Me and Leaf VS Nero...

ZK

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Okay this will be a simple spar

Rei's rules.
No bio killing, or stealing.
No stealing at all.
CJ's allowed.
CE i guess allowed.

Range: me and Leaf are standing in short range of each other, and mid range from Nero.

Terrain: The field of flowers where Lee fought Kimimaru.

I'll be using my Zero Gionra bio

Leaf goes first then Nero then me... Is that alright?
 
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Mephistopheles

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Alright, I start with:
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
I send both blasts to Nero, then I immediately use:
(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.
You cannot see ZeroG and me because of the thick mist. I silently move towards Nero and throw two kunais at him.
 
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Nero

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Alright, I start with:

I send both blasts to Nero, then I immediately use:

You cannot see ZeroG and me because of the thick mist. I silently move towards Nero and throw two kunais at him.
Come on gimme more of a challenge while seeing the two lightning bolts heading my way I respond by quickly using

(Fuuton: Boushi Senpuu) Wind Style: Spinning Whirlwind
Rank: S
Type: Attack/Defence
Range: Short
Chakra Cost: 40
Damage: N/A(60 if tornado hits the opponent)
Description: The user spins and creates a big tornado around them for defence, this can damage the opponent if they get too close. The tornado can defend high rank lightning.

easily stopping the lightning and continues spinning as the mist is being created sucking it up as well as defending against the kunia with the little wind that was left from defending against the lightning* ;) Thats all youll got *Quickly after spinning and looking youlls direction I use

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user enhancing their hearing by utilizing chakra and enfusing their sound waves from their mouth. With their breathing sound waves emerge and bounce off of objects having them know wherever everything is around them.

using inner sonar skill to hear everything in a mid range distance in the terrian and this happens as quick as a second so immediately after using this I use

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

making 2 clones that stand beside me*
 

ZK

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I draw my sword, Sorrow of Maturity, and cut myself in the back with it. O_O

"I will show you my Sorrow."

then i quickly create 2 kage bunshin's

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

let's call them K1 and K2, they are standing 2 meters away from me, K1 on the right side, and K2 on the left side.

"let's get started."

K1, as soon as he appears, uses.

Earth release: Burial of sorrow= Doton: Kanashimi no maisō
Type: Offensive/supplementary
Rank: A
Range: Short/Mid
Chakra cost: 30
Damage points: 50
Description: the user focuses earth chakra into his/her hands, and then slams them unto the ground, this creates a small earth wave, that’ll race against the target. When the wave is close to the opponent, (around short range) it builds up, (like when a wave comes close to shore) and becomes a 5 meter tall wave, which on the front side, looks like a crying face, with an open mouth. Inside the mouth there is a tongue, made of hard earth, that’ll try to grab the target, and pull it into the mouth. Inside the mouth there’s a lot of teeth made of stone, when the target is caught inside the mouth, the wave will sink into the earth and compress itself, crushing the target within it.
Notes:
• Can only be used three times per battle.
• Can only be taught by ZeroGarra

and sends the head, right at you.
 

Nero

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I draw my sword, Sorrow of Maturity, and cut myself in the back with it. O_O

"I will show you my Sorrow."

then i quickly create 2 kage bunshin's

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

let's call them K1 and K2, they are standing 2 meters away from me, K1 on the right side, and K2 on the left side.

"let's get started."

K1, as soon as he appears, uses.

Earth release: Burial of sorrow= Doton: Kanashimi no maisō
Type: Offensive/supplementary
Rank: A
Range: Short/Mid
Chakra cost: 30
Damage points: 50
Description: the user focuses earth chakra into his/her hands, and then slams them unto the ground, this creates a small earth wave, that’ll race against the target. When the wave is close to the opponent, (around short range) it builds up, (like when a wave comes close to shore) and becomes a 5 meter tall wave, which on the front side, looks like a crying face, with an open mouth. Inside the mouth there is a tongue, made of hard earth, that’ll try to grab the target, and pull it into the mouth. Inside the mouth there’s a lot of teeth made of stone, when the target is caught inside the mouth, the wave will sink into the earth and compress itself, crushing the target within it.
Notes:
• Can only be used three times per battle.
• Can only be taught by ZeroGarra

and sends the head, right at you.
Your starting to irritate me with these pointless moves. >_>

*As the wave is rushing my way before it gets close or gets any larger clone one puts his hand out and whips out a thunderstorm against the ground ripping the ground up and sending debree into the air by using

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
Type:Attack
Rank: S
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

while the debree is rishing into the air clone 2 sends off a wind blast by using

Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

As the wind blast picks up the large chunks of rock and heads towards your way I send off 10 kunia with paper bombs flying in the tail wind of the wind blast I then explode them making the flames swirl with the wind and combine with the rocks melting them. Making a lava/wind combination head youlls way*
 

Geezus

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handicap battles are supposed be done like

Team Member 1
Team Member 2
Opponent

basically the team mates go one after the other as it isn't logical to say the team mates will wait for the opponents to attack.

leaving Nero to have to defend against 6 jutsu instead of 3.
 

Mephistopheles

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*When I see the lava/wind combo coming towards us I quickly use:

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

After the lava/wind combo passed me I transform back again and stomp on the ground to use:

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

After making the hand seal the lava erupts from the ground underneath you.*

(Edit: I don't know if the "Water Style: Water Replacement" actually holds this attack, nor if I can change back in the same turn. Sorry if I'm wrong about this, it wasn't very clear to me since the description doesn't say a thing about this.)
 
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Nero

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Not only would you have evaporated because of the heat from the lava wind bullet but also your partner would have died. Youll have failed as a team.

Zero im not going to make a move to that but if you can block it and save leaf then he will have survived and his attack whod have went through and I woulda had to defend both.
 

Mephistopheles

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Not only would you have evaporated because of the heat from the lava wind bullet but also your partner would have died. Youll have failed as a team.

Zero im not going to make a move to that but if you can block it and save leaf then he will have survived and his attack whod have went through and I woulda had to defend both.
I would have defended him, but I don't know enough jutsus for that. This was kind of a last resort. Sorry Zero, hope you can make something of this situation.
 

ZK

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Okay, first Nero, you say that you melt chunks of rock with paperbombs, not possible, a regular rock will melt when the temperature around it reaches 1200 degrees celcius, and the paperbombs only works for a few seconds, so unless the paperbombs makes the rocks 1200 degrees hot for more than 5 minutes, then your combination is invalid. O_O (the 5 minutes is a guess i think it would take around 10) I can understand that the fire from the paperbombs mixes with the wind, but Lava? no way, you have to use your lava release to do it, or another combo.

Second Leaf turning into water against a fire wind combo, ooh bugger, but i'll try.

As soon as you fire your wind fire combo, i quickly realise that Leaf can't survive this, so K2 quickly jumps in front of Leaf, and uses.

Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi
Type: Defensive/Supplementary
Rank: A
Range: Self/Short
Chakra cost: 25
Damage points: 40
Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.
Notes:
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.
• This jutsu lasts for 1 turn.

in the same motion K1 also dashes at Leaf, and uses.

Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)
Type: Defense/Supplementary
Range: Short-Mid
Rank: A
Chakra Cost: 50
Damage Points: N/A
Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground.
Restricted to 3x per battle.
Only Oraan may teach

making 5 patches of earth lift K1, Leaf, and me into the air, (about 20 meters hight.)

and as a finish, i fire.

Kanashimi no honoo=Flame of Sorrow
Type: offensive.
Rank: S
Range: Mid/Long
Chakra cost: 25
Damage points: 40
Description: The user gathers fire and wind chakra in his/her sword, Sorrow of Maturity, and swings the sword against the target. This will make a big hand, made of fire, appear out of the sword, shooting towards the target. The fire is so bright, that it will blind anyone who looks at it, unless they’re wearing a pair of sunglasses, or something else protecting them against light. If blinded, the target will be unable to see clearly, because of the light. (Excluding the turn they were blinded.) The user is able to make the fire hand explode, at any time after it’s been fired, simply by clicking his teeth.

at you, when we're about 10 meters into the air.
 

Nero

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Okay, first Nero, you say that you melt chunks of rock with paperbombs, not possible, a regular rock will melt when the temperature around it reaches 1200 degrees celcius, and the paperbombs only works for a few seconds, so unless the paperbombs makes the rocks 1200 degrees hot for more than 5 minutes, then your combination is invalid. O_O (the 5 minutes is a guess i think it would take around 10) I can understand that the fire from the paperbombs mixes with the wind, but Lava? no way, you have to use your lava release to do it, or another combo.

Second Leaf turning into water against a fire wind combo, ooh bugger, but i'll try.

As soon as you fire your wind fire combo, i quickly realise that Leaf can't survive this, so K2 quickly jumps in front of Leaf, and uses.

Water release: Tears of Sorrows = Suiton: No namida wa, kanashimi
Type: Defensive/Supplementary
Rank: A
Range: Self/Short
Chakra cost: 25
Damage points: 40
Description: the user focuses water chakra in his/her hands, then the user places the hands in front of his/her face, like if he/she was crying. The user will emit a lot of water, from their mouth and water chakra that just appears to be tears from their eyes. The water will begin to take form, and will quickly grow, into a three meter tall, faceless, human looking, clump of water, with very big arms. The water will place it’s arms in front of the user, thereby shielding the user from harm. This is all done in one fluid motion.
Notes:
• Can only be taught by ZeroGarra.
• Can only be used three times per battle.
• This jutsu lasts for 1 turn.

in the same motion K1 also dashes at Leaf, and uses.

Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)
Type: Defense/Supplementary
Range: Short-Mid
Rank: A
Chakra Cost: 50
Damage Points: N/A
Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground.
Restricted to 3x per battle.
Only Oraan may teach

making 5 patches of earth lift K1, Leaf, and me into the air, (about 20 meters hight.)

and as a finish, i fire.

Kanashimi no honoo=Flame of Sorrow
Type: offensive.
Rank: S
Range: Mid/Long
Chakra cost: 25
Damage points: 40
Description: The user gathers fire and wind chakra in his/her sword, Sorrow of Maturity, and swings the sword against the target. This will make a big hand, made of fire, appear out of the sword, shooting towards the target. The fire is so bright, that it will blind anyone who looks at it, unless they’re wearing a pair of sunglasses, or something else protecting them against light. If blinded, the target will be unable to see clearly, because of the light. (Excluding the turn they were blinded.) The user is able to make the fire hand explode, at any time after it’s been fired, simply by clicking his teeth.

at you, when we're about 10 meters into the air.
The fire would have stayed more than a few seconds because its rotating around the wind bullet meaning that its rapid heat which would be able to burn the rocks. But anyways


(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: Water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiralling wall of water that can be used to attack or defend. (No water source required)

Yes it might blind us but inner sonar skill is still intact to where I hear everything in a mid range distance and the rocks havent took youll anywhere but up so as I use this clone 1 uses

Fuuton: Kaiten Shuriken (Wind Style: Rotating Shuriken)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikes, which will engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent.

sending shurikens through the mist that you cant see til they get out of the deep mist*
 

Mephistopheles

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The fire would have stayed more than a few seconds because its rotating around the wind bullet meaning that its rapid heat which would be able to burn the rocks. But anyways


(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: Water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiralling wall of water that can be used to attack or defend. (No water source required)

Yes it might blind us but inner sonar skill is still intact to where I hear everything in a mid range distance and the rocks havent took youll anywhere but up so as I use this clone 1 uses

Fuuton: Kaiten Shuriken (Wind Style: Rotating Shuriken)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikes, which will engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent.

sending shurikens through the mist that you cant see til they get out of the deep mist*
As the shurikens come out of the mist I quickly use:

(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefore is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.

Creating two lightning clones (c1 and c2), c1 stands beside me and c2 stands before ZeroG. Then I use:

(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will
quickly substitute themselves with another nearby object. This can be a block of wood or even another person.
This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

I use c1 as substitute, so the shuriken will hit c1 instead of me.
At the same time c2 throws a lighter on the ground and uses:

(Katon: Kimuchi Amura) - Fire Style:
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

Which stops the shuriken attack and protects ZeroG.
 
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