Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Mirai's Palace of Artistry
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Mirai, post: 21917817, member: 86283"]</p><p style="text-align: center"><span style="color: rgb(44, 130, 201)"><span style="font-size: 18px"><span style="font-family: 'Papyrus'"><img src="https://media3.giphy.com/media/8WfWutiUyreak/giphy.gif" data-url="https://media3.giphy.com/media/8WfWutiUyreak/giphy.gif" class="bbImage " style="" alt="" title="" /></span></span></span></p> <p style="text-align: center"><span style="color: rgb(184, 49, 47)"><span style="font-size: 18px"><span style="font-family: 'Papyrus'">Senjutsu</span></span></span></p><p><strong><span style="font-family: 'Handwriting-Dakota'">(Senpō/Fuinjutsu: Gooruden Wairudo Hanto ) Sage Art/Sealing Technique: Golden Wild Hunt</span></strong></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: A-Rank</span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Supplementary, Defensive</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short – Long</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra cost: 30</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage points: N/A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage points: Utilizing’s one's connection to the natural energy around them, the user will create specialized cannons with the existing moisture in the air. Through the formation of two hand seals, the user will formulate two cylinder-shaped cannon composed of existing moisture in the air within the path of an enemy technique. Immediately on contact, the first cylinder near the user has the kanji for "ammunition" written in one of its openings. The kanji, which is the seal itself will immediately open - absorbing the technique in question and immediately seal it within - purifying it and converting it into senjutsu chakra. The second airborne cannon formed somewhere else in the terrain (must at least be formed five meters away from target unless already within short range of them" will have another seal that's connected to the first. After sealing and purifying the chakra in the first cannon, the second cannon immediately fires it afterward - releasing a 180-degree blast of senjutsu chakra moving twice the base speed of the user, traveling up to ten meters. Upon contact with the opponent, they are slowly petrified over time, becoming fully transformed into a statue after four turns have passed, which over time causes certain effects to trigger, with the first turn the opponent cannot make more than four hand seals per technique, second turn being unable to move any more than five meters, with third turn doubling the effect of the previous two (making it unable to make more than two seals nor move past two and a half meters) while the fourth turn is full-body petrification. This, however, can be prevented by surging their body with chakra of the equal rank in order to rid of the senjutsu chakra. An alternative use to this however as well, is used on the user via having the cannon fire at them. The senjutsu is simply fired as at their body, having the converted chakra be added back into their own pool (same amount as original technique), helping as a method of keeping Sage Mode active (only with Imperfect Sage Mode). It can only seal/absorb techniques up to A-Rank or 30 Chakra (unless this technique's or chakra amount is increased). This technique is only capable of being used thrice per battle with a cooldown of two turns after use, while also being unable to use Senjutsu above A-Rank in the same turn or next turn. </span></p><p><span style="font-family: 'Handwriting-Dakota'"></span></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Senpo: Kenja no Dai Haka) - Sage Arts: Grand Grave of the Sages</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Supplementary</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: S</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short-Mid</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra: 40</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage: N/A</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: The user of this technique must be a master of sage mode and the summoning technique. Though the contract they use is irrelevant. By forming two handseals and then clapping their hands the user will activate a unique reverse summoning technique used only by those who are sage mode users. The user and opponent along with any items or summonings present will be reverse summoned to a place known as the graveyard of the sages. This place has a very unique structure the main path will resemble the back of a snake paved to be a road that stretches as far as the eyes can see and even further still. But is only 15 meters in width. Either side of this is a steep drop leading in to a pool of venom. Being incredibly deadly to fall in to. Elevated above the enormous venom baths are huge statues of toads facing each other lining the path of the snake. It's said that the snake is known as the world serpent a forgotten beast of old that faced the toad soldiers in battle so fierce all were petrified from over usage of natural energy in the fierce conflict leaving this terrifying monument. In this field the users of sage mode have a considerable advantage. Namely all senjutsu techniques formed in this area gather the mass of natural energy in the area translating to a +10 boost to any senjutsu techniques. Additionally the high level of natural energy stored in the environment makes it entirely impossible for the enemy to make use of the environment unless he too uses sage mode in regards to manipulating the ground for techniques such as earth. Meaning techniques created from the surroundings such as earth techniques will simply not work unless they exceed B rank. However this does come some drawbacks. The initial reverse summoning actually requires natural energy to perform meaning the user will need to be in sage mode and using it will also cut sage mode duration by one turn.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: Can only be used by masters of sage mode</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: Once performed the user and opponents may not leave the area without space time ninjutsu or other reverse summoning techniques or the user runs out of sage mode duration which will cause them to return to the original area. The user's death also reverse summons the opponent back.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: An S rank or higher Omni directional elemental blast (i.E tornado wall) would collapse the cave, causing the opponent and user to be reverse summoned out.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note: Can only be taught by Jhin </span></p><p></p><p><strong><span style="font-family: 'Book Antiqua'">( Senpo - Kōshoku-kage no Ryū) Sage Arts - Dragon of the Crimson Shadow</span></strong></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive/Defensive/Supplemental</span></p><p><span style="font-family: 'Book Antiqua'">Rank: S</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short - Long (Created Short)</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 40(-20 to sustain)</span></p><p><span style="font-family: 'Book Antiqua'">Damage Points: 80</span></p><p><span style="font-family: 'Book Antiqua'">Description: The Dragon of the Crimson Shadow is a technique only achievable by one who specializes not only in SM but Katon as well, and can only be activated when already in Sage mode. The user begins by making the Dragon seal molding Katon chakra thru out their body as they draw in masses of Natural energy from around themselves, mixing their ratio until a fiery senjutsu mixture is achieved. A red hue dark in color almost like dried blood appears around the user as the senjutsu chakra leaks from every point on the user, the burning energy shrouding him similar visually to a bijuu cloak but shaped like the face of a Dragon with the user between it's eyes. The intense heat emanated from this energy making the user appear blurry and wavy like looking at a hot road in the desert, and the Natural Energy flowing thru the body of the user already in Sage mode protecting them, healing them faster than the heat could harm them. Upon command, the Energy will expand outwards manipulating the solidness of the flames using great chakra control forming the body of the Dragon growing up to roughly the size of a cannon moderate-sized giant snake summons,, forming into the shape of a Chinese Dragon with the user engulfed in the fiery senjutsu chakra like a pet protecting it's master. Having a somewhat sentient mind similar to elemental clones, it is linked to the user thru their chakra and can be controlled/communicated with through mental commands of the user. When fully formed it encompasses short range around the user and mid range in height coiled, however, the beast when outstretched is up to 30 meters long from end to end. It has limited control of it's arms as far as usage as they are quite small, however they are solidified enough to make contact and be used for various purposes and have a short range reach. The Dragon is capable of firing off a stream of fire up to long range spreading outwards length and width wise like a flamethrower or shooting out a great Fireball solid enough to cause blunt impact damage before exploding in a maelstrom of flames, both usages counting as a move, and can also launch it's body quickly forwards striking like a Viper, piercing/burning anything it makes contact with baring S/W's. It is solidified enough to provide a defense against solid objects with-in reason and will burn and plow thru solid earth of the same rank or below. Alternatively the user can use a melee attack with the face of the Dragon as the striking point and the body trailing behind, releasing the attack devouring the target into it's furnace like jaws being able to launch it long range, however using this attack will end this technique immediately after.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">-Notes-</span></p><p><span style="font-family: 'Book Antiqua'">- Must be able to use Senjutsu and have Fire Mastery to use</span></p><p><span style="font-family: 'Book Antiqua'">- Using this will end Sage Mode 2 turns sooner per use.</span></p><p><span style="font-family: 'Book Antiqua'">- Can be used 2x per battle lasting 3 turns, with a turn cool down in between usage</span></p><p><span style="font-family: 'Book Antiqua'">- The user is restricted to Katon/Ninjutsu/Taijutsu/Genjutsu/Senjutsu while active</span></p><p><span style="font-family: 'Book Antiqua'">- Releasing the stream of fire is S rank, counts as one of the three moves per turn, and can be used once per turn.</span></p><p></p><p><span style="font-family: 'Handwriting-Dakota'"><strong>(Senpo: Kienzan) Sage Art: Destructo Disk</strong></span></p><p><span style="font-family: 'Handwriting-Dakota'">Type: Offensive</span></p><p><span style="font-family: 'Handwriting-Dakota'">Rank: Forbidden</span></p><p><span style="font-family: 'Handwriting-Dakota'">Range: Short - Mid</span></p><p><span style="font-family: 'Handwriting-Dakota'">Chakra cost: 50</span></p><p><span style="font-family: 'Handwriting-Dakota'">Damage points: 90</span></p><p><span style="font-family: 'Handwriting-Dakota'">Description: Using the natural energy in the area, gathering it in the air above the users hand by raising said hand upwards over their head, the user will compress raw natural energy in to a flat razor sharp edged disk essentially. Being composed of nothing but natural energy the technique can't be sensed or seen by those not versed in senjutsu. Due to the properties of kienzan you can see the air being split around it creating an transparent type of air current like wind blade, however it's effects can be both seen and heard for when thrown the disk is so incredibly sharp it slices through anything and everything between itself and the target including the very air between them causing it to make a distinct buzzsaw like sound that can be heard by opponents within around five meters of it. Ten meters for those with enhanced hearing such as sound users. The disk itself is roughly five meters in diameter being a smaller technique generally speaking. However it makes up for this with its unique nature. Being self sustained once formed the disk can persist on its own for up to two turns and can be controlled by hand gestures, making it a powerful tool in the right hands but a potentially harmful one since once thrown it never stops moving until it is dispersed so a user who becomes distracted could end up harming himself with it. Due to the control of motion the user can't use other jutsu while controlling this.</span></p><p><span style="font-family: 'Handwriting-Dakota'">Note:</span></p><p><span style="font-family: 'Handwriting-Dakota'">- Can only be performed once per battle</span></p><p><span style="font-family: 'Handwriting-Dakota'">- Must be in Sage Mode to be able to use it</span></p><p><span style="font-family: 'Handwriting-Dakota'">- Cuts Sage Mode by two turns</span></p><p><span style="font-family: 'Handwriting-Dakota'">- No other sage jutsu the same turn or following turn.</span></p><p><span style="font-family: 'Handwriting-Dakota'">- Upon formation of this jutsu the users body will automatically be unable to absorb any more natural energy preventing him from extending his sage mode by any means for the sage modes duration, nor can they re enter sage mode.</span></p><p><span style="font-family: 'Handwriting-Dakota'">- Due to the strain the user can't use jutsu above A rank in the following turn.</span></p><p><span style="font-family: 'Handwriting-Dakota'">- Due to shape manipulation this plays on equal terms with all elements. </span></p><p>[/QUOTE]</p>
[QUOTE="Mirai, post: 21917817, member: 86283"] [CENTER][COLOR=rgb(44, 130, 201)][SIZE=18px][FONT=Papyrus][IMG]https://media3.giphy.com/media/8WfWutiUyreak/giphy.gif[/IMG][/FONT][/SIZE][/COLOR] [COLOR=rgb(184, 49, 47)][SIZE=18px][FONT=Papyrus]Senjutsu[/FONT][/SIZE][/COLOR][/CENTER] [B][FONT=Handwriting-Dakota](Senpō/Fuinjutsu: Gooruden Wairudo Hanto ) Sage Art/Sealing Technique: Golden Wild Hunt[/FONT][/B] [FONT=Handwriting-Dakota]Rank: A-Rank Type: Supplementary, Defensive Range: Short – Long Chakra cost: 30 Damage points: N/A Damage points: Utilizing’s one's connection to the natural energy around them, the user will create specialized cannons with the existing moisture in the air. Through the formation of two hand seals, the user will formulate two cylinder-shaped cannon composed of existing moisture in the air within the path of an enemy technique. Immediately on contact, the first cylinder near the user has the kanji for "ammunition" written in one of its openings. The kanji, which is the seal itself will immediately open - absorbing the technique in question and immediately seal it within - purifying it and converting it into senjutsu chakra. The second airborne cannon formed somewhere else in the terrain (must at least be formed five meters away from target unless already within short range of them" will have another seal that's connected to the first. After sealing and purifying the chakra in the first cannon, the second cannon immediately fires it afterward - releasing a 180-degree blast of senjutsu chakra moving twice the base speed of the user, traveling up to ten meters. Upon contact with the opponent, they are slowly petrified over time, becoming fully transformed into a statue after four turns have passed, which over time causes certain effects to trigger, with the first turn the opponent cannot make more than four hand seals per technique, second turn being unable to move any more than five meters, with third turn doubling the effect of the previous two (making it unable to make more than two seals nor move past two and a half meters) while the fourth turn is full-body petrification. This, however, can be prevented by surging their body with chakra of the equal rank in order to rid of the senjutsu chakra. An alternative use to this however as well, is used on the user via having the cannon fire at them. The senjutsu is simply fired as at their body, having the converted chakra be added back into their own pool (same amount as original technique), helping as a method of keeping Sage Mode active (only with Imperfect Sage Mode). It can only seal/absorb techniques up to A-Rank or 30 Chakra (unless this technique's or chakra amount is increased). This technique is only capable of being used thrice per battle with a cooldown of two turns after use, while also being unable to use Senjutsu above A-Rank in the same turn or next turn. [B](Senpo: Kenja no Dai Haka) - Sage Arts: Grand Grave of the Sages[/B] Type: Supplementary Rank: S Range: Short-Mid Chakra: 40 Damage: N/A Description: The user of this technique must be a master of sage mode and the summoning technique. Though the contract they use is irrelevant. By forming two handseals and then clapping their hands the user will activate a unique reverse summoning technique used only by those who are sage mode users. The user and opponent along with any items or summonings present will be reverse summoned to a place known as the graveyard of the sages. This place has a very unique structure the main path will resemble the back of a snake paved to be a road that stretches as far as the eyes can see and even further still. But is only 15 meters in width. Either side of this is a steep drop leading in to a pool of venom. Being incredibly deadly to fall in to. Elevated above the enormous venom baths are huge statues of toads facing each other lining the path of the snake. It's said that the snake is known as the world serpent a forgotten beast of old that faced the toad soldiers in battle so fierce all were petrified from over usage of natural energy in the fierce conflict leaving this terrifying monument. In this field the users of sage mode have a considerable advantage. Namely all senjutsu techniques formed in this area gather the mass of natural energy in the area translating to a +10 boost to any senjutsu techniques. Additionally the high level of natural energy stored in the environment makes it entirely impossible for the enemy to make use of the environment unless he too uses sage mode in regards to manipulating the ground for techniques such as earth. Meaning techniques created from the surroundings such as earth techniques will simply not work unless they exceed B rank. However this does come some drawbacks. The initial reverse summoning actually requires natural energy to perform meaning the user will need to be in sage mode and using it will also cut sage mode duration by one turn. Note: Can only be used by masters of sage mode Note: Once performed the user and opponents may not leave the area without space time ninjutsu or other reverse summoning techniques or the user runs out of sage mode duration which will cause them to return to the original area. The user's death also reverse summons the opponent back. Note: An S rank or higher Omni directional elemental blast (i.E tornado wall) would collapse the cave, causing the opponent and user to be reverse summoned out. Note: Can only be taught by Jhin [/FONT] [B][FONT=Book Antiqua]( Senpo - Kōshoku-kage no Ryū) Sage Arts - Dragon of the Crimson Shadow[/FONT][/B] [FONT=Book Antiqua]Type: Offensive/Defensive/Supplemental Rank: S Range: Short - Long (Created Short) Chakra Cost: 40(-20 to sustain) Damage Points: 80 Description: The Dragon of the Crimson Shadow is a technique only achievable by one who specializes not only in SM but Katon as well, and can only be activated when already in Sage mode. The user begins by making the Dragon seal molding Katon chakra thru out their body as they draw in masses of Natural energy from around themselves, mixing their ratio until a fiery senjutsu mixture is achieved. A red hue dark in color almost like dried blood appears around the user as the senjutsu chakra leaks from every point on the user, the burning energy shrouding him similar visually to a bijuu cloak but shaped like the face of a Dragon with the user between it's eyes. The intense heat emanated from this energy making the user appear blurry and wavy like looking at a hot road in the desert, and the Natural Energy flowing thru the body of the user already in Sage mode protecting them, healing them faster than the heat could harm them. Upon command, the Energy will expand outwards manipulating the solidness of the flames using great chakra control forming the body of the Dragon growing up to roughly the size of a cannon moderate-sized giant snake summons,, forming into the shape of a Chinese Dragon with the user engulfed in the fiery senjutsu chakra like a pet protecting it's master. Having a somewhat sentient mind similar to elemental clones, it is linked to the user thru their chakra and can be controlled/communicated with through mental commands of the user. When fully formed it encompasses short range around the user and mid range in height coiled, however, the beast when outstretched is up to 30 meters long from end to end. It has limited control of it's arms as far as usage as they are quite small, however they are solidified enough to make contact and be used for various purposes and have a short range reach. The Dragon is capable of firing off a stream of fire up to long range spreading outwards length and width wise like a flamethrower or shooting out a great Fireball solid enough to cause blunt impact damage before exploding in a maelstrom of flames, both usages counting as a move, and can also launch it's body quickly forwards striking like a Viper, piercing/burning anything it makes contact with baring S/W's. It is solidified enough to provide a defense against solid objects with-in reason and will burn and plow thru solid earth of the same rank or below. Alternatively the user can use a melee attack with the face of the Dragon as the striking point and the body trailing behind, releasing the attack devouring the target into it's furnace like jaws being able to launch it long range, however using this attack will end this technique immediately after. -Notes- - Must be able to use Senjutsu and have Fire Mastery to use - Using this will end Sage Mode 2 turns sooner per use. - Can be used 2x per battle lasting 3 turns, with a turn cool down in between usage - The user is restricted to Katon/Ninjutsu/Taijutsu/Genjutsu/Senjutsu while active - Releasing the stream of fire is S rank, counts as one of the three moves per turn, and can be used once per turn.[/FONT] [FONT=Handwriting-Dakota][B](Senpo: Kienzan) Sage Art: Destructo Disk[/B] Type: Offensive Rank: Forbidden Range: Short - Mid Chakra cost: 50 Damage points: 90 Description: Using the natural energy in the area, gathering it in the air above the users hand by raising said hand upwards over their head, the user will compress raw natural energy in to a flat razor sharp edged disk essentially. Being composed of nothing but natural energy the technique can't be sensed or seen by those not versed in senjutsu. Due to the properties of kienzan you can see the air being split around it creating an transparent type of air current like wind blade, however it's effects can be both seen and heard for when thrown the disk is so incredibly sharp it slices through anything and everything between itself and the target including the very air between them causing it to make a distinct buzzsaw like sound that can be heard by opponents within around five meters of it. Ten meters for those with enhanced hearing such as sound users. The disk itself is roughly five meters in diameter being a smaller technique generally speaking. However it makes up for this with its unique nature. Being self sustained once formed the disk can persist on its own for up to two turns and can be controlled by hand gestures, making it a powerful tool in the right hands but a potentially harmful one since once thrown it never stops moving until it is dispersed so a user who becomes distracted could end up harming himself with it. Due to the control of motion the user can't use other jutsu while controlling this. Note: - Can only be performed once per battle - Must be in Sage Mode to be able to use it - Cuts Sage Mode by two turns - No other sage jutsu the same turn or following turn. - Upon formation of this jutsu the users body will automatically be unable to absorb any more natural energy preventing him from extending his sage mode by any means for the sage modes duration, nor can they re enter sage mode. - Due to the strain the user can't use jutsu above A rank in the following turn. - Due to shape manipulation this plays on equal terms with all elements. [/FONT] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Mirai's Palace of Artistry
Top