ok. Rei's Rules or smth....
mid range
No stealing of any kind...
CJ - allowed
Place - the place where Kakashi had his Chuunin exam (forgot the name)
my bio in the sig... post ur bio and choose who goes 1st....
*staring at u with me 1st tomoe sharingan*
I create a combo by using these 2 jutsus:*
Water Release: Sea Wave (Suiton: Umi Nami)
Rank: A
Type: Offense/Deffense
Range: short-middle
Chakra cost: 40
Damage points: 40 (If used in conjuction with lighting - 60)
Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.
Note: Can only be taught by PowerOfDarkness.
Note Can only be used 2 times per battle.
Note: No water jutsu for the next turn.
Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)\
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
*Both the jutsus travel realy fast so be careful *
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
*releasing a lighting wave from the ground so as long as u are on the ground u can't dogde it *
Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
*releasing a huge wind blast at your wave resulting a clash that creates a explosion of water between us and spilling water all over the place, however since my jutsu could hurt me aswell I use*
Fuuton: Senpuuken (Wind Style: Hurricane Fist)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A vortex of wind shot out of the users fist wind he/she punches.
*punching the ground below me blasting me into the air in a vertical way away form the explosion and your electricity, once in the air i start looking for you, and at the moment I find you I use*
(Katon:Gouenka)-Fire Style:Fire Flower
Rank: B
Type: Attack
Chakra cost: 20
Damage Points: 40
Description: The user spits three fireballs that combine in mid-air into one giant fireball.
*spitting 3 fireballs that comibined into a giant one while continuing towards your location*
*As u go in the air I start running at u with full speed*
*When I see the 3 fire balls coming at me I quickly take out my special shield and mold my Suiton chakra into it:*
Koton Mugamuchuu mamoru. (Fire Absorption shield)
Type: Defense
Rank: B
Range:
Chacka: 30
Damage:
Description: A special shield that can absorb any fire attack up to B rank. Against other elements is useless. The user mold his water chackra into his hands and then release it into the shield. That way the shield can put out the flames just like water. If the user doesn't put his water chakra into the shield, then the shield is useless against any kind of attack except the normal sword attacks.
Note: with the special abilities the shield can be used only twice in a battle. Against sword attacks, there are no restrictions.
*I deffend myself with the shield from ur Koton and now as we are at short range I quickly use:*
Magen: Narakumi (Demonic Illusion: Hell Viewing)
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: Causes the enemy to see a whirlwind of leaves and a spinning world that puts the enemy to sleep for one turn.
*as u are going asleap I am trying to take advantage on that and quickly use:*
Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)\
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
*as the jutsu is really fast it would hit u almost at the same time as the genjutsu has caught u. So even if u release urself from my genjutsu u will still be hit by my Raiton...*
*As you defend from my fire jutsu you can't see me because of the wide size of my fireball plus your hiding behind your shield so you won't notice if a I used this*
Fuuton: Kami Oroshi (Wind Style: Divine Wind From The Moutain)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After gathering Wind chakra, the user will use it to generate a whirling vortex of wind. The vortex moves fast and has the sharpness of the wind element;
it can be directed towards the opponent directy or it can be directed to hit the opponent from behind. However, a strong opponent will see through the sneaking attack.
*creating a vortex of wind several meters away from you with a little time to react, if you don't defend against it it will only push you away and cut you a little bit but you can still figth*
*Once i create the wind vortex and start falling I use*
(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
*creating a clone tha uses*
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
*transforming himself into a sword for me to grab*
*as I see ur wind jutsu I decide not to dogde it, but just hide behind me shield and hope that I won't get some severe damages.* (Iknow that my shield doesn't have this ability but I'm doing this only to prevend some damages on my body)
*the wind pushes me back so we are again at middle range. So I use:*
(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.
*as I still know where u are (sharingan + I saw u before the mist xd) I quickly use:
Earth Release: Explosing Rocks (Doton: Bakuhatsuteki Iwa)
Rank: B
Type: Offense
Range: middle - long
Chakra cost: 40
Damage points: 60
Description: The user molds his Earth Chakra in his hands. Then he slaps his hands on the ground releasing the chakra he has molded and puts 2 explosive tags on the ground. As a result 2 large rocks are formed, taking the 2 explosive tags inside them. Then the user can send the rocks against the enemy. After the rocks come closer to the enemy the explosing tag inside the rock explode and doing some damage to the enemy.
Note: Can only be taught by PowerOfDarkness*
*I slam my hand on the ground, 2 large rocks are formed taking the explosing tags inside them. I send them at u as one of them would go to from right and the other from ur left. When they get close enought they explode and doing some severe damages on u*
*and right after that I use:*
(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware
*I thorw 2 shurikens at u one of which is in the shadow of the other* (of course u don't know that there are 2 shurikens)
P.S I think it's about time to activate ur sharingan and stop underestimate me
*as the mist covers my vision I don't activate my Sharingan xd*
*since if a boulder rises from the ground it will naturally make a rumbling noise so I take precautions and stab my clone/sword to use*
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
*making lightning strike around me creating a fence of thunder several meters around me that will cause an explosion (raiton is strong against doton) when your rocks come in contac with them plus, because of the explosion your shuriken will get blown away by the inmense strenght, since I don't know were the hell you are I perform some handseals to summon*
(Kuzuri Kuchyose no Jutsu:Kyo)-Wolverine Summoning Jutsu:Kyo
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Kyo is the Boss of the Wolverine Contract, he is very wise and strong wolverine however he lacks manners when talking to someone who isn't his master or while fighting/talking to Kuro. Kyo wears a black vest with the fire kanji in white on it's back, he posses very sharp fangs and hidden claws with the size of an average tree and his the same size as Katsuyu. He has a black-redish thick fur wich protects him from very cold climates and lets him withstand being hit by only 1 Ice jutsu wich is special feature is to freez a target but Ice Jutsus that pierces will hurt him. Kyo has a fire affinity that lets him used fire jutsus from B-ranks ad below however he can only used 4 jutsu withing the time his summoned. He also has a very sharp sense of smell that lets him locate his target or recognize his summoner but he can only use this skill once withing the time his summoned. If by any chance Kyo is summoned while Kuro is already summoned they can spit from their mouth a barrage of big fireballs at the opponent with the strength of a S-rank jutsu, however once this skill it's used Kyo and Kuro will be dispersed and the user can't summoned more wolverines for the rest of the battle and no S-rank jutsus for 4 turns.
Note: Kyo will disappear after 3 turns.
Note: Can only be summoned once per battle.
Note: Must posses the Wolverine contract taugth by Ryuji.
*summoning a huge Wolverine under me*
Natsu: Snif out a guy I'm looking for will ya ^^ Kyo: No thanks Natsu: -.- thanks buddy
*since the wolverine won't tell me where you are I go with instincs and use*
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
*firing several dragon heads of fire into the sky that will create a stormy and rainy weather in my next turn*
(the explosing tahs would have explode and do some damage on u but never mind...)
*as I heared/saw where the explosion is coming from I know that u are there. So I quickly create a combo by using these jutsus*
Water Release: Sea Wave (Suiton: Umi Nami)
Rank: A
Type: Offense/Deffense
Range: short-middle
Chakra cost: 40
Damage points: 40 (If used in conjuction with lighting - 60)
Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.
Note: Can only be taught by PowerOfDarkness.
Note Can only be used 2 times per battle.
Note: No water jutsu for the next turn.
Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)\
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
*Both the jutsus travel realy fast so be careful *
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
*releasing a lighting wave from the ground so as long as u are on the ground u can't dogde it *
(u dont expect my jutsus and u dont know that I'm attacking from the ground...)
*Since I don't know that a wave is coming at me and my Wolverine, the wave will hit kyo and electrocute him, but he doens't disperse*
Natsu: Happy now? Kyo: fine the guy your looking for is in front of us several meters.
*as soon I know your location I use*
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
*firing several dragon heads of fire at the sky that will create a rainy and stormy weather in my next turn, once I release the fire I sit and start meditating to use*
(Debari no Jutsu) - Astral Projection
Rank:B
Type:Supplementary
Range:Short-Long
Chakra Cost:20
Damage Points:N/A
Description: By forming the needed hand seals, a distorted astral form of the ninja�s being will appear at any desired location. This spirit is not tangible but still allows the user to perform jutsu that would not require creating a tangible body to perform. While in the spirit form, the ninja�s voice will also sound deep and distorted. While the technique is active, the real body remains inactive in a meditative state.
Note:Must be taught this jutsu by an Akatsuki Character(All Akatsuki Can use this automatically.)
*creating an astral projection of my self some meters behind you, and since you don't now I used this my astral me uses*
(Katon Ninpo: Hibashiri) - Fire Style: Jet Flare
Rank: C
Type: Offense
Range: Mid
Chakra Cost: 15
Damage Points: 30
Description: This jutsu will create jets of fire that can be manipulated into several forms such as rings of fire to strike a target. Can also encircle the opponent in fire.
*firing fire jet around you so it creates a fire ring so you don't escape*