- Joined
- Apr 21, 2011
- Messages
- 59,557
- Reaction score
- 4,729
Range: Mid
Killing: Yes
Stealing: Yes
CJ: Yes
CE: No
Terrain: Chunin Exam Stage, the one from Round 2
I'll be going first.
*Gogeta stands with his Battle Sabres in his sash. He quickly flows his chakra into the ground and creates a small pillar that hits you in the groin, stunning you. As you collapse in pain, I create another one that hits you and sends you flying into the air.*
Killing: Yes
Stealing: Yes
CJ: Yes
CE: No
Terrain: Chunin Exam Stage, the one from Round 2
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I'll be going first.
*Gogeta stands with his Battle Sabres in his sash. He quickly flows his chakra into the ground and creates a small pillar that hits you in the groin, stunning you. As you collapse in pain, I create another one that hits you and sends you flying into the air.*
Tatakai s�?beru)Battle Sabres�
Type:Weapon�
Rank:N/A�
Range:Short-Mid�
Chakra:40�
Damage:N/A�
Description:At first glance, the sabres appear as two silver, black and blue handles of a sword. In reality, the blades can emit make-shift weapons using elemental ninjutsu. By channeling his chakra throguh the handles, the user can create weapons to suit his situation, depending on the element used.
Elemental Descriptions:
Water: By flowing suiton chakra through the sabres, the user can create two long whips capable of reaching into Mid-Range. The whips can be used to restrain multiple people and animals as large as bears. The whips can be mentally controlled to constrict, giving it the potential to break bones or strangle. The whips are A-rank and after four turns, turn into regular water, unable to be used again for two turns.
Fire: This gives the user to shoot a focused, A-rank blast of fire, much similar to a flamethrower. After using the flamethrower once, the user must wait two turns before�using it again. Once per battle, the user can block any incoming fire jutsu A-rank and below by focusing copious amounts of fire chakra into the blades, creating a wide and shield-like burst of flames that acts as a shield of sorts, protecting him from the incoming fire.
Earth: This gives the user the ability to create two hammers. The hammers are A-rank in power and are capable of easily crushing rocks and denting steel. The hammers, when slammed onto the ground at once, creates a shockwave that can knock people withing Short-Range off balance. After four turns, the hammers break apart into pebbles and the user must wait three turns before using the hammers again.
Wind: This ability is simple, it creates two two-foot long swords made of wind. The wind blades can slice through steel. The user can launch the blades by swinging the sabres diagonally or vertically. Once the user does this, he must wait three turns before creating another blade. The blades last four turns without being thrown. This ability is A-rank.
Lightning: This is the most basic ability. When the user thrusts both sabres into the target, he can then release an electrical surge that temporarily paralyzes the victim. The victim stays paralyzed for one turn. The user can only use this ability twice a match, but must a period of three turns before using the ability for the second time, if he chooses. This ability is A-rank.�
~The weapon can only use one ability at a time~
~Can only be used by Rikerslade~
~The user must state he has the weapons in his first turn~
~Creating each elemental ability counts as a move~
~With the weapons in hand the user can'd do hand seals~
~Elemental abilities disable themselves if the user isn't touching the hilts~
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20.
Descripton: Creates small pillars of earth, small tools, and small shields of earth.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20.
Descripton: Creates small pillars of earth, small tools, and small shields of earth.
Type:Weapon�
Rank:N/A�
Range:Short-Mid�
Chakra:40�
Damage:N/A�
Description:At first glance, the sabres appear as two silver, black and blue handles of a sword. In reality, the blades can emit make-shift weapons using elemental ninjutsu. By channeling his chakra throguh the handles, the user can create weapons to suit his situation, depending on the element used.
Elemental Descriptions:
Water: By flowing suiton chakra through the sabres, the user can create two long whips capable of reaching into Mid-Range. The whips can be used to restrain multiple people and animals as large as bears. The whips can be mentally controlled to constrict, giving it the potential to break bones or strangle. The whips are A-rank and after four turns, turn into regular water, unable to be used again for two turns.
Fire: This gives the user to shoot a focused, A-rank blast of fire, much similar to a flamethrower. After using the flamethrower once, the user must wait two turns before�using it again. Once per battle, the user can block any incoming fire jutsu A-rank and below by focusing copious amounts of fire chakra into the blades, creating a wide and shield-like burst of flames that acts as a shield of sorts, protecting him from the incoming fire.
Earth: This gives the user the ability to create two hammers. The hammers are A-rank in power and are capable of easily crushing rocks and denting steel. The hammers, when slammed onto the ground at once, creates a shockwave that can knock people withing Short-Range off balance. After four turns, the hammers break apart into pebbles and the user must wait three turns before using the hammers again.
Wind: This ability is simple, it creates two two-foot long swords made of wind. The wind blades can slice through steel. The user can launch the blades by swinging the sabres diagonally or vertically. Once the user does this, he must wait three turns before creating another blade. The blades last four turns without being thrown. This ability is A-rank.
Lightning: This is the most basic ability. When the user thrusts both sabres into the target, he can then release an electrical surge that temporarily paralyzes the victim. The victim stays paralyzed for one turn. The user can only use this ability twice a match, but must a period of three turns before using the ability for the second time, if he chooses. This ability is A-rank.�
~The weapon can only use one ability at a time~
~Can only be used by Rikerslade~
~The user must state he has the weapons in his first turn~
~Creating each elemental ability counts as a move~
~With the weapons in hand the user can'd do hand seals~
~Elemental abilities disable themselves if the user isn't touching the hilts~
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20.
Descripton: Creates small pillars of earth, small tools, and small shields of earth.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20.
Descripton: Creates small pillars of earth, small tools, and small shields of earth.