Madara Uchiha, God of Shinobi

Lord of Kaos

Supreme
Joined
Apr 7, 2009
Messages
29,260
Kin
4,695💸
Kumi
92,153💴
Trait Points
25⚔️


Appearance
Brown skinned with darker eyes, Madara was known for his waist-length locs with the ones in the front framing the sides of his face, covering his right eye entirely. Although still relatively young, more prominent creases had developed under each of his eyes. In most cases, his attire took the form of the standard shinobi dress of his era, consisting of bright red traditional armour — similar to that of samurai — worn over a simple black suit. This armour was constructed from numerous metal plates, formed into protective guards along his body, in particular: chest, waist, shoulders and thighs. Unusually, his chest plate left his back entirely exposed, which displayed his clan's crest. This clothing was accompanied by boots and gloves, as well as his village's forehead protector after the truce with the Senju and founding of Konohagakure, but this was discarded upon his defection. During battle, he often carried an orange-coloured war fan on his back that had a mitsudomoe pattern, coloured bright red, in both of the top corners.

Personality
Madara is a very disciplined ninja and is very collected; even when outnumbered, he remains composed, adaptable, and calculating, quickly able to adjust to new developments and change his battle tactics. He can also be spiteful, and belittling of others. Despite his pride and confidence in his immense power, Madara is shown to be highly vigilant, regardless of the situation. He is also quick to reprimand others for recklessness or stupidity.

Despite his aggressiveness, Madara is capable of showing mercy, as he refused to fight against severely wounded opponents and those he views as "children". Madara is however at the same time something of a show off, using extremely powerful techniques in rapid succession, all the while, expressing satisfaction at having done it.
You must be registered for see images

Basic Information

⦿ Name: Madara Uchiha
⦿ Title: Sage of Wuji
⦿ Gender: Male
⦿ Age: 30s
⦿ Clan: Uchiha
⦿ Nindo: Armor-Sleeved Single Hit
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Village Information

⦿ Land of Birth: Land of Fire
⦿ WSE Clan: Golden State
⦿ Village: Tanigakure

Likewise, Madara often shows no remorse at forcing others to act for him, despite the fact it would result in the latter's death. At the same time, Madara is an honest individual and isn't above praising the abilities of others, and is also willing to admit when he is wrong. Madara has been described as being hostile and aggressive by nature as well as being very ambitious, the latter of which was seen during his rise to the position of clan leader as well as his desire to make his clan superior. Madara also views the tailed beasts as nothing more than masses of energy and tools to those with blessed eyes as the creatures are lacking in intelligence and sapience to think for themselves and as such, need to be "guided". Madara also believes power is something tangible that can be passed down through generations and that the will of a dead person cannot be inherited, as it is not tangible. He also thinks that humanity can't change from what it was in the past and believes that as such, mankind would be better served sleeping peacefully in an Infinite Tsukuyomi.

Madara has a macabre sense of humour, as shown in his frequent battles with Isabella and others, never being above making a witty remark during their clashes. He also has a habit of referring to fighting as 'dancing'. He has a very jaded and emotionless approach towards the tragedies of war, to the point of light-heartedly joking about them, which further demonstrates his knack for reversing the situations he finds himself in. He is also a battle-loving individual and has occasionally fallen victim to ploys involving his lust for battle.


Stat Information
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Ninja Rank
Rank ⇀ Sage of Wuji
Chakra ⇀ 3000 ( 2000 base + 1k Six Paths bio )
Health ⇀ 310 ( 200 base + 80 from VIT + 30 from Akat Relic )

Specialties
Apex Handseal Specialist ( Fire )
Naturalist ( Tengubi )
Eyes of Hatred
Yin Specialist
Chakra Fortification ( Sharingan )
Sixth Sense

Skills
Base 10 ( Base Elements + Nin/Gen/Ken/Tai/Bukijutsu )
Corundum, Divine Wind, Takamabi, Ichor, Raging Thunder.
Fuuinjutsu, NB Taijutsu, Kinjutsu, Tengu Contract.
Sharingan, Eternal Mangekyo Sharingan, Rinnegan, Rinne Sharingan, Wood Release.
Satsui no Hado, Drunken Monkey Fist, Spirits of Balance, Yin-Yang Fist.
Ten-Tails Jinchuriki

Attributes: 32
Madara Uchiha, the Akatsuki Leader
MIND: 8
BODY: 6
SPRT: 6
AGL: 5
DEX: 5
VIT: 2

Akujin, the Tengu ( CoaT )
MIND: 5
BODY: 5
SPRT: 5
AGL: 4
DEX: 3
VIT: 0

CoaT - Akujin
Madara also created a Tengu, a humanoid demon a bit taller than him at 2.5 meters with red, blood boiled scaly skin and an elongated nose, sticking far out from his face. Muscular crimson skin laid under a samurai's armor, armor that Madara was known to wear frequently. Long shoulder length black hair stemmed from his head and sharp, clawed hands and feet were also present with the sharp teeth and ears he had. Upon his chest plate is a necklace with several tomoe shaped red markings. Two large red and black wings were on his back, wings that appeared as if made from ethereal energy around scale like wings. Akujin wields High Heaven. He is capable of using Corundum, Divine Wind and Takamabi Release techniques as well as Y/Y in its entirety. He is also immune to Fuuinjutsu and able to communicate via words or telepathic speech with Madara if needed.


Weapons and Seals
During his travels, Madara became a member of the Varangian Guard and gained several hidden abilities and tools to aid his Taijutsu and Kenjutsu fighting. Both he and Akujin wear the set of bracers and weapons associated with them under their robes. He also has Leg Weights under his cloak]. He gained a Bijuu-Slaying Sword and has the Kuniumi Relic Weapon in his possession, normally located in it’s seal while High Heaven is carried by Akujin. Madara normally has the Uchiwa Gunbai strapped to his back with Hecate's Binding seal applied. Izanagi is sealed within the Transcription seal, Soter's Deliverance is applied as well as the Mayer's Band wristband around his wrist. He also has the Tengu’s Grace applied twice to his body.

Weapons:
( Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
(Kamijūkorosu: Ken) – Beast & God Slayer: Sword
Type: God-Slaying Artifact
Rank: C-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description: A twisted, malformed blade forged anew by the Voidlord Basel. Once a refined construct of simple tastes, the blade is now jagged, gnarled and bestial in appearance, like shaped glass. Rather than possessing a sharp edge, the blade instead possesses a haphazard series of points along what would be considered the blade's "edge", causing it to mangle and maim it's target, in blatant defiance against what a sword would normally achieve, as if it were intentionally designed as such. This blade was forged for [Akatsuki Member], and is intrinsically tied to their soul. Because it was once a product of certain Atavistic techniques, it possesses anti-Divinity properties, and is able to pierce the defenses afforded to Divine enemies in the Ninja World. This does not confer a God-Slaying Tool the ability to defeat properties of Anutu or its sub-components; it is specifically targeted against Divine enemies in the Ninja World and the Divinity that they possess. Additionally, thanks to Basel's influence, and a series of runes inscribed along the blade's edge, it also carries additional properties, designed to allow the Akatsuki to hunt even the most powerful of Tailed Beasts. With proper focusing and enhancements perhaps this weapon can become even stronger.

Caster: Casters are a team's ranged offense, preferring to operate at a distance.
Wisdom of Anu (Passive): Caster Specialists gain an increase of 30 damage to all of their Ninjutsu and Atavistic Flame.
Sacred Arsenal (Passive): Casters' Ninjutsu techniques have a 10% chance to strike a Divine target critically.
Light of the Pantheon (Active): At the cost of a move and a slot in the timeframe the user is able to empower their next three Ninjutsu with an additional 30 damage and the ability to interact with Divinity.
( Kuniumi ) – Birth of an Empire [Strength of the Ten-Tails Tier, Primordial Salt Sea and Ancient Wisdom Tier II/Chaos Tier I]
Type: Relic Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Forged in the flames of primordial creation, Kuniumi is a staff crafted from a combination of the bones of Tiamat, segments of the God Tree, and splinters of a meteorite that fell to the earth centuries ago. The staff is twisted at the top, curling around itself and branching out into three segments, with each segment hollowed out to openly display swirling black and white energies within. Throughout the staff shards of the Fallen Star can be seen. The staff is bound to the Zero Seal, and can be summoned to the user or sealed away passively at their discretion; as a weapon of the Zero Seal, it signifies the user’s position as the Master of the Akatsuki, granting them authority over the organization. The union of the Juubi and Tiamat represent two pillars of creation; a union of Chakra and Primordial Life. Among the ten relic weapons, Kuniumi stands among them as the strongest.

Inherent Ability: Primordial Presence
The wielder of Kuniumi commands the strongest connection to the Primordial Salt Sea and the God of Chakra, and thus a connection to the Void itself. When in the physical presence of artificial life, more specifically that of an unsealed Bijū, the Fallen Star within Kuniumi suppresses their abilities at progressively greater rates. Every turn the target will lose 50 chakra, doubling each turn thereafter. Their damage output will be reduced by 5 points, doubling every turn thereafter indefinitely. As a byproduct of the staff’s origins, the wielder also possesses an innate connection with all Weapon Core holders, as well as the Relic Weapon wielders, enabling them to sense their physical location even across dimensions.

Intrinsic Traits:

Ancient Wisdom (I-III): Affords the user access to ancient wisdom stored within the bones of the staff. Allows the user to 1/2/3 times per battle understand the nature and inner workings of any technique and improve their counter to it by an effective 10/20/30 damage. This does not count toward one of the user’s two boosts or debuffs.
Primordial Salt Sea (I-III): The user’s innate connection to the Void empowers them. They gain an innate 20% Insanity Resistance, and enjoy an increased 20/30/40 health points.
Strength of the Ten-Tails (I-III): The physical body of the Juubi present in the staff synchronizes with the user’s body, enhancing their ability to wield Kuniumi as if it was an extension of themselves. Bukijutsu performed with the staff have their damage increased by 10/20/30. When strikes are made by the staff it inflicts 60/80/100 damage at the cost of a move. When striking an enemy directly, either a clone, Creation, or opponent, the user’s staff drains a small amount of chakra in momentary contact, draining 20/40/60 per instance.

Chaos (I-II): Crafted in the depths of the Sunlit Forge, Kuniumi is the strongest of the ten Relic Weapons. It has an innate connection to the Juubi and Tiamat, granting its wielder access to a resource called Chaos, which comes from the Void itself. Chaos is a passive skill that fuels many of Kuniumi’s abilities in its branches. At Tier I the user’s Chaos can be accumulated up to ten points. One point of Chaos is awarded passively per turn, as well as when the user uses the staff to destroy or counter opposing techniques, or when the user strikes another living target with the staff and saps their chakra. When the user unlocks Tier II of Chaos, their passive accumulation of Chaos doubles and they can hold up to fifteen points. Techniques fueled by Chaos are typically void of chakra, unless specifically stated otherwise.

The user is able to expend their Chaos on various abilities throughout the three branches of Birth of an Empire or they can summon Mushussu. Mushussu was Marduk's dragon, dragged into the Void during the Great War and now bound to the Birth of an Empire. Summoning Mushussu can be done with a minimum of 3 Chaos, though he grows stronger for each point invested thereafter; Mushussu's base stats, with 3 Chaos, is 60 Health Points, 800 Chakra, and 12 base movement speed. Each point of Chaos invested thereafter increases his Health Points by an additional 10, Chakra by an additional 100, and movement speed by an additional .5. Mushussu is capable of using Fire Release, neutral to all elements and used with the user's own custom techniques, without hand seals and, if summoned with fifteen Chaos, reduces all physical and spiritual damage done to him by 50 points. While on the field Mushussu empowers the user's Stolen Blessing, Chaotic Infusion, or Void Intensity depending on the branch of Birth of an Empire they pursue.

Stolen Blessing: While empowered Stolen Blessing will grant the user a 30% chance on a successful activation to double the Void Infusion they gain.

Chaotic Infusion: When Chaotic Infusion activates while empowered the user will either heal for 50 Health Points, gain 300 Chakra (will not go over the user's cap, or increase their base speed by 5 levels for 2 turns; rolled as a 33% chance in the Official Rolls.

Void Intensity: When Void Intensity activates the user's next freeform dodge is treated as having an additional effective 3 base movement speed, though not actually increasing the user's base movement speed.

Golden Empire
The first era of prosperity. An age of order in a universe freshly forged from Chaos. Golden Empire causes the Fallen Star fragments to glow white and gold.

Stolen Blessing (B-Rank, active):
Activated in the same timeframe as another technique used, and costs four Chaos; gives the user a 60% chance to receive a single Void Infusion. Can be activated once every two turns.
Radiant Light (A-Rank, passive): Whenever the user successfully spends a Void Infusion, they cause a burst of light to radiate from their body. The burst of light heals the user for 10 damage.
Glory to the Gods (S-Rank, active): Activated at the cost of a move, though done within the same timeframe of another technique, and a single Void Infusion, Glory to the Gods causes the user’s next four specialized techniques to require no hand seals, used only through hand motions. Usable three times per battle.
Pinnacle of Civilization (S-Rank, active): Activated at the cost of a move and two Void Infusions, grants another usage of a technique that the user owns. Does not circumvent cooldowns set on techniques, and cannot be used with Kekkei Genkai skills. Can be used twice per battle.
Light of the Gods (F-Rank, passive): Light of the Gods is a passive skill used in conjunction with Radiant Light. Whenever Radiant Light activates Light of the Gods will further empower it, depending on the type of Void Infused Artifact used.

  • Radiant Burst: If a Supplementary Void Infused Artifact is activated, then Radiant Light’s heal is quintupled.
  • Flash of Light: If an Offensive Void Infused Artifact is activated, then Radiant Light will blind all enemies within long-range of the user through its flash of light. The blinding effects linger for two turns.
  • Light’s Bulwark: If a Defensive Void Infused Artifact is activated, then Radiant Light will cause the user to reduce the damage of incoming attacks by the amount of healing done by Radiant Light. Stacks with itself.
Inheritance of the Void
A gift from two gods. A time long forgotten. Inheritance causes the bones of Tiamat in the staff to glow a gentle, light purple.

Chaotic Infusion (B-Rank, passive):
The user has a 3% chance every turn to gain a single Void Infusion. This effect is increased to 6% when the user is at 10 Chaos.
Infinitude (A-Rank, passive): Increases the total number of Void Infusions the user can carry by 1. Stacks with all other sources of Void Infused Artifacts that would increase capacity.
Connection to the Void (S-Rank, active/passive): For each Void Infusion the user has accumulated their Insanity Resistance granted from Primordial Salt Sea increased by an additional 10%. This decreases when these Infusions are spent. Actively, when the user spends a Void Infusion the effects of the Void Infused Artifact it is used on are increased by 10% for each Infusion spent.
Terminus (S-Rank, active): Activated within the same timeframe as the user spending a Void Infusion, causes the user’s next offensive technique to have a 30% chance to grant them another Void Infusion. Can be used once every four turns.
Darkness of the First God (F-Rank, active/passive): Passively, Darkness of the First God doubles the chance that Chaotic Infusion activates. Whenever Chaotic Infusion does activate the user gains one Chaos. Actively, this technique can be used to employ Void energy following the Void rules. Inflicts 10 damage for each accumulated point of Chaos and Void Infusions. The shape, size, and scale are all determined by the user.

Convergence
The past. The future. All returning to this point. Convergence causes Kuniumi to glow purple, and anyone who stares at it directly will hear whispers from the Void.

Void Intensity (B-Rank, passive):
Causes all attacks and defenses that cost the user a move mounted through the Strength of the Ten-Tails to give the user a 10% chance to gain a single Void Infusion.
Striking Darkness (A-Rank, active): At the cost of an additional move the user is able to activate Striking Darkness in the same timeframe with any Bukijutsu that the user is going to use. The user can consume Void Infusions through this technique, creating a shield around their body that protects them from any physical damage while using this Bukijutsu technique. The shield’s health value is determined by the number of Void Infusions consumed, 40 health points for each and 2 per point of Chaos. Can be used once every four turns.
Cosmic Energy (S-Rank, passive): Whenever Void Intensity activates the user has a 50% chance to double the number of Void Infusions gained from it. Passively increases the number of Void Infusions the user is able to hold by 1.
Cosmology (S-Rank, passive): Any target, living or technique, neutralized or overpowered with the Strength of the Ten-Tails causes a short-range explosion that does not harm the user. The explosion’s damage is determined by the number of Void Infusions the user currently holds; damage is increased by 30 per Void Infusion, and by 5 per point of Chaos. The explosion is elementally neutral, appears as a purple torrent of light, and effectively contains 60 chakra.
Abzu’s Insight (F-Rank, active/passive): Enables the user to active Ancient Wisdom in the same timeframe as Strength of the Ten-Tails, and allows the user to target Ancient Wisdom at opponents rather than just techniques. For each Void Infusion and point of Chaos the user has, the damage or the counter-attack boost of Ancient Wisdom is increased by 2 points. Can be used twice per battle. [/INDENT]

( Ame-no-Ohabari ) ♆ High Heaven
Rank: S
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: A weapon of divine right, Ame-no-Ohabari, or Ame no Ohabari, is a legendary Totsuka-no-Tsurugi blade. Based on the fabled blade used by Izanagi to cut Kagutsuchi, what makes this sword so unique is the method of it's creation as well as it's abilities and not just the latter like with most weapons. Formed by the user first drawing Corundum chakra. Corundum itself has a crystalline structure, allowing the user to make blades that are incredibly and unusually sharp, making a blade that is often described as capable of cutting through anything, although that is just stories that has grown from it's use. In actuality, the Corundum blade is as thin as a millimeter. However, this isn't the entirety of the process; when mixing the Corundum chakra to create the blade, the user also applies Divine Wind chakra to the sword as he creates it, causing the incredibly sharp black blade to have Divine Wind properties as well, predominantly showed as an emanating heat wave like manifestation of Divine Wind around the blade, effectively coating it with the properties of the element. Due to this unique composition of the two elements, it effectively negates the weaknesses of the elements, making it neutral to all elemental attacks. This is the most basic ability of the sword itself, called Body of Kagutsuchi, it allows the user to utilize Corundum jutsu (created from the sword) with neutrality to their original weaknesses. In addition to this neutralizing effect, the user is also capable of using the blade to channel energy through it, namely elements and advanced elements such as Fire, Lightning and energy based KG/CE that is formed from any of the energy elements that create Corundum and Divine Wind ( Wind, Lightning, Fire ).

The Ame-no-Ohabari has a second set of active abilities called the Blood of Kagutsuchi. These abilities are that the user is capable of using it as a source for either Corundum or Divine Wind jutsu. However, he is only able to do this once every four turns. Using the sword as a source allows the user to release said elemental attacks with increased damage, boosting it +20 damage as well as utilizing them without handseals if used in conjunction with the sword. The user is also capable of releasing streams of Divine Wind from the sword with power up to A rank, creating what can be likened to Chidori Spear, only made by Divine Wind.

Note: The neutralizing ability of Ame-no-Ohabari, named Body of Kagutsuchi, is it's natural, passive ability; present at all times due to it's composition, it requires no additional chakra to utilize.
Note: Blood of Kagutsuchi requires the user to spend 10 chakra each usage of the elements from the blade. The ability to release streams of Divine Wind also requires 30 chakra to utilize.
Note: A rank streams of Divine Wind can be utilized once every 2 turns.
Note: Counts as a CEJ for both Divine Wind and Corundum CEs as well as the official CW slot.

( Gunbai Uchiwa) - Army Arrangement Fan
Type: Weapon
Rank: A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios.

Seals:
(Fūinjutsu: Maiyā no bando) - Sealing Arts: Mayer's Band
Type: Defensive/Supplementary
Rank: D-S
Range: Short
Chakra Cost: (equivalent to the amount of opposing tech)
Damage: N/A
Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.
NOTES
►Activates 3x per battle
►Has a one turn cool down
►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next
►Seal must be placed in biography
►Can only be taught by ZandaT

( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.

( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60 to opponent
Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso.
Note: Can be applied passively and pre-placed on the user's bio.
Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.
Note: Can only be used or applied 4 times.
Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.
Note: Cannot be combined with techniques that increase the chakra cost of this jutsu

(Yoton: Tengu Megumi ) - Yang Release: Tengu's Grace x 2
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 50 (-10 per turn)
Damage points: N/A
Description: The user mixes his Yang energy within a seal with the Kanji for "Tengu" on it. This seal only triggers when the user is targeted by spiritual techniques seeking to target the user. When said techniques target the user, this seal will trigger and cause the dormant Yang chakra to manifest as a sentient Tengu like doppelganger similar to the user, albeit in a duller color/tone. This allows the user to avoid being effected by these techniques and instead allow the entity to instead be used as a target. For example, if a Yamanaka technique were to target the user, this technique will instead be targeted and due to the heavy Yang chakra within the being, it will forcibly neutralize the spiritual techniques.
Note: Can be used up to 3 times. If triggered in battle, lasts up to 3 turns before fading away.
Note: Can be applied to a biography and triggered without need for first creating the seal in battle but will count as a required seal for each time the user wishes to use it like this.


Artifacts and Tools
During his Ninja World adventures, Madara came to acquire several items to aid him in either battle or general travels. Traveling across the Mainlands and Tobusekai, Madara gained the Power Infusion, the Healthy Infusion, and the Elemental Infusion Artifacts as well as two Void: Charged Artifacts.
Artifacts:
(Mukō: Chikara Chūnyū) – Void: Power Infusion

Type: Void Infused Artifact
Rank: A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user uses a technique with a damage value greater than 100 they have a 20% chance to gain a single Void Infusion; this can occur a maximum of once every two turns.

Mukō: Kenkō Chūnyū) – Void: Healthy Infusion
Type: Void Infused Artifact
Rank: C
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user heals themselves successfully for at least 40 health in a single turn they have a 50% chance to gain a single Void Infusion.

(Mukō: Yūryō) – Void: Charged x2
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: A Void Infused modification that does not act as an Accumulator or Spender; rather, it passively increases the user’s maximum Void Infusion cap by 1. This can be stacked with other Charged Void Infused Artifacts, including itself if the user owns multiple copies.

(Mukō: Soshi Chūnyū) – Void: Elemental Infusion
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user uses an A-Rank or higher elemental technique of one of the basic five natures they have a 20% chance to gain a single Void Infusion. This can occur once every two turns. This chance is increased to 40% when the user uses a Forbidden ranked elemental technique.

Scientific Ninja Tools/Supplies:
N/A





"Don't give me that look....I taught you once before how far beneath me you are.”


History
Madara was born during the Warring States Period, and was the eldest of Tajima Uchiha's five children. Madara and his siblings grew up on the battlefield waging constant war with the Uchiha's rivals: the Senju. Three of his siblings died young, leaving Madara with only his younger brother, Izuna. Madara and Izuna became very close through their shared loss and constantly competed with each other to get stronger. This, combined with his naturally strong chakra, enabled the young Madara to defeat adult Senju in battle and develop a reputation as a genius. During his infrequent downtime, Madara met a boy his own age named Hashirama. The two quickly developed a friendly rivalry. Like Madara, Hashirama was also a shinobi who had lost his brothers on the battlefield. Together they imagined a world where children like themselves wouldn't need to fight. As a precaution, Madara and Hashirama did not divulge their family names, but nevertheless discovered each other's identities: Madara was an Uchiha, Hashirama was a Senju; it was their duty to kill each other, even if they were friends. Needing to choose between his family and his dreams of peace, Madara chose to end his friendship with Hashirama so he would have no reservations over killing him in the future, a resolve strong enough to awaken his Sharingan.

Over the following years Madara and Hashirama continued to meet in combat. Madara could never defeat Hashirama — even after acquiring a Mangekyō Sharingan — and Hashirama could never bring himself to kill someone he still considered a friend, resulting in a constant stalemate between the two that lasted decades. In time, both Madara and Hashirama became leaders of their respective clans, a position Hashirama tried to use to broker peace between them. Although some Uchiha found the offer increasingly tempting, Madara refused due to Izuna's death at the hands of Hashirama's own brother, Tobirama Senju. Despite this, some Uchiha defected over to the Senju clan out of self-preservation. Madara then used Izuna's eyes in order to gain "eternal" Mangekyō Sharingan and restore his deteriorating vision. With this new power he waged one final assault against the Senju and was summarily defeated. Rather than kill Madara to bring the era of war to an end, Hashirama offered to kill himself if it would stop the fighting. Madara was moved by Hashirama's gesture and finally assented to peace. The Senju, the Uchiha, and all their affiliated clans came together to found a village of peace, where children would never need to die in battle. Madara and Hashirama, rekindling their childhood friendship, and Madara called that village Konohagakure, seeing it through leaves. But Madara's idea of peace differed from Hashirama's: where Hashirama envisioned cooperation with the other newly-formed villages, Madara desired control so the peace could never be lost, evidenced by his attacking Iwagakure's Mū and Ōnoki so that they would submit to Konoha's authority. When Hashirama was elected as Hokage, Konoha's leader, Madara also became concerned for the Uchiha's future, believing this to be but the first step in the Senju's dominance.

With the knowledge of the endless cycle of failed peace and the destiny of battle between Uchiha and Senju, but also a means of unity for the world, Madara decided Konoha was a failed experiment. He tried to convince his own clan and even Hashirama of the same conclusion, but none would hear him. Madara chose to abandon the village, attacking Konoha on multiple occasions, later returning with the Nine-Tailed Demon Fox under his control to challenge Hashirama. They fought to exhaustion, and from the carnage of their battle the Valley of the End was formed, and it was here that Madara was originally believed dead.

However, having taken this time and battle to gain Hashirama’s DNA, Madara faked his death and went into hiding and eventually awakened the Rinnegan after fusing Hashirama’s DNA with his own. This combination also granted him the powerful and rare Wood Release, increasing his power tremendously. With his skills heightened, Madara’s attention turned from Hashirama to his own quest for power and peace.
Summary

Madara’s Ninja World conquests can be divided into two halves: Pre WSE and WSE Excursions. Both sets of encounters work together to create a long spanning and immersive history crossing several years and arcs of interactions. Prior to the WSE, Madara faced his rival Isabella Uchiha and after a lengthy battle, stole her Sharingan from her as well as her rule over Akatsuki. Taking these rings and creating new ones, Madara ruled the Akatsuki for a short time before disappearing.

Some time after the WSE, Madara appeared again from his self-imposed exile, set on ruling the Land of Fire once again. Killing the Kage and launching the start of a very eventful history, Madara gained an Akatsuki Core as he encountered several dangers and enemies, ranging from Isabella to other Kages and even Tailed Beasts. As his plans for world peace continue, Madara has mounting problems and tensions from both those on his side and outside forces.
Background Information
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
You must be registered for see images

Madara's Shinobi Gear

Act I: Burning Dawn
It had been some time since the Uchiha Ghost was last seen, his battle with Hashirama having scarred the land itself and left a giant monument to the titans behind. The Uchiha had gone into a self imposed exile, the defeat having left him gravely injured. Though he lost the battle, Madara won the war; he had stolen his rival’s DNA and would save it for later, a treasure he didn’t know would be as rewarding as it proved to be until after his battle with Isabella.

Years passed before the Uchiha made his appearance again, his name still bringing terror to those who hear it. Though it had been long since he was seen, the same terror struck when he arrived in the Land of Fire to face his rival one last time, defeating Hashirama with his EMS and finally proving himself to be without challenge.

With his original goal of defeating Hashirama conquered, the Uchiha briefly considered capturing Konoha before abandoning the thought, the villagers not being worth his time. It was then that the Akatsuki first caught Madara’s attention, led by Gobi Goblettson the Amegakure. Madara had been informed of the group by his ally Akuma Nekura, informed of a criminal group that had a far reaching network of spies and acquaintances to help take over the world. Though he didn’t immediately join, Madara kept tabs on the group for the future and after Akuma’s death at the hands of Kumogakure, Madara sought them out.

Madara joined the organization alongside a peculiar group of ninja; Melanie (Vision), the Nekura beauty; Eragon (Wesobi), the Shadeslayer; Roshi (Zanji), the 4 Tails Jinchuriki, Howard (Howard) the Demon, Vincent the Vampire, Hawke (ZK), King of the Wild, and Tetsuo ( Nagato..) the Demon Child. A ragtag group of ninja allied under Gobi, the group called Amegakure their home begrudgingly. Though Madara wasn’t used to being lead by others, he reluctantly allowed Gobi to be his leader and give them commands. During a mission given by Gobi to Kirigakure, Madara accompanied Howard and it was there that he first met Isabella Uchiha, the self appointed Queen of the Uchiha. Though he didn’t know it at the time, but it was the first of a long list of annoying encounters.

In what was supposed to be a diplomatic meeting, Madara witnessed the Sage of Deceit backstab the duo and attack Howard, claiming his place in the Akatsuki. In the short time in which she joined, Isabella quickly backstabbed Gobi and snatched the position of Leader as her own as Madara claimed the place of Second in command, allowing the evil Uchihas to rule how they wished. The backlash from their rise came quickly: Vincent, Roshi and Eragon left; Amegakure renounced them, forcing the group out and Isabella allied with Kirigakure, starting the era known as the Bloody Dawn.

The Akatsuki acted on Isabella’s whims and actions for months, often shaking the NInja World up with war and skirmishes. During this time, Madara’s insatiable appetite for war conflicted with his yearning desire for peace. The petty skirmishes Isabella had him on often led him to great lengths where he occasionally met allies such as Kakuzu, the Negative Knight he recruited from Kirigakure into the Akatsuki. Isabella’s interests began to bore Madara, causing his skills to stagnate and only further pushed war. After the lifetimes of battle, Madara had enough and decided it was finally time to remove her from her seat.

Madara challenged the Crimson Queen, their battle in the back rooms of the Dawn Tavern causing great destruction around them as Flames, Decay and Mushrooms erupted. Genjutsu battles locked the two in place and after what seemed like an eternity in battle, Madara bested his new rival with a Genjutsu, robbing him of his sight as he stole her eyes from her, locking the two in the eternal dance of battle. With one quick snatch, Isabella Uchiha’s grip on the Ninja World was finally over. Madara’s defeat of Isabella launched the world into chaos, starting an era of Endless War.

With the Dawn Tavern destroyed and Isabella defeated, Madara claimed the Akatsuki as his own, corrupting the group once home to him into a network of devoted associates. Over the span of several months, Madara expanded Akatsuki’s reach, enhanced the abilities granted through their rings and made dust from their enemies. It didn’t take long however for yet another fated appearance with Isabella to appear, of course; During a journey to Konoha, Madara came across Kakuzu yet again, now a former Mizukage and powerful ninja of his own right. Seeing the opportunity for a quick finesse, Madara brainwashed the Knight into acting for him and used the chance to sow discord within Konoha as Kakuzu disguised himself as the First Officer. Meanwhile, this meeting was interrupted by a reunion of the Akatsuki; Gobi, Hawke and Isabella all turned up in the Hokage’s office. Escaping the prison of allies turned enemies, Madara managed to leave and went into hiding, his ideas for peace far too early for this era.

ACT II: The Ghost of the Uchiha
The Uchiha had sealed himself away for years, his slumber undisturbed as he waited. Waited for ninja to become stronger, to become smarter. Waited for the world to accept the faults that plagued it, waited for a sign that it was time to act. During Madara’s exile, the world changed. It evolved rapidly and far; new abilities and clans present. New challenges arose undisturbed and the Bijuu he once claimed as pets roamed freely again. More importantly, during his slumber, the world was thrown into chaos with the awakening of the Primordial Mother Tiamat. Though he wasn’t present for it, her defeat would reverberate through the Ninja World and cause his seal to shatter, awakening the Ninja. Awakening to a new world, the Uchiha set his first task on reclaiming the land that was rightfully his: the Land of Fire.

Defeating Daenerys quickly, Madara attempted to claim the title of Tekikage but just as her head left her shoulders, he found himself transported to the Void by a man named Imeroth, who taught Madara about Tiamat and gifted him a powerful Relic weapon to assist him on his goal of rounding up the Bijuu yet again. Just as quickly as it happened, Madara was returned to the cave Daenerys hid in with the Relic and a plan in hand.

Making his way to the Hidden Valley Village, Madara addressed the citizens and declared himself Kage and promised to lead the village further into prosperity and more, a claim one of the powerful ninja named Susabi promised to hold him to. It was also during this time that Madara met Harley Quinn, a ninja he tasked with capturing the One-Tails for him. Though she still needed his assistance, the first of the chakra beasts were captured and Madara’s quest for peace had begun yet again.

Upon returning to the village to meet with Susabi, Madara became aware of foreign chakra within his village lands, prompting him to investigate. Upon arrival, he found a rogue ninja from Tsumigakure trespassing. After reading his mind in a short lived fight, Madara learned of The Spider in Veskal’s Exchange and the tools he was providing humanity with and decided to investigate further. It was here that he first met Mirabelle, informing her of her village mates actions and threatened her with consequences should it happen again. Learning of the God Child’s safety and sensing yet another Core nearby, Madara departed to meet Strix.

Strix, the first of the Core holders to join Akatsuki, shared what she knew about the Gods, the Voidlords and more to Madara, specifically how she gained her Core from Phetra. It was then that Madara began to realize he still had much to learn, seeking out Imeroth yet again. Using the information given to him from an earlier meeting with Lucifer, Madara departed once more - this time for the Sunlit Forge.

Arriving at the Forge, Madara met with Imeroth and met three other Voidlords: Demetrias, who he had earlier encounter with Lucifer and Solomon; Basel, the draconian mysterious demon; and Nefarian, the sadistic Elf. It was during this conversation that Madara’s dislike of Demetrias was cemented, gaining an adversary amongst the Voidlords. Madara learned more of the Gods, Marduk’s Pantheon and the God Slaying Tools created by Marzan. Gaining answers but not enough to satiate the curiosity that ate at him, Madara left the Forge and traveled back to Tanigakure to deal with village matters while he waited for answers.

ACT III: Crimson Encounters
It didn’t take long for trouble to rear it’s head upon arriving in Tanigakure; at the Kage’s mansion, Madara prepared to deal with locating the 2 Tails by dispatching Akujin to track it’s movements in the Land of Fire while he himself focused on village matters, discussing potential plans to combat a powerful plague ravaging the village with Susabi. Their conversation was cut drastically shorter when Madara’s chakra sensory detected two powerful signatures nearby, one of which he refused to believe it could be - even as Akujin relayed the images he saw back to his master. Leaving the mansion, Madara quickly arrived in Yakukoton to find the source of the troubles. To his disbelief, the chakra signature turned out to be none other than Isabella Uchiha, also returned to this world.

The blind Uchiha was led there by Mirabelle, no doubt in retaliation for Madara’s defeat of Shirou. Madara was surprised to say the less to see his arch nemesis back, let alone accompanied by Mirabelle, another enemy of Madara. Questioning her briefly, he discovered she was behind the recent plague moving across the lands. It was because of this very plague that the trio’s location was discovered by the Voidlord Nefarian. Crushing the woman’s heart effortlessly, Nefarian revealed to Madara his dominion over lives and viruses before reviving Isabella on Madara’s request, expressing his power over viruses and informing them that the worst was yet to come. Before leaving, he told Madara that Mirabelle was the 2 Tails Jinchuriki he was seeking.

Knocking the Jinchuriki out swiftly, Madara noticed Isabella awakening and grabbing Mirabelle’s body as Madara fought and sealed the 2 Tails. A battle that drained on his chakra reserves, Madara informed Strix of his location to set up a meeting with the Witch. In the meantime, Madara regenerated chakra as the Gedo Mazo began to seal the behemoth. Strix arrived and after some short time, the duo officially banned together under the umbrella Akatsuki, an ironic homage to the group Madara once was a part of with Isabella. Noting there to be several more Relic Core on the move, Madara tasked Strix with rounding up the 3 Tails while he continued to investigate the Gods and everything Imeroth taught him, still expressing doubt on if his allegiance was the right choice.

Soon after Strix left, Madara returned to the village, anticipating a confrontation by Susabi regarding the matters with Isabella and Nefarian. However, he came to instead discover a second plague beginning in his village, several citizens dropping dead from some unknown virus. What was even more peculiar was the amount of people healing from all of it, recovering almost perfectly. Furthermore, the recovered noticed they became invincible and began committing robberies, leading Madara to waste time tracking them down. Eventually, this paper trail of knowledge and people culminated in the duo of Susabi and Madara arriving in Chungsu at the library.

A chance encounter with a few rogue Tanigakure members led Madara to the discovery of a new eye ability, though he did not know it’s name. The eyes caused confusion to those who viewed it or it’s abilities, Madara noticed. What was even more peculiar was the sight of Isabella and, somehow, Mirabelle at the library. Calling a temporary truce, the quartet moved through the library in the search of information and more. Madara, with his clones, searched for information regarding the pantheon of Gods and though he found it, the true knowledge was obtained by Susabi. In a swift movement, Isabella attempted to steal the information though Madara dealt her a crippling blow just as quickly. Telling Mirabelle once more she had very short time to leave or be killed, Madara and Susabi departed for the Badlands of Earth to discover a hidden Relic Core, leaving his rival and Mirabelle behind once more.

ACT IV: Shattered Illusions
Upon arriving back in the village, Madara learned that during his time in the Badlands, yet another ghost from his past returned with a Vendetta against him. This time Hawke ran wild through Tani’s capital, destroying resorts and stealing Rayo alongside Isabella. It was always Isabella vexing him, Madara realized. It was then that he realized it may be more beneficial to have her on his side than warring against her. In addition to this, he learned that the plague that once affected the village had returned on a wider scale. In addition to this, a voice suddenly spoke to him and the rest of the marketplace, speaking eerily dark messages. Madara realized that his quest for peace and knowledge was far from complete and he needed more answers. Summoning Nefarian, Madara questioned what was going on in the world.

Nefarian, being as direct as ever, claimed responsibility for the Domain of Condition breaking. He acknowledged Susabi’s advanced sight and ability to peer into other dimensions, worrying Madara in regards to his ability to see Limbo. In addition to this, Nefarian warned the Uchiha of two more Domains shattering before it was all over. Disappearing as quickly as he came, Nefarian left only more questions behind as Madara’s indecisiveness began to race to a conclusion long in the making.

Returning to the Sunlight Forge after gaining a message from Lucifer, Madara informed Strix of the location to bring the 3 Tails. Upon arriving, the trio exchanged information regarding their journeys over the last few months and Madara introduced Strix and Lucifer to Imeroth and Basel. As usual, Madara questioned the Voidlord and their leader on their plans and what most of the events happening meant. Basel chose to give a live demonstration, crushing Lucifer’s neck in front of them to illustrate one very real fact: Death had left the world. Prodding Madara to continue his plan quickly, the Voidlord disappeared as Madara dispatched Lucifer to hunt down the 4-Tailed Beast while Strix searched out one of the remaining Core members. Meanwhile, Madara decided another trip back to his village would be in order.

ACT V: Free Will of Destiny
Along the way to the village, Madara came across his frenemy Isabella yet again. It was here that he decided upon attempting to formally ally once more, understanding the combination of their power could yield many great things for the world and could help further his plans. With two powerful Uchiha at the helm of the Bijuu rounding up, there would be little time wasted. Isabella reluctantly accepted his plea, agreeing to share knowledge regarding the Void Tree, Shinkaigan, Abzu and Sentinels with him as he informed her briefly of the plan Imeroth carried as well as the truth of the War of the Pantheon and the Relic’s capabilities.

Though she agreed to help him in the battle for humanity, Madara threw this trust aside immediately as they encountered Nefarian who challenged Madara’s thoughts regarding the future of the world. It wans’t enough to simply desire peace, you had to be powerful enough to want it. To strongly yearn for it. You had to be powerful enough to take it. Death was an inevitability in the world — did it truly matter if a few thousand people died during while Madara saved this world and the millions in it? His resolve was clear and his path chosen for him; the Uchiha turned his back on Isabella and left her to face his newly cemented ally as he returned once more to the Sunlit Forge.

Meeting with Lucifer, Strix and the Inuzuka Strix bought with her named Kotetsu, Madara gave the duo the task of defeating the 5-Tails. As the two left, Madara and Lucifer sealed he 4-Tails before both departing, having information to follow up on. Deciding on returning, predictably, back to Tanigakure, Madara encountered Mirabelle and Isabella yet again in Keishi. However, in a bold turn of events, the Tsumikage challenged Madara to battle, leading him to a densely packed forest as Mirabelle and her friend Isabella readied themselves for battle.

ACT VI: Hidden Secrets
It took little time for the kunoichi to attack, coordinating their assault as Madara and Akujin countered back. In the first real fight since their previous battle at the Dawn Tavern, Madara noticed Isabella’s usage of a mythical eye, granting her some new ability to constantly lower his sanity as they fought. Ending the battle quickly by summoning a Bijuu to rampage, Madara defeated the woman and read Isabella’s mind to gain immense knowledge of her exploits as well as information of the Shinkaigan and Void Tree she learned of.

With the location of the former Relic Core Isabella held now known, Madara sought out to retrieve it and came across the presence of the Mage King, Solomon. They spoke about the Void Tree, Abzu and and a new mythical power that Solomon possessed by the name of Anutu. With the mention of the new Outer lands continent that magically returned to the world, Madara set out once again on a journey to great distances, arriving at a base where Lucifer left the 5 Tails for Madara to seal. After sealing the beast, Madara noticed Strix’s Relic Weapon to the side and sealed it within his mind before taking a Bijuu-Slaying Tool for himself. Turning his attention to the hidden 6 Tails, Madara began his new conquests.


Other Information
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
ALLIES
Akujin
Uchiha Clan
Tanigakure
Imeroth
Basel
Nefarian
Phetra
Demetrias (RIP Bozo)
Akatsuki
Strix
Lucifer
Susabi

ENEMIES
Isabella
Mirabelle
Vayne
Senju Clan
Champions of Humanity
Demetrias
Tsumigakure
Susabi

Battle Record
⦿ Battles Won: N/A
⦿ Battles Lost: N/A


Quotes

"Bella, hold this for a second, okay?"

“Don't fool yourself, my reach extends further than the heavens themself. You are but a man, a mere insect in the grand vision that is my goal. But.....even an ant can rise to the occasion and lift up to 100 times his own weight. Are you ready to lift the might that is Akatsuki on your shoulders? Or will you just get crushed under it's foot?”

“What I say is true when I say it - I do come in peace. Whether I stay in it or not is a different topic.”

“What?”

“Your buzz’s light years from now, you’re telling Toy Stories”

“It will be a new world; a world of truth, not lies.”​
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

Theme Song & Background Music

Updating Madara Uchiha

Approved by Imperfect.
 
Last edited by a moderator:
  • Haha
Reactions: Daemon
Top