-Open plain field for miles around us. No water source
With his thick Versace coat on, Kidd simply approaches the battlefield where he sees his opponent standing there, 10m away. Not in the mood to do much work or bust a sweat for this lowlife, Kidd simply channels his Futon chakra 5m above and behind you to create a single assassin made completely of wind. This assassin is form silently without any sort of indication and due to the positioning of the assassin you wouldn’t see his shadow. The assassin would then come down towards you diagonally to stab you behind your neck in your blind spot and easily follow you if you somehow manage to run away.
To make matters worse, right after channelling his wind chakra behind you, forming the wind assassin, Kidd would release a high frequency & low energy sound wave to trap you within a terrifying genjutsu. The effects of the genjutsu would instantly take its toll before the assassin reaches you and end your life.
Begone peasant
(Fuuton: Chouyaku no Shinpou) – Wind Release: Leap of Faith
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: 80
Description: The user will channel their fuuton chakra into the surrounding air in order to create a number of traditional assassins composed entirely of tangible wind with a slight greenish hue. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. On creation, the assassins typically descend on their targets from above and stealthily dispatch them through the use of their bladed weapons by targeting vital locations on their victim's body. They don't necessarily have to land on top of their targets but can simply be created so they will land near/next to them. These assassins, regardless of the number, will always have to be created a minimum of five meters away from living beings (excluding the user and sentient creations such as the Stone Golems) and must always be created above their targets. The number of created assassins will always equal or exceed the number of designated targets (e.g. if a technique creates a fifty soldiers made of earth, at least fifty assassins of wind will be created). The maximum possible number of assassins that can be created through a single usage of this technique is a hundred and so if more than that number of targets exist, then this maximum of one hundred soldiers will be created. The power of this technique is equally divided between the number of assassins created.
Note: Lasts for four turns
Note: Can be used twice per battle
Note: No S-Rank or above Wind on the turn this is used
(Ototon Genjutsu: Hotondo no Kōdo) Sound Release Illusionary Art: Code of a Few
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user would release high frequency and low energy sound waves, using them to catch anybody who's ears they fall on to induce a fear based genjutsu. The genjutsu would make the opponent believe they have Agoraphobia, a fear of open space and the outside. As soon as they are caught in this illusion, the opponent(s) would find themselves struggling to breath as a panic attack takes place, however, unlike their new fear, the panic attack is very real and a normal reaction to having a phobia of the open space and outside and finding themselves in such situation. This deals heavy mental stress which is only temporary, for as long as the genjutsu isn't released. Of course this jutsu will only be effective if used outside, and in open spaces and would not do anything if used in an enclosed space. The results of the stress on the mind and panic attack which ensue after the use of the Genjutsu results in the opponent not being able to focus chakra points of 30 and higher, but would allow every other jutsu to occur as normal, due to lack of chakra needed.
~ Can only be used three times and must wait two turns upon each usage. Those this jutsu is used on would struggle to control their bodily movements as they're in a moment of panic meaning organised hand movements are slightly harder to perform, however this does not mean they're impossible so the opponent can still move and function as normal, albeit with slightly more difficulty, they'd also struggle with their breathing, however chakra bursts and pain-related releases would work as normal.
-Open plain field for miles around us. No water source
With his thick Versace coat on, Kidd simply approaches the battlefield where he sees his opponent standing there, 10m away. Not in the mood to do much work or bust a sweat for this lowlife, Kidd simply channels his Futon chakra 5m above and behind you to create a single assassin made completely of wind. This assassin is form silently without any sort of indication and due to the positioning of the assassin you wouldn’t see his shadow. The assassin would then come down towards you diagonally to stab you behind your neck in your blind spot and easily follow you if you somehow manage to run away.
To make matters worse, right after channelling his wind chakra behind you, forming the wind assassin, Kidd would release a high frequency & low energy sound wave to trap you within a terrifying genjutsu. The effects of the genjutsu would instantly take its toll before the assassin reaches you and end your life.
Begone peasant
(Fuuton: Chouyaku no Shinpou) – Wind Release: Leap of Faith
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: 80
Description: The user will channel their fuuton chakra into the surrounding air in order to create a number of traditional assassins composed entirely of tangible wind with a slight greenish hue. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. On creation, the assassins typically descend on their targets from above and stealthily dispatch them through the use of their bladed weapons by targeting vital locations on their victim's body. They don't necessarily have to land on top of their targets but can simply be created so they will land near/next to them. These assassins, regardless of the number, will always have to be created a minimum of five meters away from living beings (excluding the user and sentient creations such as the Stone Golems) and must always be created above their targets. The number of created assassins will always equal or exceed the number of designated targets (e.g. if a technique creates a fifty soldiers made of earth, at least fifty assassins of wind will be created). The maximum possible number of assassins that can be created through a single usage of this technique is a hundred and so if more than that number of targets exist, then this maximum of one hundred soldiers will be created. The power of this technique is equally divided between the number of assassins created.
Note: Lasts for four turns
Note: Can be used twice per battle
Note: No S-Rank or above Wind on the turn this is used
(Ototon Genjutsu: Hotondo no Kōdo) Sound Release Illusionary Art: Code of a Few
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user would release high frequency and low energy sound waves, using them to catch anybody who's ears they fall on to induce a fear based genjutsu. The genjutsu would make the opponent believe they have Agoraphobia, a fear of open space and the outside. As soon as they are caught in this illusion, the opponent(s) would find themselves struggling to breath as a panic attack takes place, however, unlike their new fear, the panic attack is very real and a normal reaction to having a phobia of the open space and outside and finding themselves in such situation. This deals heavy mental stress which is only temporary, for as long as the genjutsu isn't released. Of course this jutsu will only be effective if used outside, and in open spaces and would not do anything if used in an enclosed space. The results of the stress on the mind and panic attack which ensue after the use of the Genjutsu results in the opponent not being able to focus chakra points of 30 and higher, but would allow every other jutsu to occur as normal, due to lack of chakra needed.
~ Can only be used three times and must wait two turns upon each usage. Those this jutsu is used on would struggle to control their bodily movements as they're in a moment of panic meaning organised hand movements are slightly harder to perform, however this does not mean they're impossible so the opponent can still move and function as normal, albeit with slightly more difficulty, they'd also struggle with their breathing, however chakra bursts and pain-related releases would work as normal.
As the opponent's unbeknownst to me creates a assassin made of Wind behind me, I notice the air rising up and a noise of wind coming from behind me, like a wind hurricane was created, I move my head as I notice a weird assassin made of wind standing above me, without wasting any second of my precious time, I slam my hand on the ground and create a circle of chakra appears just before it changes into real fire and explodes outwards, towards the opponent and the assassin, catching them both off guards as the assassin gets demolished before he could move and burns the opponent as the jutsu reaches him in seconds, leaving him unable to complete his second jutsu.
(Katon: Kasai No Kichigai) - Fire Release: Madness Of Fire
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description:
The user starts by gathering a massive amount of their Fire chakra, then they shall slam their hands on the ground and send the pure fire chakra into the ground. Then with huge concentration a simple circle of chakra appears around them, circling in the ground around, and then in almost no time, the user, through shape manipulation, converts the chakra into real fire, and since a lot of energy was focused in that circle a huge fire erupts around the user, as a column of fire and starts extending (almost as if exploding) until it reaches Mid range, then after some time the huge fire column disappears leaving the the area covered in smoke.
- Can only be taught by megaamine.
- Can only be used three times.
- Can't be used in the following turn.
- If it was at the beginning of the turn, the user shall not be able to use any other S-Rank or above fire techniques in the same round, however, if the Ninja used one or two S-Rank fire technique at the beginning, he wouldn't be able to use this technique as the last one, he'll just wait for the following round.