RP Is weird, so I'll just pretend that we both were edo-tensei'd, but we aren't edo tensei bodies, so we can get hurt. If that makes any sense... lol
Tobirama calmly looks at the yellow-haired man who wore the Hokage outfit, similar to the one he wore in his distant past. As the Hokage merged his hands together to form the three hand seals, Tobirama would reach into his ninja pouch and marked five kunais with the Seal of the Flying Thunder God. He does so as he examines the battlefield: A desolate wasteland, which must have been a result of one of the many ninja wars that took place years and years back. However, the three hand seals the enemy created quickly took effect as a barrier is suddenly erected around him. Moments later, his stamina and overall energy was decreased greatly, forcing him to fall on his knees.
( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.
It was apparent that the barrier created was a way to leech Tobirama energy. He made it his priority to escape the energy-absorbing barrier. Pushing himself to lift his palms up, Tobirama created two sources of water on both palms and soon after, released a barrage of small arrows with a spiked tip. They overpowered the barrier with relative ease and continued onwards to attack the 4th.
"So, you are the Hokage of your era?"
[Suiton: Fuka Yari] Water Release: Shark Arrows
Type: Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60 (+10) - Water Ring
Description: "Suiton: Fuka Yari" is a water based technique in which the user produces a source of water on both palms, they will then proceed to continuously launch small arrows/spike shaped figures . This technique is performed by channeling chakra to the palms and creating water from it, upon launching the water in small portions, the user will focus on shape manipulation and chakra manipulation to make them as sharp and destructive as possible.
Note: Usable only twice per battle.
Note: A maximum of 35 arrows can be released per use.