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<p>[QUOTE="McKnockout, post: 13765803, member: 62765"]</p><p style="text-align: center"><span style="font-size: 12px">Suiton | Water</span></p> <p style="text-align: center"><img src="http://icons.iconarchive.com/icons/hektakun/pokemon/72/009-Blastoise-icon.png" data-url="http://icons.iconarchive.com/icons/hektakun/pokemon/72/009-Blastoise-icon.png" class="bbImage " style="" alt="" title="" /></p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=11&p=5959292#post5959292">19. </a><strong>(Suiton: Harinezumi Kyoubou) - Water Release: Porcupine Frenzy</strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack/Defence</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user concentrates a large amount of Suiton chakra into a nearby water source, which he releases into after performing a quick succession of four handseals (Serpent -> Ox -> Tiger -> Monkey). This allows the user to to create a cluster of large water spikes resembling a huge spiked shell. These large spikes can vary in size from several feet (about the size of a person's torso) up to the size of large buildings. That is, a field of water spikes emerge from the water source to form a huge spiked shell.</p><p>*Note: Requires a water source.</p><p>*Note: Can only be used twice.</p><p>*Note: No S-rank water jutsus in the same turn.</p><p>*Note: No techniques above S-Rank for next turn.</p><p>*Note: Must wait at least two turns to use again.</p><p>*Can only be taught by McKnockout</p><p>[SPOILER]<img src="http://oi41.tinypic.com/29mtx13.jpg" data-url="http://oi41.tinypic.com/29mtx13.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=14&p=6091572#post6091572">22. </a><strong>(Suiton: Dansu no Kajiki) - Water Release: Dance of the Swordfish</strong></p><p>[SPOILER]Rank: A</p><p>Type: Supplementary/Defence/Attack</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user concentrates chakra into an existing water source and then stomps the surface of the water causing three masses, in the shape of swordfish, to form from the water. These agile swordfish travel/swim towards the opponent at high speed and are capable of jumping/leaping out of the water and into the air. These swordfish are roughly the size of a large boulder with bills akin in size and sharpness as regular nodachis. As as result, due to their lethally sharp bill, these swordfish are capable of fatally piercing the opponent.</p><p>*Note: Requires water source.</p><p>*Note: Can only be used 3 times per battle.</p><p>*Note: No S rank water techniques the same turn.</p><p>*Note: Must wait 1 turn to use again.</p><p>*Can only be taught by McKnockout.[/SPOILER]</p><p>[SPOILER]<strong>(Suiton: Kenkagoshi Koinu) – Water Release: Belligerent Puppy</strong></p><p>[SPOILER]Rank: D</p><p>Type: Supplementary/Defense/Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 10</p><p>Damage Points: 20</p><p>Description: A rather basic water jutsu and without a doubt one of the easiest to perform. The user concentrates chakra into the water they are standing on (i.e. the user must have contact with the water and can concentrate the chakra through any part of their body) and a small puppy will instantly appear anywhere the user wishes. The puppy has quite sharp teeth and claws whose damage can be compared to that of a simple punch or stab/slash with a kunai (depending on what the puppy does). This jutsu is also quite silent and does not make any vibrations when performed, due to its simplicity.</p><p>Note: Requires a water source.</p><p>Note: Only 1 puppy can be created per use.</p><p>Note: Can only be taught/used by Sasuke Sarutobi.</p><p>[/SPOILER]</p><p><strong>(Mizu Shiroppu Bunshin no Jutsu) - Water Syrup Clone Jutsu</strong></p><p>[SPOILER]Type:Attack</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: 25</p><p>Damage Points: N/A</p><p>Description: The user creates Water Clones out of the viscous fluid created in the (Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field technique. The clone is used as a normal Water Clone, but upon being killed, the clone turns into the viscous fluid and flies in all directions in short range. The clone can also be voluntarily dispersed into the fluid. If the fluid gets on the opponent ,i.e. the opponent's hands, the the next thing they touched with them would become stuck to them. If he/she were to try to make hand-signs, his/her hands would become stuck to one another. If the fluid gets into a person's mouth or nostrils, they will be choked and or suffocated.</p><p></p><p>Note: Clones can use Ninjutsu, Genjutsu, Doton, Katon, Fuuton, and Raiton up to C and Suiton up to B.</p><p>Note: Up to three clones can be made with this technique.</p><p>(Can only be used/taught by Demosthenes.)[/SPOILER]</p><p></p><p><strong>(Suiton: kyojin Shuriken)-Water Style: Giant Shuriken</strong></p><p>[SPOILER]Type: Attack</p><p>Rank:B</p><p>Range: Mid-Long</p><p>Chakra Cost:25</p><p>Damage Points:40</p><p>Description: Using a water source, the user creates a giant shuriken that are thrown at speeds and can be avoided by earth or fire jutsus of the same rank or higher.</p><p>*can only be used by Hiroki</p><p>*can be used upto 5 times per battle</p><p>*can only be taught by Hiroki[/SPOILER]</p><p></p><p><strong>(Suiton: Sansui sōchi)- Sprinkler System</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Short/Med</p><p>Chakra cost: 25</p><p>Damage Points: N/A</p><p>Description: The user, by channeling suiton chakra to their feet, will inject their chakra into the ground, as far as mid-range. Then, performing a single hand seal, the user will force their chakra from the ground, using nature transformation to change the chakra into water. This ejects a large amount of water from three places mid-range from the ground, similar to the function of a sprinkler. The water from the ground will then remain on the battlefield, allowing the user to use the water for any techniques up to A-rank.</p><p>*Note: Can only be taught/used by HereticPassage</p><p>*Note: Can only be used on a battlefield that has no water present</p><p>*Note: Water lasts for 5 turns; usable twice per battle[/SPOILER]</p><p><strong></strong></p><p><strong>Water style: Oil clone Jutsu (Suiton: sekiyu Bunshin)</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: short –mid</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.[/SPOILER]</p><p><strong></strong></p><p><strong>Naiagara no Mizu | The Waters of Niagara</strong></p><p>[SPOILER]Rank: A</p><p>Type: Defensive/Supplementary/Offensive</p><p>Range: Short/Long</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user claps his hands together while releasing a large amount of water chakra into the immediate vicinity; this causes a great body of water to materialize out of nowhere. The water materializes in three large waves that appear in a very quick succession right after each other. The materialized water appears very close to the user, and all the waves are, even upon materialization, pushing outwards with great force. This can be compared to a pulse of water that is pushed outwards.</p><p>-Can only be used 3 times per battle.</p><p>-Once the water is sent toward a target, it's impossible to change its direction.</p><p>-This is an advanced version of: (Suiton: Suishouha) - Water Style: Water Shock wave.</p><p>-Can only be taught by Zero Kelvin.[/SPOILER]</p><p><strong></strong></p><p><strong>(Suiton: Sakashima Bakufu Waza) – Water Release: Reverse Waterfall Technique</strong></p><p>[SPOILER]Rank: B-A</p><p>Type: Supplementary/Defense/Attack</p><p>Range: Short-Long</p><p>Chakra Cost: 25-30</p><p>Damage Points: 40-60</p><p>Description: The user concentrates a large amount of water chakra into their hands (or feet) as they perform two handseals (Tiger -> Snake) and then proceeds to strike them onto the water source they are standing on, creating a large amount of water to burst vertically upwards towards the sky. This large burst of water is essentially a large stream/blast of water that travels in a straight line up vertically from the water source. Depending on the user, the amount of water in this blast of water may vary from a small-size lake worth of water up to a medium-size lake worth of water (the maximum volume -100m3) - all of which always takes the same amount of time to happen (a few seconds). Furthermore, the force behind this blast of water is sufficient enough to knock an opponent unconsious.</p><p>Note: Requires a water source.</p><p>Note: A-rank version usable three times per battle.</p><p>Note: If A-rank version is used, must wait at least 1 turn to use again.</p><p>Note: Can only be taught/used by Sasuke Sarutobi.[/SPOILER]</p><p></p><p><strong>(Mizu Fuukaku: Mizu Sumasshu) Water Style: Water Smash</strong></p><p>[SPOILER]Type:Attack</p><p>Rank:A</p><p>Range:Short/Mid</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent.</p><p>*Can only be Used/Taught by 0sama*</p><p>[/SPOILER]</p><p><strong>Water: Giant Hand (Suiton:kyojin hando)</strong></p><p>[SPOILER]Type:Attack/Supplemantry</p><p>Rank:A</p><p>Range:Short-Long</p><p>Chakra Cost:30</p><p>Damage Points:60(+5 with lightning)</p><p>Description:The user creates a giant hand out of water that can be hard for a punch or sharp to act as a claw it can also be used to grab the enemy. Can be mixed with lightning tecniuqes to make it stronger.</p><p>*Can only be used by burakyilan or if thought by burakyilan[/SPOILER]</p><p></p><p><strong>(Sution : Mizu Kajiki Dageki Jutsu) - Water Style : Water Swordfish Strike</strong></p><p>[SPOILER]Rank:A</p><p>Range:Short-Long</p><p>Chakra Cost:40</p><p>Damage Points:50</p><p>Description: The user will make 3 handseal boar,bird and lastly tiger then 2 swordfish that made out of water will appear and then fly and ahead toward enemy in a very fast speed and stabbing them with their sword.</p><p>(Can only be taught by ~Faith~)</p><p>(Must have water source)[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=475177"><strong>(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning</strong></a></p><p>[SPOILER]Rank: S</p><p>Type: Attack</p><p>Range: Short/Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.[/SPOILER]</p><p><strong></strong></p><p><strong>(Mizu no hōshutsu: Shōtotsu suru miu no kabe)Water Release Colliding Water Wall</strong></p><p>[SPOILER]Type: Defense/ Attack</p><p>Rank:S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The User Will do One Handseal and make three spinning Water Vortex that collide and make a giant protective wall. The user can eitherUse the wall to defend againist attacks or have the giant wall fall onto their oppent and drown them</p><p>Note: Can only Be used by -Itachi- Unless taught</p><p>Note: Can only be used Three time per Battle[/SPOILER]</p><p><strong></strong></p><p><strong>(Suiton: Kencho no Sasori Bibu) Water Release: Scorpion Tail Strike</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40 (-5 per each turn)</p><p>Damage Points: 80</p><p>Description: The user will use their chakra to create a large scorpion tail of water to form out of the water that can be used to wrap around the opponent or stab into him. This stinger tail is about the size of a large tree and is even strong enough to hold large summons. However, the scorpion tail cannot pierce through high rank earth jutsus.</p><p>Usable 2 times only.</p><p>Must have water source</p><p>No water jutsus above A rank in the same turn.</p><p>The user cant use this jutsu on the fallowing 2 turns[/SPOILER]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=274065&p=14365066#post14365066"><strong>Suiton: Yakkaina Jōkyō | Water Style: Sticky Situation</strong></a></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user will slam their hands on the ground and send a absurd amount of suiton chakra into the ground, channeling it beneath a target. They will draw the moisture from underground and create water. Then by performing the ‘Dragon’ hand seal the water will burst from underground from all around the opponent. The water erupting in the form of eight dragon headed shaped water tendrils that are fairly dense and have a sticky quality that enables them to cling to the opponent, as well as a having a high piercing rate. Once the tendrils attach to their target, the user can preform the ‘Dragon’ handseal causing the tendrils to implode, if the tendril was completely wrapped around a limb, severe damage would be caused rendering the limb relatively unusable. The tendrils are able to freely and rapidly attack anything within a short range radius of where they originally erupted from.</p><p></p><p>Restrictions</p><p>- Can only be used 2x</p><p>- No suiton jutsu S rank or above for the rest of the turn and the next turn.</p><p>- Can only be Taught by -Scaze-[/SPOILER]</p><p></p><p><strong>(Suiton: Heisha Sattou) Water Style: Chariot Rush</strong></p><p>[SPOILER]Rank: A</p><p>Type: Attack</p><p>Range: Short - Long</p><p>Chakra cost: 30</p><p>Damage Points: 60</p><p>Description: The user preforms the *Snake* seal then releases a large amount of water from their mouth. The water forms into several chariots that rush towards the target. The chariots are able to hit all at once or one at a time this causing the target to move around the constant battering of chariot. If a chariot hits the target, the target is hit with such force that they are pushed back and have several injuries.</p><p>Notes:</p><p>- No water source required</p><p>- Usable once per battle</p><p>- Unable to use another "Water Style" in same turn</p><p>- Only trainable/usable by Dexter..[/SPOILER]</p><p></p><p><strong>(Suiton: Aoriika) Water Style: Kracken</strong></p><p>[SPOILER]Rank: S</p><p>Type: Attack</p><p>Range: Short - Mid</p><p>Chakra cost: 40</p><p>Damage Points: 80</p><p>Description: When a water source is nearby the user preforms the necessary hand seals. Once released the water in the water source begins to rise out of the water and form a "Kracken" look, along with 6 giant water tentacles 50 feet long. The user is able to use the tentacle to slams down on areas creating waves or slamming to hit a target. The tentacles may also grab the target and throw them into the distance. All the tentacles can work in a motion that causes a lot of commotion in the area of land and water in range; this can cause a wide spread attack or just to allow the user to escape in the commotion.</p><p>Notes:</p><p>- Only usable with a water source</p><p>- Usable once per battle</p><p>- Lasts one turn</p><p>- The Kraken and his tentacles do not reform when hit/cut</p><p>- Unable to use another "Water Style" in same turn</p><p>- Only trainable/usable by Dexter..[/SPOILER]</p><p></p><p><strong>Water:Tentacle Strike (Suiton:Tentacle couldnt fin a definition Atakku)</strong></p><p>[SPOILER]Rank:S</p><p>Range:Short-Long</p><p>Type:Supplemantry</p><p>Chakra Cost:40(-5 per each turn)</p><p>Damage:0</p><p>Discription: The user does the necesery handsignes and thouches any body of water. As that happens under the enemy 8 tentecles form out of water appear. The tenticles can be as large as 50m long and 1m thick or they can be as small as 1m long and 10cm thick.The once the tentecles grab the enemy its very hard to escape. The tentecles dont hurt the enemy a lot(as much as a tight rope) but they are strong enough to hold even large summons.</p><p>*There must be a large source of water for this to be used</p><p>*The jutsu can only be used by burakyilan and people who learned from him</p><p>*The tentecles last only 3 turns</p><p>*It can only be used 2 times per battle</p><p>*the user cant use any water jutsu on the fallowing 2 turns</p><p>*the enemy must be standing on the water the user touched[/SPOILER]</p><p><strong></strong></p><p><strong>(Suiton: Mizu Bunshi) - Water Release: Water Molecules</strong></p><p>[SPOILER]Rank: Forbidden</p><p>Type: Supplementary</p><p>Range: Short - Mid</p><p>Chakra Cost: 80</p><p>Damage Points: N/A [15 damage per turn]</p><p>Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15</p><p>Note: Can only be taught by Axle</p><p>Note: Lasts 5 turns</p><p>Note: Can only be used once per battle</p><p>Note: After this technique is done the user can't user any A-rank and above water jutsus for 3 turns.</p><p>Note: Can be used as a water source[/SPOILER]</p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="McKnockout, post: 13765803, member: 62765"] [CENTER][SIZE=3]Suiton | Water[/SIZE] [IMG]http://icons.iconarchive.com/icons/hektakun/pokemon/72/009-Blastoise-icon.png[/IMG][/CENTER] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=11&p=5959292#post5959292"]19. [/URL][B](Suiton: Harinezumi Kyoubou) - Water Release: Porcupine Frenzy[/B] [SPOILER]Rank: S Type: Attack/Defence Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user concentrates a large amount of Suiton chakra into a nearby water source, which he releases into after performing a quick succession of four handseals (Serpent -> Ox -> Tiger -> Monkey). This allows the user to to create a cluster of large water spikes resembling a huge spiked shell. These large spikes can vary in size from several feet (about the size of a person's torso) up to the size of large buildings. That is, a field of water spikes emerge from the water source to form a huge spiked shell. *Note: Requires a water source. *Note: Can only be used twice. *Note: No S-rank water jutsus in the same turn. *Note: No techniques above S-Rank for next turn. *Note: Must wait at least two turns to use again. *Can only be taught by McKnockout [SPOILER][IMG]http://oi41.tinypic.com/29mtx13.jpg[/IMG][/SPOILER][/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=14&p=6091572#post6091572"]22. [/URL][B](Suiton: Dansu no Kajiki) - Water Release: Dance of the Swordfish[/B] [SPOILER]Rank: A Type: Supplementary/Defence/Attack Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user concentrates chakra into an existing water source and then stomps the surface of the water causing three masses, in the shape of swordfish, to form from the water. These agile swordfish travel/swim towards the opponent at high speed and are capable of jumping/leaping out of the water and into the air. These swordfish are roughly the size of a large boulder with bills akin in size and sharpness as regular nodachis. As as result, due to their lethally sharp bill, these swordfish are capable of fatally piercing the opponent. *Note: Requires water source. *Note: Can only be used 3 times per battle. *Note: No S rank water techniques the same turn. *Note: Must wait 1 turn to use again. *Can only be taught by McKnockout.[/SPOILER] [SPOILER][B](Suiton: Kenkagoshi Koinu) – Water Release: Belligerent Puppy[/B] [SPOILER]Rank: D Type: Supplementary/Defense/Attack Range: Short-Mid Chakra Cost: 10 Damage Points: 20 Description: A rather basic water jutsu and without a doubt one of the easiest to perform. The user concentrates chakra into the water they are standing on (i.e. the user must have contact with the water and can concentrate the chakra through any part of their body) and a small puppy will instantly appear anywhere the user wishes. The puppy has quite sharp teeth and claws whose damage can be compared to that of a simple punch or stab/slash with a kunai (depending on what the puppy does). This jutsu is also quite silent and does not make any vibrations when performed, due to its simplicity. Note: Requires a water source. Note: Only 1 puppy can be created per use. Note: Can only be taught/used by Sasuke Sarutobi. [/SPOILER] [B](Mizu Shiroppu Bunshin no Jutsu) - Water Syrup Clone Jutsu[/B] [SPOILER]Type:Attack Rank: B Range: Short Chakra Cost: 25 Damage Points: N/A Description: The user creates Water Clones out of the viscous fluid created in the (Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field technique. The clone is used as a normal Water Clone, but upon being killed, the clone turns into the viscous fluid and flies in all directions in short range. The clone can also be voluntarily dispersed into the fluid. If the fluid gets on the opponent ,i.e. the opponent's hands, the the next thing they touched with them would become stuck to them. If he/she were to try to make hand-signs, his/her hands would become stuck to one another. If the fluid gets into a person's mouth or nostrils, they will be choked and or suffocated. Note: Clones can use Ninjutsu, Genjutsu, Doton, Katon, Fuuton, and Raiton up to C and Suiton up to B. Note: Up to three clones can be made with this technique. (Can only be used/taught by Demosthenes.)[/SPOILER] [B](Suiton: kyojin Shuriken)-Water Style: Giant Shuriken[/B] [SPOILER]Type: Attack Rank:B Range: Mid-Long Chakra Cost:25 Damage Points:40 Description: Using a water source, the user creates a giant shuriken that are thrown at speeds and can be avoided by earth or fire jutsus of the same rank or higher. *can only be used by Hiroki *can be used upto 5 times per battle *can only be taught by Hiroki[/SPOILER] [B](Suiton: Sansui sōchi)- Sprinkler System[/B] [SPOILER]Rank: B Type: Supplementary Range: Short/Med Chakra cost: 25 Damage Points: N/A Description: The user, by channeling suiton chakra to their feet, will inject their chakra into the ground, as far as mid-range. Then, performing a single hand seal, the user will force their chakra from the ground, using nature transformation to change the chakra into water. This ejects a large amount of water from three places mid-range from the ground, similar to the function of a sprinkler. The water from the ground will then remain on the battlefield, allowing the user to use the water for any techniques up to A-rank. *Note: Can only be taught/used by HereticPassage *Note: Can only be used on a battlefield that has no water present *Note: Water lasts for 5 turns; usable twice per battle[/SPOILER] [B] Water style: Oil clone Jutsu (Suiton: sekiyu Bunshin)[/B] [SPOILER]Type: Supplementary Rank: A Range: short –mid Chakra Cost:30 Damage Points:60 Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.[/SPOILER] [B] Naiagara no Mizu | The Waters of Niagara[/B] [SPOILER]Rank: A Type: Defensive/Supplementary/Offensive Range: Short/Long Chakra cost: 30 Damage points: N/A Description: The user claps his hands together while releasing a large amount of water chakra into the immediate vicinity; this causes a great body of water to materialize out of nowhere. The water materializes in three large waves that appear in a very quick succession right after each other. The materialized water appears very close to the user, and all the waves are, even upon materialization, pushing outwards with great force. This can be compared to a pulse of water that is pushed outwards. -Can only be used 3 times per battle. -Once the water is sent toward a target, it's impossible to change its direction. -This is an advanced version of: (Suiton: Suishouha) - Water Style: Water Shock wave. -Can only be taught by Zero Kelvin.[/SPOILER] [B] (Suiton: Sakashima Bakufu Waza) – Water Release: Reverse Waterfall Technique[/B] [SPOILER]Rank: B-A Type: Supplementary/Defense/Attack Range: Short-Long Chakra Cost: 25-30 Damage Points: 40-60 Description: The user concentrates a large amount of water chakra into their hands (or feet) as they perform two handseals (Tiger -> Snake) and then proceeds to strike them onto the water source they are standing on, creating a large amount of water to burst vertically upwards towards the sky. This large burst of water is essentially a large stream/blast of water that travels in a straight line up vertically from the water source. Depending on the user, the amount of water in this blast of water may vary from a small-size lake worth of water up to a medium-size lake worth of water (the maximum volume -100m3) - all of which always takes the same amount of time to happen (a few seconds). Furthermore, the force behind this blast of water is sufficient enough to knock an opponent unconsious. Note: Requires a water source. Note: A-rank version usable three times per battle. Note: If A-rank version is used, must wait at least 1 turn to use again. Note: Can only be taught/used by Sasuke Sarutobi.[/SPOILER] [B](Mizu Fuukaku: Mizu Sumasshu) Water Style: Water Smash[/B] [SPOILER]Type:Attack Rank:A Range:Short/Mid Chakra Cost:30 Damage Points:60 Description: User While in Mid Air right above his/her opponent manipulate Water Chakra in his/her feet and creates a giant Water feet and smashes that on his/her opponent. Its thrust severely damages the opponent. *Can only be Used/Taught by 0sama* [/SPOILER] [B]Water: Giant Hand (Suiton:kyojin hando)[/B] [SPOILER]Type:Attack/Supplemantry Rank:A Range:Short-Long Chakra Cost:30 Damage Points:60(+5 with lightning) Description:The user creates a giant hand out of water that can be hard for a punch or sharp to act as a claw it can also be used to grab the enemy. Can be mixed with lightning tecniuqes to make it stronger. *Can only be used by burakyilan or if thought by burakyilan[/SPOILER] [B](Sution : Mizu Kajiki Dageki Jutsu) - Water Style : Water Swordfish Strike[/B] [SPOILER]Rank:A Range:Short-Long Chakra Cost:40 Damage Points:50 Description: The user will make 3 handseal boar,bird and lastly tiger then 2 swordfish that made out of water will appear and then fly and ahead toward enemy in a very fast speed and stabbing them with their sword. (Can only be taught by ~Faith~) (Must have water source)[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=475177"][B](Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning[/B][/URL] [SPOILER]Rank: S Type: Attack Range: Short/Mid Chakra Cost: 40 Damage Points: 80 Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.[/SPOILER] [B] (Mizu no hōshutsu: Shōtotsu suru miu no kabe)Water Release Colliding Water Wall[/B] [SPOILER]Type: Defense/ Attack Rank:S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The User Will do One Handseal and make three spinning Water Vortex that collide and make a giant protective wall. The user can eitherUse the wall to defend againist attacks or have the giant wall fall onto their oppent and drown them Note: Can only Be used by -Itachi- Unless taught Note: Can only be used Three time per Battle[/SPOILER] [B] (Suiton: Kencho no Sasori Bibu) Water Release: Scorpion Tail Strike[/B] [SPOILER]Type: Attack Rank: S Range: Short-Long Chakra Cost: 40 (-5 per each turn) Damage Points: 80 Description: The user will use their chakra to create a large scorpion tail of water to form out of the water that can be used to wrap around the opponent or stab into him. This stinger tail is about the size of a large tree and is even strong enough to hold large summons. However, the scorpion tail cannot pierce through high rank earth jutsus. Usable 2 times only. Must have water source No water jutsus above A rank in the same turn. The user cant use this jutsu on the fallowing 2 turns[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=274065&p=14365066#post14365066"][B]Suiton: Yakkaina Jōkyō | Water Style: Sticky Situation[/B][/URL] [SPOILER]Type: Offensive Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: The user will slam their hands on the ground and send a absurd amount of suiton chakra into the ground, channeling it beneath a target. They will draw the moisture from underground and create water. Then by performing the ‘Dragon’ hand seal the water will burst from underground from all around the opponent. The water erupting in the form of eight dragon headed shaped water tendrils that are fairly dense and have a sticky quality that enables them to cling to the opponent, as well as a having a high piercing rate. Once the tendrils attach to their target, the user can preform the ‘Dragon’ handseal causing the tendrils to implode, if the tendril was completely wrapped around a limb, severe damage would be caused rendering the limb relatively unusable. The tendrils are able to freely and rapidly attack anything within a short range radius of where they originally erupted from. Restrictions - Can only be used 2x - No suiton jutsu S rank or above for the rest of the turn and the next turn. - Can only be Taught by -Scaze-[/SPOILER] [B](Suiton: Heisha Sattou) Water Style: Chariot Rush[/B] [SPOILER]Rank: A Type: Attack Range: Short - Long Chakra cost: 30 Damage Points: 60 Description: The user preforms the *Snake* seal then releases a large amount of water from their mouth. The water forms into several chariots that rush towards the target. The chariots are able to hit all at once or one at a time this causing the target to move around the constant battering of chariot. If a chariot hits the target, the target is hit with such force that they are pushed back and have several injuries. Notes: - No water source required - Usable once per battle - Unable to use another "Water Style" in same turn - Only trainable/usable by Dexter..[/SPOILER] [B](Suiton: Aoriika) Water Style: Kracken[/B] [SPOILER]Rank: S Type: Attack Range: Short - Mid Chakra cost: 40 Damage Points: 80 Description: When a water source is nearby the user preforms the necessary hand seals. Once released the water in the water source begins to rise out of the water and form a "Kracken" look, along with 6 giant water tentacles 50 feet long. The user is able to use the tentacle to slams down on areas creating waves or slamming to hit a target. The tentacles may also grab the target and throw them into the distance. All the tentacles can work in a motion that causes a lot of commotion in the area of land and water in range; this can cause a wide spread attack or just to allow the user to escape in the commotion. Notes: - Only usable with a water source - Usable once per battle - Lasts one turn - The Kraken and his tentacles do not reform when hit/cut - Unable to use another "Water Style" in same turn - Only trainable/usable by Dexter..[/SPOILER] [B]Water:Tentacle Strike (Suiton:Tentacle couldnt fin a definition Atakku)[/B] [SPOILER]Rank:S Range:Short-Long Type:Supplemantry Chakra Cost:40(-5 per each turn) Damage:0 Discription: The user does the necesery handsignes and thouches any body of water. As that happens under the enemy 8 tentecles form out of water appear. The tenticles can be as large as 50m long and 1m thick or they can be as small as 1m long and 10cm thick.The once the tentecles grab the enemy its very hard to escape. The tentecles dont hurt the enemy a lot(as much as a tight rope) but they are strong enough to hold even large summons. *There must be a large source of water for this to be used *The jutsu can only be used by burakyilan and people who learned from him *The tentecles last only 3 turns *It can only be used 2 times per battle *the user cant use any water jutsu on the fallowing 2 turns *the enemy must be standing on the water the user touched[/SPOILER] [B] (Suiton: Mizu Bunshi) - Water Release: Water Molecules[/B] [SPOILER]Rank: Forbidden Type: Supplementary Range: Short - Mid Chakra Cost: 80 Damage Points: N/A [15 damage per turn] Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15 Note: Can only be taught by Axle Note: Lasts 5 turns Note: Can only be used once per battle Note: After this technique is done the user can't user any A-rank and above water jutsus for 3 turns. Note: Can be used as a water source[/SPOILER] [/SPOILER] [/QUOTE]
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