[CC] Mandalore Training with Penguin

Goetia

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The waits for his teacher, so that he may begin training in the ways of his clan, getting that one step closer to completing his life's goal of terminating the one he hated most.
 

Penguin

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Ok, so tell me about the clan. In your opinion, what are it's biggest strengths and weaknesses? What do you want to achieve in the mandalore, and speak your mind freely!
 

Goetia

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The Mandalore Clan, put simply, is a CC that allows users to further incorporate armour into their RP style by granting them small, but special boosts which allow for an extra edge in a fight against equals and more room to keep up with superior combatants.

The sensory abilities would be the most useful, because it can keep opponents not within eyesight in check (using motion and chakra sensing). In addition, if the opponent has gone underground, infra-red vision can be used to search for heat signatures (of anyone in the area). The most typical use of this ability would be to search for the opponent or any hostiles, but it can also be used to spot techniques which possess a heat signature e.g. a Fire technique from the opponent. The reason why I like the sensing perks the most is because it is so versatile and gives you so many ways to keep up with an enemy that is trying to stay hidden, elude you and get the upper hand by striking from where you cannot see them. While the infra-red vision can search for anything possessing a heat signature (Fire techs or the enemy themself), you can use motion and chakra sensing to detect anything that you cannot see (techniques of any element, chakra build-up, any movement out of your vision really). The minor reaction and tracking speed boost is good as well. This sensing is just extremely useful as an ability in general.

Questions (Sensing):

These detection abilities are all passive, but are they all active at the same time? Also, is there a range on these abilities? How far can the opponent or object in question be from the user and still be in range for the sensory abilities? And the last question for this section; if the enemy is standing behind a technique where it's temperature exceeds the user's own body temperature, would the enemy be undetectable using infra-red because an object with a higher temperature is in front of them?

The flight capability is also pretty nice. The freedom of movement will allow for a wider range of combinations and strategy possibilities that wouldn't be feasible without. The chakra propulsion is also good, and it's movement constraints should be more than enough to evade immediate danger in most cases. While the technique is good for putting more range between you and the opponent, it won't be hard for an opponent to keep track of you, even without a Dojutsu.

Questions (Flight):

How fast, exactly, is the flight? I'm sure that the speed can be controlled, but how fast can one go using it?

The CQC boosts and low-damage immunity are pretty decent boosts, though I'd say that the speed boost would be more useful since it would help the user regardless of their RP style. No questions for this one.

The security system to alert the user of foreign chakra is nice, but there are ways to use it against the user or work around it. An alert system won't do any good if the damage is already done; using a powerful enough Genjutsu to ensnare the enemy will make the alert useless.

Questions (Security System):

How does the armour alert the user? Notification appears on the UI in the actual visor?

As for what I want to achieve in the Mandalore...I want to be a better fighter. The Mandalore is the ideal choice due to the boosts and perks that it offers to the user, which can really help a less honed and inexperienced RP'er such as myself. It'll also help to discover new styles of RP and battling, which I want to get the best out of. It's just to broaden to my horizons and see what I can do.
 
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