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A nice day in the spring, 100 years after the 4th Shinobi World War; a warm day. You can feel the dew while sitting in the grass, eating some ramen and reading Icha-Icha. It is almost time for you to go to the ninja academy, and your parents give you their consent. After passing the grueling academy, you decide to train to hone your skills. After 1 year of training, everyone you know is a Chuunin, but find out your nation is at war. You can choose the Allied Forces, the Mercenaries, or the Tainted Two.
Allied Forces - Konohagakure, Iwagakure, Kumogakure, Kirigakure, and Sunagakure. The Land of Iron's Samurai are also in this faction, but the Samurai leader is not a Kage. They will be Kage level though. None have a leader yet, and if you want to be a Kage of these nations; first come first serve.
Mercenaries - They are ninja that choose to live on the road. They get paid for fighting, and are usually missing nin. The Akatsuki is a great example of this.
Tainted Two - As strong as the Allied Forces, the Tainted Two are two nations that have become prosperous over the 100 year time skip. The Land of Frost shinobi re-conquered the land after Konohagakure advised them to leave during the war. Otogakure is also in this faction, and is the most advanced place in the shinobi world today. The Land of Frost already has a Korikage. They need an Otokage.
Rules: No arguing, it ruins the thread. If you have a problem VM me about it. If there is any spam on this thread, I am calling Adachi and he will most likely ban the spammer or give him a warning. No trolling or disrespectul behavior. It will not be tolerated. If someone gets neg repped, do not complain about it on the thread. VM them with a nice written question asking why they neg repped you. No cursing unless you are in character.
Battle Rules:
Three Moves per Attack Phase (Or less if you want.)
If there is a group mission, the group has three moves all together. Not all of them individually can use three turns per.
There is Long, Medium, and Close Range.
Moving to a different range consumes 1 move.
Activating sharingan or Byakugan consumes 1 move.
No Rinnegan (unless approved by me.)
No Mokuton (unless approved by me.)
No Dark, Steel, or Crystal Release (at all.)
You cannot have Sage Mode if you have an Occular KKG.
No tailed beasts to Sage Mode or Occular KKG users.
Example Battle:
Izuna: Tobirama, I challange you! Prepare to die!
*Izuna makes 3 Handseals*
Izuna: Edo Tensei!
*Edo coffins rise from the ground. There is Sasori and Deidara* ( 1 attack )
Izuna: Deidara use C4 and Sasori use Iron Sand! ( 2 and 3 right there )
----------------------------------------------------------------------------------- (opponent replies under)
*Tobirama makes 1 Handseal and the coffins go under ground before the Edos come out*
(That is a legal counter for Tobirama, Orochimaru, Kabuto, or Hiruzen bios. Tobirama will not be stnading around watching Izuna making Handseals. Tobirama's first move counters Izuna's first move, and since Izuna's first move was a need for his second and third moves, Tobirama countered all three moves with one attack, Since Tobirama and the gang know how to use Edo Tensei, they must know counters. Hiruzen displayed this ability fighting Orochimaru in part one.)
Example Battle gone wrong
*Izuna makes 1 Handseal*
Izuna: Fireball Jutsu! (1 attack)
*Izuna makes 4 Handseals*
Izuna: Chidori! ( 2 attack )
*Izuna activates Sharingan* (3rd attack)
--------------------------------------------------- (opponent replies under)
*Before Izuna shoots out the fireball, Tobirama kicks him in the nuts*
(Illegal counter. By the time Izuna makes 1 Handseal, Tobirama would just start his running. Tobirama gets roasted)
You will not get accepted without a template.
Template
Name:
Nickname:
Age:
Clan:
Gender:
Village of Birth:
Village's you ally with:
Chakra Affinity:
Specialties:
Bio: