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<p>[QUOTE="Mirai, post: 21991073, member: 86283"]</p><p style="text-align: center"><span style="color: rgb(41, 105, 176)"><span style="font-family: 'Handwriting-Dakota'"><img src="https://68.media.tumblr.com/f204b256b1cc4ea3127c21b37904668d/tumblr_ov9mssxqW51uzwbyjo1_r1_500.gif" data-url="https://68.media.tumblr.com/f204b256b1cc4ea3127c21b37904668d/tumblr_ov9mssxqW51uzwbyjo1_r1_500.gif" class="bbImage " style="" alt="" title="" /></span></span></p> <p style="text-align: center"><span style="font-family: 'Handwriting-Dakota'"><span style="color: rgb(41, 105, 176)">Archery </span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Shushō)- Sniper Art: Prime</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Supplementary</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: B</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 20</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: N/A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: The user enhances his bow with chakra so it may shoot arrows faster and more accurately. Only doujutsu can follow the speed of the arrows and the effect of this jutsu can be increased if used more than once.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Lasts for 3 turns</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Senpū Kōgeki)- Sniper Art: Whirlwind Assault</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Attack/Supplementary</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 30</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 60</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: The user quickly darts to different positions by channeling chakra into his feet for a boost in speed and shoots a barrage of wind infused arrows from his bow at a target. The user's speed increases to 1.2x his original speed for a turn. This technique is best used when your position is unknown to confuse the target and attack him from his blind spot.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Usable 3 times per battle and once per turn</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Buruzuai)- Sniper Art: Bullseye</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Defense/Supplementary</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 30 (-5 each turn)</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: N/A (+10 to kyujutsu and Sniper techniques, -10 to other ninjutsu)</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: The user imbues large amounts of chakra into his bow which manifests a web-like crosshair in front. It acts as a barrier against frontal attacks and strengthens arrows shot from the bow with once they pass through the one-sided barrier.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Usable once per battle</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Lasts for 4 turns</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Can protect the user from 3 C-rank, 2 B-rank, or 1 A-rank attack</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Only 2 jutsu per turn may be used while this is active excluding the turn it was used</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Tsūretsuna Ichigeki)- Sniper Art: Crushing Blow</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Attack/Defense</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 30</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 60</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: The user shoots 2 arrows from his bow into the air over a target. Then by forming a handseal, the earth chakra stored within the arrows are released and forms 2 circular shields made of stone at the head of the arrows that smashes the opponent beneath them. This can also be used as a defense against attacks. Each shield has a 12 ft diameter.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Usable 3 times per battle</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Jūden no Dangan)- Sniper Art: Bullet Circuit</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Attack</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: A-S</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 30 (+10 with clones)</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 60 (+20 with clones)</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: Six arrows surging with lightning energy are shot from the user's bow at high speed to accurately strike multiple targets. They each follow their own designated path and are seen as bright streaks of light. Metal wires may be attached to and made more durable by the arrows' lightning so they could paralyze targets ensnared by them. When performed in collaboration with a minimum of 2 shadow clones, an additional 6 arrows can be shot by each clone for a stronger attack.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Usable 3 times per battle</span></p><p><span style="font-family: 'Handwriting-Dakota'">-No S-rank or higher lightning techniques next turn</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Must have a bow</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Fukusū no Namida no Dangan)- Sniper Art: Multiple Tearing Bullets</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Attack/Defense</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: S</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 40</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 80</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: The user shoots numerous arrows from his bow infused with a large amount of wind chakra at a target that augments their speed and generates rapidly spinning wind vortexes resembling drills that can be guided and will tear through a target and any obstacles in their way. The vortexes protect the arrows and allow the arrows to continue after they have hit a jutsu of the same rank.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Usable 2 times per battle and once per turn</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Roketto-dan)- Sniper Art: Rocket Bullets</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Attack</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: S</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 40</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 80</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: Several arrows shot at a target that produce intense flames around them and emit jets of flame propelling them at extreme speeds. The fire chakra within the arrows protect them from being damaged by the flame.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Usable 3 times per battle</span></p><p><span style="font-family: 'Handwriting-Dakota'">-No A-rank or higher fire jutsu next turn</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Attack/Defense</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: S</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra Cost: 40</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 80</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water.</span></p><p><span style="font-family: 'Handwriting-Dakota'">-Usable twice per battle </span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>Yumita Geijutsu: Magarimichi Dageki: (Bow and Arrow arts: Curving strike)</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: S</span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Offensive</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-long</span></p><p><span style="font-family: 'Handwriting-Dakota'">chakra: N/A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: 80</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: Can only be used 2 times.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: Can only be taught by Erzo</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>Ninpou Hijutsu: Genzai No Ya | Ninja Art Hidden Technique: The Arrow of the Original Sin</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Offensive/Defensive</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: Forbidden Rank</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra: 50</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: N/A (-20 to the user)</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: Said to be one of the strongest long range techniques known in the ninja world, the Arrow of the Original Sin is a very complicated technique that combines several ninja skills, from elemental ninjutsu to genjutsu and even fuuinjutsu. The user will join his hands together and pull back one of his hands as if pulling on an imaginary bow string. As he does this, a bow of pure chakra materializes with the hilt held by the other hand. The bow can be done of any raw chakra the user is able to manipulate, appearing translucent as if made of pure energy. In the bow, as the hand is pulled back, an arrow materializes of the aforementioned chakra nature, completely engraved in kanji symbols. As this is done, the users chakra spills to the battlefield in such a forceful way that everyone nearby is affected by a low rank genjutsu (D-Rank) that makes them experience either terrifying visions or soothing ones, depending if they are the targets of the technique or not. The genjutsu is not a very focused or detailed one and its only purpose is to pressure or assure those around the user. It will only change minor things like turning the sky red and darkening the ambient while making it seem as if all living things are decaying and dyeing (plants, insects, animals) or making it seem as if a golden, almost angelic light shines from the user, a long with a soothing warmth and even ethereal sounds that will add to the ambient created. Even if it adds to the "drama" of using the technique, the Genjutsu is nothing more than a proof of the amount of chakra focused and manipulated to use this technique and its ultimate abilities and is nothing by the secondary effect of the proximity to that amount of chakra. As the string of the bow if fully pulled back, the user will let go the arrow created at amazing speeds through tremendously immense distances. While the customary use is with only one arrow, the user will be able to unleash up to 2 or 4 similar arrows in quick succession if he so pleases. The arrows, engraved, as well as the ethereal bow, in tons of kanji are nothing more than vessels for a powerful sealing technique that will trigger on impact. Upon impact, besides the elemental damage done by the arrow (according to its own elemental weaknesses and strengths and taking the basic Forbidden-Rank rank damage with it), the sealing technique acts as a "purifier", a "cleanser". When activated, the sealing technique quickly expands a spherical barrier that suddenly collapses upon itself, sealing what was caught within it and siphoning any nearby chakra onto itself, cleansing the area thrice its size of any foreign chakra (enemies nearby will feel the chakra being siphoned and will be weakened but undamaged if not hit by the technique or left inside its primary range). The sealing technique expands on contact with foreign chakra or on the users own will (he can "hit" a target with the elemental part of the technique and trigger the sealing at a different time if he so pleases) and will seal anything within a 5m diameter sphere inside itself in a mere moment. The sealing technique ensures certain defeat if it hits the opponent and can be used to seal/counter any Ninjutsu thrown at the user (within reason and logic according to the applications of the technique itself) as well but in this case will act slightly different. The seal will expand and siphon the technique onto itself completely, instead of only sealing what would be within its area. If the user decides to make use of 2 to 4 arrows instead of one, the elemental damage will be spread through them equally and the sealing technique will be smaller in proportion (2 arrows = S-Rank arrows with 2,5 m diameter seals, 4 arrows = A-Rank arrows with 1,25 m diameter seals) albeit still having the same sealing strength.</span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: Usable twice and counts as 2 techniques of the 3 per turn.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: User will suffer severe damage to the hand that holds the bow and will be unable to do handseals on the same turn while suffering a speed loss in terms of handseals during the next 2 turns if not healed.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: User will be unable to use techniques above S-Rank in the same and next turn.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: The speed of the arrows is enough that in short range it simply cannot be countered (even if in this scenario its extremely hard to find the window of opportunity to use it) and in mid range only users with advanced reactions (dojuutsu, sensing, enhanced senses, EIG, etc) will be able to even notice it, while making a viable counter is a completely different story.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: The distance the user is able to reach with the arrow is only limited by the chakra he puts in it and by his own aiming skills.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: Can only be taught by Scorps</span></p><p>[/QUOTE]</p>
[QUOTE="Mirai, post: 21991073, member: 86283"] [CENTER][COLOR=rgb(41, 105, 176)][FONT=Handwriting-Dakota][IMG]https://68.media.tumblr.com/f204b256b1cc4ea3127c21b37904668d/tumblr_ov9mssxqW51uzwbyjo1_r1_500.gif[/IMG][/FONT][/COLOR] [FONT=Handwriting-Dakota][COLOR=rgb(41, 105, 176)]Archery [/COLOR][/FONT] [/CENTER] [FONT=Handwriting-Dakota][B](Sogeki no Geijutsu: Shushō)- Sniper Art: Prime[/B] Type: Supplementary Rank: B Range: Short Chakra Cost: 20 Damage: N/A Description: The user enhances his bow with chakra so it may shoot arrows faster and more accurately. Only doujutsu can follow the speed of the arrows and the effect of this jutsu can be increased if used more than once. -Lasts for 3 turns [B](Sogeki no Geijutsu: Senpū Kōgeki)- Sniper Art: Whirlwind Assault[/B] Type: Attack/Supplementary Rank: A Range: Short-Long Chakra Cost: 30 Damage: 60 Description: The user quickly darts to different positions by channeling chakra into his feet for a boost in speed and shoots a barrage of wind infused arrows from his bow at a target. The user's speed increases to 1.2x his original speed for a turn. This technique is best used when your position is unknown to confuse the target and attack him from his blind spot. -Usable 3 times per battle and once per turn [B](Sogeki no Geijutsu: Buruzuai)- Sniper Art: Bullseye[/B] Type: Defense/Supplementary Rank: A Range: Short Chakra Cost: 30 (-5 each turn) Damage: N/A (+10 to kyujutsu and Sniper techniques, -10 to other ninjutsu) Description: The user imbues large amounts of chakra into his bow which manifests a web-like crosshair in front. It acts as a barrier against frontal attacks and strengthens arrows shot from the bow with once they pass through the one-sided barrier. -Usable once per battle -Lasts for 4 turns -Can protect the user from 3 C-rank, 2 B-rank, or 1 A-rank attack -Only 2 jutsu per turn may be used while this is active excluding the turn it was used [B](Sogeki no Geijutsu: Tsūretsuna Ichigeki)- Sniper Art: Crushing Blow[/B] Type: Attack/Defense Rank: A Range: Short-Long Chakra Cost: 30 Damage: 60 Description: The user shoots 2 arrows from his bow into the air over a target. Then by forming a handseal, the earth chakra stored within the arrows are released and forms 2 circular shields made of stone at the head of the arrows that smashes the opponent beneath them. This can also be used as a defense against attacks. Each shield has a 12 ft diameter. -Usable 3 times per battle [B](Sogeki no Geijutsu: Jūden no Dangan)- Sniper Art: Bullet Circuit[/B] Type: Attack Rank: A-S Range: Short-Long Chakra Cost: 30 (+10 with clones) Damage: 60 (+20 with clones) Description: Six arrows surging with lightning energy are shot from the user's bow at high speed to accurately strike multiple targets. They each follow their own designated path and are seen as bright streaks of light. Metal wires may be attached to and made more durable by the arrows' lightning so they could paralyze targets ensnared by them. When performed in collaboration with a minimum of 2 shadow clones, an additional 6 arrows can be shot by each clone for a stronger attack. -Usable 3 times per battle -No S-rank or higher lightning techniques next turn -Must have a bow [B](Sogeki no Geijutsu: Fukusū no Namida no Dangan)- Sniper Art: Multiple Tearing Bullets[/B] Type: Attack/Defense Rank: S Range: Short-Long Chakra Cost: 40 Damage: 80 Description: The user shoots numerous arrows from his bow infused with a large amount of wind chakra at a target that augments their speed and generates rapidly spinning wind vortexes resembling drills that can be guided and will tear through a target and any obstacles in their way. The vortexes protect the arrows and allow the arrows to continue after they have hit a jutsu of the same rank. -Usable 2 times per battle and once per turn [B](Sogeki no Geijutsu: Roketto-dan)- Sniper Art: Rocket Bullets[/B] Type: Attack Rank: S Range: Short-Long Chakra Cost: 40 Damage: 80 Description: Several arrows shot at a target that produce intense flames around them and emit jets of flame propelling them at extreme speeds. The fire chakra within the arrows protect them from being damaged by the flame. -Usable 3 times per battle -No A-rank or higher fire jutsu next turn [B](Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star[/B] Type: Attack/Defense Rank: S Range: Short-Long Chakra Cost: 40 Damage: 80 Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water. -Usable twice per battle [B]Yumita Geijutsu: Magarimichi Dageki: (Bow and Arrow arts: Curving strike)[/B] Rank: S Type: Offensive Range: Short-long chakra: N/A Damage: 80 Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter. Note: Can only be used 2 times. Note: Can only be taught by Erzo [B]Ninpou Hijutsu: Genzai No Ya | Ninja Art Hidden Technique: The Arrow of the Original Sin[/B] Type: Offensive/Defensive Rank: Forbidden Rank Range: Short-Long Chakra: 50 Damage: N/A (-20 to the user) Description: Said to be one of the strongest long range techniques known in the ninja world, the Arrow of the Original Sin is a very complicated technique that combines several ninja skills, from elemental ninjutsu to genjutsu and even fuuinjutsu. The user will join his hands together and pull back one of his hands as if pulling on an imaginary bow string. As he does this, a bow of pure chakra materializes with the hilt held by the other hand. The bow can be done of any raw chakra the user is able to manipulate, appearing translucent as if made of pure energy. In the bow, as the hand is pulled back, an arrow materializes of the aforementioned chakra nature, completely engraved in kanji symbols. As this is done, the users chakra spills to the battlefield in such a forceful way that everyone nearby is affected by a low rank genjutsu (D-Rank) that makes them experience either terrifying visions or soothing ones, depending if they are the targets of the technique or not. The genjutsu is not a very focused or detailed one and its only purpose is to pressure or assure those around the user. It will only change minor things like turning the sky red and darkening the ambient while making it seem as if all living things are decaying and dyeing (plants, insects, animals) or making it seem as if a golden, almost angelic light shines from the user, a long with a soothing warmth and even ethereal sounds that will add to the ambient created. Even if it adds to the "drama" of using the technique, the Genjutsu is nothing more than a proof of the amount of chakra focused and manipulated to use this technique and its ultimate abilities and is nothing by the secondary effect of the proximity to that amount of chakra. As the string of the bow if fully pulled back, the user will let go the arrow created at amazing speeds through tremendously immense distances. While the customary use is with only one arrow, the user will be able to unleash up to 2 or 4 similar arrows in quick succession if he so pleases. The arrows, engraved, as well as the ethereal bow, in tons of kanji are nothing more than vessels for a powerful sealing technique that will trigger on impact. Upon impact, besides the elemental damage done by the arrow (according to its own elemental weaknesses and strengths and taking the basic Forbidden-Rank rank damage with it), the sealing technique acts as a "purifier", a "cleanser". When activated, the sealing technique quickly expands a spherical barrier that suddenly collapses upon itself, sealing what was caught within it and siphoning any nearby chakra onto itself, cleansing the area thrice its size of any foreign chakra (enemies nearby will feel the chakra being siphoned and will be weakened but undamaged if not hit by the technique or left inside its primary range). The sealing technique expands on contact with foreign chakra or on the users own will (he can "hit" a target with the elemental part of the technique and trigger the sealing at a different time if he so pleases) and will seal anything within a 5m diameter sphere inside itself in a mere moment. The sealing technique ensures certain defeat if it hits the opponent and can be used to seal/counter any Ninjutsu thrown at the user (within reason and logic according to the applications of the technique itself) as well but in this case will act slightly different. The seal will expand and siphon the technique onto itself completely, instead of only sealing what would be within its area. If the user decides to make use of 2 to 4 arrows instead of one, the elemental damage will be spread through them equally and the sealing technique will be smaller in proportion (2 arrows = S-Rank arrows with 2,5 m diameter seals, 4 arrows = A-Rank arrows with 1,25 m diameter seals) albeit still having the same sealing strength. Note: Usable twice and counts as 2 techniques of the 3 per turn. Note: User will suffer severe damage to the hand that holds the bow and will be unable to do handseals on the same turn while suffering a speed loss in terms of handseals during the next 2 turns if not healed. Note: User will be unable to use techniques above S-Rank in the same and next turn. Note: The speed of the arrows is enough that in short range it simply cannot be countered (even if in this scenario its extremely hard to find the window of opportunity to use it) and in mid range only users with advanced reactions (dojuutsu, sensing, enhanced senses, EIG, etc) will be able to even notice it, while making a viable counter is a completely different story. Note: The distance the user is able to reach with the arrow is only limited by the chakra he puts in it and by his own aiming skills. Note: Can only be taught by Scorps[/FONT] [/QUOTE]
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