Need Practice [Open]

Sharingdork

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Rei's R&R
Range: Mid
Terrain: Open Field (no water source)
Custom Restriction: None
Killing/Stealing: I'm in a good mood today; whatever you want
Bio:

So, like the title says, I need some practice, and since I just finished my Nekura training, I'd like at least the opportunity to try out my new techniques and abilities. So whenever you're ready, post your bio, your view on killing and stealing, and who you want to go first. :D
 

Punk Hazard

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I'm fine with killing and stealing. You can go first.
 

Sharingdork

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I'm fine with killing and stealing. You can go first.
Looking across the field, Mystogan stares without expression at the man before him. Grunting, Mystogan decided that now would be as good a time as any to test the abilities passed down to him by his teacher, Akuma-sama. Without handseals, solely through concentration, Mystogan created a small portal before himself, tearing open the space before his eyes to allow him access to the great well of chakra his clan utilizes. Then, he made two quick handseals, expelling such a great amount of wind that his cloth mask covering his mouth was whipped upwards for the time being, allowing the wind to fly forward without obstruction. As the great ball of wind passed through the portal, a ball of the chakra Mystogan's clan calls Keigoku travelled with it, hiding within the great spinning, turbulent ball of compressed air, making it doubly deadly. Afterwards, Mystogan created a single handseal and expelled a thick mist from his mouth, the portal so close to Mystogan that as the mist left his mouth, most of it passed through the portal, hiding within every drop of suspended water creating the thick mist an even smaller drop of potent Keigoku, making the mist nearly as deadly as the wind ball.
( Nekura Ichizoku Hijutsu: Zokugie ) - Nekura Clan Secret Technique: Unholy Conversion
Type: Supplementary
Rank: A
Range: Self
Chakra: 30 (+10 per turn)
Damage: N/A
Description:Once the Nekura casts this technique, it generates a small portal in front of him. From then onwards, whenever he shoots out a technique from him or from in front of him, a little Keigoku goes from the portal into the technique ( i.e., if he uses a fireball, a sphere of Keigoku, tennis-ball sized hides inside the fireball, and attacks the opponent as well when the fire hits him, or even if the fire is blocked, it needs to be blocked as well ). However, it does not work when techniques are being cast that come from other directions ( such as spikes from under the opponent, or wind from the sky ) as the portal is not near them.
Since the amount of Keigoku used is small per technique, it only gives the opponent a headache and makes him lose concentration for a few seconds if it hits, however the effects stack- i.e, if the first time he loses conentration for two seconds, the next time his already weak mind loses focus for four, then six, and so on.
No Forbidden-rank Nekura techniques may be used while this is active.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
 

Punk Hazard

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*Directly after Mystogan creates the portal, Law has four spikes of earth burst from the ground. The spikes are angled to pierce Mystogan and mangle him, but not kill him...yet. The spikes hit Mystogan right before he creates the wind ball. As Mystogan deals with the spikes, Law activates his sensory powers and creates a Shadow Clone, awaiting Mystogan's move and reactions.*

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

Sharingdork

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With all the time Mystogan had spent with Gildarts, his friend with an "explosive personality", Mystogan recognized the feeling from his training experience with his friend. The rumble of the earth as it was being disrupted, most likely by the movement his opponent across the field performed. Stopping himself half-way through the handseals for his wind technique, Mystogan instead continued to focus upon the same chakra nature, but instead of making a bullet of wind, Mystogan formed a handseal and blew into the ground between his feet, releasing a powerful stream of wind to push himself up into the air as the spikes emerge from the ground (if I remember correctly, when Yamato used it his opponent was able to run faster than they came up...). Then, at the peak of his "jump", Mystogan pulled out a kunai and tossed it straight down, towards his opponent and his newly-formed clone. As Mystogan began to fall back to earth, he quickly wove five handseals, generating a thousand clones of the kunai, all raining down upon his opponent and clone at one time.
Whilst still suspended in the air, falling ever-faster to the ground, Mystogan found the time for four more handseals, concentrating on the area immediately around his opponent and the clone, though he cannot tell them apart. Tearing open the space around his two opponents eight times in total, eight ropes of corrupt, foul Keigoku spills outwards towards them, forming into ropes which wrap around both at the same time. By this time, Mystogan landed on the ground, tucking and rolling to avoid any major damage to himself, the angle at which he launched into the air allowing him to land in front of the spike of earth. Looking forwards after landing, Mystogan continued to concentrate, the clone having now been dispersed through sheer pain if his technique worked. With the real one writhing in pain, Mystogan created a ninth portal just before him, binding the man with a final rope, before Mystogan stood fully up. By this time, the portal he opened earlier would have been closed by Mystogan's own command.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.

(Bakudō no Shichijūkyū: Kuyō Shibari) - Way of Binding Number Seventy Nine: Nine Sunlight Traps
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description:The user makes four handseals, causing eight small portals to emerge on all sides around the opponent, a metre away. Keigoku flows from these portals, before forming itself into a multitude of ropes, that seek to ensnare the target. If they are successful in capturing the target and immobilizing him, a ninth portal opens up a few inches in front of his torso, and completes the binding, restricting the opponent from all motion. If the opponent however, avoids being caught in the ropes from the first eight portals, nothing occurs. Upon being bound, the opponent takes 30 damage due to being in contact with Keigoku, and gets a searing headache that disrupts his concentration.
This technique may be used only thrice per battle.
No Nekura techniques above A-rank may be used during the same turn and the next turn.
 

Punk Hazard

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*As Mystogan launches himself into the air, Law abandons making the clone. Instead, he focuses his wind chakra and launches a blade of wind at Mystogan. Law aims the blade at his left shoulder/chest area.Since Mystogan was aiming downwards, he would be looking downwards. This causes him to not be able to see the wind blade until he looks up. At that point, the blade will be extremely close and difficult to avoid or counter. The blade would have hit Mystogan, slicing his arm clean off from the shoulder down and a massive wound on his left pectoral.*

(Fūton: Tsuyoi Kaze Nami) - Wind Release: Powerful Wind Wave
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.
 

Sharingdork

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It would appear that I'm fairly out of practice if I have to do this... :p
___________________________________________________________________________
As Mystogan reaches the climax of his ascent into the air, he barely hears the incoming wind blade with his own technique going on, so faintly that he can't distinguish there's a second technique.. Glancing up at the end of his jutsu, he sees the wind a moment too late; the wind blade would have already been too close, shaving off Mystogan's left arm and damaging his chest. Squinting his eyes in pain, Mystogan reaches back for his fan-headed staff, intent on continuing the fight. Swinging the staff effortlessly with only one hand, Mystogan released a net of wind towards the man as he began descending. After swinging his staff, Mystogan began to replace it on his back, exhaling a great deal of fire from his mouth after the net of wind, intending to ignite it and increase its power. Then, as Mystogan's right foot and left knee hit the ground (he lands on one knee), Mystogan focuses doton chakra throughout the battlefield, raising the earth around his opponent on three sides, left, right, and behind, to box him in as the fire/wind nears him.
This fight shall be... My grand finale!
(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
 
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