Magnet Release Techniques

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Zenryoku

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Magnet Release


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Abilities:

Variant 1: Basic Magnetism intrinsic to both the Kumogakure and Sunagakure populations.
Variant 2: Iron Sand, first displayed by the Third Kazekage but isn't exclusive to him.
Variant 3: Gold Dust, exclusive to Rasa—the Fourth Kazekage.




 
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Zenryoku

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Re: Iron Sand release

Variant 1: Basic Magnetism intrinsic to both the Kumogakure and Sunagakure populations.​

B-ranks


(Jishaku Ninpou: Denji Genmu ) - Magnetic Ninja Art: Electric Phantasms
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 5 per metal object that hits
Description: Through physical contact, the user turns the opponent into a living magnet by manipulating their polarity. This causes non chakra infused metals within mid range to become drawn into the opponent, causing damage as they collide with him. This technique can also be applied to items to either extend the reach required to strike the opponent, hitting them and magnetizing them then or to draw metals towards an object.

Note: Can only be used by Toroi and custom Basic Magnetism bios.

(Jishaku Ninpou: Mugen Inseki ) - Magnetic Ninja Art: Infinite Meteorites
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: After choosing a specific location on the earth, the user makes several hand seals while making contact with the earth and changing the polarity of that chosen spot. By doing this, giant portions of the earth are broken up and all are drawn towards it. Everything within a mid range radius is drawn into the location.

( Jishaku Ninpou: Denji Genma ) - Magnetic Ninja Art: Demonic Illusions
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: After forming 3 hand seals, the user manipulates the magnetic fields to target the opponent's mind and cause paralysis. This paralysis lasts until the user breaks the handseal or is overpowered by higher ranked jutsu. This can also be initiated via magnetized kunai that land on the target, preventing the need for sustaining the hand seal.

( Jiton: Jishaku Shuriken no Jutsu ) - Magnetisim Release: Magnet Shuriken Technique
Type: Offensive/Supplementary
Rank: B
Range: Short - Long
Chakra: 20
Damage: 40
Description: After magnetising shuriken, the user throws them at the opponent. Anything that is hit by the shuriken is magnetised, as such it is important that the opponent dodges all of them as even deflecting them will cause their bodies to produce a powerful magnetic field, making them an easier target. Each time the magnetism is transferred, it weakens and a turn is reduced in duration. If the kunai lands directly on the target, they will become magnetized for 3 turns. For example, if the kunai strikes a sword before the sword hits the opponent, the polarity of the user will be altered and they will be magnetized for 2 turns.

Note: Can only be used by Toroi and custom Basic Magnetism bios.​
 
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Re: Iron Sand release

Iron Sand, first displayed by the Third Kazekage but isn't exclusive to him.​

C-ranks


(Jiton: Satetsu Shigure) - Magnet Release: Iron Sand Shower
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user transforms iron sand into multiple senbon and launches them toward the enemy. The sand can be released from sand in the users possession or from the ground nearby.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.

(Jiton: Satetsu no Tate) - Magnet Release: Iron Sand Shield
Type: Defensive
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: A shield made of iron sand that is perfect for defense from lesser attacks. The sand can be released from sand in the users possession or from the ground nearby.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.

(Jiton: Satetsu Chēn) - Magnet Release: Iron Sand Chain
Type: Offensive/Defensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: By manipulating their iron sand, the user creates several spikes of iron sand to rise up from the ground that surround them and reaches up to several meters tall. These spikes can act as both an attack and defense against enemy or certain incoming attacks such as Taijutsu or ninja tools.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.

(Jiton: Satetsu Sanmyaku) - Magnet Release: Iron Sand Mountain Range
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: By manipulating their iron sand the user can then create a wall of iron sand in front of them and then cause several small variable spikes to protrude from the wall and striking the opponent.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.


B-ranks


(Jiton: Satetsu Supaiku) Magnet Release: Iron Sand Spike
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: Nearby iron sand begins to gather and create a long spike that can easily pierce through an enemy at short range or hurled at a close target at mid-range.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.

(Jiton: Satetsu Daigan) - Magnet Release: Iron Sand Great Sphere
Type: Defensive
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: By manipulating their iron sand the user releases iron sand around them and creates a large dome that protects them from incoming techniques.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.

(Jiton: Satetsu Kesshū Raku ) - Magne Release: Iron Sand Gathering Assault Drop
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: Sasori uses the Third Kazekage to create the Giant Hammer and drop it on the opponent. The Third Kazekage can use this technique will normal manipulation.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.


A-ranks


(Jiton: Satetsu Dokusutoraiku) - Magnet Release: Iron Sand Venom Strike
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 20
Damage: 40
Description: This technique concentrates a mass amount of iron sand in the air that then transforms into a singular large spike that races down to the surface and towards the desired target.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.

(Jiton: Satetsu Supaikumori) - Magnet Release: Iron Sand Spike Forest
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user unleashes numerous devastating spikes of iron sand from underneath the area of the target and protrude out of the ground.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.


S-ranks


(Jiton: Satetsu Sousou) - Magnet Release: Iron Sand Burial
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: This technique encases the enemy with iron sand and then crushes them to a pulp within seconds.

Note: Can only be used by Third Kazekage and custom Iron Sand bios.


F-ranks


(Jiton:Kaiho) - Magnet Release: World Order
Type: Supplementary/Offensive
Rank: F
Range: Short-Long
Chakra: 50
Damage: 90
Description: This technique creates 2 gigantic iron spheres of sand with opposing polarities and collides them together in order to merge and cause the magnetic forces to instantly increase and repel each other. The mass of iron sand then scatters across the entire field, branching out in spikes of irregular patterns which makes evading them almost impossible. The iron sand blocks any escape routes and makes it hard for the opponent to clearly view the user and also serves as a medium for other iron sand techniques.

Note: Can only be used by Third Kazekage and custom Iron Sand bios, twice per event.​
 
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Re: Iron Sand release

Variant 3: Gold Dust, exclusive to Rasa—the Fourth Kazekage.​

B-ranks

(Jiton: Sakin Hashira no Jutsu) - Magnet Release: Gold Dust Pillar Technique
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The 4th Kazekage will manipulate his magnetic chakra with his gold dust to create a pillar of gold dust to shoot towards the target.

Note: Can only be used by Rasa (Fourth Kazekage) bios.

(Jiton: Sakin Heki no Jutsu) - Magnet Release: Gold Dust Wall Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The 4rth Kazekage will manipulate his magnetic chakra with his gold dust to create a wall in front or around him or lift gold dust above him to protect him from incoming attacks. The wall will always be semi-spherical and can even form a half sphere defense around him (basically, a dome above ground).

Note: Can only be used by Rasa (Fourth Kazekage) bios.

(Jiton: Go-rudo Bunshin) - Magnet Release: Gold Dust Clone
Type: Supplementary
Rank: B
Range: Short
Chakra: 30
Damage: N/A
Description: The user first makes a single handseal, causing a clone of gold dust to form from the ground around them, The clone is unable to use any elements but may manipulate gold dust throwing tools of gold dust up to mid range with a maximum of C-rank force (e.g. gold dust shuriken/kunai.)

Note: Can only be used by Rasa (Fourth Kazekage) bios.
Note: Courtesy of Rexii


A-ranks


(Jiton: Ryūsakin Bakuryū) - Magnet Release: Waterfall Flow
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The Fourth Kazekage causes a considerable quantity of Gold Dust to erupt from beneath the surface, by placing both of his palms onto the ground directly in front of him, before manipulating the resulting substance into a wave of tidal proportions. He can also choose to cause spikes to branch out from the wave at the same time. The amount of dust produced by this ability is comparable to that of the sand used during Gaara's Quicksand Waterfall Flow technique, but as gold is the heavier of the two, the former was capable of nullifying the latter when they clashed.

Note: Can only be used by Rasa (Fourth Kazekage) bios.


S-ranks


(Jiton: Kinchiri Joutomurai) - Magnet Release: Gold Dust Imperial Funeral
Type: Offensive/Supplemental
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user first forms handseals to create a tremendous amount of gold dust to spill forth from the earth in a wave that surrounds the opponent and begins compacting itself very tightly, trapping them. Once trapped, the gold dust continues forming itself to be thicker, ending up in a large sphere. The sphere is then raised from the ground with gold dust magnetic properties, causing it to violently collapse in on itself.

Note: Can only be used by Rasa (Fourth Kazekage) bios and only twice per event.
Note: Courtesy of Rexii
 
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