[CC] Mandalorian Training - Kooljay

Penguin

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Ok, it seems you have the armor down.


Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: N/A
Description: Upon entering the clan each Mandalore is given four Owls which act as their eyes in the field to scout ahead and search for targets. The Mandalore will release four metallic discs into the air and then make a hand seal while focusing chakra into the discs. This will activate the discs causing them to expand into four drones which can hover and fly through the air using chakra boosters. The drones are about one meter wide, a half meter long and a foot thick from top to bottom with rounded surfaces. They're a metallic gray in color, though individual Mandalores often apply custom paint designs to personalize their squadron. Each drone is naturally equipped with a spotlight and a camera that is linked via chakra to the helmet and feeds back to the Mandalore's visor displaying what the drone sees. Each feed takes up a small square on the visor in each of the four corners as to not disrupt the user's normal vision, but they can then select one of the feeds to expand it to take up the whole visor for a better view. When they do this their normal vision takes the place of that feed in its respective corner. As the Mandalore progresses through the clan these drones receive upgrades gaining additional abilities.

-Assault System: At Warrior rank each Owl is outfitted with several offensive tools. A compartment can drop open from its base releasing a dozen small bombs the size of a marble that float in the air around the target before exploding (B-rank, short range). From each side of the drones compartment can open revealing a small homing rocket that can be fired at the target. The rocket is very fast incapable of being intercepted by things like thrown kunai or shuriken, unless the enemy has a dojutsu that's used to track the rocket. Each of these individual rockets are B-rank in strength and a max of two can be fired at a time (A-rank, short-long range). Each drone only has two rockets, and one set of bombs in its base. The final ability of the assault system is an A-ranked stream of fire that can be released from a nozzle on the front of the Owls (A-rank, short-mid range). Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

-Defensive System: At Champion rank each Owl is outfitted with several upgrades used in the defense of themselves and their user. Their plating is upgraded with a new alloy that is both lighter and denser than the original model, bolstering their natural hardiness and rendering them immune to all C-rank and below attacks. They can further increase their durability by creating an A-ranked shield of chakra that that forms closely over the metal. The shield is capable of withstanding one A-rank attack before failing. While this shield is active they cannot use any abilities other than their spotlight and camera. The drones can extend their chakra shield between each other creating barriers that can protect the user or other targets. This requires at least three drones to use as any less would result in just a point or a straight line. The drones must be in short range of each other and when used with three drones the barrier is A-rank, while when used with all four it is S-rank. Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

-Hunter System: At Master rank each Owl is upgraded with several features that give it the ability to track and subdue a target. The owls are given the ability to cloak themselves (B rank) from normal sight, though dojutsu users can still see them with ease and the humming of their flight can be heard within short range by people with normal hearing and all ranges by those with advanced hearing. While cloaked the Owls can only use their hunter systems, needing to re-route power away from the assault and defensive systems. They gain access to the same vision capabilities (infrared, night, etc.) that their Mandalore possesses, though they all must be using the same vision as each other and their Mandalore. They can release an electrified metallic tendril up to mid-range that can wrap around their target and paralyze them (A-rank). Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

After four turns of being in use the drones require a recharge. They will return back to the user and re-attach to their armor replenishing their energy. This takes several turns before they can be released again. After the second usage the Owls deactivate and fall to the ground, being unusable for the remainder of the battle. Each Owl is lastly equipped with a self destruct option that can be activated by the user resulting in a B-rank explosion within short range.

-Can be used twice per battle.
-Can be used four turns per usage.
-Requires a four turn recharging period between uses.
-All abilities used by the Owls count as a move in the user's turn.
-The video feed and spotlight do not count as a move.
-All chakra costs are proportional to the rank of the effect achieved unless stated otherwise.




Rank : A
Type : Supplementary
Range : Self
Chakra cost : 30
Damage points : 60 (+5 to Ninjutsu) (+10 to Taijutsu)
Description : The will to keep fighting even if in the worsts situations or simply the will and pride a mandolore has. Mandolorians whom want to keeping fighting for their sheer thirst for blood, will use their will and force from deep within them, to keep fighting and gain a small boost. Only the strongest of the Mandolorian clan members are able to use this, feeling the need to protect their younglings and having too much pride to lose a battle. Upon using their will, the Mandolore gains +5 extra to all ninjutsu they use, and +10 to all taijutsu aswell. After the technique is worn out, the user's stamina decreases depending on the situation. If used at the start of battle then they will decrease -5 on all ninjutsu and -10 to all taijutsu he uses, for the next turn only. If used when being already worn out (after 4-6 turns have passed before using) their stamina will decrease the same way, however, it will remain like that for the following 3 turns.

Note: Only lasts 5 turns.
Note: Only useable x1 per battle.
Note: Must be a mandolorian clan member for atleast 2 weeks, before using.




Rank: D-S
Type: Offensive
Range: Short-Long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is one of the basic but useful attacks of the Mandalore clan. The user holds up one or both of their hands showing a white hole in each palm. The palm releases out a blast of chakra various of damage, size, and power depending on rankof the technique. The palm can either release a blast, beam, or even a wide spread of chakra.
-S-Rank beam once used, there is a three turn cool down and can be used only three times.
-This technique is neutral to the basic elemental techniques of the same rank but of course it all depends on size also to be taken into account
D-Rank can be used up to Short range
C-Rank can be used up to Mid-range
B-S Rank can be used up to Long-range



The last three things you can learn. Please, analyze them for me. The restrictions are in the notes (owl [assault system for you]) about what you can use at your rank, the one for repulsor beam is in the group (b-rank).
 

Kooljay

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The Owl squadron is a great jutsu for both in and out the battle. The Owls can be setup outside of buildings to help with spying and gaining intel as well as searching an area and looking after an area for followers. They also can fight for themselves. Most of their techniques though are short ranged so the user should be wary of that. With my recent promotion to Mandalorian Champion I can use the Defensive Systems. The armor of the owls are practically immune to any C rank attack. Their chakra shield is capable of taking one A rank attack though. Their shields can be combined and defend against an S ranked attack as well.

Mandolorian Pride is a good supp technique. It boosts the users ninjutsu and taijutsu with little drawbacks if used immediately at the start of the match. If used later then the drawbacks will last longer. It can only be used once as well.

The Repulsor Beam is a cool attack. Pretty standard attack. As a Mandalorian Champion I can use up to A rank. The beams come out of my hand which means they can be used in a variety of way like in combination with taijutsu, interception, etc. The power of the beams affects their range. I have the ability to use up to A ranks which has long range.
 

Penguin

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I still need to learn the Mandalorian smaskdown though >.>
Lol, kept thinking you were Warrior. Forgot I promoted you xD

Mandalorian Smackdown (Mandalorian Ekisaitingupuroresu)
Rank: S
Type: Attack
Range: short
Chakra cost: 0
Damage: 80
Description: Using the increased speed and power his armor grants him the user comes under the opponant and elbows him on the place thats below his chin sending the opponant flying into the air. Then as the opponant is unable to move in air the user jumps behind him and kicks him in his back multiple times sending him even more to the sky finnaly the user jumps again and punches the opponant into the ground. Making a 15 hit attack.
*Can only be used by Mandalorian Champions and above rank
*can only be used once per battle
* Created by Rain Of Hell

A very simple taijutsu, but augmented with the Mandalore armor's speed and strength. Perform it for me, and don't mind the horrible formatting and spelling Lol.
 

Kooljay

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Raiden runs toward Penguins clones while calling upon the enhanced speed and strength granted to him by his Mandalorian armor. Raiden appears under the clone and delivers a right elbow to just under the clone's chin lifting him into the air. The pain debilitates the clone and leaves it defenseless in the air. Raiden takes advantage of this and jumps behing the clone before swiftly kicking the clone a total of 13 times into the air. Finally Raiden jumps again punches the clone straight into the ground to finish off the 15 hit onslaught.
 

Penguin

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Good job. This will be very hard to anticipate in close range due to not only the change in speed (during taijutsu, changing your pace confuses the opponent) but in strength as well. Thus your punches are stronger than they regularly are. Anyways, you learned it, congrats!
 
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