[CJ] Negativity in the dark

Negative Knight

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Wild Hunt either creates a single creature composed of dark chakra or a grotesque swarm in the form of a wave.

Warlock redirects boosts which raise the rank or damage of Dark techniques into strengthening the pull of absorptions

Downfall is a dark-infused barrier that will pull down matter or energy based techniques (that it can absorb) towards the ground
 

Klad

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You got it if you ain't got questions o-o

Meiton: Shinki Chūmon - Dark Release: New Order
Type: Supplementary/Offensive/Defensive
Rank: S-rank
Range: Short
Chakra: 40
Damage: 80
Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides.

Note:
-Cannot be used consecutively, as it has a two turn wait before using again.
-The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human.
-Can only be taught by Klad
 

Klad

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(Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: After making at least a single absorption, the user will focus their chakra into one of their replica dark marks. They will do this in order to mold the chakra for any Meiton technique and have it pre-set within the chosen dark mark. The dark mark will effectively ‘contain’ the technique until the user wishes to release it. This is somewhat akin to the use of scrolls to seal elemental techniques within. Whenever the user wishes to, they can release the technique from the mark at the cost of a move. It's release and initiation will be as fast as a standard chakraless Taijutsu technique as the preparation component is voided and therefore will capable of intercepting of targets who are much faster than the user. If the mark is contact with the user, the chakra contained within can be leaked on to/into their body for the use of Dark techniques which work internally (e.g. to transform the body). The dark mark must be in contact with the floor for techniques which are released into or created underground. While a dark mark is ‘storing’ a technique, it cannot be used to perform other techniques, whether they are absorption or release-type. The jutsu utilized along this technique must be posted for reference alongside Runes of Heresy when it is first prepared, though collectively they will only take up a single move and slot in the timeframe. The user cannot use another technique at the same time as the Dark technique's release. It can only happen directly after if they're fast enough (e.g. jutsu used in the same timeframe, passive jutsu, chakraless Taijutsu.)

Note: Can only be used twice per battle
Note: Must be posted alongside another Dark Release technique
Note: No S rank Dark techniques in the same turn when this is initiated.


(Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion
Type: Defensive/Offensive/Supplementary
Rank: S
Range: Short - Mid (Absorption is Short-ranged)
Chakra: 40 (-5 chakra per turn while active)
Damage: N/A
Description: The user will place one of their dark marks in contact with solid matter in order to create a replica of it on the said medium. The created mark will be unique in the sense that it will also possess a pre-set function and a trigger, enabling it to activate involuntarily and without the user's volition. When a technique containing foreign chakra gets within the vicinity of the mark, it will initiate an absorption automatically; effectively sealing the technique before it can travel any further. It will detect this through an invisible and intangible barrier that is erected around the mark upon it's creation and will span a three-meter radial distance in every direction (including underground). To maintain this barrier the user will lose 5 chakra every turn it is active. The barrier will not react to the user's own chakra and will only be triggered by foreign chakra that passes through and/or is spawned inside of it. When this criteria is fulfilled, an absorption vortex will surround the vessel the mark is applied to and anything attached to or in contact with it. As with all Dark Release absorptions, it will abide by the element's S/W. The absorption vortex will be capable of absorbing neutral techniques of the same rank (S-Rank), one rank above for elements weak to Dark and one rank below for elements strong to it. As the chakra for this technique has already been molded and prepared in advance, this absorption is triggered and occurs fast enough to intercept and counter jutsu that are spawned right next to the dark mark. The initial creation of the mark costs a move but when an absorption is triggered, it will not count towards one of the user's three jutsu per turn. Upon absorbing a technique, the user can release a Dark Release replica of it composed of purple flames, from any of their marks, but this will cost a move.

Note: Can only be used once per battle
Note: Lasts 2 turns
Note: Fuuinjutsu component of this technique is A-Rank
Note: No Dark above A-Rank in the turn after mark is triggered
Note: Only one mark can be created through each use of this technique
Note: Cannot be applied to the user's clothes
Note: Each mark created through this technique generates two absorptions
Note: The replica is the same shape, size, speed and damage as the absorbed jutsu

(Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires
Type: Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: The user will infuse additional chakra into an existing sentient Dark technique, either when it’s already on the field or upon it’s creation, to grant it autonomy and a superior form of ‘sentience’. The sentient Meiton technique will become capable of using Dark Release techniques up to and including it’s rank. This includes techniques such as Gluttony, the Voracious which can only be used in Lords of the Outer Night as the creation is already composed of dark chakra. Techniques which require absorptions will not use a mark but rather be absorbed directly into the familiar's body (following the S/W of what it can absorb). Each time it absorbs chakra or a technique, the familiar can use it to perform a single jutsu. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank familiar will enable it to use B-Rank and below Dark techniques. This technique does not make Dark jutsu sentient, it is applied to jutsu which are already sentient.

Note: Can only be used twice per battle
Note: Lasts two turns

Break them down in a few words and they're yours!
 

Negative Knight

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The first one allows you to seal dark techniques into replica dark marks/seals (in the same way as scrolls)

The second one creates a seal that can trigger an absorption involuntary and independent of the user

The third allows sentient dark techniques to use a limited amount of jutsu
 

Negative Knight

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Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones
Type: Offensive/Defensive
Rank: S-rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After having absorbed chakra beforehand through any means, the user will perform two handseals and channel his dark chakra equally inside the medium range radial reach by touching the surface with one of his dark marks. This means that it can be applied to the ground, walls, solid structures, bodies or even water at some point. Then, a massive amount of purple flames will come out from the "Release" mark of any of user's dark marks which will fill the whole medium range very quickly. The flames adapt to the frame of a body if they're applied to something specific such as the body of the target or an opposing technique. The lethality of these amplified flames is that they can cause 3rd degree burns to anyone caught in between them and can easily evaporate B-rank or lower water quantities in an instant. At the user's desire, he can freely increase and decrease the volume of the flames, making them reach up to 5m in height and burn almost anyone fully. Alternatively, the user can only apply these flames in selected parts of the battlefield, in order to deal damage to individual targets or objects. The size and volume is up to the user as long as they are within the medium range reach.

Usable only twice per battle with two-turn cooldown.
The user cannot use any "Release" related Dark techniques in the same turn this is used, and the next.
Can only be taught by Klad
After performing two handseals, the user will place their dark mark in contact with a solid medium and channel their chakra into it. This will cause flames to erupt from within the medium and the user can increase/decrease the volume of the flames at will.
 

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(Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain
Type: Supplementary/Defensive
Rank: S
Range: Short-Mid (Long-range vertical reach)
Chakra: 40
Damage: N/A
Description: The user will form three handseals, place one of their dark marks in contact with the ground and release their chakra into it in order to create a large-sized seal across it. This enlarged dark mark will span a mid-range radial reach and will be created to encompass both the user and any opponents or allies within range. Upon creation, the seal will immediately begin to drain the chakra of anyone in contact with it (including the user) as well as restrict their ability to use or mold chakra entirely in the same manner as the Chakra Draining Seal. Simultaneously a transculent, purple barrier infused with dark chakra will be released from within the seal and extend towards the sky. The purpose of the barrier is to extend the seal's influence to airborne beings, meaning people and summons caught within the barrier cannot simply jump upwards in order to escape the chakra drain and regain the use of their chakra. The dark mark will drain 100 chakra per turn from everyone within the barrier or in contact with the seal, storing it in the mark for later use. Since the barrier itself is intangible, it can't interact with techniques and all the user or opponent has to do to escape this technique's effects is simply move out of the seal/barrier's range. Umbra Imperium possesses one final property, which is arguably the only one which confers any advantage to the user. When this technique is first used, the barrier will essentially have a pre-set function ingrained into it. Whenever anyone moves faster than the user's speed (the value when this technique was initially used), the barrier will exhibit an immediate and potent downwards pulling force similar to Multiple Infinite Embraces known as the 'Abyssal Zone'. This will instantly bring the offending person/parties to the ground before they can even travel a short-range distance or perform any physical attacks. This pulling force will not only ground them but effectively slam and pin them to the floor until this technique ends. The chakra drain in that specific area (spans one meter all around their body) will then intensify and increase threefold until this technique ends, this being a pre-set function that's triggered when the aforementioned conditions are met. If the user activates any speed boosts after this technique's initiation then they too will be subject to the effects of the Abyssal Zone.

Note: Lasts four turns
Note: Can only be used twice per battle
Note: No Dark or Fuuin above A-Rank on the turn this ends
Note: Fuuinjutsu component of this technique is A-Rank
Note: Cannot be used solely on opponents, the seal must be created in contact with the user. Additionally, due to the nature of the seal, if it any point either the opponent or user becomes able to utilize chakra, than the other party will also regain access to their own chakra pool

Questions?
 

Klad

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Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (-10 per turn)
Damage: N/A
Description: The user activates any of his dark marks which are in contact with his own body (the mark in his palms, clothes etc) and pours dark chakra from it. This leaked chakra will instantly adapt to the user's frame and imbues his entire body (skin/clothes) in an ethereal purple colour which is hardly visible by naked eye. The main and only purpose of this dark layer is to sap a certain amount of chakra from the target should they make contact against the user or vice-versa. This technique will be able to sap away specifically 20 chakra points per contact and this stolen amount will be stored in any of the user's dark marks, much alike Masochistic Tendency (referenced below). For this reason, the activation and abilities of this technique are passive and will cost the user 10 chakra per turn to maintain. The absorbed chakra can be used as dark fuels for other Dark Release tecniques. This technique does not defend the user in any way and he will suffer the damage of the physical contact he'll be dealing with. (For example, if the opponent hits the user with a B-rank Taijutsu technique, the user receives the damage however the opponent will also get his chakra drained). Sadistic Tendency simply takes advantage of the absorbing capabilities of dark chakra when put up against physical contacts.

Notes:
- Can be activated twice a battle and lasts for four turns with a turn break in between.
- Can only be taught by Klad

Here it is! Questions?
 

Klad

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You got it!

(Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (-5 chakra per turn)
Damage: N/A
Description: The user will focus their chakra into up to thirteen of their replica dark marks (any marks that aren't on their palms) and will leak a small quantity of meiton chakra from each of them. The violet chakra will surround the entity the mark is applied to (e.g. a kunai) in a sphere-like configuration before levitating it into the air. The orbs are covered in countless spiked protrusions along their body and will appear to shift and move, much like a pulsating heart. The layer of chakra will cover the entity it's coating entirely with the exception of where the dark mark is applied, so to facilitate the absorption and release of techniques from it. For convenience, these orbs will be known collectively as "the Coven". The Coven can be passively controlled through the use of mental commands and will be capable of lasting any given duration so long as the user uses chakra to sustain them. The marks contained with the orbs will be capable of absorbing and releasing techniques much like every other dark mark. This technique's utility stems from the fact that the user can guide the Coven to any position on the field and utilize Dark Release jutsu from those points. If the user so wishes, they can bind the Coven to their physical movements so that they move automatically and in tandem with their body.

Simple technique where the user coats an entity with a dark mark in dark chakra. Object in question shall be granted levitation and control from the user. No questions.
 
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