Method - Taijutsu

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Want to Learn - I would like to get closer to freeform Taijutsu as much as the techniques themselves as I believe it would help my RP skills overall being able to understand the best way to utilizes moves & help aid a better explanation towards my defense/attack against the opponent, Taijutsu would also help in close range situations as you could go straight in for an attack rather than relying to much on jutsu usage & if done right would help avoid any all out offense leaving the opponent in a tough situation to get out of.

How I would use it - The best way I would use Taijutsu is by getting in as close as possible & aiming to cause major damage to the opponents body in a quick swift movement which could help lead to a combo of attacks stopping my opponent to attack me after & only be able to defend themselves giving me more of a chance to cause as much damage as possible, it would also help in surprise attacks as it is not as obvious as a jutsu & could leave the opponent in a state of confusion.
 

Adachi

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Let's discuss what you said a bit.
You are definitely correct in saying that Taijutsu would help your RP skills a bit. Out of all the available arts, I believe that Taijutsu is the one that needs the most detail and precise indication when battling.
It is often underestimated, and can be executed much faster than most jutsus which require a slew of handseals. As you mentioned, close range situations are the best and ideal times to use Taijutsu. Do you know why?
Yes, most ninjas tend to rely on jutsus, so a brutal physical attack can easily surprise them. Furthermore, what do you think happens when someone charges chakra into their hands and feets and use them as weapons?

Late here, gotta sleep. Will continue tomorrow. xD I promise.
 

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Charging Chakra through certain parts of your body can help in many ways but it requires precise chakra control to help full enable the effect;
- It can help by strengthening an attack which would lead to severe damage towards the opponent which in turn could render them unable to carry on fighting.
- Charging Chakra to there feet can be used to help gain more balance which may not be an aggressive motion but can help the users control over an unstable situation & could also lead to aid an following attack to the opponent.
- An aggressive medical style of charging Chakra can be charged across the hand shaping out as a dagger & be used to cause severe internal damage to the opponent as seen by Kabuto Vs Tsunade
- Hyugas use a similar style involving charging chakra, this is to help cast off pin point attacks against the opponent which cause there chakra system to shut down leaving the opponent unable to use any jutsu at all (Unless a outer source of chakra is acquired >.>)
 

Adachi

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Alright, let's discuss the points you bring up.
1. Excellent point. By charging chakra into your fists and feet, you can empower it. And because Taijutsu does not require handseals, the damage is usually instantaneous.
2. You bring up another great point when executing Taijutsu. Balance. If you are able to catch your opponent off-guard and disarm them, it's an easy kill for you.
3. Ah, I forgot about this myself. Great point.
4. That would be the Gentle Fist technique, I believe.

I'll go over these things in more detail later on, but there is one major aspect of Taijutsu you always need to remember, and that is the fact that you need to be specific in whatever you do.
Begin by doing push-ups and tell me why it is important to warm-up before heavy training.
 

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After performing afew stretches I lay forward & place my hands just under my chest with my fingers facing straight forward, I then begin to push down lifting my upper body up making sure to only use my arms to take the weight of my body & at the same time keep my back & both legs straight I then begin to lower my chest as close to the ground as possible & repeat this motion while explaining the benefits to warming up

The basics of warming up is to help prepare the muscles for any extensive exercise/activity, the way the warm up helps prepare your body is by warming up the muscles which increases the oxygen supply throughout the body along side helping your blood flow quicker to the muscles which makes it easier for them to relax when being used, it also decreases the bodies chances of receiving any injuries like pulling a muscle, warming up may also help further your efforts when performing due to any stiffness being removed. While warming up helps you physically it also prepares your mind for any extensive exercise/activity.

Even though you should always warm up before hand, you have to be careful not to put too much into it as this can also cause damage to your body, by stretching you muscles too fast or by holding on far longer than needed could cause strain & discomfort to your body which could lead to further injuries during your exercise/activities but at the same time not stretching out enough would have the same effect xD. Another good source of warming up apart from stretching is by doing cardio which would mainly be jogging on the spot for afew minutes to help warm up the body and pump up the blood flowing through your body.
 
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Adachi

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Very good response. Even as strong ninjas, it is important that we keep physical exercise in mind and warm ups like Gai and Lee before we do anything too harsh. It also gets your chakra flowing, for the same reason why we take a short bath before jumping into the swimming pool.

Alright, let's begin.
Start by running at my clone and then punching him with your hand.
Tell me why you should make a fist when you do so and which part of the fist you punch with for the most impact.
 

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As I see your clone I begin to run straight towards it, as I do I clinch my left fist tucking my thumb just under the fist, as I approach now within close range of the clone with my right leg just forward in front I press down with more force onto the ground with it & push further forward aiding in a faster & stronger punch, as I do this I pull my left shoulder back and then have my whole arm thrust straight forward towards the clone's throat, having my fist parallel to it.

By creating a fist not only are you open to more direction of the target but it is also the most damaging as the fist is more compact & uses more muscle not just from your hand but also your whole arm which would also leading to a faster & safer method than other ways such as a simple slap, even if done in the same motion as the punch not enough of your muscles are being used to help strengthen your attack, thrusting your palm is also an ideal way to hurt your opponent but if rushed could also cause damage to your hand.

A punch could render the same effect but as long as the fist is kept parallel with the target & your wrist is kept as tense & straight there is less risk or having it thrust back or forward on impact, which would lead to a much more damaging blow.
 

Adachi

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Excellent detail. Remember that stepping with your dominant foot down first allows you to gain stronger and more stable footing, making up for the weakness of your non-dominant hand, should you choose to strike with that first.
The bottom part of your fingers in the fist is the strongest area to strike with. You are correct in saying a parallel and direct strike is extremely deadly. It is also important to keep in mind the angle of your punch and how you executed it.
Awesome job.

Now, explain a way to instantly kill your opponent with a fist. What specific places would you strike?
 

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By just using your fist & targeting the head there are still many ways for you to kill you opponent:

Temple - Located between the ears & eyes, this is a common spot most who intend to kill would go for, it is an easy target & as long as an accurate punch connects it can lead to your opponent's death, attacking this area from behind could be a good choice as the opponent may not have time to react if launched as a suprise attack.

Nose - Performing an uppercut or a deadly blow facing just under the opponent can also lead the opponent to death due to the bone across the nose snapping & forcing itself straight towards the bottom front of the brain, a strong enough jab could prove a better choice over an uppercut.

Jaw - A strong enough left/right hook to the jaw could lead to it breaking along forcing the opponent's head to either side at great speed which could leave them with a broken neck.

Back of Neck - a powerful enough punch to this area can lead the opponent to death, is effective but not the best choice of execution over the other choices as it could take multiple blows to succeed.
 

Adachi

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I'm pretty stunned. LOL. I'm assuming you know the consequences of each of your punches and how to take advantage of it.

You discussed mainly the top the opponent's head.
What about the chest? Where would you strike then?
Remember that you would need to raise your first a little higher in order to strike the head area, but the chest allows for a direct 90 degree punch, so it may be smoother.
 

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Consequences towards the opponent that dont lead to death would be such things as; Broken bones which if used on the opponents arms, legs etc would lead the opponent unable to defend against any further attacks to the best of there ability, certain attacks could also leave the opponent paralyzed both of these after effects would also leave the user unable to cast handseal needed jutsu if aimed around the arm. Attacks do not always have to be powerful strikes, as even the most simple moves such as a quick jab to the face could leave the opponent dazed & confused leaving an opening for the user to strike again.

As you said attacking around the chest area is a far more swifter & easier choice due to the size of your targeted area which has many areas that could cause severe damage such being;

Rib Area - Powerful strikes can leave the opponent with a broken rib cage, this would have the opponent unable to successfully strike back due to the amount of damage caused & trying so would only leave the opponent in a worse off condition than before as it would only further damage that general area.

Chest - The general area of the Chest has multiple effects for the user to pinpoint all in which could aid in a continuous assortment of strikes, you can strike the chest with swift movements which would lead them to fall back & lose balance, it can be easily done by quick jabs or a palm thrust which would be most effective as if would serve both purposes of causing the opponent to lose balance & also further injure them at the same time.

Solar Plexus - Striking the opponent with a forceful blow around this area can cause the opponent to become winded, in this state it is extremely difficult for them to defend themselves due to the sudden impact knocking the wind out of them.

Arm Pit - This area has several nerves which if hit can cause the opponent to lose feeling as either a temporary effect or could even lead to the opponent losing feeling in his arm permanently.

Groin - Possibly the most dangerous section to attack for the male gender, not only could this cause severe physical damage which would render the opponent to simply drop to the floor, it can also cause the opponent to lose stability mentally >.>.
 

Adachi

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Groin would probably be considered lower half, but haha, I laughed a lot at your emoticon. Yes, keep this in mind as there are many jutsus that actually would work best if you smash the groin first. o_o

Cracking ribs that pierce the heart also result in immediate death, especially if you apply enough force.

Great, you're really specific in what you do and that will serve you well in RP.
(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest

For this next one, begin by running (explain the purpose of this), then ending the move with a jumping kick to my clone's face.
 

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As I see your clone I begin running towards it to help build up my momentum for the up coming attack as building up my speed will help push more force into my kick posing much more of a critical strike, as I reach within the clones short range while still running I place my dominant foot in front while pushing down with as much pressure, I then crouch my body closer to my knees & jump forward with my legs tucked under me, I then while in mid air I swing my same dominant foot in front of me as as I head straight towards the clone booting it in the face with the bottom of my shoe.
 

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Very good detail. Could feel the power of your foot while reading the words...easily visualized. Excellent.

Now, explain to me the difference between a 180 degree kick and a 360 degree kick.
 

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180 - The user would first position themselves by slightly bending there knees, with the front leg facing straight ahead & the back leg & foot facing slightly out to the side, the user's arm which is closer to the front leg would be positioned further than the leg while being slightly bent with the hand in level with the user's face, while the other arm would be closer to the chest. The user would then crouch down even further & then jump up. As the user jumps up while twisting there hips forward they then swing the back leg outwards around there body hitting there opponent across the face. & landing back in a similar position they began at.
360 - Positioned in the same stance, this time the user after jumping up would first rotate there whole body & then the second time around while in the air would swing there back leg towards the opponent with the foot directly hitting the opponent in the face, this adds up more momentum building up more force towards the kick. these types of kicks are best stuited when aiming for the face as it can cause the most damage in that area & is best suited for such a high kick.
The stance can be varied but I chose this way, was not 100% on this but seemed fine in my head.
Difference would be the 360 adding more momentum & force into the kick but leaving the user more open to an attack while the 180 is more swift leading to a quick execution of it but not as damaging
 

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I'll be honest. I really wish I could add more, but it seems that you have a great knowledge of both kinds of kicks.
Only thing I'd say would be to the really emphasize on the timing (you mention it) when you write out your move in Taijutsu. A 360 one would definitely be more power, but would take longer than a swift 180 one. :)

Good work. ^_^
(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
For this next one, my clone will begin running towards you.
As he does, swipe your dominant leg out at him in a swift arc that will throw him off balance and send him flying.
Describe why it is important to knock an opponent off balance.
 
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