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Naruta´s CJ
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<p>[QUOTE="Uzumaki Naruta, post: 14031583, member: 98912"]</p><p style="text-align: center"><span style="font-size: 26px"><span style="color: #FF8C00">~Learnt~ (Part I)</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 22px"><span style="color: #D3D3D3">Wind</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">D-Rank</span></p><p></p><p>[JUTSU=(Fuuton: Kōkū-Bin)-Wind Style: Air-Mail]<strong>(Fuuton: Kōkū-Bin)-Wind Style: Air-Mail</strong></p><p>Rank: D</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra: 10</p><p>Damage: N/A</p><p>Description: With one handseal, the user creates a gust of wind that envelopes a distant shuriken or other small object and lets the user manipulate it in midair.</p><p>-Usable 3 times per battle</p><p>-Can only be taught by Katonpwnz</p><p><span style="color: #FF8C00">- Taught by Ushiro</span> <a href="http://narutobase.net/forums/showthread.php?t=511040">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 18px">B-Rank</span></p><p></p><p>[JUTSU=(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale]<strong>(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale</strong></p><p>Rank: B</p><p>Type: Defense/Supplementary</p><p>Range: Short-Long</p><p>Chakra cost: 20</p><p>Damage points: N/A</p><p>Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high.</p><p>~Can only be used three times per battle.</p><p>~Cannot be used for offensive purposes.</p><p><span style="color: #FF8C00">- Taught by Ushiro</span> <a href="http://narutobase.net/forums/showthread.php?t=511040">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 18px">A-Rank</span></p><p></p><p>[JUTSU=(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind ]<strong>(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind </strong></p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique.</p><p>-Co creator Zen.</p><p>-Can only be taught by Zen and Yard.</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p>[JUTSU=(Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado]<strong>(Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado</strong></p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short – Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent. The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent.</p><p></p><p>-The controling of the shuriken counts as one of the users turns</p><p>-Can only be taught by ~Yard~</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p>[JUTSU=(Suraisu Kaze) - Slicing wind]<strong>(Suraisu Kaze) - Slicing wind</strong></p><p>Type: Attack/supplentry</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 25</p><p>Damage Points: 45</p><p>Description: The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form.</p><p></p><p>Note: Only doujutsu can see the wind.</p><p>Note: The user takes double damage in wind state from fire attacks</p><p>Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent</p><p>Note: Only be used twice</p><p>Note: Cant use fire jutsu in same turn due to the concentration of wind chakra.</p><p>[spoiler]<img src="http://i583.photobucket.com/albums/ss274/Darkraven909/Burter.jpg" data-url="http://i583.photobucket.com/albums/ss274/Darkraven909/Burter.jpg" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p><span style="color: #FF8C00">- Taught by The Pervy Sage</span> <a href="http://narutobase.net/forums/showthread.php?t=466612">here </a>[/JUTSU]</p><p>[JUTSU=(Fuuton: kaze kakujuu) - Wind style: Wind expansion]<strong>(Fuuton: kaze kakujuu) - Wind style: Wind expansion</strong></p><p>Type: Attack/Defence</p><p>Rank: A</p><p>Range: Short - long</p><p>Chakra Cost:30</p><p>Damage Points: + 25</p><p>Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents.</p><p></p><p>Note: Can only use used on wind the user or the users summon has created</p><p>Note: Can only be used once one each wind jutsu creates</p><p>Note: can only be used 3 times</p><p><span style="color: #FF8C00">- Taught by The Pervy Sage</span> <a href="http://narutobase.net/forums/showthread.php?t=466612">here </a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 18px">S-Rank</span></p><p></p><p>[JUTSU=(Fuuton: Henka no Kaze)- Wind Release: Winds of Change]<strong>(Fuuton: Henka no Kaze)- Wind Release: Winds of Change</strong></p><p>Type: Attack/Defense/Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40 (+15 each turn active)</p><p>Damage: 80</p><p>Description: The user forms 3 handseals to generates and control wind currents throughout the battlefield that can vary in strength from a breeze to wind capable of lifting large buildings. The user must keep the last hand seal held to maintain precise control of the currents and continue the jutsu.However a fire technique of A rank or above can cut the control of the wind currents</p><p>-Usable twice per battle</p><p>-No A-rank or higher wind jutsu for the next 2 turns</p><p>-Can only be taught by Shin-Akira</p><p><span style="color: #FF8C00">- Taught by Ushiro </span> <a href="http://narutobase.net/forums/showthread.php?t=511040">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 22px"><span style="color: #FFFF00">Lightning</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">B-Rank</span></p><p></p><p>[JUTSU=(Raiton: ranpu suicchi) Lightning release: Light Switch]<strong>(Raiton: ranpu suicchi) Lightning release: Light Switch</strong></p><p>Type: Supplement</p><p>Rank: B</p><p>Range: Short-long</p><p>Chakra Cost: 25</p><p>Damage Points: n/a</p><p>Description: The user will form a two handseals and use their raiton chakra to adjust the brightness of Raiton based techs. It can make raiton techniques of B rank and up bright enough to blind the opponent and the user of course (if the user doesn't close their eyes while making the handseals). Due to speed of the light being adjusted which is a flash that stays light up for 3 seconds or until the lightning attack hits or is over and instantly fades back to normal the opponent can't just simply close their eyes as they don't know it's going to happen. Once the target is blinded they will stay that way for one turn.</p><p>- This does not increase the power of raiton techs, only adjusts the brightness.</p><p>- Can only be used twice per match.</p><p>- Must use a lightning technique of B rank or higher before using this jutsu. B rank due to the size and amount of electricity that's in B rank techs that C rank techs lack.</p><p>- Must skip a turn before using again.</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 18px">S-Rank</span></p><p></p><p>[JUTSU=(Raiton: raikou myaku) Lightning Release: Lightning pulse]<strong>(Raiton: raikou myaku) Lightning Release: Lightning pulse</strong></p><p>Type: Attack</p><p>Rank: S Rank - Forbidden Rank</p><p>Range: Short-Long</p><p>Chakra Cost: 40 ( 50 If charges for 2 moves)</p><p>Damage Points: 80 (90 If charged for 2 moves)</p><p>Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.</p><p></p><p>Notes:</p><p></p><p>-No Raiton for the next turn if charged for Forbidden Rank.</p><p>-No A rank Raiton for the next turn if charged for only S rank.</p><p>-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.</p><p>-No ninjutsu on the next turn just elemental jutsu.</p><p>-The electricity has enough amps and current to kill.</p><p>-Charging of 1 move = S rank rank.</p><p>-Charging of 2 moves = Forbidden Rank.</p><p><span style="color: #FF8C00">- Taught by -Yard-</span> <a href="http://narutobase.net/forums/showthread.php?t=402994">here</a>[/JUTSU]</p><p></p><p></p><p style="text-align: center"><span style="font-size: 22px"><span style="color: #FF0000">Fire</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">Forbidden Rank</span></p><p></p><p>[JUTSU=(Katon: Hagetaka kaen) Fire Release: Condor Blaze ] <strong>(Katon: Hagetaka kaen) Fire Release: Condor Blaze </strong></p><p>Type: Supplementary/Attack</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra Cost: 50 </p><p>Damage Points: 90</p><p>Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.</p><p>-If the user has signed the condor contract then this jutsu will only require 5 handseals.</p><p>-No Katon for the next 2 turns.</p><p>-Can only use this jutsu once per battle.</p><p>-Can only use 2 jutsu on the next turn.</p><p>-No Katon jutsu before this jutsu.</p><p>-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.</p><p>-If the user is caught in the explosion then he/she will die.</p><p>-Can only be taught by ~Yard~</p><p><span style="color: #FF8C00">- Taught by -Yard-</span> <a href="http://narutobase.net/forums/showthread.php?t=402994">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 22px"><span style="color: #8B4513">Earth</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">C-Rank</span></p><p></p><p>[JUTSU=(Doton: oshi sacchi) Earth Release: Pressure Sensing]<strong>(Doton: oshi sacchi) Earth Release: Pressure Sensing</strong> </p><p>Rank: C</p><p>Type: Supplementary/Defense</p><p>Range: Short-long</p><p>Chakra cost: 20</p><p>Damage Points: N/A</p><p>Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.</p><p>-User must make contact with the ground while using this jutsu.</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 18px">B-Rank</span></p><p></p><p>[JUTSU=(Doton: tsuchi heika) Earth Release: Earth Arms]<strong>(Doton: tsuchi heika) Earth Release: Earth Arms</strong></p><p>Rank: B</p><p>Type: Supplementary/Attack</p><p>Range: Short-long</p><p>Chakra cost: 40</p><p>Damage Points: N/A</p><p>Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.</p><p>-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.</p><p>-Must be taught by ~Yard~</p><p>-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.</p><p>Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p>[JUTSU=(Doton: tsuchi heika) Earth Release: Earth swords ]<strong>(Doton: tsuchi heika) Earth Release: Earth swords </strong></p><p>Type: Supplementary</p><p>Rank: B-Rank</p><p>Range: Short</p><p>Chakra cost: 30 (when making the sword)</p><p>Attack points: 40</p><p>Description: The user cups their hand as if they were holding a handel and molds a strong sword using their earth chakra.</p><p>since the earth used is made from the users chakra it can cut through C rank earth.</p><p>-The user cannot use any jutsu that require hand seals while holding the sword.</p><p>-Sword takes 3 seconds to make.</p><p>-Must be taught by ~Yard~</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 18px">A-Rank</span></p><p></p><p>[JUTSU=(Doton: Tsuchi Kurassha) Earth Release: Earth crusher]<strong>(Doton: Tsuchi Kurassha) Earth Release: Earth crusher</strong></p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short-mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: Like "Earth Release: Mud Fall" and "Earth Release: Dropping Lid" the user will make 3 handseals "Rat" "Tiger" "Boar" as they send earth chakra to above the opponent or target and will make a rift above them. What comes out is not mud nor a lid but a huge stone that falls from the rift and crashes down onto the opponent (see picture for the size of said stone). The stone is created several meters above the opponent, leaving enough time to react.</p><p>- Can only be used twice per match.</p><p>- Must have mastered at least A rank earth.</p><p>[SPOILER]<img src="http://www.funny-games.biz/images/pictures/569-shore-up-huge-stone.jpg" data-url="http://www.funny-games.biz/images/pictures/569-shore-up-huge-stone.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p>[jutsu=(Doton: Doro Rappu) - Earth Style: Mud Wrap]<strong>(Doton: Doro Rappu) - Earth Style: Mud Wrap</strong></p><p>Type: Supplementary </p><p>Rank: A</p><p>Range: Short ( of mud )</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The person takes hold of Chakra infused mud already in play due to the chakra already found in the mud it can be slightly manipulated to surround the opponent. It basically blasts out and around the opponent covering their body in mud. This makes moving harder as well as restricts breathing. This is due to the chakra infused mud that covers the opponent It has the same effect as Swamp of the Underground as it makes movement harder. The mud can possibly asphyxiate the opponent if it successfully covers the opponent completely. The mud can be controlled slightly and forced to surround the opponent's head making it's way into their nose, mouth and eyes. The user must have used a Mud based Earth jutsu prior to this jutsu. </p><p>Notes:</p><p></p><p>-Must have already used a mud based jutsu such as Swamp, Mud Fall, or mud bullets</p><p>-Must be able to manipulate up to A rank Earth to use this</p><p>-Must be the person's own Chakra infused Mud</p><p><span style="color: #FF8C00">- Taught by Howard</span> <a href="http://narutobase.net/forums/showthread.php?t=594995&p=17445637&posted=1#post17445637">here</a>[/jutsu]</p><p></p><p></p><p style="text-align: center"><span style="font-size: 18px">S-Rank</span></p><p></p><p>[JUTSU=(Doton: Kabe-O Honsho No Jutsu) Wall Of Text No Jutsu]<strong>(Doton: Kabe-O Honsho No Jutsu) Wall Of Text No Jutsu</strong></p><p>Type: Attack/Defense</p><p>Rank: S</p><p>Range: Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will make 5 hand-signs and slam their hands to the ground. A giant hollow wall will rise from the ground with two giant doors, it is as tall as Gamahiro and 3x thicker than Gamabunta's Sword. The user makes another handseal causing the doors to open and letters will burst out from inside the wall into 4 chains made of text made from the earth of the wall that will attempt to wrap around the opponents limbs. If successful the user then makes one more handseal, causing the chains to tighten, crushing the opponents limbs as the chains retract, pulling the opponent into the wall where the doors then slam shut, trapping the opponent inside. The wall will then go back into the ground and close in on it'self, crushing the opponent.</p><p></p><p>Notes:</p><p>- Can only be used once per battle</p><p>- Must have mastered Earth</p><p>- Must be of at least Sannin Rank</p><p>- No A Rank Earth for the next turn </p><p>- Due to the walls Size, it takes 15 seconds for it to completely rise and 3 seconds for the doors to open.</p><p>- The chains take 2 seconds to get to the opponent per 5 meters. So, 2 seconds for short range, 4 seconds for mid range and 6 seconds for long range.</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=452314">here</a>[/JUTSU]</p><p></p><p></p><p style="text-align: center"><span style="font-size: 22px"><span style="color: #0000CD">Water</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">B-Rank</span></p><p></p><p>[JUTSU=(Suiton: Mizu Sattou) Water release: Water Rush]<strong>(Suiton: Mizu Sattou) Water release: Water Rush</strong></p><p>Type: Attack/Supplementary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 25 </p><p>Damage Points: N/A</p><p>Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.</p><p>Notes:</p><p>- Can only be used 3x per battle.</p><p>- Must skip one turn before using again</p><p>- The water can only be controlled up to one turn</p><p>- Can only use water jutsu while controlling the water or until you release the water from your control.</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p></p><p></p><p style="text-align: center"><span style="font-size: 22px"><span style="color: #008000">Ninjutsu</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">B-Rank</span></p><p></p><p>[JUTSU=(Butai Ryou Giryou) Elemental Enhancing Skill]<strong>(Butai Ryou Giryou) Elemental Enhancing Skill</strong></p><p>Type: Supplement</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 25</p><p>Damage Points: N/A</p><p>Description: Elemental chakra can be infused into kunai's to increase their abilities. For instance, infusing a kunai with wind chakra would increase the kunai's cutting power to not only stop an incoming kunai attack, but would slice through the kunai easily along with increasing the speed of said kunai. Infusing a kunai with doton chakra would increase the kunai's force tho this is done by the user using doton to increase the strength of his arm when throwing the kunai. Katon chakra would increase sharpness of the blade by heating it up and allowing it to cut through objects easier. Now you can do the same with pushing a certain type of chakra to your feet to increase speed or sending it to a limb to increase it's ability. What this technique is basically the user will send out chakra throughout his body infusing the chakra in his muscles/limbs to increase their abilities depending on the elemental chakra they used. Tho, they can only use one type of chakra for this.</p><p></p><p>Earth enhancing skill: If the user sends out Doton chakra throughout their body infusing it with their body, they will gain increased strength by 2X, being able to lift boulders and crack concrete with their fists. User can only use Earth techniques while using this.</p><p></p><p>Wind enhancing skill: If the user sends out Fuuton chakra throughout their body infusing it with their body, they will gain increased speed by 2X of what they had before. User can only use Wind techniques while using this.</p><p></p><p></p><p>Water enhancing skill: If the user sends out water chakra throughout their body infusing it with their body, they will gain increased stamina. Scientifically, muscles rely on water to work for longer periods of time and this reduces the build up of certain acids that makes your muscles feel as if they're on fire when working out too long. This gives a good performance boost making it harder for the user to tire out. User can only use Water techniques while using this.</p><p></p><p></p><p>Notes:</p><p>- Can only use one element enhancing skill once per battle and the enhancing effects only last for 3 turns.</p><p>- Can only use one element enhancing skill at a time.</p><p>- Each enhancing skill counts as one of the users 3 jutsu per turn.</p><p><span style="color: #FF8C00">- Taught by -Yard- </span> <a href="http://narutobase.net/forums/showthread.php?t=291305">here</a>[/JUTSU]</p><p></p><p style="text-align: center"><span style="font-size: 22px"><span style="color: #ff00cc">Taijutsu</span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px">B-Rank</span></p><p></p><p>[jutsu=(Shinkei Pinchi) - Nerve Pinch]<strong>(Shinkei Pinchi) - Nerve Pinch</strong></p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This technique deals with targeting the weakest part of the Trapezius muscle which runs from the base of the head to the top of the shoulders above the shoulder blades. The user will concentrate chakra into his fingers strengthening them as he grips the side or base of the neck hard. While doing so he transfers a visible pulse of chakra in the form of a slicing blade from the tips of his fingers into the opponents neck or shoulder blade area. What this accomplishes is severing the upper Trapezius nerve/muscle causing pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area. The opponent's arm and shoulder will be limp and numb hard to move and when forcibly moved will cause a deep stinging pain that radiates up the arm and down the back. This has enough power to bring an untrained and unskilled shinobi to heel especially if preformed with both hands upon both sides of the muscle simultaneously.</p><p>Notes:</p><p>-Pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area lasts for two turns</p><p>-Can only be used four times per battle</p><p><span style="color: #FF8C00">- Taught by Howard</span> <a href="http://narutobase.net/forums/showthread.php?t=594995&p=17445637&posted=1#post17445637">here</a>[/jutsu]</p><p>[/QUOTE]</p>
[QUOTE="Uzumaki Naruta, post: 14031583, member: 98912"] [CENTER][SIZE=7][FONT=Comic Sans MS][COLOR="#FF8C00"]~Learnt~ (Part I)[/COLOR][/FONT][/SIZE] [SIZE=6][FONT=Comic Sans MS][COLOR="#D3D3D3"]Wind[/COLOR][/FONT][/SIZE] [SIZE=5][FONT=Comic Sans MS]D-Rank[/FONT][/SIZE][/center] [JUTSU=(Fuuton: Kōkū-Bin)-Wind Style: Air-Mail][B](Fuuton: Kōkū-Bin)-Wind Style: Air-Mail[/B] Rank: D Type: Supplementary Range: Short-Mid Chakra: 10 Damage: N/A Description: With one handseal, the user creates a gust of wind that envelopes a distant shuriken or other small object and lets the user manipulate it in midair. -Usable 3 times per battle -Can only be taught by Katonpwnz [COLOR="#FF8C00"]- Taught by Ushiro[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=511040"]here[/URL][/JUTSU] [center][SIZE=5][FONT=Comic Sans MS]B-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale][B](Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale[/B] Rank: B Type: Defense/Supplementary Range: Short-Long Chakra cost: 20 Damage points: N/A Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high. ~Can only be used three times per battle. ~Cannot be used for offensive purposes. [COLOR="#FF8C00"]- Taught by Ushiro[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=511040"]here[/URL][/JUTSU] [center][SIZE=5][FONT=Comic Sans MS]A-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind ][B](Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind [/B] Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique. -Co creator Zen. -Can only be taught by Zen and Yard. [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [JUTSU=(Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado][B](Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado[/B] Rank: A Type: Offensive Range: Short – Long Chakra cost: 30 Damage points: 60 Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent. The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent. -The controling of the shuriken counts as one of the users turns -Can only be taught by ~Yard~ [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [JUTSU=(Suraisu Kaze) - Slicing wind][B](Suraisu Kaze) - Slicing wind[/B] Type: Attack/supplentry Rank: A Range: Short-Mid Chakra Cost: 25 Damage Points: 45 Description: The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form. Note: Only doujutsu can see the wind. Note: The user takes double damage in wind state from fire attacks Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent Note: Only be used twice Note: Cant use fire jutsu in same turn due to the concentration of wind chakra. [spoiler][IMG]http://i583.photobucket.com/albums/ss274/Darkraven909/Burter.jpg[/IMG][/spoiler] [COLOR="#FF8C00"]- Taught by The Pervy Sage[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=466612"]here [/URL][/JUTSU] [JUTSU=(Fuuton: kaze kakujuu) - Wind style: Wind expansion][B](Fuuton: kaze kakujuu) - Wind style: Wind expansion[/B] Type: Attack/Defence Rank: A Range: Short - long Chakra Cost:30 Damage Points: + 25 Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents. Note: Can only use used on wind the user or the users summon has created Note: Can only be used once one each wind jutsu creates Note: can only be used 3 times [COLOR="#FF8C00"]- Taught by The Pervy Sage[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=466612"]here [/URL][/JUTSU] [center][SIZE=5][FONT=Comic Sans MS]S-Rank[/FONT][/SIZE][/center] [JUTSU=(Fuuton: Henka no Kaze)- Wind Release: Winds of Change][B](Fuuton: Henka no Kaze)- Wind Release: Winds of Change[/B] Type: Attack/Defense/Supplementary Rank: S Range: Short-Long Chakra Cost: 40 (+15 each turn active) Damage: 80 Description: The user forms 3 handseals to generates and control wind currents throughout the battlefield that can vary in strength from a breeze to wind capable of lifting large buildings. The user must keep the last hand seal held to maintain precise control of the currents and continue the jutsu.However a fire technique of A rank or above can cut the control of the wind currents -Usable twice per battle -No A-rank or higher wind jutsu for the next 2 turns -Can only be taught by Shin-Akira [COLOR="#FF8C00"]- Taught by Ushiro [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=511040"]here[/URL][/JUTSU] [center][SIZE=6][FONT=Comic Sans MS][COLOR="#FFFF00"]Lightning[/COLOR][/FONT][/SIZE] [SIZE=5][FONT=Comic Sans MS]B-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Raiton: ranpu suicchi) Lightning release: Light Switch][B](Raiton: ranpu suicchi) Lightning release: Light Switch[/B] Type: Supplement Rank: B Range: Short-long Chakra Cost: 25 Damage Points: n/a Description: The user will form a two handseals and use their raiton chakra to adjust the brightness of Raiton based techs. It can make raiton techniques of B rank and up bright enough to blind the opponent and the user of course (if the user doesn't close their eyes while making the handseals). Due to speed of the light being adjusted which is a flash that stays light up for 3 seconds or until the lightning attack hits or is over and instantly fades back to normal the opponent can't just simply close their eyes as they don't know it's going to happen. Once the target is blinded they will stay that way for one turn. - This does not increase the power of raiton techs, only adjusts the brightness. - Can only be used twice per match. - Must use a lightning technique of B rank or higher before using this jutsu. B rank due to the size and amount of electricity that's in B rank techs that C rank techs lack. - Must skip a turn before using again. [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [CENTER][SIZE=5][FONT=Comic Sans MS]S-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Raiton: raikou myaku) Lightning Release: Lightning pulse][B](Raiton: raikou myaku) Lightning Release: Lightning pulse[/B] Type: Attack Rank: S Rank - Forbidden Rank Range: Short-Long Chakra Cost: 40 ( 50 If charges for 2 moves) Damage Points: 80 (90 If charged for 2 moves) Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range. Notes: -No Raiton for the next turn if charged for Forbidden Rank. -No A rank Raiton for the next turn if charged for only S rank. -If charged for forbidden rank the user takes 20 damage due to the strain on the users body. -No ninjutsu on the next turn just elemental jutsu. -The electricity has enough amps and current to kill. -Charging of 1 move = S rank rank. -Charging of 2 moves = Forbidden Rank. [COLOR="#FF8C00"]- Taught by -Yard-[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=402994"]here[/URL][/JUTSU] [CENTER][SIZE=6][FONT=Comic Sans MS][COLOR="#FF0000"]Fire[/COLOR][/FONT][/SIZE] [SIZE=5][FONT=Comic Sans MS]Forbidden Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Katon: Hagetaka kaen) Fire Release: Condor Blaze ] [B](Katon: Hagetaka kaen) Fire Release: Condor Blaze [/B] Type: Supplementary/Attack Rank: Forbidden Range: Short-Long Chakra Cost: 50 Damage Points: 90 Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames. -If the user has signed the condor contract then this jutsu will only require 5 handseals. -No Katon for the next 2 turns. -Can only use this jutsu once per battle. -Can only use 2 jutsu on the next turn. -No Katon jutsu before this jutsu. -The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves. -If the user is caught in the explosion then he/she will die. -Can only be taught by ~Yard~ [COLOR="#FF8C00"]- Taught by -Yard-[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=402994"]here[/URL][/JUTSU] [CENTER][SIZE=6][FONT=Comic Sans MS][COLOR="#8B4513"]Earth[/COLOR][/FONT][/SIZE] [SIZE=5][FONT=Comic Sans MS]C-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Doton: oshi sacchi) Earth Release: Pressure Sensing][B](Doton: oshi sacchi) Earth Release: Pressure Sensing[/B] Rank: C Type: Supplementary/Defense Range: Short-long Chakra cost: 20 Damage Points: N/A Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu. [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [CENTER][SIZE=5][FONT=Comic Sans MS]B-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Doton: tsuchi heika) Earth Release: Earth Arms][B](Doton: tsuchi heika) Earth Release: Earth Arms[/B] Rank: B Type: Supplementary/Attack Range: Short-long Chakra cost: 40 Damage Points: N/A Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place. -The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air. -Must be taught by ~Yard~ -Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu. Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent. [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [JUTSU=(Doton: tsuchi heika) Earth Release: Earth swords ][B](Doton: tsuchi heika) Earth Release: Earth swords [/B] Type: Supplementary Rank: B-Rank Range: Short Chakra cost: 30 (when making the sword) Attack points: 40 Description: The user cups their hand as if they were holding a handel and molds a strong sword using their earth chakra. since the earth used is made from the users chakra it can cut through C rank earth. -The user cannot use any jutsu that require hand seals while holding the sword. -Sword takes 3 seconds to make. -Must be taught by ~Yard~ [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [CENTER][SIZE=5][FONT=Comic Sans MS]A-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Doton: Tsuchi Kurassha) Earth Release: Earth crusher][B](Doton: Tsuchi Kurassha) Earth Release: Earth crusher[/B] Type: Offensive Rank: A Range: Short-mid Chakra Cost: 30 Damage Points: 60 Description: Like "Earth Release: Mud Fall" and "Earth Release: Dropping Lid" the user will make 3 handseals "Rat" "Tiger" "Boar" as they send earth chakra to above the opponent or target and will make a rift above them. What comes out is not mud nor a lid but a huge stone that falls from the rift and crashes down onto the opponent (see picture for the size of said stone). The stone is created several meters above the opponent, leaving enough time to react. - Can only be used twice per match. - Must have mastered at least A rank earth. [SPOILER][IMG]http://www.funny-games.biz/images/pictures/569-shore-up-huge-stone.jpg[/IMG][/SPOILER] [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [jutsu=(Doton: Doro Rappu) - Earth Style: Mud Wrap][B](Doton: Doro Rappu) - Earth Style: Mud Wrap[/B] Type: Supplementary Rank: A Range: Short ( of mud ) Chakra Cost: 30 Damage Points: N/A Description: The person takes hold of Chakra infused mud already in play due to the chakra already found in the mud it can be slightly manipulated to surround the opponent. It basically blasts out and around the opponent covering their body in mud. This makes moving harder as well as restricts breathing. This is due to the chakra infused mud that covers the opponent It has the same effect as Swamp of the Underground as it makes movement harder. The mud can possibly asphyxiate the opponent if it successfully covers the opponent completely. The mud can be controlled slightly and forced to surround the opponent's head making it's way into their nose, mouth and eyes. The user must have used a Mud based Earth jutsu prior to this jutsu. Notes: -Must have already used a mud based jutsu such as Swamp, Mud Fall, or mud bullets -Must be able to manipulate up to A rank Earth to use this -Must be the person's own Chakra infused Mud [COLOR="#FF8C00"]- Taught by Howard[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=594995&p=17445637&posted=1#post17445637"]here[/URL][/jutsu] [CENTER][SIZE=5][FONT=Comic Sans MS]S-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Doton: Kabe-O Honsho No Jutsu) Wall Of Text No Jutsu][B](Doton: Kabe-O Honsho No Jutsu) Wall Of Text No Jutsu[/B] Type: Attack/Defense Rank: S Range: Long Chakra Cost: 40 Damage Points: 80 Description: The user will make 5 hand-signs and slam their hands to the ground. A giant hollow wall will rise from the ground with two giant doors, it is as tall as Gamahiro and 3x thicker than Gamabunta's Sword. The user makes another handseal causing the doors to open and letters will burst out from inside the wall into 4 chains made of text made from the earth of the wall that will attempt to wrap around the opponents limbs. If successful the user then makes one more handseal, causing the chains to tighten, crushing the opponents limbs as the chains retract, pulling the opponent into the wall where the doors then slam shut, trapping the opponent inside. The wall will then go back into the ground and close in on it'self, crushing the opponent. Notes: - Can only be used once per battle - Must have mastered Earth - Must be of at least Sannin Rank - No A Rank Earth for the next turn - Due to the walls Size, it takes 15 seconds for it to completely rise and 3 seconds for the doors to open. - The chains take 2 seconds to get to the opponent per 5 meters. So, 2 seconds for short range, 4 seconds for mid range and 6 seconds for long range. [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=452314"]here[/URL][/JUTSU] [CENTER][SIZE=6][FONT=Comic Sans MS][COLOR="#0000CD"]Water[/COLOR][/FONT][/SIZE] [SIZE=5][FONT=Comic Sans MS]B-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Suiton: Mizu Sattou) Water release: Water Rush][B](Suiton: Mizu Sattou) Water release: Water Rush[/B] Type: Attack/Supplementary Rank: B Range: Short-Mid Chakra Cost: 25 Damage Points: N/A Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques. Notes: - Can only be used 3x per battle. - Must skip one turn before using again - The water can only be controlled up to one turn - Can only use water jutsu while controlling the water or until you release the water from your control. [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [CENTER][SIZE=6][FONT=Comic Sans MS][COLOR="#008000"]Ninjutsu[/COLOR][/FONT][/SIZE] [SIZE=5][FONT=Comic Sans MS]B-Rank[/FONT][/SIZE][/CENTER] [JUTSU=(Butai Ryou Giryou) Elemental Enhancing Skill][B](Butai Ryou Giryou) Elemental Enhancing Skill[/B] Type: Supplement Rank: B Range: Short Chakra Cost: 25 Damage Points: N/A Description: Elemental chakra can be infused into kunai's to increase their abilities. For instance, infusing a kunai with wind chakra would increase the kunai's cutting power to not only stop an incoming kunai attack, but would slice through the kunai easily along with increasing the speed of said kunai. Infusing a kunai with doton chakra would increase the kunai's force tho this is done by the user using doton to increase the strength of his arm when throwing the kunai. Katon chakra would increase sharpness of the blade by heating it up and allowing it to cut through objects easier. Now you can do the same with pushing a certain type of chakra to your feet to increase speed or sending it to a limb to increase it's ability. What this technique is basically the user will send out chakra throughout his body infusing the chakra in his muscles/limbs to increase their abilities depending on the elemental chakra they used. Tho, they can only use one type of chakra for this. Earth enhancing skill: If the user sends out Doton chakra throughout their body infusing it with their body, they will gain increased strength by 2X, being able to lift boulders and crack concrete with their fists. User can only use Earth techniques while using this. Wind enhancing skill: If the user sends out Fuuton chakra throughout their body infusing it with their body, they will gain increased speed by 2X of what they had before. User can only use Wind techniques while using this. Water enhancing skill: If the user sends out water chakra throughout their body infusing it with their body, they will gain increased stamina. Scientifically, muscles rely on water to work for longer periods of time and this reduces the build up of certain acids that makes your muscles feel as if they're on fire when working out too long. This gives a good performance boost making it harder for the user to tire out. User can only use Water techniques while using this. Notes: - Can only use one element enhancing skill once per battle and the enhancing effects only last for 3 turns. - Can only use one element enhancing skill at a time. - Each enhancing skill counts as one of the users 3 jutsu per turn. [COLOR="#FF8C00"]- Taught by -Yard- [/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=291305"]here[/URL][/JUTSU] [CENTER][SIZE=6][FONT=Comic Sans MS][COLOR="#ff00cc"]Taijutsu[/COLOR][/FONT][/SIZE] [SIZE=5][FONT=Comic Sans MS]B-Rank[/FONT][/SIZE][/CENTER] [jutsu=(Shinkei Pinchi) - Nerve Pinch][B](Shinkei Pinchi) - Nerve Pinch[/B] Type: Offensive Rank: B Range: Short Chakra: 20 Damage: 40 Description: This technique deals with targeting the weakest part of the Trapezius muscle which runs from the base of the head to the top of the shoulders above the shoulder blades. The user will concentrate chakra into his fingers strengthening them as he grips the side or base of the neck hard. While doing so he transfers a visible pulse of chakra in the form of a slicing blade from the tips of his fingers into the opponents neck or shoulder blade area. What this accomplishes is severing the upper Trapezius nerve/muscle causing pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area. The opponent's arm and shoulder will be limp and numb hard to move and when forcibly moved will cause a deep stinging pain that radiates up the arm and down the back. This has enough power to bring an untrained and unskilled shinobi to heel especially if preformed with both hands upon both sides of the muscle simultaneously. Notes: -Pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area lasts for two turns -Can only be used four times per battle [COLOR="#FF8C00"]- Taught by Howard[/COLOR] [URL="http://narutobase.net/forums/showthread.php?t=594995&p=17445637&posted=1#post17445637"]here[/URL][/jutsu] [/QUOTE]
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