[HA] Mind Tricks

Skaaar

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Didn't forget this, I just sometimes forget to subscribe lol. Anyway, RP or analysis?
Also, what are the Yamanaka all about, and why'd you choose this route?
Any style is good for me.
The members of the Yamanaka clan are specialists in mind-centred techniques that allows them to transfer, control consciousness, read minds and communicate telepathically. It is to be noted that they were known to have stronger spiritual chakra and wills than the average shinobi as a result the strength of their hidden ninjutsu is directly proportional to their rank and skill level.
My reason for choosing the clan is because of my intention to steer/wire my fighting style towards mind manipulation/illusions hence my combination of Uchiha and Yamanaka, I am really intrigued by how I can manipulate my victims to doing my bidding without force or stress.​
 

Detective L

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Okay, before we start with the techniques (which you'll be able to learn only 2 of, because of rank), I want you to read this and try and gain some form of understanding from it.

Rules of Engagement

Yamanaka boast heightened spiritual prowess when utilizing their techniques. Against the standard, non-specialized target, Yamanaka can overpower their will and use their body freely, though there are constraints. Depending on the rank of the target respective to the caster, the target may or may not be able to release the hold of a Yamanaka easier than others. Maintaining a hold for a Yamanaka depends on their focus on the target for as long as that target's will remains a problem. They are fighting the target's will while simultaneously controlling the target.

Casting/Holding

Against targets 1+ ranks higher: User is unable to use techniques above A-rank for three turns nor are the able to utilize advanced ninjutsu such as Fuinjutsu, Medical-nin, Kin, etc while.
Against targets equal rank: Users are unable to use use techniques above A-rank for three turns.
Against targets 1 rank below: Users are unable to use techniques above S-rank for three turns.
Against targets 2+ ranks below: Users have complete autonomy over the target without being restricted.

If three turns pass without the Yamanaka being force out, the target will be rendered unable to regain control of their body until the technique ends. After three turns, the user becomes capable of utilizing their full abilities without being inhibited.

Breaking/Defending

Targets 1+ rank higher: Can break techniques without chakra through the use of Killing Intent to break the focus of the user, thereby ending the technique. It costs one move.
Targets equal rank and below: Require a will or mental deterrent to break the hold.

Alternatively, external interference such as mentally damaging ninjutsu or genjutsu (above B-rank) cast upon the user could also break their focus. Extreme pain (high grade taijutsu, severe physical damage) inflicted to the user could also break their hold.

These responsive methods only work within the first three turns of being captured, after which a Yamanaka's hold is indefinite until the jutsu naturally ends or they end it themselves.

Spiritual Vantage Points

Yin Release Yamanaka: If a Yamanaka possess Yin release the strength of their techniques increases considerably. Targets drop in rank by 1 respective to where they ordinarily would be against the Yamanaka. The only exception would members one ran or above, the user would considered equal rank. As well, Yamanaka cannot be blocked from entering the mind of an opponent if they are within the line of capture. To avoid being captured one must prevent the technique or be out of the range.
Yin Release Targets: If the target of a Yamanaka possesses Yin Release, then they possess the spiritual and mental capabilities to defend against them on equal playing field. Those who would ordinarily be lower ranked than the Yamanaka would be equal rank spiritually and those equal rank would be superior and would be able to force them out without the need for chakra (though at the cost of a turn).

In the event that both adverse parties are Yin Release users, see rules of engagement for standard users.
 

Detective L

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Good way to grab my attention <_> Sorry, I tend to forget stuff easily. Anyway, let's begin.

(Shintenshin no Jutsu) - Mind Body Switch Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: N/A
Description: The Mind Body Switch Technique is the signature technique of the Yamanaka clan. Originally, this ninjutsu was suited for intelligence-gathering missions rather than battle. With it, a ninja sends his mind as spiritual energy into a target's body supplanting the target's mind with their own. The user transfers their consciousness to the target, giving them complete control of the body for a short period of time. While in control of the body, the user is able to communicate with the target. Since the user is in another body, they are also able to use that body's chakra. It is also possible for the user to switch bodies with the target. This has great strategic value when used on a team-mate as neither body is left incapacitated and they may also make use of the user's abilities as well as their own while doing this. To remain inconspicuous when spying, the user can perform this technique on an animal, such as a hawk, which they can use to do aerial reconnaissance. It is generally used on immobilized targets. Conversely, however, the user's original body is left defenseless while this technique is active, leaving it susceptible to attack until they return. The mind transfer moves slowly in a straight direction and takes some time to return to the user's body if it misses. Similarly, if the opponent's will is strong enough, they can force the user from their body, as Sakura Haruno did to Ino Yamanaka during the Chūnin Exams. Also, if the user's chakra level is low, the technique will be harder to maintain. Furthermore, should any physical injury befall the victim's body while the mind link is active, it would cause the user's body to also receive those same injuries. This can be rectified if user cancels the technique before the victim's body receives the damage.
Note: This technique gives the user control over the victim's body and chakra such that, the target is incapable of using any technique that is not directed at breaking the technique's hold on them.
Note: Switching bodies with a target grants full autonomy to both parties to utilize the body and chakra of their respective host, however, both parties are still linked mentally and physically and thus, any damage inflicted on one happens to the other. If either member leaves their host while the other still occupies the other body, their consciousness will be lost in a sort of purgatory until the technique ends and they'll be unable to return. However, the Yamanaka who cast the technique is free to end the technique at any time.
Note: The duration of this technique lasts 10 turns and the target becomes incapable of breaking free after 3 turns. If the body swapping version of this technique is used the technique lasts 5 turns.
Note: This technique requires a cool down equivalent to the number of turns it was sustained after 4 turns.

Yamanaka techniques contain a lot of stuff, so be sure to read it a few times thoroughly. Now, this technique allows you to send your spiritual energy or consciousness into the opponent. This gives you control of their body, where you are able to communicate with the target, and as well use their abilities. Can be used on animals for spying, but leaves your body defenseless (with taking over people too). Anyway, elaborate a bit on uses and strengths and weaknesses of the technique.
 

Skaaar

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The technique allows the user take control of their victim's bodies by switching their consciousness between one another. The technique travels in a straight path like most Yamanaka techniques like a silhouette of chakra and when the hold is affirmed and the switch is made, the victim can only be freed using sheer willpower. Though this would be futile after 3/5 turns depending on which part is used. To break free, the items to be considered includes the victim's rank and Spiritual Yin prowess.
Question: As seen in the extract, "...Since the user is in another body, they are also able to use that body's chakra" does that translate to being able to use the victim's abilities? Assuming I switch both our consciousnesses between bodies, will I be able to use Fuuinjutsu while in your own body?
 

Detective L

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I am not 100% sure on advanced abilities, but I believe you can. I'll find out for sure, though.

(Shindenshin no Jutsu) - Mind Body Transmission Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra Cost: 15 (-10 per person)
Damage: N/A
Description: This is a technique that allows Yamanaka members to communicate with people telepathically. Using this technique, the Yamanaka may also act as a medium for persons to communicate with one another telepathically; this is done through establishing physical contact with the person. The user can communicate with multiple people at once and the targets can also communicate with one another while the technique is in effect. This technique is not limited to just transmitting thoughts, Images such as memories or even strong feelings can be conveyed through this method. The more people that are connection through this technique however, the more a physical strain is put on the user, forcing them to keep the connection going for shorter periods to otherwise avoid sustaining injuries.
Note: The user may use this technique on as many members as their chakra allows. However, should the connection exceed more than 5 people, the duration of the technique shortens.
Note: The user is able to telepathically communicate to anybody within their range of sensory (sensory technique must be active) and can last for 5 turns consecutively. If the number of persons linked through this technique exceed 5, then then the technique lasts 4 turns. Beyond 10 members and the technique only lasts 2 turns.
Note: If used on more than 5 people the user must wait 3 turns before re-use.

This technique is simple, and allows you to communicate with people through a mental link. One can convey images, memories and even feelings. Elaborate a bit more on the technique.
 

Skaaar

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I believe it was this technique that was mainly exploited by the Allied Shinobi Force to communicate with their army around the nations. Also, this is more of an outside battle technique unless communication is needed with allies within the battle.
Question: A portion of the technique says that: "...just transmitting thoughts, Images such as memories or even strong feelings can be conveyed through this method"
Can the user project emotions like pain, dejection on the target and would it dominate the victim's feelings completely? How would a target break free?
 

Detective L

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It don't believe it would dominate the opponent completely but yes emotions and feelings can be transmitted, as for breaking, just how you break any Yamanaka technique, as outlined by Reborn in the thread, and post #4 in this thread. Nonetheless, let's move on.

(Shinranshin no Jutsu ) - Mind Body Disturbance Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage: N/A
Description: A ninjutsu where one sends their chakra into the subject's nervous system, thus gaining complete control of the target's body. Those caught in the technique will fall completely under the user's control, as their bodies become disconnected from their will. The difference between this and the Mind Body Switch Technique is that the caster doesn't project their consciousness into the target's body. Situations of numerical superiority for the adversary are precisely where this technique, which freely manipulates human beings, will display its efficiency, by getting enemies to turn on one another. Control can be exerted even from long distances. At a minimum, this technique allows for the user to manipulate the body of the target to perform non-chakra oriented movements and actions. Yamanaka with considerable strength over their opponent can force targets to use chakra and techniques through force of will. With this technique the user can issue any command from killing a teammate, releasing a jutsu, revealing secrets, etc. The limitation to this technique is that the user cannot order the victim to kill themselves or cause otherwise fatal injuries.
Note: Against opponents or otherwise unwilling participants that are of higher rank than the Yamanaka, the user can only force non-chakra related actions such as taijutsu. For equal ranked opponents, the user can force opponents to release active techniques such as modes, summons, and clones, though cannot force their hand at casting techniques. Against weaker opponents, the user can compel the use of other ninjutsu and other chakra based techniques.
Note: This technique lasts 6 turns unless broken prior. While utilizing this technique, the user becomes incapable of utilizing techniques above A-rank or advanced ninjutsu such as Fuin, Medical, Y-Y, etc for three turns. After complete control over the user they are capable of using their techniques S-rank and below.
Note: This technique requires a cool down equivalent to the number of turns it was sustained.

A technique where you will send your chakra into the opponent's nervous system and gain control of their body. However, this does project your consciousness into the opponent, like Mind Body Switch does. I'd like you to elaborate on the technique, there's a lot going on, so don't make it short.
 

Skaaar

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This is slightly different from the traditional Yamanaka skills in the sense that the user doesn't project their consciousness this time but merely utilize their 'chakra' to infiltrate the target's nervous system - a part of the system that controls movement if I'm not mistaken as there's connection between the brain and the spinal cord where impulses are transmitted for actions to take place. The victim is helplessly placed under the user's control and is subjected to any action of damage employed by the user ; everything is allowed except killing. The main drawback I see is how it is incapable of reaching long range for a wider scope of capture. It solely depends on rank like most Yamanaka related stuffs but its really subtly downplayed or else I see this being misused greatly.
I think I'm going to utilize this the most lol
 

Skaaar

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This is slightly different from the traditional Yamanaka skills in the sense that the user doesn't project their consciousness this time but merely utilize their 'chakra' to infiltrate the target's nervous system - a part of the system that controls movement if I'm not mistaken as there's connection between the brain and the spinal cord where impulses are transmitted for actions to take place. The victim is helplessly placed under the user's control and is subjected to any action of damage employed by the user ; everything is allowed except killing. The main drawback I see is how it is incapable of reaching long range for a wider scope of capture. It solely depends on rank like most Yamanaka related stuffs but its really subtly downplayed or else I see this being misused greatly.
I think I'm going to utilize this the most lol
 

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Okay, let's move on.

(Shinten Bunshin no Jutsu) - Mind Clone Switch Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique allows the user to possess more than one target simultaneously and, once completed, to freely manipulate the bodies of each individual independent of one another, as if they were the user's own body. Unlike the Mind Body Switch Technique. This technique can travel in a curved line but otherwise, seemingly suffers from the same consequences as the user is still required to transfer their consciousness into the targets. As this technique splits the user's consciousness between multiple bodies, the power of their hold is divided between each body. This technique allows the user to split their consciousness three ways and can work on clones, summons, and other sentient/quasi-sentient entities. Each division of the user's consciousness causes the strength of their hold to drop by one-rank. The rules and restrictions of the parent technique translate to this technique.

Allows the user to possess more than one target simultaneously, and freely manipulate the bodies of each individual person, independently. It can travel in a curved line, but harbors the same problems as Mind Body Switch Technique. Elaborate on the technique.
 

Skaaar

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Okay, let's move on.

(Shinten Bunshin no Jutsu) - Mind Clone Switch Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique allows the user to possess more than one target simultaneously and, once completed, to freely manipulate the bodies of each individual independent of one another, as if they were the user's own body. Unlike the Mind Body Switch Technique. This technique can travel in a curved line but otherwise, seemingly suffers from the same consequences as the user is still required to transfer their consciousness into the targets. As this technique splits the user's consciousness between multiple bodies, the power of their hold is divided between each body. This technique allows the user to split their consciousness three ways and can work on clones, summons, and other sentient/quasi-sentient entities. Each division of the user's consciousness causes the strength of their hold to drop by one-rank. The rules and restrictions of the parent technique translate to this technique.

Allows the user to possess more than one target simultaneously, and freely manipulate the bodies of each individual person, independently. It can travel in a curved line, but harbors the same problems as Mind Body Switch Technique. Elaborate on the technique.
This is a pretty basic technique that allows the user to infiltrate and dominate several individuals body at will simultaneously without stress though at the cost of the rank of the hold dropping based off the amount of individuals held. Unlike its parent technique, this travels in a curved line so it can evade offenses in its path. It pretty easy to understand.
 

Detective L

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Aight, if you have any questions, be sure to ask them.

(Shingyakushin no Jutsu) - Mind Body Reversal Technique
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage: N/A
Description: This is a more advanced version of the Mind Body Switch Technique. The Mind Body Reversal technique is a ninjutsu where the user uses their chakra to switch one person's mind with another's. Once the target's mind has been switched with another's by the caster, they are able to use their abilities. However, if the body that they are residing in are lacking in areas of skill that they are normally proficient at, then they are unable to use their own techniques. For example, if one could ordinarily open the Eight Inner Gates or enter Sage Mode on their own, they would only be able to utilize that ability of the host they were switched with could utilize those abilities physically. In order to perform this jutsu, both targets must be within short range of one another and no further than mid-range from the user. Through the use of a unique hand sign, the user will swap the minds and bodies of two individuals. Unlike other Yamanaka techniques, the user does not possess active control over the bodies of the affected persons beyond the ability to release the technique. The technique will naturally end on its own within 4 turns, however, the user is able to end the technique at any time the wish and switch both parties back.
Note: Can only be performed once per pair.

Alright, this technique is an advanced version of the Mind Body Switch technique. With this one, you will use your chakra to switch one person's mind, with another. Once switched, they can use each others' abilities. Now, if they never learned a specific area, then they can't use it (like if my mind was switched with say, a bio that has EIG, I wouldn't be able to do it, cause I never learned it). The people whose minds are switched need to be in close range of each other.
 
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