https://animebase.me/threads/medical-nin.765986/ alright thats my link to previous training.
learned about the diagnosis, and what helps a shinobi to analyze a victim, like sharingan, byakugan, rinnegan, chakra sensing, hearing, emotion sensing, smell etc. all types of things that a shinobi can use to diagnose their patient. Then i learned Teikouryoku which allows me to resist and or stop the cause of venom, poison or other toxins within my body. Then I learned about the medical tools all different types where I had to pick out a set of them and explain how they could be used in the NW through either combat or to assist a patient. And finally i was made to read about blood coagulation which was the last post from Shinta which i replied to as he simply wanted me to read and understand it.
Ok break down for me how the current mystic palm works in the rp? It's limits etc:okay i read it over and over again and couldnt find a mistake until you told me yourself, so technically failed as a student to see the issue, but yea the technique you posted is not the updated version. otherwise I am uncertain where to follow as i read and understood mystic palm.
Yeah, you're right. Ain't always the most practical, but that's why we have yang O_<( Iryō Ninjutsu: Shōsen Jutsu ) - Medical Technique: Mystic Palm Technique
Chakra: N/A (2x the amount of damage healed, 200 max)
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by focusing chakra onto their hands, forming an aura of greenish chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or remove with poisons or toxins, though it can heal damage by them. Additionally, perhaps its more severe drawback is the chakra cost, which is much higher than any other medical technique. For each damage point the user of the technique wishes to heal, he needs to spend twice as much chakra. Basically, for x amount of damage the user needs to spend 2x amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant.
Note: Can be used on up to 2 targets.
Note: Can only be used by Medical Ninja.
alright so this technique allows someone to speed up their healing process through utilization of their hands. You have to send the chakra you make into and through the afflicted area. You need to use the exact amount of chakra to match the injury. However it cannot regrow limbs or remove toxins from the body, though it can fix the damage they have caused. to repair or heal you must spend twice the amount of chakra to fix it. You can heal several targets at once if you are capable with your hands (max 2). It can be used on two targets at once and only by medical ninja, however there seem to be no limit to the amount of times you can use it, simply how much chakra you have is the limit.
Yeah you're right, final lesson before we get onto the jutsu is:alright so reading this, even though its filler i realized my heartrate is a bit above the average, around 80-90 but oh well XD besides that i understand how the heartrate and the blood pressure is understood to exert pressure which can turn into dmg onto the blood cells. anyways as for temperature, always use Celsius, in my opinion its far more accurate. lung capacity is important to me, because mine is not well functioning in real life, why i do not do sports >_> it sucks, but i understand how important your breathing is and how to process and assist it. besides that i get the different aspects to assess if someone is alive or not, like conciousness etc.
as for these:
generally yes they are the main issues as mainly the rp is focused around combat and fighting one another through different means, poisoning, brute force, mental damage or physical. Which encompasses alot, but not really direct diseases or more general stuff a person may experience, as the rp again is combat focused less than general enjoyable rp. But i do get why these are the main focus etc.
- Skin and Soft Tissue Trauma - simple to understand. It pertains to bruises, hematomas, cuts, stabs, etc. Basically, any wound on the body, both internal and external. You need to heal the wounds and treat their consequences (blood loss, pain, infection).
- Blood Loss - Loss of blood and all that comes with it. You'll need to help the body restore the blood, prevent more from escaping or replenish the blood.
- Infections - bacterial and viral infections, normally after your wounds getting infected. You need to fix the cause and treat the bacteria/virus. Don't forget the fever.
- Bone Fractures - heal the surrounding tissue and whatever lead to the fracture, treat the pain, set the bone and heal the bone. Normally, it goes toe and toe with wounds and other injuries, internal or external.
- Poisonings - stabilize the patient, remove the poison, identify it, produce the antidote, administer it.
- Chakra Flow Disturbances - detect the origin, negate it and restore normal chakra flow.
- Mental Trauma - if trauma isfrom a technique, release it or end it and if not, just move on to the next step which is to administer medicine to calm the patients mind and keep him sedated until the mind heals itself with time.
- Severed Limbs & Body Parts - same principle as with normal wounds but with more focus on containing blood loss before attempting to re-attach or heal the injuries.
- Heart & Breathing Faillure - detect the issue, keep blood flowing with CPR, fix the issue, keep blood flowing with CPR, use Thunder Hands to restart heart.
- Allergic Reactions - detect the cause, remove it, administer adrenaline, monitor reaction and vital signs.
- Extreme Fatigue - administer medicine in order to more rapidly restore the patient to normalcy levels of stamina.
Now time for the entire jutsu list of med:alright that link took me to the:
Karada Tensū Jōran (Important Body Points Disturbance) & Chakra Jōran (Chakra Disturbance).
As far as I understand from the techniques and the knowledge about the human anatomy, there are pressure points many different places which can present itself as a weakness to a medically trained Shinobi. Chaotic Mental Collision and Skill of Nervous System Confusion take advantage of this through different means, where the first one utilizes lightning to disrupt the flow of chakra and communication between the human body and the brain, causing problems with movement and much more. The second one, causes numbness and loss of feeling in an area, generally used to make the medical ninja able to perform surgery on the victim. If used in combat, Id imagine that applying anesthesia to a limb will cause that specific limb to be unable to be utilized for a time being. Additionally to the pressure points and weak points of a human body, we also gain knowledge of the tenketsu and their locations on the human body, granted we cannot see them. Through this knowledge, we are capable of closing and opening tenketsu. A limit to our skills is that we cannot heal or protect someone from the damage inflicted by the Inner Gates. Finally we have several techniques, which can restore chakra, calm chakra flow and restore it to normal, opening closed tenketsu, rebuilding chakra lines and much more, which allows us to protect ourselves but to also heal and assist people whom have been inflicted with illusions; these techniques are Open Tenketsu, Restore Balance, Chakra Link, Rebuilding Chakra Pathways, Chakra Purge. These names easily give away what they are meant to be used for.
They need to be still for it to work, so just ignore using it in battle to be fair...First one is simple and easy, it allows you to stop and resist poison, venom etc. however not able to remove it. No questions.
Second one; chakra threads, the medical ninja sort of becomes a symbiote, whom attaches themselves to another person. A patient to save them by forcing their heart to beat. This can also be used in battle to connect with the enemy, this will be dangerous, though end result both dead.
Last one you create a chakra snake which bites their target, sedating them, causing them to become unconcious, though this might be difficult in battle, it has uses in the rp both for interrogation, assisting people. In battle it is going to be difficult to sedate someone. It does not specify the time it needs to sedate someone, but i presume its an entire turn or something?
Both you will probably never use unless for missions.ok first one simple, you extract poison, however you cannot remove all of it. Why you need to give yourself or the person an antidote afterwards. So basically it extracts poison to slow down the poisons effects on you at best, while then antidote incoming. You use chakra or water to extract it.
second one is the surgery thing, where you send electrical surge through a limb or area, causing it to go numb and "fall asleep" so to speak. It is sort of like the same feeling as if you slept on your arm and then the blood stopped going there so it feels numb and you cant really move it or feel it, which is a strange feeling. Besides that when you go to the dentist and they fix your teeth they use anestesia so you wont feel a thing at all. That is sort of how this works.
Chakra scalpel is great, just coat your hand in that shit to block smaller jutsu.... scalpel a rasengan lmaofirst one, creating water mosquitos to suck out the poison and hurt you in the process. This is a technique i dont think will be used really in fights, maybe for aesthetics or somehting in a roleplay scenario but else not really since you cant do anything else while using it.
second one you create chakra scalpels to assist in surgery in general, as they can make cuts within the body without revealing a wound. Besides this it is possibly something that can be used to make severe damage to someone through their muscle tissue, tendons and other parts of their body, to render them weak and immobile.
First one plays on equal terms with A ranks too, don't forget.first one is essentially a chakra beam that gives someone severe sunburn or well third degree burns, ruining their skin and tissue. Though beside it, it can smash or block B-rank techniques.
second technique, you need to be in contact with the target, more specifically their spine or neck area, sending electrical impulses through them, causing their nervous system to act out, as the brain attempts to send signals through their body, however to the wrong limbs, making the limbs seem to move independently from the brain and its decisions. I guess that is how it works, though it is less effective against people like the taijutsu specialists.
the third one simple enough it regrows missing tissue, but does not heal you. A simple technique with not much to it.