nekura to be one of "them" since the Nekura wield the same chakra that the Bijuu were made of - just not in the same amounts. The Bijuu therefore refuse to attack the Nekura. Each Nekura is given a cloak strong enough to keep out normal weapons strikes. An unwanted ability is that of the Nekura's bodies, after or during a battle, being so filled with Keigoku that they reject any foreign chakra from entering their body, and stop it instantly. This means that medical ninjutsu have to force harder to overcome the natural resistance, making Nekura extremely hard to heal, roughly three times that of a normal patient.

Due to the Jyuubi's chakra, the Keigoku, always surging through off, it makes it impossible to inject any form of foreign chakra inside of us, including Sage Mode, Curse Marks, Genjutsu, Jyuken, Kiyoshi and other techniques/abilities that might inject chakra in you (however attacks that use chakra as brute strength still work). It is due to this same chakra that Bijuu are unwilling to attack us, even in their incomplete forms. They associate our chakra with that of the Jyuubi, believeing us to be one of them. The Jinchuriki can attack us but his Bijuu will be unwilling. However, we can be healed after battles, once our body is worned down and defenses are lowered. They'll have to work 3 times as hard, likely using higher ranked jutsus to heal small wounds. Luckily, we have a very special cloak, that blocks most weapon strikes, including kunais and shuriken.

You got the rest right.

Now then. Every Nekura has a different method, so you'll have to work out what yours is. We've already had insane laughter, ruthless ambition, and violent bloodshed. Try to feel the connection the cursed chakra has with you in your body. You do this by different methods; some Nekura feel this initially only when they have particularly viciously killed someone, myself being one of them; but everyone has their own methods to establish contact.
Wow, amazing, never knew this much about the Nekura abilities... but my only question is, you stated that ''The Bijuu therefore refuse to attack the Nekura.'' which means that the Hachibi, Kuruma and Ichibi etc cannot attack us, or harm us at all during a battle which means that if we face one, that our opponent which is a Bijuu can't simply transform into a incomplete or complete form (they can and if they want they could but not harm us) right?

I have read it two times, and I have understood everything.
 

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Akuma notes his fellow clansman's confusion and quickly responds back.

What that means is that the Hachibi will be unwilling to attack us. Any attacks that are directly related to his power will not be directed towards us since he will believe us to be himself, as he came from the jyuubi. He wont be able to attack us with his tentacles, tailed beast bomb, on any other attacks the beast might ignorantly tries. Kirabi however will still be able to use jutsus and ninja tool, just his bijuu powers will be ineffective. He can still transform if he wishes, though i think it very ignorant to do so against one of us.

As Akuma spoke, he walked around Mirajane, gauging her potential.

Now, if you have no further questions, attempt to open a portal. I can understand if you are to weak to do so..you wouldn't be the first to do so..
 

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Alright, thanks for the answer Akuma-Sama. ^_^

The moment Mirajane notices Akuma making his first steps towards her, she feels something strange, something she never felt before... ''What is this?...'' walking circles and eventually speaking. This, I can do this. After she heard his last word leaving his mouth, noticing his mouth movements, the teeth... those are the ones that gives her the chills, sharp... When suddenly feeling a breeze, a strong one that passes by. ''NOW!''. She takes a frontal stance by shifting her dominant feet in front of her other one and balancing 60% of her body weight frontwards while adjusting the other 40% in the back with her foot facing to the side in a 45 degree angle while sending a extremely large amount of chakra trough her whole body, closing her eyes and then releases them all at once, when she does that, her hairs start floating above her, clenching her fists and releases all the built chakra from inside in front of her. The built chakra will be seen shaped into a purple portal, feeling a single sweat drop falling onto the ground, sending more and more chakra, expanding the portal every single second larger... a blackish purple portal. The chakra eventually will get so strong, that she will get pushed backwards, but however, thanks to her stance she stays on her place, balanced and focused, breathing in and out and simultaneously sending the chakra inside the portal, more and more.
 

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In an attempt to train the majority of the clan faster with Dork's help, I'll have to drop the roleplaying aspect and just reply =/

That was good btw. Now that you have a portal open, try to stream some Keigoku through it. O_O
 

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Upon hearing Akuma's further instructions and still having the amazed expression upon her face, she quickly get's a hold of herself again and concentrates on the portal, trying to send a strange chakra trough the portal called ''Keigoku'' as the colors of the portal keep changing into light purple, indigo, silver looking purple, Mirajane once again clenches her fists, waiting for further instructions, as she somehow feels, stronger, more confidant and determinate.

This... this feeling...
 

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Its the feeling of belonging to a badass clan. U_U The Keigoku as you can see, the chakra that is emitted from this portal, is very dangerous, capable of causing near immediate incapacitation upon contact. As it stands, it doesn't have much use merely flowing in front of you, it'd be more useful if it could be sent outwards towards a foe from a distance, correct? I want you to open a portal and channel Keigoku through it and mold it into the shape of a small ball and cause it to travel forward, passing through that small tree there.

*points ahead*
 

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Mirajane, which is still quite amazed of what she has done with her own chakra, tries to discover her inner Keigoku, trying to find a way to release it, and send it into the portal she has opened. So she eventually starts with breathing in and out, and focuses on the portal, ignoring everything around her, and focuses on the portal, which she will eventually shape into a ball which is completely dark, dark with a shiny purple color that surrounds the whole short ranged area. When she has done it, she tries to send her Keigoku trough the ball, and send it towards the tree which her sensei Akuma pointed at, noticing that it passes straight trough it.

*After she has done it, Mirajane suddenly starts to twerk, raising her dress a little showing her ass, which bounces back and forth, up and down.*

O_O
 

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Mirajane, which is still quite amazed of what she has done with her own chakra, tries to discover her inner Keigoku, trying to find a way to release it, and send it into the portal she has opened. So she eventually starts with breathing in and out, and focuses on the portal, ignoring everything around her, and focuses on the portal, which she will eventually shape into a ball which is completely dark, dark with a shiny purple color that surrounds the whole short ranged area. When she has done it, she tries to send her Keigoku trough the ball, and send it towards the tree which her sensei Akuma pointed at, noticing that it passes straight trough it.

*After she has done it, Mirajane suddenly starts to twerk, raising her dress a little showing her ass, which bounces back and forth, up and down.*

O_O
Good. Now, I want you to step it up a bit: release a fire ball and afterwards, release a ball of Keigoku right behind it.
 

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After Mirajane has heard what she has to do after she has finished twerkin', she quickly jumps high into the air while collecting a quite large amount of fire chakra trough her stomach, and eventually sends it trough her mouth which eventually she'll release a huge amount of chakra against the ground in front of Akuma, far enough from him to not damage him at all as she keeps sending her chakra trough the fire and tries to tame the fire, when that is done, and she is falling down on the ground, she notices the fire ball almost reaching the ground, but before doing so she once again tries to release a Keigoku in the middle of nowhere, which is extremely dark mixed with a purple color and shape the built Keigoku from the inside into a small which is bigger then the previous one she performed, and sends this one behind the fire.

Dem hoes telling me fire ain't tame-able but imma proof em wrong.

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Currently on my phone, excuses for some grammar mistakes, I'm a bit in a hurry.
 

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( Nekura Ichizoku Hijutsu: Zokugie ) - Nekura Clan Secret Technique: Unholy Conversion
Type: Supplementary
Rank: A
Range: Self
Chakra: 30 (+10 per turn)
Damage: N/A
Description:
Once the Nekura casts this technique, it generates a small portal in front of him. From then onwards, whenever he shoots out a technique from him or from in front of him, a little Keigoku goes from the portal into the technique ( i.e., if he uses a fireball, a sphere of Keigoku, tennis-ball sized hides inside the fireball, and attacks the opponent as well when the fire hits him, or even if the fire is blocked, it needs to be blocked as well ). However, it does not work when techniques are being cast that come from other directions ( such as spikes from under the opponent, or wind from the sky ) as the portal is not near them.
Since the amount of Keigoku used is small per technique, it only gives the opponent a headache and makes him lose concentration for a few seconds if it hits, however the effects stack- i.e, if the first time he loses conentration for two seconds, the next time his already weak mind loses focus for four, then six, and so on.
No Forbidden-rank Nekura techniques may be used while this is active.

Any questions?
 

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Moving on. Now, not all Keigoku jutsus will land and hit the foe. Some of them will miss, and be dodged. Should that happen, the Keigoku will continue moving. That being said, what better way to strike the unsuspecting foe than with a keigoku jutsu that turns that dodged Keigoku into an additional attack.

( Noroidzi Hari no Nami ) - Cursed Blood Needle Wave
Type: Supplemenary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: A simple but effective technique, the Nekura makes three handseals turning any existing Keigoku on the battlefield that he wishes ( such as that from any techniques the opponent dodges ) into a wave of sharp needles that then shoot at the opponent. Whatever the rank of the Keigoku technique this is used on, the needles will be of that same rank.*If struck by the needles, the opponent suffers from drawbacks of the Keigoku attack originally used (common effects are as small as small minor headaches to searing headaches, momentary loss of focus and temporary incapacitation for no more than 10 seconds).
Cannot be used on Keigoku attacks of S-rank and higher
Can only be used four times per battle

Give me the advantages and disadvantages of using this. Any questions?
 

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Advantages; Well, you can multiply the keigoku into needles which makes it for the opponent much harder to defend. Like the fire ball technique, first you start with performing the small ball into the fire and aim it for a certain location but if you think that your opponent will defend quite easily against it, then you can use this technique to shape the ball into multiple needles that will run all around into the fire ball like nagashi currents making it harder for your opponent to defend against both if your opponent isn't capable of noticing the keigoku.

Disadvantages; Only up to mid-ranged area, requires three handseals so you gotta use a technique while your opponent his vision is blocked, making him unable to notice that there's something suspicious about the handseals.

Keigoku's weakness huh, what is it...
 

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Well, you can't use it on jutsus that the enemy hasn't dodged yet. They have to attempt to evade it first. The needles will always be of whatever rank the original Keigoku jutsu was, excluding S-ranks and Forbiddens. The needles themselves can travel up to Mid range from the location of being created. However, if the original Keigoku jutsu is further than mid range from you, you can not turn them into needles.

Err, I feel as if I'm forgetting something...

Well, Keigoku is simply, evil chakra. It works the same way normal chakra works, albeit able to pass through physical substances depending on it's rank.
 
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