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<p>[QUOTE="McKnockout, post: 13965494, member: 62765"]</p><p style="text-align: center"><span style="font-size: 12px">~ Elemental Combinations</span></p> <p style="text-align: center"><img src="http://icons.iconarchive.com/icons/hektakun/pokemon/72/051-Dugtrio-icon.png" data-url="http://icons.iconarchive.com/icons/hektakun/pokemon/72/051-Dugtrio-icon.png" class="bbImage " style="" alt="" title="" /> <img src="http://icons.iconarchive.com/icons/hektakun/pokemon/72/009-Blastoise-icon.png" data-url="http://icons.iconarchive.com/icons/hektakun/pokemon/72/009-Blastoise-icon.png" class="bbImage " style="" alt="" title="" /> <img src="http://icons.iconarchive.com/icons/hektakun/pokemon/72/123-Scyther-icon.png" data-url="http://icons.iconarchive.com/icons/hektakun/pokemon/72/123-Scyther-icon.png" class="bbImage " style="" alt="" title="" /> <img src="http://icons.iconarchive.com/icons/hektakun/pokemon/72/025-Pikachu-icon.png" data-url="http://icons.iconarchive.com/icons/hektakun/pokemon/72/025-Pikachu-icon.png" class="bbImage " style="" alt="" title="" /> <img src="http://icons.iconarchive.com/icons/hektakun/pokemon/72/004-Charmander-icon.png" data-url="http://icons.iconarchive.com/icons/hektakun/pokemon/72/004-Charmander-icon.png" class="bbImage " style="" alt="" title="" /></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=53&p=7707698&highlight=genjutsu#post7707698">23. </a> <strong>(Suiton/Futon: Sakasa Senmetsu ) - Water/Wind Release: Inverted Destruction</strong></p><p>[SPOILER]Rank: Forbidden</p><p>Type: Supplementary/Attack</p><p>Range: Short-Long</p><p>Chakra Cost: 50 (+15 per turn)</p><p>Damage Points: 90</p><p>Description: The user concentrates a large amount of Suiton chakra into a nearby water source to cause the water to rotate/spiral around extremely rapidly, funneling upwards towards the heavens. That is, the user essentially creates a huge inverted water tornado (narrow funnel end upwards, towards the sky) to spiral upwards from a water source; using the addition of vast amounts of Futon chakra to drastically increase the tornado's rotational velocity and lethality (i.e. augmenting the sharpness and slicing capabilities of the huge rotating mass of water) due to the presence of furiously sharp wind currents. The width of this tornado spans to the limits of short range around from its epicenter and reaches up towards the sky; targets trapped near (either within it or close to it but on the outside of it) feel as though this huge tornado exerts an attractive/gravitational force on them, sucking/pulling them towards it's epicenter - however, in reality, this is just due to the intense amount of gale-force winds of the tornado. Any targets caught in the epicenter of this tornado will maimed by the wind currents before being sucked upwards towards the narrow end of the tornado (towards the sky). However this jutsu requires a very large amount of chakra and concentration to be used which has unwanted effects on the user.</p><p>*Note: Requires a water source.</p><p>*Note: Can only be used once per battle.</p><p>*Note: User takes 25 damage due to chakra and mental strain (due to the high amount of mental concentration required in order to perform and maintain such precise charka control).</p><p>*Note: The user's speed is reduced in half for 3 turns after activation.</p><p>*Note: Only one other jutsu in the same turn (this jutsu counts as two).</p><p>*Note: No techniques above S-Rank for 3 turns after usage and can not use wind or water techniques above A-rank for 2 turns nor above S-Rank for the rest of the fight.</p><p>*Note: The user is also affected if he is near the tornado.</p><p>*Can only be taught by McKnockout</p><p>[SPOILER]<a href="http://www.youtube.com/watch?v=itODk-5nR-4">http://www.youtube.com/watch?v=itODk-5nR-4</a></p><p><a href="http://www.youtube.com/watch?v=Ryk9s...feature=relmfu">http://www.youtube.com/watch?v=Ryk9s...feature=relmfu</a>(0.01-0.04s)</p><p></p><p>The spiraling water vortex in the background in both videos. It's kind of like an upside-down water tornado. [/SPOILER][/SPOILER]</p><p></p><p>[SPOILER]<a href="http://narutobase.net/forums/showthread.php?t=473789"><strong>(Futon/Suiton: Houfuku) - Wind/Water Style: Retribution</strong></a></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: S rank</p><p>Range: Short - Long Range</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user will first release a small amount of wind chakra in front of him in the form of a small circular wall, with diameter twice the size of him, and the same height as him. The wind will spin around in front of him for a couple of seconds. The user will then quickly gather his suiton chakra within his stomach and quickly spit it all out through the wind wall in front of him. The sudden burst of water will go through the wind with relatively ease, due to both being created of the same chakra source and it won’t have any resistance. The bullet of water will then continue to spin as it approaches its enemy. The main purpose of the wind previously made was to remain there so that the user can release his water chakra in a quick burst (the water bullet, not stream) and the wind would act as a second layer for the water bullet, giving it more strength. The water/wind combination will then spin much faster, resembling a miniature twister heading towards it destination with brute force and accuracy.</p><p></p><p>Notes:</p><p>-Can only be use thrice</p><p>-Counts as 2/3 of the user's move per turn.</p><p>-Cannot use A rank and above wind or water the next turn</p><p>-No other Wind/Water Combination jutsu the same turn this has successfully been used</p><p>-No other elemental combination the same turn this has been used</p><p>-Must have Water and Wind mastered to use</p><p>-Can only be taught by -Venom-</p><p></p><p>Picture of the jutsu:</p><p>[SPOILER]<img src="http://24.media.tumblr.com/tumblr_lql0q4jY9T1qbs05mo4_500.gif" data-url="http://24.media.tumblr.com/tumblr_lql0q4jY9T1qbs05mo4_500.gif" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=274065&p=14365066#post14365066"><strong>Doton/Fuuton: | Earth Release/WindRelease : Seeds of Anihilation</strong></a></p><p>[SPOILER]Type: Offensive</p><p>Rank: Forbidden</p><p>Range: Short - Long</p><p>Chakra: 50</p><p>Damage: 90 (+20 if combined with Fire)</p><p>Description: A technique where the user spews a mediocre "Exploding Flame Shot" sized orb of earth towards the opponent, after which he spews three smaller orbs of wind that accelerate forwards towards the orb of earth before finally matching its pace to orbit around it. The orb of earth spins clockwise, and is composed of a mass of unstable earth chakra. While the outer wind orbs comprised of vigorously spinning winds similar to that of the Rasengan all spin counter-clockwise. The user by then performing a single handseal causes the orbs of wind to converge in on the earth. When the four orbs come into contact, the disordered and opposite rotations combined with the unstable abundance of chakra explodes to creates a gigantic cone shaped turbulent vortex that expands forwards and outwards much like Planetary Rasengan. The earth is reduced to dust shaped rubble, and much like the Dust Wind Technique serves to give the wind a level of tangibility that allows it to shred through matter caught within the technique to pieces, while the wind forms disordered turbulent gale forces that are honed into an infinite number of blades that ravage the target. In effect a catastrophic blast of wind and earth is released forwards in a V cone shape, that spreads out at an angle of up to 110 degrees. This technique combines particularly well with fire, as the fire will be sucked into the vortex and used to superheat the earth particles while also combining with the wind to form a wind and fire combo. Thus making it a technique where countless forceful blades of compressed wind and fire ravage the target along with superheated molten earth. After having used this jutsu the user begins to experience fatigue, their throat becomes sore as sharp pangs of pain glance upwards from their chest area due to the abundance of chakra forcefully channeled through and out of the users gullet.</p><p></p><p>Notes:</p><p>- Can only be used 2x</p><p>- No fuuton or Earth jutsu for the rest of the turn, no Earth or fuuton jutsu above S rank for the next two turns</p><p>- The users movements will be sluggish for the remainder of the turn and for the next turn, preventing efficient use of Taijutsu.</p><p>- Can only be taught by Scaze[/SPOILER]</p><p><strong>( Fuuton/Doton: Horun no Areno Eki ) Wind/Earth Style: The Horns of the Desert Lizard</strong></p><p>[SPOILER]Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user links together 2 handseals, creating a ravaging dome of slicing winds. The wind's speed and sharpness is increased to the max, having almost no rival in shredding power. At which point, the user ends the succession of handseals with an extra one, which infuses the wind with small particles of the strongest earth materials. This sets the abrasive power of the wind past it's limits, both Wind and Earth chakra working together to combine the roughness and tangibility of the earth against the sharpness and speed of the wind, creating an almost perfect defense against all matter, which is shredded to oblivion when it comes in contact.</p><p>With 1 handseal, the user is disperse the dome into 2 large gusts of wind that fly up to mid range.</p><p>*The user is able to create a perfect sphere by leaping in the air*</p><p>*This jutsu is able to overpower the Strongest Metals/Perfectly Solid/Kaguya Bone/Diamond Elements/KGs up to it's rank, and Basic or less solid Elements (Wood, Calcium, Crystals, etc) 1 rank above*</p><p>*This jutsu can only be used once every 3 turns*</p><p>*The user is unable to preform Earth or Wind jutsus higher than S rank in the next turn*</p><p>*The dome is maintained for only 1 turn, and disperses normally if the user does not throw it towards the opponent*</p><p>*Can only be used thrice per battle*</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=654687&p=19024189#post19024189">http://narutobase.net/forums/showthread.php?t=654687&p=19024189#post19024189</a>[/SPOILER][/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="McKnockout, post: 13965494, member: 62765"] [CENTER][SIZE=3]~ Elemental Combinations[/SIZE] [IMG]http://icons.iconarchive.com/icons/hektakun/pokemon/72/051-Dugtrio-icon.png[/IMG] [IMG]http://icons.iconarchive.com/icons/hektakun/pokemon/72/009-Blastoise-icon.png[/IMG] [IMG]http://icons.iconarchive.com/icons/hektakun/pokemon/72/123-Scyther-icon.png[/IMG] [IMG]http://icons.iconarchive.com/icons/hektakun/pokemon/72/025-Pikachu-icon.png[/IMG] [IMG]http://icons.iconarchive.com/icons/hektakun/pokemon/72/004-Charmander-icon.png[/IMG][/CENTER] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=53&p=7707698&highlight=genjutsu#post7707698"]23. [/URL] [b](Suiton/Futon: Sakasa Senmetsu ) - Water/Wind Release: Inverted Destruction[/b] [SPOILER]Rank: Forbidden Type: Supplementary/Attack Range: Short-Long Chakra Cost: 50 (+15 per turn) Damage Points: 90 Description: The user concentrates a large amount of Suiton chakra into a nearby water source to cause the water to rotate/spiral around extremely rapidly, funneling upwards towards the heavens. That is, the user essentially creates a huge inverted water tornado (narrow funnel end upwards, towards the sky) to spiral upwards from a water source; using the addition of vast amounts of Futon chakra to drastically increase the tornado's rotational velocity and lethality (i.e. augmenting the sharpness and slicing capabilities of the huge rotating mass of water) due to the presence of furiously sharp wind currents. The width of this tornado spans to the limits of short range around from its epicenter and reaches up towards the sky; targets trapped near (either within it or close to it but on the outside of it) feel as though this huge tornado exerts an attractive/gravitational force on them, sucking/pulling them towards it's epicenter - however, in reality, this is just due to the intense amount of gale-force winds of the tornado. Any targets caught in the epicenter of this tornado will maimed by the wind currents before being sucked upwards towards the narrow end of the tornado (towards the sky). However this jutsu requires a very large amount of chakra and concentration to be used which has unwanted effects on the user. *Note: Requires a water source. *Note: Can only be used once per battle. *Note: User takes 25 damage due to chakra and mental strain (due to the high amount of mental concentration required in order to perform and maintain such precise charka control). *Note: The user's speed is reduced in half for 3 turns after activation. *Note: Only one other jutsu in the same turn (this jutsu counts as two). *Note: No techniques above S-Rank for 3 turns after usage and can not use wind or water techniques above A-rank for 2 turns nor above S-Rank for the rest of the fight. *Note: The user is also affected if he is near the tornado. *Can only be taught by McKnockout [SPOILER][URL="http://www.youtube.com/watch?v=itODk-5nR-4"]http://www.youtube.com/watch?v=itODk-5nR-4[/URL] [URL="http://www.youtube.com/watch?v=Ryk9s...feature=relmfu"]http://www.youtube.com/watch?v=Ryk9s...feature=relmfu[/URL](0.01-0.04s) The spiraling water vortex in the background in both videos. It's kind of like an upside-down water tornado. [/SPOILER][/SPOILER] [SPOILER][URL="http://narutobase.net/forums/showthread.php?t=473789"][B](Futon/Suiton: Houfuku) - Wind/Water Style: Retribution[/B][/URL] [SPOILER]Type: Offensive/Defensive Rank: S rank Range: Short - Long Range Chakra: 40 Damage: 80 Description: The user will first release a small amount of wind chakra in front of him in the form of a small circular wall, with diameter twice the size of him, and the same height as him. The wind will spin around in front of him for a couple of seconds. The user will then quickly gather his suiton chakra within his stomach and quickly spit it all out through the wind wall in front of him. The sudden burst of water will go through the wind with relatively ease, due to both being created of the same chakra source and it won’t have any resistance. The bullet of water will then continue to spin as it approaches its enemy. The main purpose of the wind previously made was to remain there so that the user can release his water chakra in a quick burst (the water bullet, not stream) and the wind would act as a second layer for the water bullet, giving it more strength. The water/wind combination will then spin much faster, resembling a miniature twister heading towards it destination with brute force and accuracy. Notes: -Can only be use thrice -Counts as 2/3 of the user's move per turn. -Cannot use A rank and above wind or water the next turn -No other Wind/Water Combination jutsu the same turn this has successfully been used -No other elemental combination the same turn this has been used -Must have Water and Wind mastered to use -Can only be taught by -Venom- Picture of the jutsu: [SPOILER][IMG]http://24.media.tumblr.com/tumblr_lql0q4jY9T1qbs05mo4_500.gif[/IMG][/SPOILER][/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=274065&p=14365066#post14365066"][B]Doton/Fuuton: | Earth Release/WindRelease : Seeds of Anihilation[/B][/URL] [SPOILER]Type: Offensive Rank: Forbidden Range: Short - Long Chakra: 50 Damage: 90 (+20 if combined with Fire) Description: A technique where the user spews a mediocre "Exploding Flame Shot" sized orb of earth towards the opponent, after which he spews three smaller orbs of wind that accelerate forwards towards the orb of earth before finally matching its pace to orbit around it. The orb of earth spins clockwise, and is composed of a mass of unstable earth chakra. While the outer wind orbs comprised of vigorously spinning winds similar to that of the Rasengan all spin counter-clockwise. The user by then performing a single handseal causes the orbs of wind to converge in on the earth. When the four orbs come into contact, the disordered and opposite rotations combined with the unstable abundance of chakra explodes to creates a gigantic cone shaped turbulent vortex that expands forwards and outwards much like Planetary Rasengan. The earth is reduced to dust shaped rubble, and much like the Dust Wind Technique serves to give the wind a level of tangibility that allows it to shred through matter caught within the technique to pieces, while the wind forms disordered turbulent gale forces that are honed into an infinite number of blades that ravage the target. In effect a catastrophic blast of wind and earth is released forwards in a V cone shape, that spreads out at an angle of up to 110 degrees. This technique combines particularly well with fire, as the fire will be sucked into the vortex and used to superheat the earth particles while also combining with the wind to form a wind and fire combo. Thus making it a technique where countless forceful blades of compressed wind and fire ravage the target along with superheated molten earth. After having used this jutsu the user begins to experience fatigue, their throat becomes sore as sharp pangs of pain glance upwards from their chest area due to the abundance of chakra forcefully channeled through and out of the users gullet. Notes: - Can only be used 2x - No fuuton or Earth jutsu for the rest of the turn, no Earth or fuuton jutsu above S rank for the next two turns - The users movements will be sluggish for the remainder of the turn and for the next turn, preventing efficient use of Taijutsu. - Can only be taught by Scaze[/SPOILER] [B]( Fuuton/Doton: Horun no Areno Eki ) Wind/Earth Style: The Horns of the Desert Lizard[/B] [SPOILER]Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: The user links together 2 handseals, creating a ravaging dome of slicing winds. The wind's speed and sharpness is increased to the max, having almost no rival in shredding power. At which point, the user ends the succession of handseals with an extra one, which infuses the wind with small particles of the strongest earth materials. This sets the abrasive power of the wind past it's limits, both Wind and Earth chakra working together to combine the roughness and tangibility of the earth against the sharpness and speed of the wind, creating an almost perfect defense against all matter, which is shredded to oblivion when it comes in contact. With 1 handseal, the user is disperse the dome into 2 large gusts of wind that fly up to mid range. *The user is able to create a perfect sphere by leaping in the air* *This jutsu is able to overpower the Strongest Metals/Perfectly Solid/Kaguya Bone/Diamond Elements/KGs up to it's rank, and Basic or less solid Elements (Wood, Calcium, Crystals, etc) 1 rank above* *This jutsu can only be used once every 3 turns* *The user is unable to preform Earth or Wind jutsus higher than S rank in the next turn* *The dome is maintained for only 1 turn, and disperses normally if the user does not throw it towards the opponent* *Can only be used thrice per battle* [URL="http://narutobase.net/forums/showthread.php?t=654687&p=19024189#post19024189"]http://narutobase.net/forums/showthread.php?t=654687&p=19024189#post19024189[/URL][/SPOILER][/SPOILER] [/QUOTE]
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