Musashi Miyamoto

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● ○ B A S I C I N F O R M A T I O N ● ○
N A M E Musashi Miyamoto
G E N D E R Female
A G E 25
C L A N -

P E R S O N A L I T Y

A female swordmaster who is bright, cheerful, and dignified, yet vibrant. She always has a grin on her face like she's in total control, but she does not look down on her opponents.

That aside, she loves it when people rely on her.

She also loves compliments, and is a woman who loves a good fight; she has a strong sense of justice, but never boasts about it. She's normally an easygoing wanderer, but in the face of a one-sided slaughter, someone who is toying with people's pride or beliefs for entertainment she becomes an unstoppable foe.

Kind and lighthearted, Musashi is a relaxed, open individual. She has no particular interest in prestige or victory, aiming only to enjoy her life. The pursuit of good food, the pursuit of good friends, good laughs…

And a sword that could cut even the void.

Much like her father before her, she strives to test and improve her swordsmanship, aiming to “reach beyond my father’s blade at the pinnacle of heaven, and wield a sword that could cut even the void.“

She just laughs at most of life's problems, but deep down, she is a woman who strives to master the path of the blade. For this reason, she can be restrained and tough on others when it comes to taking lives.


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● ○ V I L L A G EI N F O R M A T I O N ● ○​

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L A N D O F B I R T H: Hachiman’s Bulwark


W S E C L A N: -


● ○ R A N K & C H A K R AI N F O R M A T I O N ● ○​


R A N K: Jounin
H E A L T H & C H A K R A: 160 & 1600

S P E C E A L T I E S: Increased Combat Specialist, Advanced Speed Resistance, Apex Kenjutsu Specialist, Nature's Warrior, and Advanced Tracking Specialist

S K I L L S: Kenjutsu, Taijutsu, Leg Weights, Ronin Spiritual Kenjutsu, Dokkōdō

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● ○ B A C K G R O U N D I N F O R M A T I O N ● ○


H I S T O R Y

Born in 789 in the Land of Iron, Musashi was the firstborn of a famous swordmaster who wielded a “blade of heaven.“

Taught by her parents Musashi had a formal, and remarkable education, learning a wide variety of topics, one normally befitting one of noble birth, despite not being such; she learned swordsmanship from her father, and quickly demonstrated that she possessed his almost innate aptitude with the sword, routinely defeating top students from other Dojo.

Like her father, she strive to further her skills, but unlike him, she had a definitive goal; rather than just to improve, she wanted to surpass her father, and his blade that “sat at the pinnacle of heaven”. She, thus strive to find a blade to cut through even the void.

And so, Musashi set about on a pilgrimage on to travel the lands and hone her skills…or, so would have been the case, had the fates not determined otherwise.

After an intense battle trying to ascend a mountain, Musashi seemingly was pulled through a rift, and into a world that seemed virtually identical, but also very different at the same time.

Now, finding herself in the Warring States Era, she wanders the lands seeking to improve her swordsmanship...

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● ○ O T H E R I N F O R M A T I O N ● ○​


Scientific Tools:
Type: Technology/Weapon
Rank: S
Range: N/A
Chakra: 40 ( -20 per turn )
Damage: N/A
Description: A specialized piece of technology forged between a joint collaboration with the Samura and Ronin. However due to disputes in relation to the beliefs of both warrior factions, the idea was scrapped. Similar in nature to the Chakra Saber, this sword in particular was designed with the intention of amping the power of a Ronin’s spiritual based abilities. The design of the sword is largely up to the user, ranging from simple wakizashis, katanas or even tachi blades (described in user’s bio or start of battle). In terms of abilities, the blade comes with two, namely “Chūdan-no-kamae ” and “Hassō-no-kamae".

Chūdan-no-kamae : An ability triggered passively but draining a straining amount ofchakra, this causes the blade of the warrior to become rapidly energized with their spiritual energy. Once it becomes charged, the sword will glow a bright white coloration. What this does however is constantly pull additional chakra from it’s user in order to increase the potency of their Spiritual Kenutsu. This causes an infusion of +10 chakra each jutsu, translating into a power increase of +1 rank towards A rank and below while S ranks gain +20 DMG. Similarly, the user’s blade when activated will become intangible, allowing the sword to pass through physical techniques with ease.

Hassō-no-kamae: An active ability, requiring a move slot in order to utilize. Once activated, the sword once again becomes energized with the user’s spiritual energy thus making the blade intangible. This in turn allows the user to utilize non spiritual based kenjutsu as actual spiritual based kenjutsu. What this does is damage done by normal sword techniques is now considered spiritual based, attacking the soul and spirit of others. In terms of techniques clashing with others, this words simply the same as other spiritual based kenjutsu, allowing the techniques to attack the chakra of the opposing technique. Once it is overpowered, the technique continues unhindered, while if equal, the techniques will naturally fade away harmlessly. In the event the opposing technique’s chakra is higher, it will shatter the user’s technique without weakening by default.

Can only be utilized by a Ronin, with only one mode above being able to be active at a time. Once activated, they remain active for as long as the user desires but constantly drains +20 chakra per turn to sustain. Once deactivated, either mode can only be used twice per battle.

Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.

Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body, noted within the biography.
Note: Ninja can have up to 2 Chakra Blades. Custom Cyborgs can have up to 4 Chakra Blades.

Artifacts:
Type: Void Infused Artifact
Rank: A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user uses a technique with a damage value greater than 100 they have a 20% chance to gain a single Void Infusion; this can occur a maximum of once every two turns.
Picture:
Theme Song and Background Music:


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● ○ B A T T L EI N F O R M A T I O N ● ○
Won: 0
Lost: 1


Approved by Imperfect.
 
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