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<p>[QUOTE="Mirai, post: 22118831, member: 86283"]</p><p><strong>Contract Approval: </strong>[URL unfurl="true"]https://animebase.me/threads/custom-summoning-submission.777488/post-22049993[/URL]</p><p></p><p><strong>Summoning Animal:</strong> Cthulhu</p><p><strong>Scroll Owner:</strong> Mirai</p><p><strong>Other Users who have signed contract: </strong>N/A</p><p><strong>Summoning Boss if existing:</strong> Cthulhu, The Great Old One</p><p><strong>Other Summoning Animals tied to contract:</strong> Leviathan, Spawn of Cthulhu</p><p><strong>Description and Background:</strong> Cthulhu, a name feared by many since the earliest records of human kind. A high class divine entity that has said to come from beyond the stars, is a powerful alien being. His arrival to earth was near the dawn of the age of mankind, after the countless wars held against Tiamat, but his existence was considered an anomaly as his origins where not of earthly creation, even by the old gods of the world. In truth he came from another dimension of existence far away from the current one known. Where he terrorized the humans of the east, driving those who came near him mad. It wasn't until centuries later he was finally sealed at the bottom of the ocean in his own ruins known as R'leyh. It was from there, the Great Old One started to plot his return, as those humans who sealed him continued to perish, the seal to his ruins continued to weaken. As time passes, Cthulhu gave birth to his children, the Spawn of Cthulhu and his true and only successor named Leviathan. They roam the world, terrorizing humanity and seeking the final key to their father's awakening, the Vessel of the Outer Gods (Contract Holder).</p><p></p><p>Cthulhu is described as a giant creature, being humanoid with an octopus like head, draconic wings but his anatomy is too complex for humans to understand. Leviathan and his siblings (Spawns) look near identical to their father, though the physical differences are noticeable. Likewise, the spawns and Leviathan all share the same abilities as their father, though weaker compared to his level though Leviathan is still stronger than his siblings in comparison. Their abilities are as followed:</p><p></p><p><strong>Anatomy of Shapeshifters (Basic Ability 1#) -</strong> This is the most common ability across all the creatures. Their bodies are extremely malleable, capable of reshaping for various purposes such as creating weapons for offensive or defensive purposes, wings for flight (something Spawn naturally lack as opposed to their father and elder brother Leviathan) etc. This can also allow them to blend into modern society, capable of taking on the appearance of other humans and animals, so much so they can even imitate vocals of others. This ability will be submitted as it's own technique.</p><p></p><p><strong>Eyes of the Gods (Basic Ability #2):</strong> Despite its name, this ability refers to Cthulu and his children’s ability to sense the Chakra, or souls of other beings. Be it human, animal or other, if they possess either Chakra or a soul, they are within his scope. This is potent enough that even it is impossible to hide one’s Chakra or spiritual presence from them regardless of method or skill. This allow him to remember individuals he’s encountered or even deduct elemental chakra natures. This extends up to 1 adjacent landmark in ninja world.</p><p></p><p><strong>Telepathic Communication (Basic Ability 3#) - </strong>The final basic ability of the creatures are their ability to communicate with each other telepathically. This done among the creatures themselves, with the Vessel of the Outer God, allies or even enemies, prying into their minds to speak. This is strictly used for communication purposes, in which they can respond back to the creatures as well. This doesn't require a move slot in order to utilize, simply being cosmetic.</p><p></p><p><strong>Ink Manipulation and Generation (Unique Ability #1) - </strong>Cthulhu and his offspring are capable of creating ink naturally from their bodies, in which they manipulate it via Ink Ninjutsu. They do not require ink brushes, simply using shape manipulation with their chakra. They are all treat as Apex Handseal Specialists, needing no hand seals in order to perform the techniques.</p><p></p><p><strong>Madness Induction (Unique Ability 2#)</strong> - An inherent ability is the creatures ability to induce madness into those nearby. This is done by an ability similar to Killing Intent, where the creatures causes those who experience this to see images of their death, which can invoke nausea, panic and unwillingness to approach the summon. This is an inherent ability they trigger mentally when desired, being a passive ability, which also causes those affected by to lose one rank in power to their techniques when within short range of the summon (counting as debuff), which this effect persists up to three turns, even if having left short range. However after being exposed, the target is unable to be affected until an additional two turns had passed after the madness ends, but can only be targeted once more for the battle. The effects also trigger on other summons/animals where animals who are one rank lower or <u>lacking a rank per say (such as Inuzuka Ninken, Aburame Bugs etc) automatically become rendered unconscious when within short range, lasting for as long as they remain within this range. Summons instead flee from battle, leaving their masters aid.</u> Vessel of the Outer God are immune to these effects as well as other creatures of the contract are immune to each other’s affects. The ranking of each madness induction will be mentioned in each summon. They also do not need to focus this ability; those are capable of performing techniques but can also willingly not induce said madness onto others.</p><p></p><p><span style="color: rgb(44, 130, 201)">Pending, for starters, your background/history has to be adjusted as summoning contracts need to be earthly animals. It can’t have origins off this planet. Second, the Eye of the Gods ability is two in one: Chakra and Spirit Sensing. Pick one but it cannot be both. Third, underlined part needs to change. Too strong and unchecked to allow it to automatically KO or dispersal of them. There needs to be a better balanced metric in place then “get near this summoning and you automatically disperse or get KOed”</span></p><p><span style="color: rgb(44, 130, 201)"></span></p><p><span style="color: rgb(44, 130, 201)">Update: Contract Revoked. Ian, having another Myth+ contract, chose to drop this one and it’s related ninjutsu. </span></p><p></p><p>Summons</p><p>[spoiler]</p><p>(Kuchiyose No Jutsu: Kuto~urufu, Kyū shihai-sha) Summoning Technique: Cthulhu, the Great Old One</p><p>Type: Summon</p><p>Rank: F</p><p>Range: Short</p><p>Chakra Cost: 50</p><p>Damage Points: N/A (- 10 Per Summon)</p><p>Description: The user performs the Summoning Jutsu, either through Hand Seals, or their Summoning Tattoo in order to summon forth Cthulhu, the Great Old One in the battle. However, simply doing this isn’t without a cost, as the cosmic creature takes an extra compensation of his summoner’s life energy (-10 HP) which cannot be negated even with Yang Specialist or any other sort of damage reduction skills. Once summoned, this monstrosity nigh immediately towers over the battlefield, rivaling Manda in size alone, with a humanoid body. His head shaped akin to an octopus with many tentacles protruding from his face with beaming red eyes and draconic like wings enabling him to fly. Personality wise, Cthulhu is a very emotionally detached being, showing little to no care for humanity, outside of his Vessel. He is patient and highly observant - waiting for the day his seal is finally broken so he can unleash havoc on humanity once more. He loves his children but at times can be seen as rather militant with them, referring to them as his soldiers rather than his off spring. His desire to rule over this dimension is vast, wanting to expand his reach outside his original dimension to this one. Cthulhu’s sheer presence is known to cause many to be driven completely mad, something that’s almost true (via Madness Induction). He is capable of moving at speeds equivalent to a Sage Rank Shinobi, with his Madness Induction affecting Sage Level and below Shinobi or S-Rank and below summons, with his Madness Induction being Forbidden Ranked in nature. Outside of his inherent powers, this divine monster has his own unique skills, namely “World Shaper” and “Call of Cthulhu”, which are achieved through Natural Energy.</p><p></p><p>World Shaper (D – S): The unique skill Cthulhu possess, allowing the monster to shape the very world he walks on, namely controlling the environment to his leisure. This can be seen as an advanced version of Sage Arts: Inorganic Reincarnation but without Sage Mode as a requirement, as he naturally controls it and also on a larger scale, extending his control to liquids and even the very air around him. This allows him to mold them into various shapes and forms, namely constructs with solids, blasts and powerful twisters with winds etc. The creation of these things is limitless and only limited by Cthulhu’s own imagination. The amount of Chakra he fuels into these creations determines how strong they are. These cannot be spawned within 5 meters of the enemy however and are treated as neutral to Elemental Ninjutsu. All Ranked applications that are projectile in nature have a Range of Short - Long, while those that actively manipulate the environment are Short - Mid . A-Rank can only be used thrice per battle with a cool down of one turn between each use, while S-Rank can only be used twice per battle, having a cool down of three turns instead while making him incapable of using this skill up to A rank and above for two turns. Finally, any use of World Shaper must come from Cthulhu himself, and not some extension of his being, such as those created by "Anatomy of Shapeshifters".</p><p></p><p>Call of Cthulhu (S): The second unique skill to Cthulhu himself, where the monstrosity is calls upon his control of Natural Energy around him. In doing so, the natural energy takes the form of a cloak of sorts, masking himself or his Vessel. This cloak serves as a protective armor or sorts, flickering like a miasma in nature but in true is capable of defending. This cloak corners the entire body, but it doesn't obscure the target's ability to breath, see or any other essential. It has a damage reduction upon interacting with techniques, causing them to lose - 20 DMG on interaction. This technique will continue to persist even after interactions, only disappearing after naturally timing out or ending prematurely as it only acts as damage reduction; meaning techniques will continue and strike the one shrouded in the cloak for full damage if the technique isn't fully stopped. This ability can only be used twice per battle, lasting three turns and having a cool down of three turns. While active however Cthulhu cannot utilize his "World Shaper" ability either.</p><p></p><p>Note: Cthulhu can only be summoned once per battle, twice per NW Arc and remains in battle until he is properly defeated.</p><p></p><p>(Kuchiyose No Jutsu: Rivaiasan, Doriimu Wiibaa ) Summoning Technique: Leviathan, the Dream Weaver</p><p>Type: Summon</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user performs the Summoning Jutsu, either through Hand Seals, or their Summoning Tattoo in order to summon forth Leviathan, the Dream Weaver in the battle. Once summoned, this monstrosity nigh immediately towers over the battlefield, being roughly 30 meters tall. While he looks identical to his father and lesser siblings, the egotistical off spring wanted to give himself a new "look". Thus when he appears in battle, utilizing Anatomy of Shapeshifter passively - he becomes a sort of hybrid of his base form but resembling that of a demonic whale/dragon hybrid. Personality wise, Leviathan is a far more egotistical than that of his father and siblings. He seems himself above all of humanity, often times questioning his loyalty even towards the Vessel of the Outer Gods. He only serves the latter out of respect of his father's desires and dreams. Despite all this, he shares the same base abilities as his siblings and father, but like them has his own unique powers while moving at the speed of an Jounin Ranked Shinobi. His Madness Induction is considered S-Rank, affecting Jounin Ranked and Below Shinobi or A-Rank and Below Summons/Animals. As his title might suggest, Leviathan is a master of dream weaving, aka Genjutsu. He is capable of utilizing any basic Genjutsu the Vessel of Outer Gods is capable of up to S Rank and without the need of handseals, only needing to create body gestures. While this is considered rather basic in itself, his use of Genjutsu isn't without a twist. Illusions where the target perceives some sort of sentient being or animal, i.e Illusion Technique: Crushing Snake Constriction where it creates an illusionary snake, Leviathan can manipulate the illusion, causing an illusionary form of himself instead to appear in a snake like form.</p><p></p><p>Note: Leviathan can only be summoned once per battle, twice per NW Arc and remains in battle until he is properly defeated.</p><p></p><p>(Kuchiyose No Jutsu: Tamago no Kuto~urufu ) Summoning Technique: Spawn of Cthulhu</p><p>Type: Summon</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user performs the Summoning Jutsu, either through Hand Seals, or their Summoning Tattoo in order to summon forth a Spawn. These monstrosities are the basic summons of the contract, all appearing the same so to speak. While in base form, they resemble their father, they lack his wings which is used for flight (though can be grown via Anatomy of Shapeshifters). However in the end, they are his foot soldiers - showing little diversity outside of their shared abilities. Their Madness Induction is considered A-Rank, affecting Chunnin Ranked and Below Shinobi or B-Rank and Below Summons/Animals. Personality wise, all the Spawns can sometimes be deemed rather mindless. It's rather rare for any of them to exhibit any sort of personality outside being completely devoted to the desires of their father and the Vessel of the Outer Gods, but they are capable of thinking for themselves in terms of combat or other problem solving skills/everyday task. Some of them are capable of utilizing one of the basic five elemental natures (to be stated when summoned) but this can only be used up to A-Rank without the need of hand seals They move at speed equal to that of a Chunnin Ranked Shinobi while capable of tracking them by x2 their base speed (gained from Eyes of the God) while being roughly ten meters tall, though can easily shrink down via Anatomy of Shapeshifers.</p><p></p><p>Note: Only one Spawn can be summoned at a time or be present. They can be Summoned thrice per battle. They remain in battle until they are defeated or dismissed by the Vessel of the Outer Gods.</p><p></p><p>All Approved: [<a href="https://animebase.me/threads/custom-summoning-submission.777488/post-22076957">x</a>][/spoiler]</p><p>Contract Arts</p><p>[spoiler]</p><p>(Kaibou-gaku no Sheipushifutā) Anatomy of Shapeshifters</p><p>Type: Offense, Supplementary, Defensive</p><p>Rank: D - S</p><p>Range: Short - Long</p><p>Chakra: 10 - 40 (-5 to Sustain)</p><p>Damage: 20 - 80</p><p>Description: This technique acts as the outline of Cthulhu and his children's ability to shape their natural body. An intrinsic ability, these summons are capable of manipulating their anatomy to a minor to large degree, ranging from shifting their limbs into powerful physically blunt or sharpen constructs, down to completely mimicking the appearance of humans and animals alike, with them being anything the user desires (within reason, such as not being able to make waves or anything that "detaches" from the summon). These changes can be made for offensive, defensive and supplementary purposes, depending on the needs of the summoner or summons themselves. They can use it to increase or decrease in size though they can only grow x1.5 their original height while also creating limbs they originally didn't have such as wings to fly or tentacles to grab and constrict others. These limbs can grow and reach up to mid-range of Spawn of Cthulhu, while Leviathan and Cthulhu himself can reach up to long rang, with the amount of damage ranging based on the rank applied. D - B Rank can be used at unlimited amounts of times, A rank capable of being used thrice per summon in battle and S rank twice per battle with each having a cool down of two turns before being capable of using it again. These constructs are considered neutral to elemental ninjutsu and multiple can be made in a single use, though the damage splits based on rank applied. Signers of the contract with the ability to access "Sage Mode (Imperfect or Perfect) " can also utilize this on themselves as well due to their similar anatomy, though can only go up to mid-range. While clashing with opposing techniques, these constructs do not cause any damage to the summons themselves, simply being extensions of themselves. However if they are overpowered by opposing techniques, the extensions simply detach and become useless.</p><p>Approval [<a href="https://animebase.me/threads/custom-summoning-submission.777488/post-22056974">x</a>]</p><p></p><p>( Kanpekinanin Kuchurian Sennin Modo ) Perfect Cthulhuian Sage Mode</p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: N/A</p><p>Chakra cost: N/A ( -10 turn to sustain )</p><p>Damage Points: Active + 30 damage to all Ninjutsu and Taijutsu up to S rank.</p><p>Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be molded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to move/fly at 3x his speed and sense chakra (on the level similar to Eyes of the Gods) and his/her perception and reflexes are enhanced. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. In addition to this, the user is able capable of utilizing Madness Induction, allowing them to affect targets of Jonin Rank and lower, and entities such as Summons, Ninken, Aburame Insects, etc up to S-Rank. Lastly, the user gains access to Cthulhu like anatomy, gaining darkened skin and a malleable body with draconic wings capable of flight (ability to use Anatomy of Shapeshifters, Telepathic Communication and other Contract Arts) and other physical feats granted by Sage mode.</p><p></p><p>Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.</p><p>Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.</p><p>Approval [<a href="https://animebase.me/threads/custom-summoning-submission.777488/post-22062629">x</a>]</p><p><strong>(Riehian) R'lyehian</strong></p><p>Type: Supplementary</p><p>Rank: N/A</p><p>Range: N/A</p><p>Chakra Cost: N/A</p><p>Damage Points: N/A</p><p>Description: R'lyehian is not a traditional technique in the sense of common ninjutsu. Rather, R'lyehian is a very unique language that only those who are recognized as the Vessel of the Outer Gods or Cthulhu himself or any of his offspring are capable of understanding. While the alien god is capable of understanding the human language, having been in this dimension for multiple centuries – Cthulhu’s native tongue is one of unknown earthly origin. In terms of R'lyehian’s purpose, it usually serves no purpose other than to allow the user the Vessel of the Outer Gods and the other aliens of the contract the ability to communicate in battle without directly revealing information. This allows them to effortlessly talk with each other to formulae battle tactics, simple communication while traveling etc. Those who hears this language are incapable of deciphering the words that are spoken, though the user is or summons are capable of teaching others or explaining what they said if desired. The user also makes it a common practice to think with this language quite often, which in turn causes those who are capable of reading minds to be unable to gain information through vocals or visual as words within the users’ memories are all automatically rewritten to prevent information from being released. While they might experience a memory, those within said memories (should there be speech) will also be altered by the user to only being capable of hearing R'lyehian language. In the end, this technique is merely cosmetic as it doesn’t require any sort of activation nor does it cost a move slot. It however must be mentioned within the user’s bio or at the start of battle in order to be in effect.</p><p>Approval: [<a href="https://animebase.me/threads/custom-summoning-submission.777488/post-22072774">x</a>][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Mirai, post: 22118831, member: 86283"] [B]Contract Approval: [/B][URL unfurl="true"]https://animebase.me/threads/custom-summoning-submission.777488/post-22049993[/URL] [B]Summoning Animal:[/B] Cthulhu [B]Scroll Owner:[/B] Mirai [B]Other Users who have signed contract: [/B]N/A [B]Summoning Boss if existing:[/B] Cthulhu, The Great Old One [B]Other Summoning Animals tied to contract:[/B] Leviathan, Spawn of Cthulhu [B]Description and Background:[/B] Cthulhu, a name feared by many since the earliest records of human kind. A high class divine entity that has said to come from beyond the stars, is a powerful alien being. His arrival to earth was near the dawn of the age of mankind, after the countless wars held against Tiamat, but his existence was considered an anomaly as his origins where not of earthly creation, even by the old gods of the world. In truth he came from another dimension of existence far away from the current one known. Where he terrorized the humans of the east, driving those who came near him mad. It wasn't until centuries later he was finally sealed at the bottom of the ocean in his own ruins known as R'leyh. It was from there, the Great Old One started to plot his return, as those humans who sealed him continued to perish, the seal to his ruins continued to weaken. As time passes, Cthulhu gave birth to his children, the Spawn of Cthulhu and his true and only successor named Leviathan. They roam the world, terrorizing humanity and seeking the final key to their father's awakening, the Vessel of the Outer Gods (Contract Holder). Cthulhu is described as a giant creature, being humanoid with an octopus like head, draconic wings but his anatomy is too complex for humans to understand. Leviathan and his siblings (Spawns) look near identical to their father, though the physical differences are noticeable. Likewise, the spawns and Leviathan all share the same abilities as their father, though weaker compared to his level though Leviathan is still stronger than his siblings in comparison. Their abilities are as followed: [B]Anatomy of Shapeshifters (Basic Ability 1#) -[/B] This is the most common ability across all the creatures. Their bodies are extremely malleable, capable of reshaping for various purposes such as creating weapons for offensive or defensive purposes, wings for flight (something Spawn naturally lack as opposed to their father and elder brother Leviathan) etc. This can also allow them to blend into modern society, capable of taking on the appearance of other humans and animals, so much so they can even imitate vocals of others. This ability will be submitted as it's own technique. [B]Eyes of the Gods (Basic Ability #2):[/B] Despite its name, this ability refers to Cthulu and his children’s ability to sense the Chakra, or souls of other beings. Be it human, animal or other, if they possess either Chakra or a soul, they are within his scope. This is potent enough that even it is impossible to hide one’s Chakra or spiritual presence from them regardless of method or skill. This allow him to remember individuals he’s encountered or even deduct elemental chakra natures. This extends up to 1 adjacent landmark in ninja world. [B]Telepathic Communication (Basic Ability 3#) - [/B]The final basic ability of the creatures are their ability to communicate with each other telepathically. This done among the creatures themselves, with the Vessel of the Outer God, allies or even enemies, prying into their minds to speak. This is strictly used for communication purposes, in which they can respond back to the creatures as well. This doesn't require a move slot in order to utilize, simply being cosmetic. [B]Ink Manipulation and Generation (Unique Ability #1) - [/B]Cthulhu and his offspring are capable of creating ink naturally from their bodies, in which they manipulate it via Ink Ninjutsu. They do not require ink brushes, simply using shape manipulation with their chakra. They are all treat as Apex Handseal Specialists, needing no hand seals in order to perform the techniques. [B]Madness Induction (Unique Ability 2#)[/B] - An inherent ability is the creatures ability to induce madness into those nearby. This is done by an ability similar to Killing Intent, where the creatures causes those who experience this to see images of their death, which can invoke nausea, panic and unwillingness to approach the summon. This is an inherent ability they trigger mentally when desired, being a passive ability, which also causes those affected by to lose one rank in power to their techniques when within short range of the summon (counting as debuff), which this effect persists up to three turns, even if having left short range. However after being exposed, the target is unable to be affected until an additional two turns had passed after the madness ends, but can only be targeted once more for the battle. The effects also trigger on other summons/animals where animals who are one rank lower or [U]lacking a rank per say (such as Inuzuka Ninken, Aburame Bugs etc) automatically become rendered unconscious when within short range, lasting for as long as they remain within this range. Summons instead flee from battle, leaving their masters aid.[/U] Vessel of the Outer God are immune to these effects as well as other creatures of the contract are immune to each other’s affects. The ranking of each madness induction will be mentioned in each summon. They also do not need to focus this ability; those are capable of performing techniques but can also willingly not induce said madness onto others. [COLOR=rgb(44, 130, 201)]Pending, for starters, your background/history has to be adjusted as summoning contracts need to be earthly animals. It can’t have origins off this planet. Second, the Eye of the Gods ability is two in one: Chakra and Spirit Sensing. Pick one but it cannot be both. Third, underlined part needs to change. Too strong and unchecked to allow it to automatically KO or dispersal of them. There needs to be a better balanced metric in place then “get near this summoning and you automatically disperse or get KOed” Update: Contract Revoked. Ian, having another Myth+ contract, chose to drop this one and it’s related ninjutsu. [/COLOR] Summons [spoiler] (Kuchiyose No Jutsu: Kuto~urufu, Kyū shihai-sha) Summoning Technique: Cthulhu, the Great Old One Type: Summon Rank: F Range: Short Chakra Cost: 50 Damage Points: N/A (- 10 Per Summon) Description: The user performs the Summoning Jutsu, either through Hand Seals, or their Summoning Tattoo in order to summon forth Cthulhu, the Great Old One in the battle. However, simply doing this isn’t without a cost, as the cosmic creature takes an extra compensation of his summoner’s life energy (-10 HP) which cannot be negated even with Yang Specialist or any other sort of damage reduction skills. Once summoned, this monstrosity nigh immediately towers over the battlefield, rivaling Manda in size alone, with a humanoid body. His head shaped akin to an octopus with many tentacles protruding from his face with beaming red eyes and draconic like wings enabling him to fly. Personality wise, Cthulhu is a very emotionally detached being, showing little to no care for humanity, outside of his Vessel. He is patient and highly observant - waiting for the day his seal is finally broken so he can unleash havoc on humanity once more. He loves his children but at times can be seen as rather militant with them, referring to them as his soldiers rather than his off spring. His desire to rule over this dimension is vast, wanting to expand his reach outside his original dimension to this one. Cthulhu’s sheer presence is known to cause many to be driven completely mad, something that’s almost true (via Madness Induction). He is capable of moving at speeds equivalent to a Sage Rank Shinobi, with his Madness Induction affecting Sage Level and below Shinobi or S-Rank and below summons, with his Madness Induction being Forbidden Ranked in nature. Outside of his inherent powers, this divine monster has his own unique skills, namely “World Shaper” and “Call of Cthulhu”, which are achieved through Natural Energy. World Shaper (D – S): The unique skill Cthulhu possess, allowing the monster to shape the very world he walks on, namely controlling the environment to his leisure. This can be seen as an advanced version of Sage Arts: Inorganic Reincarnation but without Sage Mode as a requirement, as he naturally controls it and also on a larger scale, extending his control to liquids and even the very air around him. This allows him to mold them into various shapes and forms, namely constructs with solids, blasts and powerful twisters with winds etc. The creation of these things is limitless and only limited by Cthulhu’s own imagination. The amount of Chakra he fuels into these creations determines how strong they are. These cannot be spawned within 5 meters of the enemy however and are treated as neutral to Elemental Ninjutsu. All Ranked applications that are projectile in nature have a Range of Short - Long, while those that actively manipulate the environment are Short - Mid . A-Rank can only be used thrice per battle with a cool down of one turn between each use, while S-Rank can only be used twice per battle, having a cool down of three turns instead while making him incapable of using this skill up to A rank and above for two turns. Finally, any use of World Shaper must come from Cthulhu himself, and not some extension of his being, such as those created by "Anatomy of Shapeshifters". Call of Cthulhu (S): The second unique skill to Cthulhu himself, where the monstrosity is calls upon his control of Natural Energy around him. In doing so, the natural energy takes the form of a cloak of sorts, masking himself or his Vessel. This cloak serves as a protective armor or sorts, flickering like a miasma in nature but in true is capable of defending. This cloak corners the entire body, but it doesn't obscure the target's ability to breath, see or any other essential. It has a damage reduction upon interacting with techniques, causing them to lose - 20 DMG on interaction. This technique will continue to persist even after interactions, only disappearing after naturally timing out or ending prematurely as it only acts as damage reduction; meaning techniques will continue and strike the one shrouded in the cloak for full damage if the technique isn't fully stopped. This ability can only be used twice per battle, lasting three turns and having a cool down of three turns. While active however Cthulhu cannot utilize his "World Shaper" ability either. Note: Cthulhu can only be summoned once per battle, twice per NW Arc and remains in battle until he is properly defeated. (Kuchiyose No Jutsu: Rivaiasan, Doriimu Wiibaa ) Summoning Technique: Leviathan, the Dream Weaver Type: Summon Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user performs the Summoning Jutsu, either through Hand Seals, or their Summoning Tattoo in order to summon forth Leviathan, the Dream Weaver in the battle. Once summoned, this monstrosity nigh immediately towers over the battlefield, being roughly 30 meters tall. While he looks identical to his father and lesser siblings, the egotistical off spring wanted to give himself a new "look". Thus when he appears in battle, utilizing Anatomy of Shapeshifter passively - he becomes a sort of hybrid of his base form but resembling that of a demonic whale/dragon hybrid. Personality wise, Leviathan is a far more egotistical than that of his father and siblings. He seems himself above all of humanity, often times questioning his loyalty even towards the Vessel of the Outer Gods. He only serves the latter out of respect of his father's desires and dreams. Despite all this, he shares the same base abilities as his siblings and father, but like them has his own unique powers while moving at the speed of an Jounin Ranked Shinobi. His Madness Induction is considered S-Rank, affecting Jounin Ranked and Below Shinobi or A-Rank and Below Summons/Animals. As his title might suggest, Leviathan is a master of dream weaving, aka Genjutsu. He is capable of utilizing any basic Genjutsu the Vessel of Outer Gods is capable of up to S Rank and without the need of handseals, only needing to create body gestures. While this is considered rather basic in itself, his use of Genjutsu isn't without a twist. Illusions where the target perceives some sort of sentient being or animal, i.e Illusion Technique: Crushing Snake Constriction where it creates an illusionary snake, Leviathan can manipulate the illusion, causing an illusionary form of himself instead to appear in a snake like form. Note: Leviathan can only be summoned once per battle, twice per NW Arc and remains in battle until he is properly defeated. (Kuchiyose No Jutsu: Tamago no Kuto~urufu ) Summoning Technique: Spawn of Cthulhu Type: Summon Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: The user performs the Summoning Jutsu, either through Hand Seals, or their Summoning Tattoo in order to summon forth a Spawn. These monstrosities are the basic summons of the contract, all appearing the same so to speak. While in base form, they resemble their father, they lack his wings which is used for flight (though can be grown via Anatomy of Shapeshifters). However in the end, they are his foot soldiers - showing little diversity outside of their shared abilities. Their Madness Induction is considered A-Rank, affecting Chunnin Ranked and Below Shinobi or B-Rank and Below Summons/Animals. Personality wise, all the Spawns can sometimes be deemed rather mindless. It's rather rare for any of them to exhibit any sort of personality outside being completely devoted to the desires of their father and the Vessel of the Outer Gods, but they are capable of thinking for themselves in terms of combat or other problem solving skills/everyday task. Some of them are capable of utilizing one of the basic five elemental natures (to be stated when summoned) but this can only be used up to A-Rank without the need of hand seals They move at speed equal to that of a Chunnin Ranked Shinobi while capable of tracking them by x2 their base speed (gained from Eyes of the God) while being roughly ten meters tall, though can easily shrink down via Anatomy of Shapeshifers. Note: Only one Spawn can be summoned at a time or be present. They can be Summoned thrice per battle. They remain in battle until they are defeated or dismissed by the Vessel of the Outer Gods. All Approved: [[URL='https://animebase.me/threads/custom-summoning-submission.777488/post-22076957']x[/URL]][/spoiler] Contract Arts [spoiler] (Kaibou-gaku no Sheipushifutā) Anatomy of Shapeshifters Type: Offense, Supplementary, Defensive Rank: D - S Range: Short - Long Chakra: 10 - 40 (-5 to Sustain) Damage: 20 - 80 Description: This technique acts as the outline of Cthulhu and his children's ability to shape their natural body. An intrinsic ability, these summons are capable of manipulating their anatomy to a minor to large degree, ranging from shifting their limbs into powerful physically blunt or sharpen constructs, down to completely mimicking the appearance of humans and animals alike, with them being anything the user desires (within reason, such as not being able to make waves or anything that "detaches" from the summon). These changes can be made for offensive, defensive and supplementary purposes, depending on the needs of the summoner or summons themselves. They can use it to increase or decrease in size though they can only grow x1.5 their original height while also creating limbs they originally didn't have such as wings to fly or tentacles to grab and constrict others. These limbs can grow and reach up to mid-range of Spawn of Cthulhu, while Leviathan and Cthulhu himself can reach up to long rang, with the amount of damage ranging based on the rank applied. D - B Rank can be used at unlimited amounts of times, A rank capable of being used thrice per summon in battle and S rank twice per battle with each having a cool down of two turns before being capable of using it again. These constructs are considered neutral to elemental ninjutsu and multiple can be made in a single use, though the damage splits based on rank applied. Signers of the contract with the ability to access "Sage Mode (Imperfect or Perfect) " can also utilize this on themselves as well due to their similar anatomy, though can only go up to mid-range. While clashing with opposing techniques, these constructs do not cause any damage to the summons themselves, simply being extensions of themselves. However if they are overpowered by opposing techniques, the extensions simply detach and become useless. Approval [[URL='https://animebase.me/threads/custom-summoning-submission.777488/post-22056974']x[/URL]] ( Kanpekinanin Kuchurian Sennin Modo ) Perfect Cthulhuian Sage Mode Type: Supplementary Rank: S Range: N/A Chakra cost: N/A ( -10 turn to sustain ) Damage Points: Active + 30 damage to all Ninjutsu and Taijutsu up to S rank. Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be molded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to move/fly at 3x his speed and sense chakra (on the level similar to Eyes of the Gods) and his/her perception and reflexes are enhanced. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. In addition to this, the user is able capable of utilizing Madness Induction, allowing them to affect targets of Jonin Rank and lower, and entities such as Summons, Ninken, Aburame Insects, etc up to S-Rank. Lastly, the user gains access to Cthulhu like anatomy, gaining darkened skin and a malleable body with draconic wings capable of flight (ability to use Anatomy of Shapeshifters, Telepathic Communication and other Contract Arts) and other physical feats granted by Sage mode. Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra. Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve. Approval [[URL='https://animebase.me/threads/custom-summoning-submission.777488/post-22062629']x[/URL]] [B](Riehian) R'lyehian[/B] Type: Supplementary Rank: N/A Range: N/A Chakra Cost: N/A Damage Points: N/A Description: R'lyehian is not a traditional technique in the sense of common ninjutsu. Rather, R'lyehian is a very unique language that only those who are recognized as the Vessel of the Outer Gods or Cthulhu himself or any of his offspring are capable of understanding. While the alien god is capable of understanding the human language, having been in this dimension for multiple centuries – Cthulhu’s native tongue is one of unknown earthly origin. In terms of R'lyehian’s purpose, it usually serves no purpose other than to allow the user the Vessel of the Outer Gods and the other aliens of the contract the ability to communicate in battle without directly revealing information. This allows them to effortlessly talk with each other to formulae battle tactics, simple communication while traveling etc. Those who hears this language are incapable of deciphering the words that are spoken, though the user is or summons are capable of teaching others or explaining what they said if desired. The user also makes it a common practice to think with this language quite often, which in turn causes those who are capable of reading minds to be unable to gain information through vocals or visual as words within the users’ memories are all automatically rewritten to prevent information from being released. While they might experience a memory, those within said memories (should there be speech) will also be altered by the user to only being capable of hearing R'lyehian language. In the end, this technique is merely cosmetic as it doesn’t require any sort of activation nor does it cost a move slot. It however must be mentioned within the user’s bio or at the start of battle in order to be in effect. Approval: [[URL='https://animebase.me/threads/custom-summoning-submission.777488/post-22072774']x[/URL]][/spoiler] [/QUOTE]
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