[CE] Mr. Sandman

Vayne

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We gonna get high!

Essentially it's an element created from the combination of the water, fire, and earth elements. It takes the form of sand, allowing for a dynamic nature in techniques. The element would carry the basic effects of other similar elements, like normal sand. The distinguishing aspect of the element is what happens if the opponent somehow takes in some of the dream sand, be it through any method such as breathing, skin contact, injection into body, digestion etc. When that happens the opponent would suffer from hallucinogenic effects, leading into a variety of psychoactive effects like visual hallucinations, increased heart rate/temperature, distortion of perception, and unconsciousness/death among other things. The intensity of the effect depends on the rank of the technique that caused it.

Generally Yumeton is strong to earth/wind and ces based around them, and weak to lightning/fire and ces based around them. I feel the element can have some cool combos with genjutsu, like building on the hallucinogenic effects for a bootleg yin technique, though I guess that a bit down the road.
 

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Good, good. Here's the tchs and element itself. Explain each technique for me.



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Dream Sand

Custom element Japanese name: Yumeton

Custom element English name: Dream Sand ( it's actually Dimethyltryptamine, also known as DMT, Dream Sand just sounds better)

The element is based on: Earth + Fire + Water +Great Chakra Control

Facts that prove the element to be possible (in the manga context): First, there must be proof that Dream Sand (DMT) exists in the Naruto universe. : Dream Sand is a hallucinogenic substance found in soil, fungi, trees, and well over 50 varieties of common plants and fauna, it's even abundant in common grass. Research has also found and proved that Dream Sand is found and released in the pineal gland of mammals when they dream, and other areas when they are not (this includes humans). It has been used, extracted, and consumed for many years, even before labs were made to synthesize it, notably by the Amazonian Indian cultures for different healing and religious purposes.

As far as Naruto goes, there isn't really anything to lead anyone to believe that the makeup of Naruto's earth, especially the plant and organic life there, is any different from our earth. Not only that, but there is also no reason to believe that, without chakra intervention, the organs and chemicals within a normal human beings or animals body in Naruto is any different than ours. If the plant life and the human and animal life in Naruto are all the same (and there is not much as far as reasoning that it wouldn't be) then it stands to reason that Dream Sand exists in Naruto.

One might say that Dream Sand can only be easily made within science labs using complex chemicals, but this is untrue. In addition to it's historic use by the Amazonian Indians, sources such as , , , , and among many other sources which even include , show that DMT can be easily extracted within a time frame ranging from a few hours to a few weeks from the comfort of your own home. Each of these methods are done with common house hold items, and are done by the everyday common man, not scientists.

Another complaint as to how viable this element is lies in the amount of Dream Sand that can even be extracted. Would it be enough to actually combat other opponents? Consider another organic element, Wood Style. In real life, it takes many years, if not decades, for full grown trees and forests to grow. Yet Hashirama and Yamato have been shown to accomplish completing this feat in mere seconds or less. Another example would be Crystal Release. In order for the amount of crystals that can be created from the ground with this element to naturally occur, decades if not centuries would have to pass. Yet Guren can create a massive amount of crystals from the ground in an instant. The point here is that with chakra being the engine behind the growth of natural substances, the growth rate exponentially expands. If you consider that in mere hours, you could have a few crystals of Dream Sand made from within your own home, and combine that with the growth rate that is created in Wood Style from a forest being created in an instant, you will see that the production of Dream Sand can be gargantuan. After all, it takes a few hours to create Dream Sand, it takes years for even the first appearances of a trees growth. Especially when you combine this with the fact that the total amount of Dream Sand you are able to create is completely dependent on the amount of base material you have to work with. This particular point will be expanded on in the "How it works" section as it is very important to the CE.

How it works: is one of the many methods to extract Dream Sand for use. Reading over the instructions, you will see there are a few steps needed to complete this process via this method.

1) The source material (grass, bark, fungi, soil etc) must be in a sort of aqueous solution that consists of water and the base material (step 1-2 in the link).

2) The Ph balance of the solution must be regulated during the creation of the substance (step 3 & 7)

3)The solution must be filtered thoroughly so that any impurities that are caused from the prior steps are gone. This is most of the process and the most important (step 4-6 and 8-9)

4) The solution must be heated in a way so that the final product are a few moist white crystals of Dream Sand (step 10)

This seems like a daunting task to do in the heat of battle, but is actually very easily done. With earth release it is seen that you may alter the balance in earth chakra and water chakra to create mud based jutsu. In wood release it is seen that you may alter the very makeup of an element. This is seen in "Advent of a world of flowering trees" in which instead of making the usual tree or lumber, a large flower was created. Beyond this, it should be common sense when talking about chakra nature, that one can alter the ratio of their chakra to make an element more of one type than the other. Killer Bee even spoke to naruto about changing the ratio of chakra within his rasengan to create a new one. Thus, water and earth are combined to represent the soil, bark, grass, or otherwise organic material that the Dream Sand lies in. Special attention is given to these two, as the water chakra is changed in its ratio to be more abundant that the earth chakra, to truly represent the aqueous solution.

At the very same time, Fire is introduced as well. This effectively controls and regulates the pH balance in the entire thing as needed. But that's not all. Because the Fire chakra also uses it's innate destructive nature to symbolize the destruction of any impurities that would lie in this mix of chakra natures. This is why Chakra control mastery is extremely necessary. The fire chakra placement would need to be precise in order to achieve this goal, lest it destroys any of the needed final product. The fire chakra would also come to symbolize the heat the Dream Sand to it's needed temperature, as it was doing it's work to destroy the impurities.

Thus this element can be made just as fast as any other, due to the fact that the changing and the filtering and regulating is being done concurrent to the actual base material being produced. The best part of this is all of it can be done via chakra. The problem of only a few crystals being made is eliminated due to there being as much pure Dream Sand being made as the user pours chakra into. And as shown before with chakra accelerating the growth of Wood and Crystal, it working as the engine behind this element should create enough growth that the amount of Dream Sand that can be produced is truly gargantuan. However Dream Sand can only be created from the user's body or from the earth/ground.


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What makes Dream Sand so special is what would happen if one were to absorb the substance, whether it be orally, through the skin, directly into the bloodstream, or even by smelling the fumes that it gives off when burned. Dream Sand is highly susceptible to absorption and has been proven to enter the human body in all of these ways. It has also been proven that no matter what form Dream Sand takes, it's hallucinogenic effects do not lessen or fade. Speaking of which, Dream Sand is capable of giving off a wide variety of psychoactive affects, some of which are listed below. In small quantities, Dream Sand won't be as harmful but larger quantities will inflict more severe effects.

Dream sand takes the form of many compressed white crystals that are controlled en mass similar to sand.


  • Intense visual hallucinations
  • Altered concept of time
  • Stomach discomfort
  • Overwhelming fear
  • Lung irritation
  • Increased heart rate
  • Increased body temperatures.
  • Unconsciousness
  • Death
  • Distortion of color, sound and vision

Usage Examples:

???? | Dream Sand: The Knowing
Type: Supplementary/Attack/Defense
Rank: A-Rank
Range: short-long
Chakra Cost: 30
Damage Points: 6p
Description: Using his chakra the user will create Dream Sand from his body in order to make any weapon he wishes

???? | Dream Sand: Kissland
Type: Supplementary
Rank: A-rank
Range: mid
Chakra Cost: 30
Damage Points: n/a (+20 to tai)
Description:
Using his Chakra, the user creates a single crystal of Dream Sand in their mouth. The crystal will immediately be absorbed into the users body, putting him under the affects of the Hallucinogens nearly instantly. The user's heart would start to beat at rapid rates as he begins feeling a white spirit wrap its limbs around the user's limbs as if to control them. On the other hand he starts to hallucinate that the opponent is some feeble shell of themselves, thus giving the user the thought of being way stronger than the scrawny opponent. The simple state of "mind over matter" kicks in and due to the user believing he's much stronger than the opponent physically, he actually pushes his body past its limits to reach this gap in physical strength. In turn this gives the user a slight boost in his physical movements (1.5×) and stronger damage from his physical attacks (+20).

☆ Usable 3 times
☆ Lasts 3 turns with a turn cool down between uses

???? | Dream Sand: Love In The Sky
Type: Attack
Rank: C-rank
Range: mid
Chakra Cost: 10
Damage Points: 20
Description: Using Dream Sand from the body, the user spits out senbon sized needles at the opponent aimed to pierce them in order to put them under its hallucinogenic effects.

Conditions to be able to use it: Earth, Fire and Water Mastery + Great Chakra control

Is weak to:

Lightning/Lightning Based CE : Being composed partly of Earth and Water, Lightning is a natural enemy to Dream Sand. Its raw destructive power also can't be matched by Dream Sand.

Fire/Fire Based Ce Fire can incinerate Dream Sand. Also, when burned, Dream Sand takes on a gaseous state which is then out of the users control as far as manipulation of it goes.

Is strong against:

Earth/Earth Based CE: Due to the Dream Sand being made up of many compressed crystals, it is able to become far more dense and present a harder "punch" so to speak than earth in order to break through it.

Wind/Wind Based CE: Suffering a similar fate to earth, Dream Sand is far too dense and compressed for wind to cut through it or blow it away.

Co-creator: Shady Doctor

Students I passed this custom element on too: ? & ?

P a t e n t C e r t i f i c a t e

I, Negative Knight, head of the Custom Elements Bureau, declare for all men to hear that I give you the following:

-Broly-, our loyal member, gave on the date September 25th 2016 a request for a Patent on his custom element (Dream Sand); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following;


Yumeton
Powered by Lord of Kaos
Copyright © 2016, -Broly-, NarutoBase.net​

Approved -




Yumeton: Futsūno katsu | Dream Sand: Ordinary Life
Type: Attack / Defense / Supplementary
Rank: C - S
Range: Short - Long
Chakra: 15 - 40
Damage: 30 - 80
Description: Using Yumeton chakra, the user will be able to create objects, tools and other creations composed of the Crystalline Sand with two handseals. These can be created directly from the user's body, from already existing Yumeton or created from a source of earth. The creations can be created in the form similar to sand, being used as free flowing waves and such, or more compacted to become a solid to create swords, spears, shields or anything else, limited to the creator's imagination; While also being able to be shifted between the two states at the user's will (sand like/solid). Of course, numerous creations can be made with a single use, though the power of each creation will be split accordingly. These objects can differ in size according to rank, ranging from being small as a senbon (C) to being as big as the great golem technique (S). Each creation of Yumeton of course would hold the side affects the element carriers upon touching, ingesting it or smelling the fumes it let's off when burned, though the user himself wouldn't be affected to the former (touch) seeing as it is directly made from his chakra and body. These effects are very strong drug induced psychoactive side-effects which range from intense visual hallucinations, distortion of senses (color, sound and vision), unconsciousness, altered concept of time and even death.

Note: S-rank variants can only be used 3x maximum and once used the user will be limited to A-rank and below Yumeton techniques for 1 turn
Note: A-rank can only be used 5x max

Yumeton: Sutābōi | Dream Sand: Starboy
Type: Supplementary
Rank: A-rank
Range: Short
Chakra: 30
Damage: N/A
Description: Using his Chakra, the user creates a single crystal of Yumeton in their mouth. The crystal will immediately be absorbed into the user's body, putting him under the affects of the psychoactive side-effects near instantly. The user's heart would start to beat at rapid rates as he begins to feel/see a white spirit wrap its limbs around the user's limbs as if to control them. On the other hand he starts to hallucinate that the opponent is some feeble shell of themselves, thus giving the user the thought of being leagues stronger than the scrawny opponent. The simple state of "mind over matter" kicks in and due to the user believing he's much stronger than the opponent physically, he actually begins to push his body past its limits to reach this gap in physical strength. In turn this gives the user a slight boost in his physical movements (1.5× speed) and stronger damage from his physical attacks such as taijutsu, Kenjutsu and Bukijutsu (+20). Of course, being under the affects of such a strong psychoactive substance, it would come with a few drawbacks.

Note: Lasts four turns, only usable 2x with a 3 turn cool down
Note: Due to the user pushing his body past its limits, he'd be limited to A-rank and lower tai during the cool down and moving 1.5x slower

Yumeton: Trū Cúlar | Dream Sand: True Colors
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description:
Yumeton is a crystalline element that not only has physical properties but also comes along with a variety of psychoactive and hallucinogenic affects, which don't lessen nor fade (mentioned in submission) no matter the form it takes (solid or sand-like). The following effects are references to the psychoactive/hollucinogenic effects that would take place if one were to absorb the substance; Whether it be orally, through the skin, directly into the bloodstream, or even by smelling the fumes that it gives off when burned.


D-C Rank: Absorbing dream sand through means mentioned before of these ranks causes effects such as intense visual hollucinations, altered conception of time and overwhelming fear. This would simply cause their tracking speeds to decrease by 1/4 due to the mind being warped by the psychoactive side-effects.

B-A Rank: In addition to previous effects, the target would feel extreme lung irritation, along with distortion of their vision, color and sound. The lung irritation causes them to be unable to spew out techniques from their mouths that are S ranks or above due to the pain overwhelming them whenever they attempt to inhale or exhale too deeply. This would include Sound techniques or any other techniques of the nature that requires the user to exhale via yelling and such. The distortion of vision, sound and color simply makes it very difficult for the target to actually perceive things along the lines of the effected senses. Meaning they wouldn't be able to make out or hear extremely small sounds, wouldn't be able to see further than mid range or make out colors (basically color blind).

S Rank and above: In addition to previous mentioned effects, the targets, if exposed to the dream sand for 2 turns would fall into paralysis. After 2 more turns of exposure, they'd fall unconscious. 2 turns after that, they'd experience a painful death, usually a heart attack or organ failure being the case.

Note: The Effects of Dream Sand only go into effect after a full turn of being exposed to the element.
Note: After being effected, the targets can't lessen nor rid the effects (in submission) unless they somehow cleanse the element from their system, though removing themselves from exposure would have the effects not further worsen.

 

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Yumeton: Futsūno katsu | Dream Sand: Ordinary Life
Acts as the basic creation technique of the element. It allows you to create constructs either from your body, ground, or preexisting dream sand. It needs two hand seals and can be used at any range. Additionally the created constructs would carry psychoactive side effects. S rank version limits you to A rank and below after it ends. Downside is that it only lasts for the turn it's created in.

Yumeton: Sutābōi | Dream Sand: Starboy
This forces the effects of Dream Sand into your own body, allowing you to believe that you're stronger than the opponent, giving you 1.5 speed and +20 to tai/ken/weapons. It lasts four turns with a three turn cool down, and it can only be used twice. When it ends you're limited to A rank tai and lower and lose 1.5 speed.

Yumeton: Trū Cúlar | Dream Sand: True Colors
This is a reference technique that dictates what happens when you use a Dream Sand technique. The effects take a turn to kick in after the opponent makes contact/ingest/breathe/absorbs the technique, and the targets can't lessen the effects unless they cleanse the element out of their body, which to most besides med nin, is a difficult feat.
 

Vayne

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( Yumeton | Dākutaimuzu) - Dream Sand: Dark Times
Spoiler
Rank: A-S
Type: Supplementary
Range: Short-Long
Chakra: 30/40
Damage: N/A
Description: Dark Times is a dream sand infusion technique that focuses on infusing the Yumeton with different aspects of his aresnal.
A Rank- This infusion allows for the user to infuse his different elemental chakra with Yumeton's (Earth and Water) in ratio's that would layer them with Yumeton crystals. For water techniques, they would appear to glimmer with the white crystals of inert Dream Sand and gain cutting properties, while earth techniques would be encrusted with the inert crystals that gave it the same. This would cause both elements used to raise 1 rank/20 damage in effectiveness(does not change S/Ws). The user must perform 3 handseals when doing this effect and this may be done 4 times per battle, needing a 2 turn cooldown. This counts of a move but may be used simultaneous to another water or earth technique of course. This adds 10 chakra to the cost of a move

S Rank - This ability may be posted in the user's biography or at the start of battle so that he may start the battle with it prepped, and is a passive ability requiring chakra. The user may infuse his equipment (seals, clothing, weapons, kunai/kunai equivalent, etc) with Yumeton, giving these objects a shimmering look due to the white crystals influence within them. For defensive purposes, this gives anything coated basic C rank protection from physical damage. The user's weapons also gain the effect of being able to basically inject the opponent with a powerful dose of Dream Sand upon penetrating their skin or being inside of him in some way due to this coating(S-rank). The user's seal/kanji based techniques and abilities become enhanced with Yumeton and the usual Kanji material is replaced by a Kanji made of Dream Sand that is charged with more chakra and power than the original, thus allowing the seal to draw from a stronger source of chakra as well as being fortified by the dream sand crystals themselves. This allows sealing tags to be capable of dealing damage equal to it's rank when something makes contact with it . The addition of the Dream Sand kanji as a power source makes it so that techniques that fit this category raise in effectiveness by 1 Rank/20 Damage Points as well as requiring 10 more chakra to activate. This only works on Sealing based techniques up to A rank (Advanced Fuuin users are able to increase S-rank Fuuinjutsu techniques by +10 damage/chakra.) rank and only effects seal/scroll/kanji based techniques and abilities. This variation can be utilized three times per battle with a two-turn cooldown. While a seal under the effect of Dark Times is in play, this technique cannot be activated, the cooldown starting when the Fuuinjutsu it is adorned to becoming void. The effects of Dark Times lasts for as long as the seal it is adorned to does. The user cannot coat a weapon while Dark Times is used on a Fuuinjutsu and vice versa, nor can the S-rank version be used while the A-rank version is in play. No A-rank and above Yumeton techniques can be used in the same turn Dark Times is activated for either version.

( Yumeton: Sutāgāru ) Dream Sand: Stargirl
Spoiler
Type: Supplementary
Rank: B
Range: N/A
Chakra: (+10 to chakra of original technique)
Damage: N/A
Description:by paying additional chakra of a dream sand or dream sand combination technique the user will create a much larger dose of Dream Sand by producing twice as much. Rather than add Damage, this raises the effect of the Dream Sand by 1 Tier on "True Colors" on techniques up to A rank. This user may use this ability up to 4 times per battle with a 2 turn cool down between each use. If the dream sand effected by this technique is rendered chakraless but not destroyed it will carry a passive strength of C rank on True Colors. This is a mere ability of dream sand users that simply requires an additional chakra portion. Therefore this technique is passive
wew lad this can have some sexy wild uses, especially the second portion. Lowkey would have a killer combo if I could use it on S rank fuin.
Basically a boost that also grants nice lingering effects.
 

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New tech, smexy stuff.
( Yumeton: Sutāgāru ) Dream Sand: Stargirl
Type: Supplementary
Rank: B
Range: N/A
Chakra: (+10 to chakra of original technique)
Damage: N/A
Description:by paying additional chakra of a dream sand or dream sand combination technique the user will create a much larger dose of Dream Sand by producing twice as much. Rather than add Damage, this raises the effect of the Dream Sand by 1 Tier on "True Colors" on techniques up to A rank. This user may use this ability up to 4 times per battle with a 2 turn cool down between each use. If the dream sand effected by this technique is rendered chakraless but not destroyed it will carry a passive strength of C rank on True Colors. This is a mere ability of dream sand users that simply requires an additional chakra portion. Therefore this technique is passive

And the lit CW for 1600!!

Dorīmuītā ) - Dream Eater
Type: Weapon
Rank: A
Range: Short - Mid
Chakra: N/A (-5 per turn)
Damage: N/A
Description: Dream Eater is a unique sword crafted by one of the creators of the Yumeton element in order to passively increase Yumeton techs by a rank. It is a short, crystalline white bladed sword, with a Crystal scaled hilt and a crystal ball held at the end of the hilt by a dragon claw. All of the crystalline parts of the sword is simply an unknown source of metal infused with dream sand during the creation process. With the blade being made of the strongest Yumeton possible, it easily became one of the most dangerous blades in existence, being able to give off Yumeton effects of its rank (S) if anyone besides the user digests the Yumeton in any form (letting the blade touch the blood stream or any openings; Mentioned in "True colors"). Within the scales of the hilt are sealing scripts carved into it, which gives the sword specific abilities when certain requirements are met.

Reshape (A-Rank)
Reshape is a simple yet versatile ability of the sword and is activated by passively drawing chakra from the user as it is being wielded. Sealing scripts would cover the crystalline blade, having the word "Reshape" written out numerous times in kanji. This gives the blade that exact ability; Reshape. By breaking the blade down for a minute moment, the seal gives the user the ability to reshape the crystalline blade into a different form that fits the situation. The form could be a whip, an Ax, a bigger or different style sword, spear, shield etc. This reshaping would happen instantly but whatever weapon it is most be a melee type weapon or defense and can only reach up to short range. This can only be used once per turn and the weapons strength is A-rank/60 damage, though the shape is retained until changed again. This would take up a move slot when used.

Plague (D-rank)
Plague is a passive ability caused by a seal on the blade that is continuously active; By a minute chakra drainage directly from the user, as long as the weapon is on their person. Using the chakra it drains from the user (-5 per turn), the plague seal releases minute amounts of Yumeton into the air, effecting up to Short range from the sword. The amount of Yumeton is so small that it simply looks like a faint mist or glimmer is within the range of the user and illuminating from the sword itself. This has no attack or defensive abilities other that introducing the Yumeton into the body of others by smell or touch. This has no major effects or drawbacks or people, simply effecting them with D-rank effects of Yumeton listed in "True colors". After every 6 turns of someone being exposed to the Yumeton, the rank of effects would go up by 1 rank; So after 24 turns someone would suffer the effects of S-rank Yumeton exposure.

Feast (A-rank)
The feast seal is a seal that gives the weapon the ability to "eat" through certain techniques. When faced with an elemental ability that is composed of an element that Yumeton is composed of (Earth/Fire/Water), the weapon would be able to seemingly "eat" through it. What actually happens is the sealing scripts on the blade would seal away the technique in a way that allows the weapon to eat through and stop it. This would seem like the weapon is inhaling the technique as it is sealing it, allowing the weapon to continue on by eating said element. This seal is able to seal up to S-rank techniques of said elements (Earth/Fire/Water). It can only be used 4x per battle and can be activated directly in the same timeframe as the "Reshape" ability, but still costing a move. This also requires a 2 turn cool down between uses.

The sword is usually in a "sheathed" mode, being simply a crystalline handle to be carried around with ease. By simply beginning the passive -5 chakra cost of the weapon to be active, it would immediately transform into its full on sword form. This of course is cosmetic in place of actually sheathing and unsheathing a sword, thus not taking up move slots when done.

Note: A person can only be affected by the S-rank effects of the sword by physical contact with the blade

Description:
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Yumeton: Pātī monsutā | Dream Sand: Party Monster

Spoiler
Type: Attack / Supplementary / Defensive
Rank: A-rank
Range: Short
Chakra: 30 [-5 per turn]
Damage: 60
Description: Similar to many techniques that allow the user to turn into their element, the user manipulates his Yumeton chakra in order to gain a full body manipulation and conversion of the element. With the use of a full body surge of pure Yumeton chakra, one is capable of converting their body partially or fully into the element, giving them full control of said part of the body in the same fashion that one would control average sand. They'd still visually look no different, until physically struck by something or if they so choose to manipulate their body to become the sand like composition. When hit by something, according to strength and weaknesses of Yumeton, they'd be capable of avoiding damage all together; Completely reforming their body at will whenever it is compromised by enough force. For example, an earth golem punching the right side of their body off; It'll be like punching through Yumeton, and that side of the body would reform. While in this form the user can extend Yumeton from the body in the form of spikes, streams and waves up to short range, or manipulate their limbs to create makeshift weapons and such by converting the limbs into compressed Yumeton. Of course, while being in the form of complete Yumeton, the user's body would also gain the affects of the element upon coming into contact with people. Specifically, if someone was to ingest the element in ways explained in the submission, they'd Succumb to the psychoactive side-effects that comes with it. These affects include Intense visual hallucinations, Altered concept of time, Overwhelming fear, Lung irritation, Increased body temperatures, Distortion of senses (color, sound and vision), and even unconsciousness. The severity of the effects depends on the amount of the element ingested orally, through smell, or even prolonged contact.
Note: Only usable 2x and lasts 4 turns per usage
Note: The user's elemental usage is limited to the elements that make up Yumeton while in this state.
Note: Using attacks/defenses from the converted body would be A-rank and cost a move slot.
Note: The user's body can still be overpowered and/or harmed if an attack is of stronger than the strength of this technique.

Yumeton: Prëvëlg | Dream Sand: privilege

Spoiler
Type: Attack / Supplementary / Defensive
Rank: A-rank
Range: Short-Mid
Chakra: 30 [-5 per turn]
Damage: 60
Description:
The user makes 2 handseals, focuses on his Yumeton chakra and creates thousand of petals made of pure crystallized Yumeton short range around him. The petals are created directly from the body and the surrounding ground short range of the user and while they are tanslucent due to their crystalline nature, the user is able to see through them and likewise, the opponent can both clearly see through them. Through simple hand gestures the user is able to command the petals to form a attacks towards the opponent in a slashing frenzy as each petals are as sharp as wind infused kunais. The petals however are as fast as normal thrown blades. The user is able to bring the petals closer to make solidified structures by accumulating them around in order to support them in different ways. However the user is not able to perform any jutsu outside of Yumeton techniques while controlling/piloting this jutsu, or the Yumeton petals falls and disperses once the user breaks control from it.

Note: Usable 3x per match

Note: The user sacrifices (-15 chakra) per turn to sustain them

No questions
 

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(Yumeton - Hi ni mayotta) Dream Sand - Lost In The Fire
Type: Supplementary
Rank: B
Range:Short-Long
Chakra:20 (+10 to techniques)
Damage: N/A
Description: The simplest infusion that affects all instances in which Dream Sand is created. By simply adjusting the ratio of his chakra and adding more fire, the user will create Yumeton that blazing hot to the touch. This heat is enough to “bake” it and causes a vaporization effect that releases fumes from the Dream Sand in the air up to short range away from the Yumeton's location. These visible fumes originate from the point of the Dream Sand's creation that may not originate from less than 6 meters from the opponent unless the user is already within short range and spread from this point as would any normal gas/smoke based technique and only spread as long as the Dream Sand technqiue is active. As stated in the CE submission, these fumes are capable of taking the opponent under Yumeton's psychoactive effects.
Takes a moveslot, may be used at the same time as any Dream Sand technique up to A-rank, user must pay +10 extra chakra to all Yumeton techniques under effect of Lost in the Fire, and can only be used four times per battle.

No questions
 
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