[Fuuin] Meaning beyond the Tats w/ Sasori

Smirk

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Re-reads old scriptures and ink magazines

Knowledge:
Fuuin, an advanced method known as the art of sealing. There are a variety of Fuuin techniques and ways Fuuin may be utilized, usually appears in the form of kanji and may be activated through the users own chakra or foreign chakra, depending on the seal itself. Sealing may be done against other people, chakra, certain elements and weapons. Users could apply seals to their own weapons as a method of conjoining a technique(Minato), The may apply seals to their own bodiesin what appears to be a tattoo, that once activated, grants them amplified chakra from the seal altering their bodies or their chakra network, making them faster or physically stronger(Sound 4, Sasuke, ect). Seals could even be used to seal some of the most powerful techniques such as the TBB and Massive amounts of chakra such as Narutos stomach seal, to refrain him from losing control to the 9tails. As well as a variety of other ways, binding, activating/release genjutsu, and so on.
 

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Okay I see your enthusiasm.

Okay so I want you to read the information below and ask any questions.

Fuuinjutsu entails the process of sealing. This is basically an art, or method, to seal chakra, weapons, intangible elements like Fire and Lightning, inside a seal. Basically, these things, are taken into the seal, despite their size or whatever, and "hang" in another "realm" for the lack of a better word. Not only can things be sealed into seals, but also be brought out of them like weapons for example. I've seen some seals, that if triggered by a specific stimuli, activate and then automatically release whatever is inside it. However, things can also be sealed into some other things, like tattoos, or even more solid like objects, like weapons, I think, Overall, the premise is very simple, sealing of things, and also bringing things from where they were sealed in order to use it in battle. Some seals can be used to contain chakra, limit an opponent's use of chakra, like that seal used on Naruto by Orochimaru. It has a bunch of uses overall. I've seen seals that are able to release people from Genjutsu, release and maintain chakra, and even limit people to certain elements (shoutout Zanda).

Fuinjutsu is the art of sealing things (captain obvious entered the building) with a specific vase or material. The seal is triggered, either by the user, be used as a trap, or over a specific set of time. kanji or hand seals are usually used for the purpose to bind and continually hold the material in place, while chakra is used to maintain it over a duration depending on the type you use, Kanji would be something dormant and self sealing, while hand seal is something you have to focus on yourself, like a streaming technique. The seal can be broken through specific stuff like keys, by the users commands, or in some cases, but isn't seen much, through an amazingly strong force to break the seal. Just about anything can be sealed, that includes people, energy/chakra, material, tools, weapons, etc. Some people are more adapt to sealing, while others not as much, Uzumaki were well known for their sealing abilities. You also have people like TenTen who constantly seal weapons and release them. Some more advance, others more basic. Sealing can be the different of life and death, and they can be so powerful even the tailed beasts can succumb to their power. Some seals need more people to be created as well. Fuinjutsu is an advance extension of ninjutsu, and some medical ninjas have even more power/knowledge with the ability. Also, a lot of Kinjutsu revolve around fuinjutsu. It is truly a versatile ability.

A seal itself is like a dish with 6 main ingredients that come together to form it. The main object which is being sealed, the vessel it is sealed in, a trigger which initiates the seal, the object used to bind the target, chakra used to fuel the seal, and finally a key to release the seal. It sounds more complex than it really is. In practice, most of these are relatively simple.
Then, we move onto practical applications of seals. By sealing weapons, they can be more easily and quickly accessed during battle. For example, it'd be simpler to tap my wrist to summon a sword, than to draw it from my side. This can add an element of surprise to your battles, making it difficult for someone to react. You can also seal bodies, for easy storage after killing an opponent. You can seal incoming techniques, you can seal explosions and release them as the opponent nears, you can seal skills of the opponent, his chakra, limbs, etc. The possibilities are almost endless.

( Isshi Tōjin ) - Light String Formation
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: This barrier is designed to prevent anyone from leaving its confines. Once within a certain range of the person, the user erects the barrier underfoot rendering anyone within the seals, incapable of escaping. Should the user use on someone of a higher rank than him, than the effects will be null. However, should 2 or more barriers are combined, then the effects will be increased one rank ( Kages would effect Sages now, for example ).
A basic barrier ninjutsu technique where the user summons a barrier over their opponent who is in short -range. Works based on rank.

( Fuuinjutsu: Kōmu Kekkaijutsu ) - Sealing Arts: Crimson Mist Barrier Jutsu
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: 30
Description: By summoning a thick wall of mist, the user can impair sight for all within it. It also masks any sound from being heard outside of the mist. The effectiveness of this technique varies between users as it depends on the user's skill. Starting at Chunnin rank, this lasts for 1 turn and can be extended 1 turn per rank increase up to Kage rank (6 turns). Chunnin and Special Jounin can use this up to Short range, Jounin and S-class Ninja can use this up to Mid range and Sannin and up can extend this to long range.

You can use this up to long-range to prevent anyone from seeing or hearing while inside of it. I'm not sure why this has a damage value.

And just analyze the above jutsus.
 

Smirk

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Okay I see your enthusiasm.

Okay so I want you to read the information below and ask any questions.

Fuuinjutsu entails the process of sealing. This is basically an art, or method, to seal chakra, weapons, intangible elements like Fire and Lightning, inside a seal. Basically, these things, are taken into the seal, despite their size or whatever, and "hang" in another "realm" for the lack of a better word. Not only can things be sealed into seals, but also be brought out of them like weapons for example. I've seen some seals, that if triggered by a specific stimuli, activate and then automatically release whatever is inside it. However, things can also be sealed into some other things, like tattoos, or even more solid like objects, like weapons, I think, Overall, the premise is very simple, sealing of things, and also bringing things from where they were sealed in order to use it in battle. Some seals can be used to contain chakra, limit an opponent's use of chakra, like that seal used on Naruto by Orochimaru. It has a bunch of uses overall. I've seen seals that are able to release people from Genjutsu, release and maintain chakra, and even limit people to certain elements (shoutout Zanda).

Fuinjutsu is the art of sealing things (captain obvious entered the building) with a specific vase or material. The seal is triggered, either by the user, be used as a trap, or over a specific set of time. kanji or hand seals are usually used for the purpose to bind and continually hold the material in place, while chakra is used to maintain it over a duration depending on the type you use, Kanji would be something dormant and self sealing, while hand seal is something you have to focus on yourself, like a streaming technique. The seal can be broken through specific stuff like keys, by the users commands, or in some cases, but isn't seen much, through an amazingly strong force to break the seal. Just about anything can be sealed, that includes people, energy/chakra, material, tools, weapons, etc. Some people are more adapt to sealing, while others not as much, Uzumaki were well known for their sealing abilities. You also have people like TenTen who constantly seal weapons and release them. Some more advance, others more basic. Sealing can be the different of life and death, and they can be so powerful even the tailed beasts can succumb to their power. Some seals need more people to be created as well. Fuinjutsu is an advance extension of ninjutsu, and some medical ninjas have even more power/knowledge with the ability. Also, a lot of Kinjutsu revolve around fuinjutsu. It is truly a versatile ability.

A seal itself is like a dish with 6 main ingredients that come together to form it. The main object which is being sealed, the vessel it is sealed in, a trigger which initiates the seal, the object used to bind the target, chakra used to fuel the seal, and finally a key to release the seal. It sounds more complex than it really is. In practice, most of these are relatively simple.
Then, we move onto practical applications of seals. By sealing weapons, they can be more easily and quickly accessed during battle. For example, it'd be simpler to tap my wrist to summon a sword, than to draw it from my side. This can add an element of surprise to your battles, making it difficult for someone to react. You can also seal bodies, for easy storage after killing an opponent. You can seal incoming techniques, you can seal explosions and release them as the opponent nears, you can seal skills of the opponent, his chakra, limbs, etc. The possibilities are almost endless.

( Isshi Tōjin ) - Light String Formation
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: This barrier is designed to prevent anyone from leaving its confines. Once within a certain range of the person, the user erects the barrier underfoot rendering anyone within the seals, incapable of escaping. Should the user use on someone of a higher rank than him, than the effects will be null. However, should 2 or more barriers are combined, then the effects will be increased one rank ( Kages would effect Sages now, for example ).
A basic barrier ninjutsu technique where the user summons a barrier over their opponent who is in short -range. Works based on rank.

( Fuuinjutsu: Kōmu Kekkaijutsu ) - Sealing Arts: Crimson Mist Barrier Jutsu
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: 30
Description: By summoning a thick wall of mist, the user can impair sight for all within it. It also masks any sound from being heard outside of the mist. The effectiveness of this technique varies between users as it depends on the user's skill. Starting at Chunnin rank, this lasts for 1 turn and can be extended 1 turn per rank increase up to Kage rank (6 turns). Chunnin and Special Jounin can use this up to Short range, Jounin and S-class Ninja can use this up to Mid range and Sannin and up can extend this to long range.

You can use this up to long-range to prevent anyone from seeing or hearing while inside of it. I'm not sure why this has a damage value.

And just analyze the above jutsus.

*Raises Beer* CHEERS!

Very informative, no questions about this..

( Isshi Tōjin ) - Light String Formation
A jutsu used for restricting movement, confining the target within a certain/small area(not binding). Needs to be close range for it to work.
Only questions, it activates just by sending out chakra? and underfoot meaning the user and target are Both within the barrier or, it activates beneath the targets feet?


( Fuuinjutsu: Kōmu Kekkaijutsu ) - Sealing Arts: Crimson Mist Barrier Jutsu
A jutsu that'll work well with catching the target(s) off guard, due to hindering their senses. Elements that dont make vibrations and such so that the target can "feel" them, would be a good follow up. imo.
Only question, with the new ranks, are Jounin still mid range and sages are up to long range?
 

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1) It activates with just chakra, and underneath the opponent, but that doesn't really matter since it's limited to short-range.
2) A jutsu will never be limited to just sages just an fyi. But for your question just do the logical math for what a jounin or chunin was back then and what it is now.

Okay just analyze and ask questions


Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".


A very useful technique where you will clap your hands together, and create a spherical detection barrier. This barrier allows you to "sense" in a certain way, up to Mid range, basically anything that moves within it. Useful if you don't have a form of Sensory.

Rank: B-Rank
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Kekkai Houjin is a high-level Fuuinjutsu trap technique. An array of explosive markers is jointly placed around the boundary of an area. If any opponent walks through the boundary, the seals will activate and explode.


After that, a technique that is a more of a trap. You will place an array of explosive markers in a boundary, which when the opponent passes it, causes an explosion. Pretty cool technique in general.

Rank: B-Rank
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user will insert their chakra into a active barrier to then interfere with the source and cancel the barrier shattering its shell.
Note: Must make direct contact and only works with up to B rank barriers.


Don't like barriers? Well, here is the solution where you will insert chakra into an active barrier. This causes it to interfere with the source of the barrier, and cancel it out, causing it to shatter. However, it can only be used to B rank and below barriers.
 

Smirk

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Ya know what, just for telling me to do math, ima have to beat dat ass n all ya cool ass puppets after this training

Jutsu 1) Clap(snap) ya hands(fingers), and do ya step, ya can do it all by yaself
a Barrier with the user smack dab in the middle, can detect all who are within it, and the jutsu be lying with the "grasp everything on the battlefield" cause it dont reach long range smh

Jutsu 2) Good tech to catch people slippin , especially if you use it early or in the nw and it slips peoples mind, ka boom sucka!

Jutsu 3) Simple counter to what i've been learning so far (barrier wise)

No questions lets get it, happy saturday
 

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Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.



Take some tags marked with the Kanji, Shogai, and either place it on a weapon or the ground. In doing so, you create a spherical barrier, a defensive one. This can be used to defend up to B rank Nin, and even contain an opponent.


Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.



Slam your hands onto the ground, and generate a barrier that forms a cuboid structure, pink in color around the opponent. This drains the opponent's chakra and restricts them from using S rank and above techniques, whilst the barrier can only be broken by B rank techniques, or attacking the user of the technique.


Type: Supplementary
Rank: B-Rank
Range: N/A
Chakra: 20
Damage: N/A
Description:
The user will create 2 or more scrolls with an embedded sealing formula that connects them all together. As such, anything written in one scroll will appear written in all the connected scrolls. A very useful communication technique, it can connect scrolls regardless of the distance between them. To activate the scroll, the user needs to perform a key of hand seals that will be unique for each creation and only known to those the user wishes, preventing the use of the scrolls by those the user doesn't allow.



The message system of the Ninja World, where you will create two or more scrolls that contain an embedded sealing formula that connects all the scrolls no matter the distance. A unique set of hand seals are used to open the scrolls, and reveal the information.
 

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1) Tag Barrier:
By using a placeable tag with a specific kanji written on it, the user will create / summon a barrier of defense. Users are also capable of utilizing the barrier to capture targets within it.

2) Infinite Embrace:
Placing your palms upon the surface of the grounds surface, channeling chakra through it, will form essentially a square-box trapping the target inside while draining their chakra, supplying a portion of that chakra to the user.

3) Scroll Communication:
The user may create two or more scrolls with a certain sealing formula that links said scrolls. In order to activate, unlock and read the scrolls, a specific set of handseals(the key) will be needed.
A means of sending and receiving intel.
 

Vayne

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Alright, next set. Ask questions if any.


( Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis.

( Chakra Haisui Fūin no Jutsu ) – Chakra Suppression Seal Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user places this seal on the forehead of a Jinchuuriki influenced by the powers of a Bijuu, to forcibly cause the Bijuu's powers to recede. The Jinchuuriki becomes exhausted after this happens.
Note: This can only restrict Jinchuuriki in their Incomplete form, not when they completely transform into the Bijuu.

( Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.
 

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1) Sealing Tag:
Slow acting Tag(s) formulated to seal away targets. Tags can be implemented within techniques themself, in order to restrain and hit targets with the formula at the same time. An easier technique to break away from without the help of an added restraint.

2) Chakra Suppression Seal:
A specific seal, developed to forcibly snap jins out of their incomplete forms / stopping them before reaching their complete form. Only after placing the seal on their foreheads.

3) Generic Sealing Technique:
A technique used for summoning previously sealed weapons, ammunition for said weapons and weapons themself, with certain exceptions and limitations.
 

Vayne

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Alright, next
( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion

Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.

( Shikoku Mujin ) - Four Black Fog Battle Formation
Rank: B-Rank
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: When the opponent is trapped inside a container of some sort, the user places five sealing tags, on each side of the container forming a rough pentagon shape. The opponent is then locked in suspended animation for one turn.
Note: If the opponent escapes the container or shatters it before all the tags are placed, he avoids the technique fully.

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
 

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1) Sealing Trap Explosion:
By placing a seal on a desired area, the user is able to set up an explosive which reacts to enemy chakra.

2) Four Black Fog Battle Formation:
With five sealing tags, in which the user forms a goofy looking pentagon shape with placement allows the user to keep the target trapped for an extended time period. Although the target must already be in a container of sorts.

3) Fire/Water/Wind/Earth/Lightning Sealing Method:
With a scroll an element in mind(written down) and some handseals(four) , magic will happen(vapors), sealing that desired element within it.

4) Summoning Lightning Blade Creation:
The user is able to utilize a special seal whether it be on their clothing or body to summon up to 30 basic ninja tools with more efficient timing.
 

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Magic is copyrighted to Kisei, use that word at your own risk. Next set!

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.


( Hijutsu: Fūinjutsu Kai ) – Secret Technique: Sealing Release
Rank: A
Type: Supplementary
Range: Short
Chakra: N/A (same chakra as the seal thats to be released)
Damage: N/A
Description: The user can use this technique to dispel sealing techniques of various natures by forcefully breaking open the seal or, in extreme cases, erasing/cancelling them. For seals placed on a living medium, the user must make contact with the seal. For other seals, being in short range of it is enough. Normally, to perform this technique one needs to do the confrontation or the tiger handseal.
Note: Regular Fuuinjutsu users can dispel Sealing Techniques B-Rank and below. Uzumaki bios can dispel up to A-Rank. Advanced Sealing Specialists can dispel up to standard S rank Sealing Technique.
 

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1) Boundary Barrier Technique:
By utilizing a tag with a specific kanji on it, the user will be able to use that seal in order to create(after a handseal to acvtivate) a giant sphere that acts as a detection barrier of any movement of matter within it. The user must be within it to detect within the spheres radius and continuously add chakra in order to maintain.

2) Multiple Infinite Embraces:
After a series of handseal and placing your hands on the ground. The user creates a larger barrier that applies pressure by pushing down on the target as it drains chakra out that mf and supplies the user. Causing the target to lose the ability to mold above A rank chakra while in the barrier as well as needing enhanced strength to move.

3) Secret Technique: Sealing Release:
A technique utilized for interacting with opposing seals, in order to break, dispel and or erase within a certain range and after using a handseal. Although limited to specific seals, in which the user must then be in contact with before using this technique.
 

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Next

( Fūinjutsu: Seikatsu Kekkai ) – Sealing Technique: Living Barrier
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active)
Damage points: N/A
Description: The user takes out two bladed objects and crosses them. This creates a seal that seals away 50% of the chakra of any opponents within short-range of the user, allowing them to use only upto A-rank techniques.
Note: Sealing Method lasts 2 turns maximum.
Note: If the opponent moves out of short range, he regains his original abilities

( Keiyaku Fūin ) – Contract Seal
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user, after having obtained some of the opponent's blood, touches a summoning that the opponent is controlling, causing a kanji formula to generate which forces the summoner to lose control of that summon. The summon does not fight for the user, but instead disappears back to its summon realm.
Note: Can only be used twice by regular sealing users while medical sealing masters can use it indefinitely.

( Suji Haji Fūin ) - Muscle Restriction Seal
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilized by taking a tag that bears the symbol for "Restrict". When placed upon the opponent it generates an electrical current that is not physically harmful. However this flows through the nervous system and restricts the movement of muscles. This slows down the opponent and prevents him from using A-rank Tai and above for three turns.
Note: If applied by a medical ninja with sealing mastery, the effect will last until released.
 

Smirk

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1) Living Barrier:
Upon the user crossing two blades creating the seal that locks away 50% of the opponents chakra network. Only works within short range of the target. Also consumes the users chakra to maintain the seal.

2) Contract Seal:
Upon obtaining a targets blood and making contact with their summons, the user may forcefully sever the control over it and disperse the summons back to its realm.

3) Muscle Restriction Seal:
A tag with a specific kanji placed on it. This specific combination when attached to an opponent send electrical pulses restricting the targets physical movements to a point.
 

Vayne

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Alrighty, next

( Shishienjin ) - Four Violet Flames Battle Encampment
Rank: A-Rank
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30 (-10 per turn to sustain)
Damage Points: N/A ( 60 if the opponent makes physical contact with the barrier )
Description: This technique requires four people or clones to use. The people must be standing forming a square, they will then make the snake handseal and clasp their hands. A barrier forms around them on all sides, stopping anyone from outside from coming into the square. If they touch the walls, they will be burnt by violet flames. The casters can add a secondary barrier outside to prevent them from being attacked by enemies on the outside of the square; although by doing so, they are unable to attack as well. Each barrier can sustain any A-Rank technique.
Note: Requires 4 ninjas or 4 clones to use.

( Fuuinjutsu: Bunshin Torappu ) - Sealing Arts: Clone Trap
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: When an opponents is prepared to land a physical blow, the user quickly creates an earth clone to take the hit instead. The earth clone will then revert back to mud, which uniquely hardens to restrain the opponent's limb as the rest of their body is spread with cursed seals. However, it can be overcome if the user expels an S rank chakra surge.

(Fuuinjutsu: Haisui Chakura) Sealing Arts: Chakra Draining Seal
Type: Supplementary/Defensive
Rank: S-Rank
Range: Short
Chakra: 40 (drains 100 chakra per turn)
Damage: N/A
Description:
This is a simple seal where the user does 2 simple handseals and slams his ground on a surface. Upon that surface, a 2 meter diameter sealing formula circle of kanjis and markings spreads, activating the technique. Any enemy that makes contact with the formula becomes unable to mold chakra as the sealing technique drains his chakra and his stamina. If the enemy manages to escape the seal, he will recover use of his chakra.
Note: Usable twice per battle.
 

Smirk

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1) Four Violet Flames Battle Encampment:
A square barrier formed with four sources(people or clones) of chakra , one on each corner of the square. The barrier keeps anyone from stepping inside it aswell as cause damage upon contact with it.

2) Clone Trap:
The ol’ bait and switch. Just before the enemy lands a strike, the user will create an earth clone taking the impact and then revert to mud which hardens around the exact limb(s) of the opponent, making it difficult for them to retract it. Meanwhile they catching the case of the beats.

3) Chakra Draining Seal:
Upon two handseals and a rubbing of the grounds surface, a kanji formula in the form of a spreading circle will serve as the activation of the seal used to drain any targets in contact with it.
 

Vayne

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Next set.

( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

( Chakra Taisan Fūin ) - Chakra Confusion Seal
Rank: S-Rank
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: A special tag that utilizes the mark of confusion. When placed upon an opponent and using chakra it burns into the opponents skin. This chakra tag causes chakra to flow towards that particular area, causing a disruption within the flow of chakra as well as making it harder to control chakra (adds a +20 cost of chakra to any jutsu that the opponent will use for 4 turns).
Note: This jutsu can only be used twice in battle.
Note: If applied by a medical ninja with sealing mastery, the effect will last until released.

( Genjutsu Fūin ) - Illusion Skill Seal
Rank: S-Rank
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: A special fuuinjutsu utilizing the illusion mark. When placed upon an opponent it fully incapacitates their ability to utilize any sort of genjutsu for four turns.
Note: This seal can be used only once per battle.
Note: If applied by a medical ninja with sealing mastery, the effect will last until released.
 

Smirk

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1) Reverse Four Symbols:
This a “if im going down you coming with me”. With a special seal placed on the users body, if their heart stops it will activate attempting to seal who ever is with in radius.

2) Chakra Confusion:
A seal thats meant to be placed on the target, upon their chakra usage will burn through their skin. Causing the targets chakra to attract and flow toward that specific area, disrupting and making their chakra harder to manage.

3) Illusion Skill Seal:
A special little seal, probably made for Mirai. Placing this fuuin on a target will momentarily stop them from utilizing illusionary techniques.
 

Vayne

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And boom, last two. Also Mirai ain't that nice with it!

( Fūinjutsu: Sanhō Fūin ) - Sealing Technique: Three Directions Seal
Rank: S-Rank
Type: Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user, and two shadow clones that must have already been created, array themselves into a triangle formation around the opponent. They then create a pyramidal barrier around them, trapping the opponent within. The barrier then explodes, sending the opponent high into the sky, badly injured.
Note: Can also be used by three clones.

( Kekkaimon Gofūjutsu: Hachimon Heijō ) - Barrier Gate Five Seals Technique: Castle Closing Eight Gates
Rank: S-Rank
Type: Supplementary
Range: Short-Long
Chakra Cost: 60
Damage Points: N/A
Description: The user performs thirty handseals, and takes out a scroll, on which the blueprint of the area must be mapped. When activated, four giant gates erupt to the north, south, east and west of the area, forming a barrier with extremely high durability. Any object that touches the barrier will be enveloped by violet flames. The only method of entering and exiting the barrier is with a special seal.
Note: The user is outside the barrier when the jutsu is first used; he cannot attack anyone who is inside unless he moves in as well.
Note: This can only be used by Amegakure ninja.
 
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