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Method Training: Genjutsu
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<p>[QUOTE="Drackos, post: 22089497, member: 215229"]</p><p><span style="font-family: 'Book Antiqua'"><em>Casting Genjutsu</em></span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">The next preliminary method is on casting. Going straight into how this applies to NB there are two main components to casting genjutsu that everybody needs to aware of: the requirements to cast genjutsu on a target and the timeframe for targets taking a hold.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">In order for one to capture another in genjutsu sensory perception of the target is necessary. Ordinarily one uses genjutsu when they can see their target, but this is not the only means. Enhanced senses that allow for the user to pin-point the exact location of a target can be used in the absence of vision i.e enhanced hearing via sound, chakra sensory, other means of sixth sensory perception. If whatever method used to sense your target does not present, with certainty, the knowledge of a target's location it cannot be used to trap opponents in genjutsu.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">The next issue is induction time. While the genjutsu thread in the bio section disparages between genjutsu being "instant," for all intents and purposes of NB the casting of genjutsu is 'instant.' What this means is, once the caster has successfully completed the requirements for the genjutsu (hand signs, physical contact, etc) the genjutsu is set and prevention of the effects of the Jutsu from occurring is impossible by our timeframe rule. In no ordinary situation where a technique is cast successfully can the target stop the effects ensuing. The circumvention of the effects by mentioning the "induction time is not instant" gives room for timeframe breach. Just like any other jutsu that is executed, the preliminary requirements start the procedure of chakra release from the body. In the case of genjutsu this is a direct sync between caster and target with the former's chakra distorting the latter.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><em>Layering</em></span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">The final preliminary method is genjutsu layering. Layering has gone through some logistical change since though are largely explained in the genjutsu thread in the bio section. Simply put, layering genjutsu is the process of casting more than one genjutsu on an opponent causing a multitude of deceptive and/or inhibiting effects. The main rules of genjutsu layering are: rank order and effect compatibility. Rank symmetry means that genjutsu can only be applied together in a certain ranking order (highest rank first). Effect compatibility ensure that the effects of multiple layered genjutsu are complimentary with one another. Compatibility, in this case, means non-contradictory. You may cast two genjutsu that makes a target experience paralysis and feel as though they are burning. You cannot cast two genjutsu where one creates the experience of blissful harmony and torturous pain.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">The layering of genjutsu, until recently, has been like any other two techniques, occurring in different timeframes. You cast one jutsu, your opponent casts one, you cast another. You can attempt to use two genjutsu back to back but the target has the ability to deflect the first genjutsu before the second one happens by timeframe. Genjutsu specialists, however, possess the ability to cast two genjutsu in the same timeframe to capture targets in a layered trap. All other rules previously outlined still remain. You can cast any viable combination of genjutsu up to S-A rank (with proper specialty).</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">Lastly, there is no limitations to how many genjutsu you can layer on any given opponent. As long as you have the means and ability to do so, you may cast as many complimentary illusions on your target as you can pull off.</span></p><p>[/QUOTE]</p>
[QUOTE="Drackos, post: 22089497, member: 215229"] [FONT=BOOK ANTIQUA][i]Casting Genjutsu[/i] The next preliminary method is on casting. Going straight into how this applies to NB there are two main components to casting genjutsu that everybody needs to aware of: the requirements to cast genjutsu on a target and the timeframe for targets taking a hold. In order for one to capture another in genjutsu sensory perception of the target is necessary. Ordinarily one uses genjutsu when they can see their target, but this is not the only means. Enhanced senses that allow for the user to pin-point the exact location of a target can be used in the absence of vision i.e enhanced hearing via sound, chakra sensory, other means of sixth sensory perception. If whatever method used to sense your target does not present, with certainty, the knowledge of a target's location it cannot be used to trap opponents in genjutsu. The next issue is induction time. While the genjutsu thread in the bio section disparages between genjutsu being "instant," for all intents and purposes of NB the casting of genjutsu is 'instant.' What this means is, once the caster has successfully completed the requirements for the genjutsu (hand signs, physical contact, etc) the genjutsu is set and prevention of the effects of the Jutsu from occurring is impossible by our timeframe rule. In no ordinary situation where a technique is cast successfully can the target stop the effects ensuing. The circumvention of the effects by mentioning the "induction time is not instant" gives room for timeframe breach. Just like any other jutsu that is executed, the preliminary requirements start the procedure of chakra release from the body. In the case of genjutsu this is a direct sync between caster and target with the former's chakra distorting the latter. [i]Layering[/i] The final preliminary method is genjutsu layering. Layering has gone through some logistical change since though are largely explained in the genjutsu thread in the bio section. Simply put, layering genjutsu is the process of casting more than one genjutsu on an opponent causing a multitude of deceptive and/or inhibiting effects. The main rules of genjutsu layering are: rank order and effect compatibility. Rank symmetry means that genjutsu can only be applied together in a certain ranking order (highest rank first). Effect compatibility ensure that the effects of multiple layered genjutsu are complimentary with one another. Compatibility, in this case, means non-contradictory. You may cast two genjutsu that makes a target experience paralysis and feel as though they are burning. You cannot cast two genjutsu where one creates the experience of blissful harmony and torturous pain. The layering of genjutsu, until recently, has been like any other two techniques, occurring in different timeframes. You cast one jutsu, your opponent casts one, you cast another. You can attempt to use two genjutsu back to back but the target has the ability to deflect the first genjutsu before the second one happens by timeframe. Genjutsu specialists, however, possess the ability to cast two genjutsu in the same timeframe to capture targets in a layered trap. All other rules previously outlined still remain. You can cast any viable combination of genjutsu up to S-A rank (with proper specialty). Lastly, there is no limitations to how many genjutsu you can layer on any given opponent. As long as you have the means and ability to do so, you may cast as many complimentary illusions on your target as you can pull off.[/FONT] [/QUOTE]
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