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<p>[QUOTE="Mirai, post: 22083616, member: 86283"]</p><p style="text-align: center"><span style="color: rgb(124, 112, 107)"><span style="font-family: 'Book Antiqua'"><span style="font-size: 18px">Custom Fighting Styles</span></span></span></p><p><span style="color: rgb(124, 112, 107)"><span style="font-family: 'Book Antiqua'"><span style="font-size: 15px">Way of the Wild</span></span></span></p><p>[spoiler]</p><p><strong>(Yajuu no Kata: Tsukuribanashi ) Way of the Wild: The Lion's Distributions of War</strong></p><p>Type: Supplementary</p><p>Rank: D</p><p>Range: Short</p><p>Chakra Cost: 10 (+5 per turn)</p><p>Damage Points: N/A</p><p>Description: This technique is supplementary application of the style in order to support the caster through diferent environmental conditions. The user is capable of swapping a specific limb or organ for that of an animal and use that change to face harsh conditions in the environment and better fight their opponent or traverse the land. For exampe, in order to breathe underwater, the user can swap their mouth for a waterbreathing animal's mouth, to have their summon breathe for them, or even swap the mouth for a non-breathing organ, so that the user reverses his own breathing system onto the non-toxic/underwater sanctuary of their chosen animal, and is able to still go through the harsh environment in the world/battle. Other changes can also entail swaping one of their eyes for a night vision summon's eye, or swap their eyelids for a transparent brille from reptilian animals to help cover the eyes from debris, or change the back shoulders with wings to achieve flight. This is considered a passive aplication, though chakra costly, as it can remain active even as the user performs other techniques. These limbs can only achieve supplentary usages, lest they will break the technique, though they can be used to attack with proper techniques added onto this one, like summoning more powerfull teeth to bite down food, but can't use this technique alone in a battle for freeform damage, requiring the user to perform a second technique that entails a bite/chomp in order to do so, for example.</p><p></p><p>Note: Lasts until broken or the user runs out of chakra.</p><p></p><p><strong>(Yajuu no Kata: Yaju Tori ) Way of the Wild: Beast and Bird, The Duality of the Bat</strong></p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: N/A</p><p>Damage Points: N/A</p><p>Description: This technique is a direct application of the Second and Third Form of Way of the Wild, the Beast and Jungle Switch. This enables the user to passively perform any known Taijutsu technique by swapping the primary limb with that of their animal. This is the most basic technique of the style, but the chosen animal is required to have access to any particular category of non-pure Taijutsu techniques, such as a fire animal be required for a Fire elemental taijutsu, and the such. This technique can be applied to one Taijutsu technique per turn.</p><p></p><p>Note: Chakra-less Taijutsu techs will cost the normal amount for their rank when converted to this style.</p><p>Note: If applied to A rank or higher Taijutsu techniques, one has to wait 2 turns. S rank applications can only be used 6 times per battle. Forbidden rank Taijutsu can't be converted.</p><p></p><p><strong>(Yajuu no Kata: Karasu-Gou ) Way of the Wild: A Crow's Collection of Borrowed Feathers</strong></p><p>Type: Supplementary/Defensive/Offensive</p><p>Rank: D-S</p><p>Range: Short-Long</p><p>Chakra Cost: 10-40</p><p>Damage Points: 20-80</p><p>Description: Borrowed Feathers is the direct application of the Fourth Form: Kingdom Toss, where the user is capable of performing ranged attacks by plucking feathers or hairs from their own body, or even a globule of spit or blood containing their own cells, and enhance them with chakra to then throw at great speeds towards a target, swapping them with similar parts from a summon. These will then acquire a drawn-arrow speed and piercing abilities. The more chakra one imbues onto this technique, the higher the damage and size of the swapped constructs, allowing one to turn a similar sized hair into a sharp Feather or Hair etc. at D rank up to a massive Tooth or Scale of a Boss-Sized Summon (Gamabunta) at S rank.</p><p></p><p>Note: Up to B rank, it requires a 2 turn cooldown. B rank can be used 4 times per battle. A ranked usage requires a 3 turn cool down in between usages and can be used 3 times per battle. S ranked usage also requires a 3 turn cooldown in between usages and can be used twice per battle.[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Mirai, post: 22083616, member: 86283"] [CENTER][COLOR=rgb(124, 112, 107)][FONT=Book Antiqua][SIZE=18px]Custom Fighting Styles[/SIZE][/FONT][/COLOR][/CENTER] [COLOR=rgb(124, 112, 107)][FONT=Book Antiqua][SIZE=15px]Way of the Wild[/SIZE][/FONT][/COLOR] [spoiler] [B](Yajuu no Kata: Tsukuribanashi ) Way of the Wild: The Lion's Distributions of War[/B] Type: Supplementary Rank: D Range: Short Chakra Cost: 10 (+5 per turn) Damage Points: N/A Description: This technique is supplementary application of the style in order to support the caster through diferent environmental conditions. The user is capable of swapping a specific limb or organ for that of an animal and use that change to face harsh conditions in the environment and better fight their opponent or traverse the land. For exampe, in order to breathe underwater, the user can swap their mouth for a waterbreathing animal's mouth, to have their summon breathe for them, or even swap the mouth for a non-breathing organ, so that the user reverses his own breathing system onto the non-toxic/underwater sanctuary of their chosen animal, and is able to still go through the harsh environment in the world/battle. Other changes can also entail swaping one of their eyes for a night vision summon's eye, or swap their eyelids for a transparent brille from reptilian animals to help cover the eyes from debris, or change the back shoulders with wings to achieve flight. This is considered a passive aplication, though chakra costly, as it can remain active even as the user performs other techniques. These limbs can only achieve supplentary usages, lest they will break the technique, though they can be used to attack with proper techniques added onto this one, like summoning more powerfull teeth to bite down food, but can't use this technique alone in a battle for freeform damage, requiring the user to perform a second technique that entails a bite/chomp in order to do so, for example. Note: Lasts until broken or the user runs out of chakra. [B](Yajuu no Kata: Yaju Tori ) Way of the Wild: Beast and Bird, The Duality of the Bat[/B] Type: Supplementary Rank: B Range: Short Chakra Cost: N/A Damage Points: N/A Description: This technique is a direct application of the Second and Third Form of Way of the Wild, the Beast and Jungle Switch. This enables the user to passively perform any known Taijutsu technique by swapping the primary limb with that of their animal. This is the most basic technique of the style, but the chosen animal is required to have access to any particular category of non-pure Taijutsu techniques, such as a fire animal be required for a Fire elemental taijutsu, and the such. This technique can be applied to one Taijutsu technique per turn. Note: Chakra-less Taijutsu techs will cost the normal amount for their rank when converted to this style. Note: If applied to A rank or higher Taijutsu techniques, one has to wait 2 turns. S rank applications can only be used 6 times per battle. Forbidden rank Taijutsu can't be converted. [B](Yajuu no Kata: Karasu-Gou ) Way of the Wild: A Crow's Collection of Borrowed Feathers[/B] Type: Supplementary/Defensive/Offensive Rank: D-S Range: Short-Long Chakra Cost: 10-40 Damage Points: 20-80 Description: Borrowed Feathers is the direct application of the Fourth Form: Kingdom Toss, where the user is capable of performing ranged attacks by plucking feathers or hairs from their own body, or even a globule of spit or blood containing their own cells, and enhance them with chakra to then throw at great speeds towards a target, swapping them with similar parts from a summon. These will then acquire a drawn-arrow speed and piercing abilities. The more chakra one imbues onto this technique, the higher the damage and size of the swapped constructs, allowing one to turn a similar sized hair into a sharp Feather or Hair etc. at D rank up to a massive Tooth or Scale of a Boss-Sized Summon (Gamabunta) at S rank. Note: Up to B rank, it requires a 2 turn cooldown. B rank can be used 4 times per battle. A ranked usage requires a 3 turn cool down in between usages and can be used 3 times per battle. S ranked usage also requires a 3 turn cooldown in between usages and can be used twice per battle.[/spoiler] [/QUOTE]
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