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Im a wizard?!
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"Tell me what you know about Mahou..weird kid. What House are you even from? You seem like a Hufflepuff. They always have the weird ones >_>."
"I'm an ACTUAL wizard, mind you >->. Anyway, correct in all regards. Mahou is our gateway, and I see you stated incantations and movements, but you lack a specific detail. One object needed to perform this. A wand. Which wand do you possess? Mine is quite cool, Dark Arts, yeah!"
I state, as I play around with the wand a bit more.
"Well then, we'll start with the good stuff then. Transfiguration. What do you know about it, what have you heard about it, and why is it so awesome?"
I ask, as I anticipate the awesomeness that is Transfiguration, my second favorite branch in Mahou.
I merely nodded my head. Albeit a bit simple, it was point on.
"Yeah, pretty much. Transfiguration allows you to transform, conjure, vanish and untransfigure objects. We will go through each stage individually. Though I don't think you'll have difficulty understanding them. Let's start with Transformation!"
Transformation - Supplementary ( D - S )
Thought of as the most basic of the four types of Transfiguration, transformation spells focus on deforming the physical features of an object. All Transformation spells are triggered with the spell ( Permuto ). Transformations are divided within 2 types, easily seen based on their applications and targets. The first Basic Transformations, reminiscent of the Transformation and Combination jutsus, are transformations that change the physical properties of a targeted item. This allows the user to change the properties of an item to give it new traits or properties. The user is able to transfigure a solid into a liquid or another solid, a liquid into a solid or into a gas/another liquid, or a gas into a liquid or another gas, all of proportionate size and directed at speeds based on the natural speed of the item manipulated. These items can only be basic items in the sense of they cannot turn something into the properties of an element the user does not have, nor can they change the properties of something created by another Kisei unless with equal or higher power/chakra. Of course, the amount of chakra used must exceed the amount of chakra present in the object being transformed for any change unless the object has no chakra present in it at all ( like a simple chair, stone, pool of water, etc ) in which case it is transformable with a simple D rank application of the spell for small things A for larger things. With an S rank application, the user is able to transfigure his own person and take on temporary enhancements such as using mahou to transfigure his upper body into that of a shark, or his legs into that of a bear, etc, and can only lasts up to 2 turns each usage and can only be used 3 times. The second, Switching greatly resembles general transformation, but with with two main differences: firstly, the features of the two targets are switched simultaneously; secondly, the change in one of the pair is dependent on a change in the other. For example, if the armor on a statue is targeted with the user's clothes, then the two items will be "switched", akin to the outcome of Substitution jutsu. The only restrictions applied specifically to this type the items must be of comparative size and within mid range of one another. Transformations of any kind can only be used once every 2 turns and cannot target sentient (living) beings besides the user and summonings.
"Physical features of an object can be changed, through the spell, Permuto. 2 Types of Transformations, one is focused on changing the physical properties of an time, change a solid to a liquid or other solid (turn the ground into an element), or turn a liquid to a solid or other gas/liquid, or changing a gas into a liquid or other gas, all proportionate in size and natural speed of targeted object. One can also transfigure one's own body, enhancing it, like giving yourself some wings, maybe the head of a shark, or whatever. Second is Switching, which combines Substitution and Mahou basically, allowing you to change something with something else instantly, if they are similar in size. Like the armor on a statue and your clothes, perhaps. Can't be used on sentient beings though, except yourself and summonings. Which, I must say, allows for some insane combinations. Any thoughts to add, questions to ask, or?"
I asked, knowing that these Hufflepuff bastards were pretty smart, much like Ravenclaw. Weird Kisei, to be honest.
So I can possibly turn the ground into a different element, say a lava pool? Can I change my elemental attacks into other elemental attacks? Turn my water blasts into Fire? Do I have to know the element I'm Transfigurating? Can I turn my opponent's techniques into Water? Will these transfigurated elements have the same W&S and properties of the actual elements, or will they retain the original?
How does Mahou fare against elements, as in, what are Mahou's S&W? If there's a projectile of earth coming towards me, B rank, which rank of Mahou am I required to use to transfigure it into something different? Can I turn an incoming boulder into a soft sheet, nullifying the damage? Or mist for example?
*he realizes he forgot to breathe. Taking a big gulp of air*
Also, if we can turn solids and liquids into gas, can we also do the other way around? What constitutes a gas that can be transfigured?'could I simple turn the air around my opponent into a lava pool? If not, just the air above, let gravity lead the way.what are the limits of what I can transfigure? If I turn a mist into oxygen, or anything actually, will I just neutralize every and all nin? Can I turn something into void, plasma, a black hole? Void is an element, and so is plasma, but I guess theyre not within the three phases of matter described in the description...
How to deal with fire and lightning? If I turn the gas thats fueling the flame into something like water it could neutralize flames, or into gasoline it would boost it, can this be done? Lightning is electronic currents, can I tranfigure the matter into non-excitable eletrons, like turn the air within the lightning into rubber to disperse the energetic discharge? How knowledgeable must I be towards the thing Im transfiguring and want to transfigure as?
The user is able to transfigure a solid into a liquid or another solid, a liquid into a solid or into a gas/another liquid, or a gas into a liquid or another gas, all of proportionate size and directed at speeds based on the natural speed of the item manipulated.
wew lad I'll break them down into numbers.
1. you can change it into thing that isnt an element you do not know, meaning you can create basic a golden sword but it will not have the same properties (S/W) of Gold Release nor be as durable as it ( it'd be same rank as rank of spell used, basic item ). Basically, if the element itself exists as a natural occuring object, like you said lava, you can create it in its natural form without any of the benefits it's CE or Element grants. Mokuton is a great example; while you can create neutral or basic wood like a normal wooden tree, you cant use it to turn into Mpkuton wood with it's S/W. You can create or change things into elements you DO have with their properties, so while I can only create, for example a shower of natural acid rain, a Mednin with Poison will be able to create clouds of Poison Release, with the same S/W as normally. This works on chakra cost, not damage nor rank so if it has A rank chakra but does 150 damage, use of the S rank version will still work on it.
Keep in mind that transformations on the terrain effect the entire terrain connected to it; it can't be used to target a 5x5 area, for example but rather the entire field. If you make it into lava, you may have to deal with the consequences yourself.
2-4 Yes, you can turn your own element into another element you have. If you're making an actual element, you need to know the element. In my case, if I want to turn something into Corundum with it's properties and S/W, I'd need to know the element. If I wanted to turn it into a natural Ruby without the elemental version's S/W, I don't need to know it but it'd have the same rank as the spell used and none of the special aspects of the Element. Basically, it'd be a discount version. You can affect enemy attacks to, but as noted above you need to overpower the chakra present.
7-8/second paragraph of questions: Mahou is neutral to elements; same rank clashes will, in most cases, cancel out. In the case of Transfiguration, a B rank jutsu will need an A rank transfiguration on it to change it, but only IF it has the same amount of chakra as normal. Transfiguration works by chakra Amount, you need to have more chakra than the item targeted to work. And you have to remember the states of change:
A solid can be turned into another solid or a liquid so in the example you gave, you can turn a boulder into a stream of water or a giant ball of cotton. Keep in mind depending on what you turn it into, you may still have to deal with it as changing it's form won't automatically make it's direction alter and the item is always on proportionate size after transformed.
Next paragraph: Again, notice the part I quoted. Gas into another Gas or liquid; you can't turn it into lava, but you could turn it into methane for example, or Poison if you had it. Even smoke for Smoke Ninjutsu. And again, it'd be uniform and not in specific places; I had to make them affect both the user and opponent if I wanted them to be able to affect short range of an opponent. And yeah, you answered the void and stuff question lol.
The trade off Scorps allowed was that it would only affect solid manifestations of Fire like the Dragon Head jutsu for it to affect them directly. Indirectly, removing oxygen fueling the fire would probably work logically but I'm not sure how'd it'd be ruled. Someone might see it as a stretch and I could see how they'd think that. Yes, turning it into gas will augment it but it'd only serve to make it explode and increase the range since it doesn't make mention to damage boosts.
I think that's all the questions.
*disappears and leave it back to L*
OKAY, anyway, moving on.
"Yeah, so what the Dark Lord said >,>."
Vanishment: - Defensive ( A )
A purely "A" ranked spell, requiring the use of only a single incantation to vanish almost any object ( Evanesco ). Vanishment is the art of using Mahou to cause objects to go into a state of non being; essentially, making it so that the object does not exist anymore. While called vanishing spells, it should be noted that the title is a bit misleading; while items it makes contact with are “erased”, they do not vanish entirely from existence. When the vanishing spell makes contact, the chakra within it causes it to cause the targeted item to collapse inwards on itself, appearing to fold into space rapidly as it is destroyed. However, this branch of conjuration is unable to be used on objects infused with chakra above A rank. This also isn't capable of being used on the opponent nor any animal or living being. Upon the beam making contact, the item vanishes in a thin mist proportionate to the item vanished, a thinly veiled yet visible mist left behind that doesn’t hinder vision. Usable once every 3 turns. Target is left vanished for 3 turns.
"Let's talk about Vanishment. An A ranked spell, Evanesco. Use Mahou to cause objects to fold inwards on itself, and disappear. It goes into a state on non-being for about three turns, and can be used on objects with chakra A rank and below, however not on sentient stuff like people or summonings. After three turns, it appears once more, so there's some strategic value to when and what you Vanish, only to bring it back later in the battle. Elaborate or questions, kid?"
"It's sort of like space/time Ninjutsu, the veil only remains to show where it will return, which brings me to your other question, it will simply return to where it was. It will just return and fall to the ground, and if something else is placed there, well, it'll probably displace it, depending on the size of the returning object. If I make a boulder vanish, put someone there, and it returns, that person will be crushed."
"Don't fold the wand!"
Conjuration - Offensive/Defensive/Supplementary ( D - S )
The most difficult branch of Transfiguration, conjuration deals with the usage of Mahou to create objects from nothing. Conjurations are done with the use of the incantation (Obtestor). With a usage from D-S, the user is able to conjure anything he desires within reason from chairs to swords. However, being the most useful facet of Transfiguration, also leads conjuration to be the most restricted. Nothing within the realms of custom elements, for example, can be summoned. The user could not conjure a "sword that cuts through anything" or an unbreakable shield for example. The Conjured objects are imbued with a measure of mahou, ranging from D-S rank and guided by the user's wand at speeds up to twice as fast as the user's speed. Conjured objects last a maximum of 4 turns before automatically fading away, draining 10 chakra per turn. Additionally, the user is unable to conjure people or sentient/living beings, or anything within short range of the opponent. Additionally, when several items are conjured, the rank of said conjuration is split evenly. S ranked Conjurations can only last 3 turns and be used 3 times in all.
"One of the more useful ones, and really handy in general. Its pretty self explanatory, but I know you have questions, and concerns."