*I create two clones, Left and Right. Right makes a huge plateau rise behind you (about a step behind you) immediately as he appears. Left at the exact same time, exhales a dense, hot stream of fire that quickly races towards you. (both jutsu are done at the same time, although because of my earth affinity and the handseal difference between then, the plateau is slightly faster to appear) I continue looking at you, to see my assassins counter*
(Kage Bunshin no Jutsu) - Shadow Clone Technique Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.
*I create two clones, Left and Right. Right makes a huge plateau rise behind you (about a step behind you) immediately as he appears. Left at the exact same time, exhales a dense, hot stream of fire that quickly races towards you. (both jutsu are done at the same time, although because of my earth affinity and the handseal difference between then, the plateau is slightly faster to appear) I continue looking at you, to see my assassins counter*
(Kage Bunshin no Jutsu) - Shadow Clone Technique Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.
As soon as you create the clones, I start running towards you with my awesome speed, and as your clone releases the fire, I quickly use: (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.
Being a kiyoshi general, it's A rank, and I use it to create a shield made out of pure energy that covers my whole body, like a triangle, so that the fire gets pushed to the sides, and I continue charging through the fire, and use: (Raiton: Raikou Bo-ringu) - Lightning style: Lightning Bowling -
Rank: A
Type: Attack/Defence
Range: Short/Medium/Long
Chakra cost: 30
Damage points: 60
Description: The user focuses doton-based chakra into Futsu-Nushi-No-Kami and then makes a throwing motion with the sword. A round object, with the size of a basketbal, made out of lightning bounces extremely fast to the opponent without slowing down. Though it seems a harmless ball, it has phenomenal strength that can easily bounce itself through larger jutsu's without much effort. Then at the command of the user it explodes releasing hundreds of small lightning senbon with high speeds in all directions, except in that one of the users specific (with that is meant that senbon still pass on the left and right of him).
launching it at you and detonating it, shooting senbons everywhere besides where I am, and right after the senbons hit you and your clones everywhere, I reach you and punch you(the real you because your clones disperse after getting hit by lightning senbons) in the face by manipulating the energy from the universal song, forming it from a shield into a fist. Since the fire is like a flamethrower, your clone continues to shoot the fire at me, but I still get close to you and launch the lightning ball with the senbons.
As soon as you create the clones, I start running towards you with my awesome speed, and as your clone releases the fire, I quickly use: (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.
Being a kiyoshi general, it's A rank, and I use it to create a shield made out of pure energy that covers my whole body, like a triangle, so that the fire gets pushed to the sides, and I continue charging through the fire, and use: (Raiton: Raikou Bo-ringu) - Lightning style: Lightning Bowling -
Rank: A
Type: Attack/Defence
Range: Short/Medium/Long
Chakra cost: 30
Damage points: 60
Description: The user focuses doton-based chakra into Futsu-Nushi-No-Kami and then makes a throwing motion with the sword. A round object, with the size of a basketbal, made out of lightning bounces extremely fast to the opponent without slowing down. Though it seems a harmless ball, it has phenomenal strength that can easily bounce itself through larger jutsu's without much effort. Then at the command of the user it explodes releasing hundreds of small lightning senbon with high speeds in all directions, except in that one of the users specific (with that is meant that senbon still pass on the left and right of him).
launching it at you and detonating it, shooting senbons everywhere besides where I am, and right after the senbons hit you and your clones everywhere, I reach you and punch you(the real you because your clones disperse after getting hit by lightning senbons) in the face by manipulating the energy from the universal song, forming it from a shield into a fist. Since the fire is like a flamethrower, your clone continues to shoot the fire at me, but I still get close to you and launch the lightning ball with the senbons.
*As soon as you start running, since i'm watching you, i make the area between us and beneath you, turn into a swamp big enough to drown you (from about a step in front of me to the plateau behind you but starting were you are). Since you are running towards me, with an energy field in front of you, you will be (a bit) caught by surprise and will take at least one or two steps in the mud of the swamp, slowing you down/stopping you before you can actually defend against it (although i know this will ultimately be less effective against you because of your abilities). At the same moment this is happening, Right creates a giant earth dragon that can have two purposes depending on how you decide to proceed: it can either surround us like a snake and protect us from your raiton attack, crumbling as a result, or, in case you are unable to continue with that attack, races towards you to crush you. As this is happening, Left stops exhaling the fire and with a single hand seal, makes two hands of mud grab you by your feet. If you attack us, he uses this to pull you under the mud. If you don't, he uses this to hold you in place to be hit by the dragon*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
(Doton: Doro Dekisui) - Earth Release: Mud Drowning Rank: B
Type: Attack
Range: Short-Long
Chakra Points: 25
Damage Points: 40
Description: With just one hand seal, and with the enemy standing on mud, the user manipulates the mud to form two hands that grab the enemy's feet, dragging him under, drowning him in the mud very quickly.
Note: Can only be taught by Scorps
Note2: The enemy needs to be standing on mud.
*As soon as you start running, since i'm watching you, i make the area between us and beneath you, turn into a swamp big enough to drown you (from about a step in front of me to the plateau behind you but starting were you are). Since you are running towards me, with an energy field in front of you, you will be (a bit) caught by surprise and will take at least one or two steps in the mud of the swamp, slowing you down/stopping you before you can actually defend against it (although i know this will ultimately be less effective against you because of your abilities). At the same moment this is happening, Right creates a giant earth dragon that can have two purposes depending on how you decide to proceed: it can either surround us like a snake and protect us from your raiton attack, crumbling as a result, or, in case you are unable to continue with that attack, races towards you to crush you. As this is happening, Left stops exhaling the fire and with a single hand seal, makes two hands of mud grab you by your feet. If you attack us, he uses this to pull you under the mud. If you don't, he uses this to hold you in place to be hit by the dragon*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
(Doton: Doro Dekisui) - Earth Release: Mud Drowning Rank: B
Type: Attack
Range: Short-Long
Chakra Points: 25
Damage Points: 40
Description: With just one hand seal, and with the enemy standing on mud, the user manipulates the mud to form two hands that grab the enemy's feet, dragging him under, drowning him in the mud very quickly.
Note: Can only be taught by Scorps
Note2: The enemy needs to be standing on mud.
Nope, no surprise for me, as I can hear everything that happens AND sense chakra. As I sense chakra in the ground, I know what technique it is, and as result, I manipulate more of the Universal song, so that it creates a surface for me to run on even after the whole ground turns into much, and making a "roof" so that the mud can't reach me on top of the "roof": (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.
and as the fire stops, the shield fades away as well, I continue charging towards you, as the dragon closes in, I just activate: (Raiton: Raikou Jaggurumatsuri) - Lightning style: Lightning Juggling Festival -
Rank: S
Type: Defence
Range: Short
Chakra cost: 40 (+5 each turn)
Damage: N/A
Description: The user focuses raiton-based chakra into Futsu-Nushi-No-Kami and it releases lightning that forms three orbs made out of lightning. These three orbs then keep hoovering around the user. When the opponent attacks the user with a jutsu, one of the orbs can be sacrificied at the command of the user to stop the jutsu. The orb then goes straight for the jutsu and neutralizes it completely without any visible damage.
*Can only be used once per battle*
*The three orbs can be sacrificied at once to stop one forbidden-rank jutsu*
*This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the three orbs have been sacrificied, the jutsu ends*
*During this jutsu the user can't use any raiton-based jutsu's*
sending chakra into the spear on my back and send one orb towards the dragon, neutralizing it and when I get really close, I use: (Yuuen Konki Shuuha)- Grand Energy Wave
Type: Attack
Rank: S
Range: Long
Chakra Cost: 40
Damage: 80
Description: The upgraded version of the original energy wave. The user charges a great amount of pure chakra and releases it in a gargantuan burst of energy that has the force to push away an entire army and the power to shatter an entire rock that is as big as a house into pieces. Kiyoshi Masters can use this technique more extensively and even shoot it out through two hands.
~Must be at least a Kiyoshi General.
breaking many bones inside of your body and blasting you away like Team Rocket.
*As the taco is about to enter my mouth, instead of saying "Imma Chargin mah lazer" I say "Itadakemasu", and eat the taco, and then proceed to thank you for the delicious meal*
Nope, no surprise for me, as I can hear everything that happens AND sense chakra. As I sense chakra in the ground, I know what technique it is, and as result, I manipulate more of the Universal song, so that it creates a surface for me to run on even after the whole ground turns into much, and making a "roof" so that the mud can't reach me on top of the "roof": (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.
and as the fire stops, the shield fades away as well, I continue charging towards you, as the dragon closes in, I just activate: (Raiton: Raikou Jaggurumatsuri) - Lightning style: Lightning Juggling Festival -
Rank: S
Type: Defence
Range: Short
Chakra cost: 40 (+5 each turn)
Damage: N/A
Description: The user focuses raiton-based chakra into Futsu-Nushi-No-Kami and it releases lightning that forms three orbs made out of lightning. These three orbs then keep hoovering around the user. When the opponent attacks the user with a jutsu, one of the orbs can be sacrificied at the command of the user to stop the jutsu. The orb then goes straight for the jutsu and neutralizes it completely without any visible damage.
*Can only be used once per battle*
*The three orbs can be sacrificied at once to stop one forbidden-rank jutsu*
*This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the three orbs have been sacrificied, the jutsu ends*
*During this jutsu the user can't use any raiton-based jutsu's*
sending chakra into the spear on my back and send one orb towards the dragon, neutralizing it and when I get really close, I use: (Yuuen Konki Shuuha)- Grand Energy Wave
Type: Attack
Rank: S
Range: Long
Chakra Cost: 40
Damage: 80
Description: The upgraded version of the original energy wave. The user charges a great amount of pure chakra and releases it in a gargantuan burst of energy that has the force to push away an entire army and the power to shatter an entire rock that is as big as a house into pieces. Kiyoshi Masters can use this technique more extensively and even shoot it out through two hands.
~Must be at least a Kiyoshi General.
breaking many bones inside of your body and blasting you away like Team Rocket.
*As the taco is about to enter my mouth, instead of saying "Imma Chargin mah lazer" I say "Itadakemasu", and eat the taco, and then proceed to thank you for the delicious meal*
*As i see you still quickly charging towards me, a pillar of earth shoots from the ground in a swallow angle in a way that sends me back to long range from you as Left and Right send towards you a suicidal combined two Fire/Wind combos, but due to you being this close to them, they are caught in the explosion and puffed as i'm soaring to long range chased by a fire/wind shockwave. This would negate your energy wave and overcome it, doing some damage to you. Also, because of the proximity between you and the clones, this is hard to dodge*
(Doton No Jutsu) - Earth Style Technique Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique X2 Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intelligent Hard Work and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
*As i see you still quickly charging towards me, a pillar of earth shoots from the ground in a swallow angle in a way that sends me back to long range from you as Left and Right send towards you a suicidal combined two Fire/Wind combos, but due to you being this close to them, they are caught in the explosion and puffed as i'm soaring to long range chased by a fire/wind shockwave. This would negate your energy wave and overcome it, doing some damage to you. Also, because of the proximity between you and the clones, this is hard to dodge*
(Doton No Jutsu) - Earth Style Technique Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique X2 Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intelligent Hard Work and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
Damn, I must be running really slowly..
As I sense the clones about to release the technique, I send me two remaining orbs, one towards each of them, neutralizing their techniques as they are creating them, and the energy waves kills them and catches up to you. Directly after releasing the wave, I use: (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.
Creating a small wall behind you as you are flying through the air, so that you crash onto the wall, and then as the wave reaches you, you get squashed between the wall and the wave.
Damn, I must be running really slowly..
As I sense the clones about to release the technique, I send me two remaining orbs, one towards each of them, neutralizing their techniques as they are creating them, and the energy waves kills them and catches up to you. Directly after releasing the wave, I use: (Kiyoshipou: Fuhenteki Kanshou)- Kiyoshi Art: Universal Song
Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra, so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.
Creating a small wall behind you as you are flying through the air, so that you crash onto the wall, and then as the wave reaches you, you get squashed between the wall and the wave.
Yeah...its iffy i admit... you are running towards me with your increased speed and i'm using heavy slow techniques...i know... :/ Its up to you to decide if you feel like my previous and my next move are valid or if you deem me defeated... :/
______________________________________________________________
*As i bang into a wall with my back and my head, i realize i'm doomed, so i bite my thumb, do 5 quick hand seals and summon Myoushu right in front of me, to protect me from your blast as he puffs away*
(Panda Kuchiyose no Jutsu: Myoushu) Panda Summoning Technique: Master Rank:S-Rank
Range:Short-Mid
Chakra:40
Damage:80
Description:
The Elder Ruler of the Pandas, Myoushu (Master) is the size of Gamabunta and looks like a normal giant panda (black and white). He's very harsh and outspoken but also very fair and wise. Strapped to his back he has a giant Staff (proportionate to his size) that he uses with great proficiency, when fighting upright on both his rear legs. He has Suiton chakra when most Pandas have either Doton or Katon chakras, allowing him to use any B-Rank Suiton technique the user knows but without the need to use handseals. Unique to him, he can be summoned anywhere within short to mid range of the summoner.
Note: Can only use S-Rank techniques and below in the next turn.
Note2: Must have signed the Panda contract and have its tattoo.
Note3: Can only be summoned once per battle
Note4: His moves count as one of the users normal 3 moves.
Note5: Can only stay in play for 5 turns.
*The moment i can i quickly do 4 hand seals and i create a huge reservoir of a sticky substance underground. Without any delay i make one hand seal and a geyser of the sticky substance blows beneath you, covering you in it and other 4 geysers around you, so that if you dodge you'd still be struck by it. I know you can sense everything i'm doing and the underground reservoir being created, by using your abilities*
(Suiton: Bouhatei no Hanamizu) Water Release: Mole Snot Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user does a string of 4 handseals, creating a huge reservoir of a sticky substance (Similair to Water Style: Syrup Capture Field) underground. With one handseal, the user can erupt localized geiser-like streams around the opponent, which will then rain the substance upon the target. In case that doesn't work, the user can, by stomping on the ground, seep out the remaining underground syrup, sticking the opponent's foot to the ground.
In case the opponent decides to go underground to avoid the geysers he will come into contact with the substance underground and be stuck there, making him an easy target. The substance will short-circuit electricity, so if he tries using Nagashi to free himself he is dead.
*Can only be used thrice per match*
*Created by Lili-Chwan*
*As the geysers are activated all around you, i activate my sticky infusion, giving all my water techniques the same properties of that sticky substance*
Suiton: Nechinechi Senjigusuri | Water Release : Sticky Infusion Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user infuses all his water techniques (up to S rank) with the glue like substance from "(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field", this does not increase the damage or rank of the technique but just gives it sticky properties. This only affects water techniques made after this technique is used and not those already made, also because it is the user's chakra it does not effect himself
-Lasts up to four turns (within the four turns the users water techniques are infused)
-Twice per battle
Yeah...its iffy i admit... you are running towards me with your increased speed and i'm using heavy slow techniques...i know... :/ Its up to you to decide if you feel like my previous and my next move are valid or if you deem me defeated... :/
______________________________________________________________
*As i bang into a wall with my back and my head, i realize i'm doomed, so i bite my thumb, do 5 quick hand seals and summon Myoushu right in front of me, to protect me from your blast as he puffs away*
(Panda Kuchiyose no Jutsu: Myoushu) Panda Summoning Technique: Master Rank:S-Rank
Range:Short-Mid
Chakra:40
Damage:80
Description:
The Elder Ruler of the Pandas, Myoushu (Master) is the size of Gamabunta and looks like a normal giant panda (black and white). He's very harsh and outspoken but also very fair and wise. Strapped to his back he has a giant Staff (proportionate to his size) that he uses with great proficiency, when fighting upright on both his rear legs. He has Suiton chakra when most Pandas have either Doton or Katon chakras, allowing him to use any B-Rank Suiton technique the user knows but without the need to use handseals. Unique to him, he can be summoned anywhere within short to mid range of the summoner.
Note: Can only use S-Rank techniques and below in the next turn.
Note2: Must have signed the Panda contract and have its tattoo.
Note3: Can only be summoned once per battle
Note4: His moves count as one of the users normal 3 moves.
Note5: Can only stay in play for 5 turns.
*The moment i can i quickly do 4 hand seals and i create a huge reservoir of a sticky substance underground. Without any delay i make one hand seal and a geyser of the sticky substance blows beneath you, covering you in it and other 4 geysers around you, so that if you dodge you'd still be struck by it. I know you can sense everything i'm doing and the underground reservoir being created, by using your abilities*
(Suiton: Bouhatei no Hanamizu) Water Release: Mole Snot Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user does a string of 4 handseals, creating a huge reservoir of a sticky substance (Similair to Water Style: Syrup Capture Field) underground. With one handseal, the user can erupt localized geiser-like streams around the opponent, which will then rain the substance upon the target. In case that doesn't work, the user can, by stomping on the ground, seep out the remaining underground syrup, sticking the opponent's foot to the ground.
In case the opponent decides to go underground to avoid the geysers he will come into contact with the substance underground and be stuck there, making him an easy target. The substance will short-circuit electricity, so if he tries using Nagashi to free himself he is dead.
*Can only be used thrice per match*
*Created by Lili-Chwan*
*As the geysers are activated all around you, i activate my sticky infusion, giving all my water techniques the same properties of that sticky substance*
Suiton: Nechinechi Senjigusuri | Water Release : Sticky Infusion Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user infuses all his water techniques (up to S rank) with the glue like substance from "(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field", this does not increase the damage or rank of the technique but just gives it sticky properties. This only affects water techniques made after this technique is used and not those already made, also because it is the user's chakra it does not effect himself
-Lasts up to four turns (within the four turns the users water techniques are infused)
-Twice per battle
The wall was created AFTER I sent the wave, and the wave travels really fast, so you'd be dead before you'd get a change to even bite your thumb...
Seeing you do the handseals for the panda, I release another:
(Yuuen Konki Shuuha)- Grand Energy Wave
Type: Attack
Rank: S
Range: Long
Chakra Cost: 40
Damage: 80
Description: The upgraded version of the original energy wave. The user charges a great amount of pure chakra and releases it in a gargantuan burst of energy that has the force to push away an entire army and the power to shatter an entire rock that is as big as a house into pieces. Kiyoshi Masters can use this technique more extensively and even shoot it out through two hands.
~Must be at least a Kiyoshi General.
Hitting you through the puff of smoke left by the summoning.
And the geyser wouldn't work, since I created the floor with A rank jutsu.
The wall was created AFTER I sent the wave, and the wave travels really fast, so you'd be dead before you'd get a change to even bite your thumb...
Seeing you do the handseals for the panda, I release another:
(Yuuen Konki Shuuha)- Grand Energy Wave
Type: Attack
Rank: S
Range: Long
Chakra Cost: 40
Damage: 80
Description: The upgraded version of the original energy wave. The user charges a great amount of pure chakra and releases it in a gargantuan burst of energy that has the force to push away an entire army and the power to shatter an entire rock that is as big as a house into pieces. Kiyoshi Masters can use this technique more extensively and even shoot it out through two hands.
~Must be at least a Kiyoshi General.
Hitting you through the puff of smoke left by the summoning.
And the geyser wouldn't work, since I created the floor with A rank jutsu.